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-rw-r--r--src/mesa/swrast/s_atifragshader.c4
-rw-r--r--src/mesa/swrast/s_fragprog.c4
2 files changed, 0 insertions, 8 deletions
diff --git a/src/mesa/swrast/s_atifragshader.c b/src/mesa/swrast/s_atifragshader.c
index 21cbd3cf37f..458fe18163e 100644
--- a/src/mesa/swrast/s_atifragshader.c
+++ b/src/mesa/swrast/s_atifragshader.c
@@ -591,8 +591,6 @@ _swrast_exec_fragment_shader(GLcontext * ctx, SWspan *span)
/* incoming colors should be floats */
ASSERT(span->array->ChanType == GL_FLOAT);
- ctx->_CurrentProgram = GL_FRAGMENT_SHADER_ATI;
-
for (i = 0; i < span->end; i++) {
if (span->array->mask[i]) {
init_machine(ctx, &machine, shader, span, i);
@@ -608,6 +606,4 @@ _swrast_exec_fragment_shader(GLcontext * ctx, SWspan *span)
}
}
}
-
- ctx->_CurrentProgram = 0;
}
diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c
index 3735f041d66..ae1dea16a07 100644
--- a/src/mesa/swrast/s_fragprog.c
+++ b/src/mesa/swrast/s_fragprog.c
@@ -255,8 +255,6 @@ _swrast_exec_fragment_program( GLcontext *ctx, SWspan *span )
ASSERT(span->array->ChanType == GL_FLOAT);
}
- ctx->_CurrentProgram = GL_FRAGMENT_PROGRAM_ARB; /* or NV, doesn't matter */
-
run_program(ctx, span, 0, span->end);
if (program->Base.OutputsWritten & (1 << FRAG_RESULT_COLOR)) {
@@ -268,7 +266,5 @@ _swrast_exec_fragment_program( GLcontext *ctx, SWspan *span )
span->interpMask &= ~SPAN_Z;
span->arrayMask |= SPAN_Z;
}
-
- ctx->_CurrentProgram = 0;
}