diff options
Diffstat (limited to 'src/mesa/swrast')
-rw-r--r-- | src/mesa/swrast/s_context.c | 2 | ||||
-rw-r--r-- | src/mesa/swrast/s_nvfragprog.c | 24 |
2 files changed, 13 insertions, 13 deletions
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index 358a9f9128e..186fda0949f 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -221,7 +221,7 @@ _swrast_update_fragment_program( GLcontext *ctx ) { if (ctx->FragmentProgram._Active) { struct fragment_program *program = ctx->FragmentProgram._Current; - _mesa_load_state_parameters(ctx, program->Parameters); + _mesa_load_state_parameters(ctx, program->Base.Parameters); } } diff --git a/src/mesa/swrast/s_nvfragprog.c b/src/mesa/swrast/s_nvfragprog.c index e042f55d230..feb7939081b 100644 --- a/src/mesa/swrast/s_nvfragprog.c +++ b/src/mesa/swrast/s_nvfragprog.c @@ -135,7 +135,7 @@ get_register_pointer( GLcontext *ctx, /* Fallthrough */ case PROGRAM_NAMED_PARAM: ASSERT(source->Index < (GLint) program->Parameters->NumParameters); - src = program->Parameters->ParameterValues[source->Index]; + src = program->Base.Parameters->ParameterValues[source->Index]; break; default: _mesa_problem(ctx, "Invalid input register file %d in fetch_vector4", source->File); @@ -495,7 +495,7 @@ init_machine_deriv( GLcontext *ctx, } /* Add derivatives */ - if (program->InputsRead & (1 << FRAG_ATTRIB_WPOS)) { + if (program->Base.InputsRead & (1 << FRAG_ATTRIB_WPOS)) { GLfloat *wpos = (GLfloat*) machine->Inputs[FRAG_ATTRIB_WPOS]; if (xOrY == 'X') { wpos[0] += 1.0F; @@ -510,7 +510,7 @@ init_machine_deriv( GLcontext *ctx, wpos[3] += span->dwdy; } } - if (program->InputsRead & (1 << FRAG_ATTRIB_COL0)) { + if (program->Base.InputsRead & (1 << FRAG_ATTRIB_COL0)) { GLfloat *col0 = (GLfloat*) machine->Inputs[FRAG_ATTRIB_COL0]; if (xOrY == 'X') { col0[0] += span->drdx * (1.0F / CHAN_MAXF); @@ -525,7 +525,7 @@ init_machine_deriv( GLcontext *ctx, col0[3] += span->dady * (1.0F / CHAN_MAXF); } } - if (program->InputsRead & (1 << FRAG_ATTRIB_COL1)) { + if (program->Base.InputsRead & (1 << FRAG_ATTRIB_COL1)) { GLfloat *col1 = (GLfloat*) machine->Inputs[FRAG_ATTRIB_COL1]; if (xOrY == 'X') { col1[0] += span->dsrdx * (1.0F / CHAN_MAXF); @@ -540,7 +540,7 @@ init_machine_deriv( GLcontext *ctx, col1[3] += 0.0; /*XXX fix */ } } - if (program->InputsRead & (1 << FRAG_ATTRIB_FOGC)) { + if (program->Base.InputsRead & (1 << FRAG_ATTRIB_FOGC)) { GLfloat *fogc = (GLfloat*) machine->Inputs[FRAG_ATTRIB_FOGC]; if (xOrY == 'X') { fogc[0] += span->dfogdx; @@ -550,7 +550,7 @@ init_machine_deriv( GLcontext *ctx, } } for (u = 0; u < ctx->Const.MaxTextureCoordUnits; u++) { - if (program->InputsRead & (1 << (FRAG_ATTRIB_TEX0 + u))) { + if (program->Base.InputsRead & (1 << (FRAG_ATTRIB_TEX0 + u))) { GLfloat *tex = (GLfloat*) machine->Inputs[FRAG_ATTRIB_TEX0 + u]; /* XXX perspective-correct interpolation */ if (xOrY == 'X') { @@ -599,7 +599,7 @@ execute_program( GLcontext *ctx, #endif for (pc = 0; pc < maxInst; pc++) { - const struct prog_instruction *inst = program->Instructions + pc; + const struct prog_instruction *inst = program->Base.Instructions + pc; if (ctx->FragmentProgram.CallbackEnabled && ctx->FragmentProgram.Callback) { @@ -1384,7 +1384,7 @@ init_machine( GLcontext *ctx, struct fp_machine *machine, const struct fragment_program *program, const struct sw_span *span, GLuint col ) { - GLuint inputsRead = program->InputsRead; + GLuint inputsRead = program->Base.InputsRead; GLuint u; if (ctx->FragmentProgram.CallbackEnabled) @@ -1457,8 +1457,8 @@ _swrast_exec_fragment_program( GLcontext *ctx, struct sw_span *span ) ctx->_CurrentProgram = GL_FRAGMENT_PROGRAM_ARB; /* or NV, doesn't matter */ - if (program->Parameters) { - _mesa_load_state_parameters(ctx, program->Parameters); + if (program->Base.Parameters) { + _mesa_load_state_parameters(ctx, program->Base.Parameters); } for (i = 0; i < span->end; i++) { @@ -1482,7 +1482,7 @@ _swrast_exec_fragment_program( GLcontext *ctx, struct sw_span *span ) UNCLAMPED_FLOAT_TO_CHAN(span->array->rgba[i][ACOMP], colOut[3]); } /* depth value */ - if (program->OutputsWritten & (1 << FRAG_RESULT_DEPR)) { + if (program->Base.OutputsWritten & (1 << FRAG_RESULT_DEPR)) { const GLfloat depth = ctx->FragmentProgram.Machine.Outputs[FRAG_RESULT_DEPR][2]; span->array->z[i] = IROUND(depth * ctx->DrawBuffer->_DepthMaxF); @@ -1490,7 +1490,7 @@ _swrast_exec_fragment_program( GLcontext *ctx, struct sw_span *span ) } } - if (program->OutputsWritten & (1 << FRAG_RESULT_DEPR)) { + if (program->Base.OutputsWritten & (1 << FRAG_RESULT_DEPR)) { span->interpMask &= ~SPAN_Z; span->arrayMask |= SPAN_Z; } |