diff options
Diffstat (limited to 'src/mesa/swrast')
-rw-r--r-- | src/mesa/swrast/s_context.c | 1 | ||||
-rw-r--r-- | src/mesa/swrast/s_span.c | 18 | ||||
-rw-r--r-- | src/mesa/swrast/s_texfilter.c | 2 |
3 files changed, 6 insertions, 15 deletions
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index f24f4fc59b2..e7c2ace32c7 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -289,6 +289,7 @@ _swrast_update_specular_vertex_add(GLcontext *ctx) #define _SWRAST_NEW_DERIVED (_SWRAST_NEW_RASTERMASK | \ + _NEW_PROGRAM_CONSTANTS | \ _NEW_TEXTURE | \ _NEW_HINT | \ _NEW_POLYGON ) diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index fa8ca1d0e26..0e2793b4740 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -1297,7 +1297,6 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) span->primitive == GL_LINE || span->primitive == GL_POLYGON || span->primitive == GL_BITMAP); - ASSERT(span->end <= MAX_WIDTH); /* Fragment write masks */ if (span->arrayMask & SPAN_MASK) { @@ -1310,12 +1309,12 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) } /* Clip to window/scissor box */ - if ((swrast->_RasterMask & CLIP_BIT) || (span->primitive != GL_POLYGON)) { - if (!clip_span(ctx, span)) { - return; - } + if (!clip_span(ctx, span)) { + return; } + ASSERT(span->end <= MAX_WIDTH); + #ifdef DEBUG /* Make sure all fragments are within window bounds */ if (span->arrayMask & SPAN_XY) { @@ -1356,15 +1355,6 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) if (ctx->Stencil._Enabled || ctx->Depth.Test) { if (!(span->arrayMask & SPAN_Z)) _swrast_span_interpolate_z(ctx, span); - - if ((span->arrayMask & SPAN_XY) == 0) { - if (span->x < fb->_Xmin || span->x + span->end > fb->_Xmax || - span->y < fb->_Ymin || span->y >= fb->_Ymax) { - printf("Bad span clipping at %d, %d\n", span->x, span->y); - return; - } - } - if (ctx->Stencil._Enabled) { /* Combined Z/stencil tests */ if (!_swrast_stencil_and_ztest_span(ctx, span)) { diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c index 0067d3eeb73..6b1f9346475 100644 --- a/src/mesa/swrast/s_texfilter.c +++ b/src/mesa/swrast/s_texfilter.c @@ -138,7 +138,7 @@ lerp_rgba_3d(GLfloat result[4], GLfloat a, GLfloat b, GLfloat c, * If A is a signed integer, A % B doesn't give the right value for A < 0 * (in terms of texture repeat). Just casting to unsigned fixes that. */ -#define REMAINDER(A, B) ((unsigned) (A) % (unsigned) (B)) +#define REMAINDER(A, B) (((A) + (B) * 1024) % (B)) /** |