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-rw-r--r--src/mesa/swrast/s_buffers.c2
-rw-r--r--src/mesa/swrast/s_context.c2
-rw-r--r--src/mesa/swrast/s_drawpix.c2
-rw-r--r--src/mesa/swrast/s_logic.c2
-rw-r--r--src/mesa/swrast/s_span.c8
-rw-r--r--src/mesa/swrast/swrast.h2
6 files changed, 7 insertions, 11 deletions
diff --git a/src/mesa/swrast/s_buffers.c b/src/mesa/swrast/s_buffers.c
index e7889008972..7af9d9d5134 100644
--- a/src/mesa/swrast/s_buffers.c
+++ b/src/mesa/swrast/s_buffers.c
@@ -234,7 +234,7 @@ clear_color_buffers(GLcontext *ctx)
for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers[0]; i++) {
struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0][i];
-#if OLD_RENDERBUFFER || NEW_RENDERBUFFER
+#if OLD_RENDERBUFFER
/* SetBuffer will go away */
if (swrast->Driver.SetBuffer)
swrast->Driver.SetBuffer(ctx, ctx->DrawBuffer,
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index 4a4d1b880a3..5c57b42d6cb 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -88,9 +88,7 @@ _swrast_update_rasterflags( GLcontext *ctx )
* MULTI_DRAW_BIT flag. Also set it if we're drawing to no
* buffers or the RGBA or CI mask disables all writes.
*/
-#if NEW_RENDERBUFFER
if (ctx->DrawBuffer->_NumColorDrawBuffers[0] != 1) {
-#endif
/* more than one color buffer designated for writing (or zero buffers) */
rasterMask |= MULTI_DRAW_BIT;
}
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index 9d231472c21..709f9a13c71 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -51,9 +51,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
const struct gl_pixelstore_attrib *unpack,
const GLvoid *pixels)
{
-#if NEW_RENDERBUFFER
struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0][0];
-#endif
SWcontext *swrast = SWRAST_CONTEXT(ctx);
struct sw_span span;
diff --git a/src/mesa/swrast/s_logic.c b/src/mesa/swrast/s_logic.c
index 56bc01203a8..05e2e0ade47 100644
--- a/src/mesa/swrast/s_logic.c
+++ b/src/mesa/swrast/s_logic.c
@@ -224,7 +224,7 @@ _swrast_logicop_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb,
_swrast_read_rgba_span(ctx, rb, span->end, span->x, span->y, dest);
}
- /* NEW_RENDERBUFFER: XXX make this a runtime test */
+ /* XXX make this a runtime test */
#if CHAN_TYPE == GL_UNSIGNED_BYTE
/* treat 4*GLubyte as GLuint */
logicop_uint(ctx, span->end, (GLuint *) rgba,
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index 3a6e7195b1b..aec9a999127 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -987,7 +987,7 @@ _swrast_write_index_span( GLcontext *ctx, struct sw_span *span)
}
}
-#if OLD_RENDERBUFFER || NEW_RENDERBUFFER
+#if OLD_RENDERBUFFER
/* restore default dest buffer */
_swrast_use_draw_buffer(ctx);
#endif
@@ -1033,7 +1033,7 @@ add_colors(GLuint n, GLchan rgba[][4], GLchan specular[][4] )
static void
multi_write_rgba_span( GLcontext *ctx, struct sw_span *span )
{
-#if OLD_RENDERBUFFER || NEW_RENDERBUFFER
+#if OLD_RENDERBUFFER
SWcontext *swrast = SWRAST_CONTEXT(ctx);
#endif
const GLuint colorMask = *((GLuint *) ctx->Color.ColorMask);
@@ -1048,7 +1048,7 @@ multi_write_rgba_span( GLcontext *ctx, struct sw_span *span )
struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[output][i];
GLchan rgbaTmp[MAX_WIDTH][4];
-#if OLD_RENDERBUFFER || NEW_RENDERBUFFER
+#if OLD_RENDERBUFFER
/* obsolete code */
GLuint bufferBit = fb->_ColorDrawBit[output][i];
/* Set the current read/draw buffer */
@@ -1085,7 +1085,7 @@ multi_write_rgba_span( GLcontext *ctx, struct sw_span *span )
}
}
-#if OLD_RENDERBUFFER || NEW_RENDERBUFFER
+#if OLD_RENDERBUFFER
/* restore default dest buffer */
_swrast_use_draw_buffer(ctx);
#endif
diff --git a/src/mesa/swrast/swrast.h b/src/mesa/swrast/swrast.h
index 3aa30d35318..299eda5dc3e 100644
--- a/src/mesa/swrast/swrast.h
+++ b/src/mesa/swrast/swrast.h
@@ -257,7 +257,7 @@ _swrast_copy_texsubimage3d(GLcontext *ctx,
* Unless otherwise noted, all functions are mandatory.
*/
struct swrast_device_driver {
-#if OLD_RENDERBUFFER || NEW_RENDERBUFFER
+#if OLD_RENDERBUFFER
void (*SetBuffer)(GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit);
/*
* Specifies the current color buffer for span/pixel writing/reading.