diff options
Diffstat (limited to 'src/mesa/swrast')
-rw-r--r-- | src/mesa/swrast/swrast.dsp | 324 |
1 files changed, 324 insertions, 0 deletions
diff --git a/src/mesa/swrast/swrast.dsp b/src/mesa/swrast/swrast.dsp new file mode 100644 index 00000000000..c64446efc61 --- /dev/null +++ b/src/mesa/swrast/swrast.dsp @@ -0,0 +1,324 @@ +# Microsoft Developer Studio Project File - Name="swrast" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=swrast - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "swrast.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "swrast.mak" CFG="swrast - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "swrast - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "swrast - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "swrast - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "swrast - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ENDIF + +# Begin Target + +# Name "swrast - Win32 Release" +# Name "swrast - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=.\s_aaline.c +# End Source File +# Begin Source File + +SOURCE=.\s_aatriangle.c +# End Source File +# Begin Source File + +SOURCE=.\s_accum.c +# End Source File +# Begin Source File + +SOURCE=.\s_alpha.c +# End Source File +# Begin Source File + +SOURCE=.\s_alphabuf.c +# End Source File +# Begin Source File + +SOURCE=.\s_bitmap.c +# End Source File +# Begin Source File + +SOURCE=.\s_blend.c +# End Source File +# Begin Source File + +SOURCE=.\s_buffers.c +# End Source File +# Begin Source File + +SOURCE=.\s_context.c +# End Source File +# Begin Source File + +SOURCE=.\s_copypix.c +# End Source File +# Begin Source File + +SOURCE=.\s_depth.c +# End Source File +# Begin Source File + +SOURCE=.\s_drawpix.c +# End Source File +# Begin Source File + +SOURCE=.\s_feedback.c +# End Source File +# Begin Source File + +SOURCE=.\s_fog.c +# End Source File +# Begin Source File + +SOURCE=.\s_imaging.c +# End Source File +# Begin Source File + +SOURCE=.\s_lines.c +# End Source File +# Begin Source File + +SOURCE=.\s_logic.c +# End Source File +# Begin Source File + +SOURCE=.\s_masking.c +# End Source File +# Begin Source File + +SOURCE=.\s_nvfragprog.c +# End Source File +# Begin Source File + +SOURCE=.\s_pixeltex.c +# End Source File +# Begin Source File + +SOURCE=.\s_points.c +# End Source File +# Begin Source File + +SOURCE=.\s_readpix.c +# End Source File +# Begin Source File + +SOURCE=.\s_span.c +# End Source File +# Begin Source File + +SOURCE=.\s_stencil.c +# End Source File +# Begin Source File + +SOURCE=.\s_texstore.c +# End Source File +# Begin Source File + +SOURCE=.\s_texture.c +# End Source File +# Begin Source File + +SOURCE=.\s_triangle.c +# End Source File +# Begin Source File + +SOURCE=.\s_zoom.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=.\s_aaline.h +# End Source File +# Begin Source File + +SOURCE=.\s_aalinetemp.h +# End Source File +# Begin Source File + +SOURCE=.\s_aatriangle.h +# End Source File +# Begin Source File + +SOURCE=.\s_aatritemp.h +# End Source File +# Begin Source File + +SOURCE=.\s_accum.h +# End Source File +# Begin Source File + +SOURCE=.\s_alpha.h +# End Source File +# Begin Source File + +SOURCE=.\s_alphabuf.h +# End Source File +# Begin Source File + +SOURCE=.\s_blend.h +# End Source File +# Begin Source File + +SOURCE=.\s_context.h +# End Source File +# Begin Source File + +SOURCE=.\s_depth.h +# End Source File +# Begin Source File + +SOURCE=.\s_drawpix.h +# End Source File +# Begin Source File + +SOURCE=.\s_feedback.h +# End Source File +# Begin Source File + +SOURCE=.\s_fog.h +# End Source File +# Begin Source File + +SOURCE=.\s_lines.h +# End Source File +# Begin Source File + +SOURCE=.\s_linetemp.h +# End Source File +# Begin Source File + +SOURCE=.\s_logic.h +# End Source File +# Begin Source File + +SOURCE=.\s_masking.h +# End Source File +# Begin Source File + +SOURCE=.\s_nvfragprog.h +# End Source File +# Begin Source File + +SOURCE=.\s_pixeltex.h +# End Source File +# Begin Source File + +SOURCE=.\s_points.h +# End Source File +# Begin Source File + +SOURCE=.\s_pointtemp.h +# End Source File +# Begin Source File + +SOURCE=.\s_span.h +# End Source File +# Begin Source File + +SOURCE=.\s_spantemp.h +# End Source File +# Begin Source File + +SOURCE=.\s_stencil.h +# End Source File +# Begin Source File + +SOURCE=.\s_texture.h +# End Source File +# Begin Source File + +SOURCE=.\s_triangle.h +# End Source File +# Begin Source File + +SOURCE=.\s_trispan.h +# End Source File +# Begin Source File + +SOURCE=.\s_tritemp.h +# End Source File +# Begin Source File + +SOURCE=.\s_zoom.h +# End Source File +# Begin Source File + +SOURCE=.\swrast.h +# End Source File +# End Group +# End Target +# End Project |