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-rw-r--r--src/mesa/swrast/s_blit.c2
-rw-r--r--src/mesa/swrast/s_depth.c30
-rw-r--r--src/mesa/swrast/s_drawpix.c6
-rw-r--r--src/mesa/swrast/s_renderbuffer.c4
-rw-r--r--src/mesa/swrast/s_stencil.c4
-rw-r--r--src/mesa/swrast/s_texfetch.c72
-rw-r--r--src/mesa/swrast/s_texfetch_tmp.h48
7 files changed, 83 insertions, 83 deletions
diff --git a/src/mesa/swrast/s_blit.c b/src/mesa/swrast/s_blit.c
index aadcd959109..1ba188c5f7a 100644
--- a/src/mesa/swrast/s_blit.c
+++ b/src/mesa/swrast/s_blit.c
@@ -167,7 +167,7 @@ blit_nearest(struct gl_context *ctx,
* masking for things like DEPTH copies of Z24S8.
*/
if (readRb->Format == MESA_FORMAT_Z_FLOAT32 ||
- readRb->Format == MESA_FORMAT_Z32_FLOAT_X24S8) {
+ readRb->Format == MESA_FORMAT_Z32_FLOAT_S8X24_UINT) {
mode = UNPACK_Z_FLOAT;
} else {
mode = UNPACK_Z_INT;
diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c
index b00b949abb2..93aaffc5746 100644
--- a/src/mesa/swrast/s_depth.c
+++ b/src/mesa/swrast/s_depth.c
@@ -552,10 +552,10 @@ _swrast_clear_depth_buffer(struct gl_context *ctx)
height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
mapMode = GL_MAP_WRITE_BIT;
- if (rb->Format == MESA_FORMAT_S8_Z24 ||
- rb->Format == MESA_FORMAT_X8_Z24 ||
- rb->Format == MESA_FORMAT_Z24_S8 ||
- rb->Format == MESA_FORMAT_Z24_X8) {
+ if (rb->Format == MESA_FORMAT_Z24_UNORM_X8_UINT ||
+ rb->Format == MESA_FORMAT_Z24_UNORM_S8_UINT ||
+ rb->Format == MESA_FORMAT_S8_UINT_Z24_UNORM ||
+ rb->Format == MESA_FORMAT_X8Z24_UNORM) {
mapMode |= GL_MAP_READ_BIT;
}
@@ -602,17 +602,17 @@ _swrast_clear_depth_buffer(struct gl_context *ctx)
}
}
break;
- case MESA_FORMAT_S8_Z24:
- case MESA_FORMAT_X8_Z24:
- case MESA_FORMAT_Z24_S8:
- case MESA_FORMAT_Z24_X8:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
+ case MESA_FORMAT_X8Z24_UNORM:
{
GLfloat clear = (GLfloat) ctx->Depth.Clear;
GLuint clearVal = 0;
GLuint mask;
- if (rb->Format == MESA_FORMAT_S8_Z24 ||
- rb->Format == MESA_FORMAT_X8_Z24)
+ if (rb->Format == MESA_FORMAT_Z24_UNORM_X8_UINT ||
+ rb->Format == MESA_FORMAT_Z24_UNORM_S8_UINT)
mask = 0xff000000;
else
mask = 0xff;
@@ -628,7 +628,7 @@ _swrast_clear_depth_buffer(struct gl_context *ctx)
}
break;
- case MESA_FORMAT_Z32_FLOAT_X24S8:
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
/* XXX untested */
{
GLfloat clearVal = (GLfloat) ctx->Depth.Clear;
@@ -692,15 +692,15 @@ _swrast_clear_depth_stencil_buffer(struct gl_context *ctx)
}
switch (rb->Format) {
- case MESA_FORMAT_S8_Z24:
- case MESA_FORMAT_Z24_S8:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
{
GLfloat zClear = (GLfloat) ctx->Depth.Clear;
GLuint clear = 0, mask;
_mesa_pack_float_z_row(rb->Format, 1, &zClear, &clear);
- if (rb->Format == MESA_FORMAT_S8_Z24) {
+ if (rb->Format == MESA_FORMAT_Z24_UNORM_X8_UINT) {
mask = ((~writeMask) & 0xff) << 24;
clear |= (ctx->Stencil.Clear & writeMask & 0xff) << 24;
}
@@ -725,7 +725,7 @@ _swrast_clear_depth_stencil_buffer(struct gl_context *ctx)
}
}
break;
- case MESA_FORMAT_Z32_FLOAT_X24S8:
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
/* XXX untested */
{
const GLfloat zClear = (GLfloat) ctx->Depth.Clear;
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index ce15f02e35b..ed4487f3ea4 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -500,7 +500,7 @@ draw_rgba_pixels( struct gl_context *ctx, GLint x, GLint y,
/**
- * Draw depth+stencil values into a MESA_FORAMT_Z24_S8 or MESA_FORMAT_S8_Z24
+ * Draw depth+stencil values into a MESA_FORAMT_Z24_S8 or MESA_FORMAT_Z24_UNORM_X8_UINT
* renderbuffer. No masking, zooming, scaling, etc.
*/
static void
@@ -572,8 +572,8 @@ draw_depth_stencil_pixels(struct gl_context *ctx, GLint x, GLint y,
ASSERT(stencilRb);
if (depthRb == stencilRb &&
- (depthRb->Format == MESA_FORMAT_Z24_S8 ||
- depthRb->Format == MESA_FORMAT_S8_Z24) &&
+ (depthRb->Format == MESA_FORMAT_S8_UINT_Z24_UNORM ||
+ depthRb->Format == MESA_FORMAT_Z24_UNORM_X8_UINT) &&
type == GL_UNSIGNED_INT_24_8 &&
!scaleOrBias &&
!zoom &&
diff --git a/src/mesa/swrast/s_renderbuffer.c b/src/mesa/swrast/s_renderbuffer.c
index 8638ea4a9d2..d008f5ca51d 100644
--- a/src/mesa/swrast/s_renderbuffer.c
+++ b/src/mesa/swrast/s_renderbuffer.c
@@ -102,14 +102,14 @@ soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
rb->Format = MESA_FORMAT_Z_UNORM16;
break;
case GL_DEPTH_COMPONENT24:
- rb->Format = MESA_FORMAT_X8_Z24;
+ rb->Format = MESA_FORMAT_Z24_UNORM_S8_UINT;
break;
case GL_DEPTH_COMPONENT32:
rb->Format = MESA_FORMAT_Z_UNORM32;
break;
case GL_DEPTH_STENCIL_EXT:
case GL_DEPTH24_STENCIL8_EXT:
- rb->Format = MESA_FORMAT_Z24_S8;
+ rb->Format = MESA_FORMAT_S8_UINT_Z24_UNORM;
break;
default:
/* unsupported format */
diff --git a/src/mesa/swrast/s_stencil.c b/src/mesa/swrast/s_stencil.c
index 8b30469ad32..e7c35ff693a 100644
--- a/src/mesa/swrast/s_stencil.c
+++ b/src/mesa/swrast/s_stencil.c
@@ -614,7 +614,7 @@ _swrast_clear_stencil_buffer(struct gl_context *ctx)
}
}
break;
- case MESA_FORMAT_S8_Z24:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
{
GLuint clear = (ctx->Stencil.Clear & writeMask & 0xff) << 24;
GLuint mask = (((~writeMask) & 0xff) << 24) | 0xffffff;
@@ -627,7 +627,7 @@ _swrast_clear_stencil_buffer(struct gl_context *ctx)
}
}
break;
- case MESA_FORMAT_Z24_S8:
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
{
GLuint clear = ctx->Stencil.Clear & writeMask & 0xff;
GLuint mask = 0xffffff00 | ((~writeMask) & 0xff);
diff --git a/src/mesa/swrast/s_texfetch.c b/src/mesa/swrast/s_texfetch.c
index c481f6bdcab..cbc3dfe132e 100644
--- a/src/mesa/swrast/s_texfetch.c
+++ b/src/mesa/swrast/s_texfetch.c
@@ -209,79 +209,79 @@ texfetch_funcs[] =
fetch_texel_3d_f_bgr888
},
{
- MESA_FORMAT_RGB565,
+ MESA_FORMAT_B5G6R5_UNORM,
fetch_texel_1d_f_rgb565,
fetch_texel_2d_f_rgb565,
fetch_texel_3d_f_rgb565
},
{
- MESA_FORMAT_RGB565_REV,
+ MESA_FORMAT_R5G6B5_UNORM,
fetch_texel_1d_f_rgb565_rev,
fetch_texel_2d_f_rgb565_rev,
fetch_texel_3d_f_rgb565_rev
},
{
- MESA_FORMAT_ARGB4444,
+ MESA_FORMAT_B4G4R4A4_UNORM,
fetch_texel_1d_f_argb4444,
fetch_texel_2d_f_argb4444,
fetch_texel_3d_f_argb4444
},
{
- MESA_FORMAT_ARGB4444_REV,
+ MESA_FORMAT_A4R4G4B4_UNORM,
fetch_texel_1d_f_argb4444_rev,
fetch_texel_2d_f_argb4444_rev,
fetch_texel_3d_f_argb4444_rev
},
{
- MESA_FORMAT_RGBA5551,
+ MESA_FORMAT_A1B5G5R5_UNORM,
fetch_texel_1d_f_rgba5551,
fetch_texel_2d_f_rgba5551,
fetch_texel_3d_f_rgba5551
},
{
- MESA_FORMAT_ARGB1555,
+ MESA_FORMAT_B5G5R5A1_UNORM,
fetch_texel_1d_f_argb1555,
fetch_texel_2d_f_argb1555,
fetch_texel_3d_f_argb1555
},
{
- MESA_FORMAT_ARGB1555_REV,
+ MESA_FORMAT_A1R5G5B5_UNORM,
fetch_texel_1d_f_argb1555_rev,
fetch_texel_2d_f_argb1555_rev,
fetch_texel_3d_f_argb1555_rev
},
{
- MESA_FORMAT_AL44,
+ MESA_FORMAT_L4A4_UNORM,
fetch_texel_1d_f_al44,
fetch_texel_2d_f_al44,
fetch_texel_3d_f_al44
},
{
- MESA_FORMAT_AL88,
+ MESA_FORMAT_L8A8_UNORM,
fetch_texel_1d_f_al88,
fetch_texel_2d_f_al88,
fetch_texel_3d_f_al88
},
{
- MESA_FORMAT_AL88_REV,
+ MESA_FORMAT_A8L8_UNORM,
fetch_texel_1d_f_al88_rev,
fetch_texel_2d_f_al88_rev,
fetch_texel_3d_f_al88_rev
},
{
- MESA_FORMAT_AL1616,
+ MESA_FORMAT_L16A16_UNORM,
fetch_texel_1d_f_al1616,
fetch_texel_2d_f_al1616,
fetch_texel_3d_f_al1616
},
{
- MESA_FORMAT_AL1616_REV,
+ MESA_FORMAT_A16L16_UNORM,
fetch_texel_1d_f_al1616_rev,
fetch_texel_2d_f_al1616_rev,
fetch_texel_3d_f_al1616_rev
},
{
- MESA_FORMAT_RGB332,
+ MESA_FORMAT_B2G3R3_UNORM,
fetch_texel_1d_f_rgb332,
fetch_texel_2d_f_rgb332,
fetch_texel_3d_f_rgb332
@@ -341,13 +341,13 @@ texfetch_funcs[] =
fetch_texel_3d_f_r8
},
{
- MESA_FORMAT_GR88,
+ MESA_FORMAT_R8G8_UNORM,
fetch_texel_1d_f_gr88,
fetch_texel_2d_f_gr88,
fetch_texel_3d_f_gr88
},
{
- MESA_FORMAT_RG88,
+ MESA_FORMAT_G8R8_UNORM,
fetch_texel_1d_f_rg88,
fetch_texel_2d_f_rg88,
fetch_texel_3d_f_rg88
@@ -359,31 +359,31 @@ texfetch_funcs[] =
fetch_texel_3d_f_r16
},
{
- MESA_FORMAT_GR1616,
+ MESA_FORMAT_R16G16_UNORM,
fetch_texel_1d_f_rg1616,
fetch_texel_2d_f_rg1616,
fetch_texel_3d_f_rg1616
},
{
- MESA_FORMAT_RG1616,
+ MESA_FORMAT_G16R16_UNORM,
fetch_texel_1d_f_rg1616_rev,
fetch_texel_2d_f_rg1616_rev,
fetch_texel_3d_f_rg1616_rev
},
{
- MESA_FORMAT_ARGB2101010,
+ MESA_FORMAT_B10G10R10A2_UNORM,
fetch_texel_1d_f_argb2101010,
fetch_texel_2d_f_argb2101010,
fetch_texel_3d_f_argb2101010
},
{
- MESA_FORMAT_Z24_S8,
+ MESA_FORMAT_S8_UINT_Z24_UNORM,
fetch_texel_1d_f_z24_s8,
fetch_texel_2d_f_z24_s8,
fetch_texel_3d_f_z24_s8
},
{
- MESA_FORMAT_S8_Z24,
+ MESA_FORMAT_Z24_UNORM_X8_UINT,
fetch_texel_1d_f_s8_z24,
fetch_texel_2d_f_s8_z24,
fetch_texel_3d_f_s8_z24
@@ -395,13 +395,13 @@ texfetch_funcs[] =
fetch_texel_3d_f_z16
},
{
- MESA_FORMAT_X8_Z24,
+ MESA_FORMAT_Z24_UNORM_S8_UINT,
fetch_texel_1d_f_s8_z24,
fetch_texel_2d_f_s8_z24,
fetch_texel_3d_f_s8_z24
},
{
- MESA_FORMAT_Z24_X8,
+ MESA_FORMAT_X8Z24_UNORM,
fetch_texel_1d_f_z24_s8,
fetch_texel_2d_f_z24_s8,
fetch_texel_3d_f_z24_s8
@@ -425,13 +425,13 @@ texfetch_funcs[] =
fetch_texel_3d_srgb8
},
{
- MESA_FORMAT_SRGBA8,
+ MESA_FORMAT_A8B8G8R8_SRGB,
fetch_texel_1d_srgba8,
fetch_texel_2d_srgba8,
fetch_texel_3d_srgba8
},
{
- MESA_FORMAT_SARGB8,
+ MESA_FORMAT_B8G8R8A8_SRGB,
fetch_texel_1d_sargb8,
fetch_texel_2d_sargb8,
fetch_texel_3d_sargb8
@@ -443,7 +443,7 @@ texfetch_funcs[] =
fetch_texel_3d_sl8
},
{
- MESA_FORMAT_SLA8,
+ MESA_FORMAT_L8A8_SRGB,
fetch_texel_1d_sla8,
fetch_texel_2d_sla8,
fetch_texel_3d_sla8
@@ -1161,13 +1161,13 @@ texfetch_funcs[] =
fetch_texel_3d_signed_i16
},
{
- MESA_FORMAT_RGB9_E5_FLOAT,
+ MESA_FORMAT_R9G9B9E5_FLOAT,
fetch_texel_1d_rgb9_e5,
fetch_texel_2d_rgb9_e5,
fetch_texel_3d_rgb9_e5
},
{
- MESA_FORMAT_R11_G11_B10_FLOAT,
+ MESA_FORMAT_R11G11B10_FLOAT,
fetch_texel_1d_r11_g11_b10f,
fetch_texel_2d_r11_g11_b10f,
fetch_texel_3d_r11_g11_b10f
@@ -1179,43 +1179,43 @@ texfetch_funcs[] =
fetch_texel_3d_f_r_f32
},
{
- MESA_FORMAT_Z32_FLOAT_X24S8,
+ MESA_FORMAT_Z32_FLOAT_S8X24_UINT,
fetch_texel_1d_z32f_x24s8,
fetch_texel_2d_z32f_x24s8,
fetch_texel_3d_z32f_x24s8
},
{
- MESA_FORMAT_ARGB2101010_UINT,
+ MESA_FORMAT_B10G10R10A2_UINT,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_ABGR2101010_UINT,
+ MESA_FORMAT_R10G10B10A2_UINT,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_XRGB4444_UNORM,
+ MESA_FORMAT_B4G4R4X4_UNORM,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_XRGB1555_UNORM,
+ MESA_FORMAT_B5G5R5X1_UNORM,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_XBGR8888_SNORM,
+ MESA_FORMAT_R8G8B8X8_SNORM,
NULL,
NULL,
NULL
},
{
- MESA_FORMAT_XBGR8888_SRGB,
+ MESA_FORMAT_R8G8B8X8_SRGB,
NULL,
NULL,
NULL
@@ -1233,7 +1233,7 @@ texfetch_funcs[] =
NULL
},
{
- MESA_FORMAT_XRGB2101010_UNORM,
+ MESA_FORMAT_B10G10R10X2_UNORM,
NULL,
NULL,
NULL
@@ -1287,7 +1287,7 @@ texfetch_funcs[] =
NULL
},
{
- MESA_FORMAT_ABGR2101010,
+ MESA_FORMAT_R10G10B10A2_UNORM,
NULL,
NULL,
NULL
diff --git a/src/mesa/swrast/s_texfetch_tmp.h b/src/mesa/swrast/s_texfetch_tmp.h
index 30fe1b8df09..1ac94e65f67 100644
--- a/src/mesa/swrast/s_texfetch_tmp.h
+++ b/src/mesa/swrast/s_texfetch_tmp.h
@@ -553,7 +553,7 @@ static void FETCH(f_bgr888)( const struct swrast_texture_image *texImage,
/* use color expansion like (g << 2) | (g >> 4) (does somewhat random rounding)
instead of slow (g << 2) * 255 / 252 (always rounds down) */
-/* MESA_FORMAT_RGB565 ********************************************************/
+/* MESA_FORMAT_B5G6R5_UNORM ********************************************************/
/* Fetch texel from 1D, 2D or 3D rgb565 texture, return 4 GLchans */
static void FETCH(f_rgb565)( const struct swrast_texture_image *texImage,
@@ -570,7 +570,7 @@ static void FETCH(f_rgb565)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_RGB565_REV ****************************************************/
+/* MESA_FORMAT_R5G6B5_UNORM ****************************************************/
/* Fetch texel from 1D, 2D or 3D rgb565_rev texture, return 4 GLchans */
static void FETCH(f_rgb565_rev)( const struct swrast_texture_image *texImage,
@@ -587,7 +587,7 @@ static void FETCH(f_rgb565_rev)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_ARGB4444 ******************************************************/
+/* MESA_FORMAT_B4G4R4A4_UNORM ******************************************************/
/* Fetch texel from 1D, 2D or 3D argb444 texture, return 4 GLchans */
static void FETCH(f_argb4444)( const struct swrast_texture_image *texImage,
@@ -604,7 +604,7 @@ static void FETCH(f_argb4444)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_ARGB4444_REV **************************************************/
+/* MESA_FORMAT_A4R4G4B4_UNORM **************************************************/
/* Fetch texel from 1D, 2D or 3D argb4444_rev texture, return 4 GLchans */
static void FETCH(f_argb4444_rev)( const struct swrast_texture_image *texImage,
@@ -619,7 +619,7 @@ static void FETCH(f_argb4444_rev)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_RGBA5551 ******************************************************/
+/* MESA_FORMAT_A1B5G5R5_UNORM ******************************************************/
/* Fetch texel from 1D, 2D or 3D argb1555 texture, return 4 GLchans */
static void FETCH(f_rgba5551)( const struct swrast_texture_image *texImage,
@@ -635,7 +635,7 @@ static void FETCH(f_rgba5551)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_ARGB1555 ******************************************************/
+/* MESA_FORMAT_B5G5R5A1_UNORM ******************************************************/
/* Fetch texel from 1D, 2D or 3D argb1555 texture, return 4 GLchans */
static void FETCH(f_argb1555)( const struct swrast_texture_image *texImage,
@@ -652,7 +652,7 @@ static void FETCH(f_argb1555)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_ARGB1555_REV **************************************************/
+/* MESA_FORMAT_A1R5G5B5_UNORM **************************************************/
/* Fetch texel from 1D, 2D or 3D argb1555_rev texture, return 4 GLchans */
static void FETCH(f_argb1555_rev)( const struct swrast_texture_image *texImage,
@@ -669,7 +669,7 @@ static void FETCH(f_argb1555_rev)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_ARGB2101010 ***************************************************/
+/* MESA_FORMAT_B10G10R10A2_UNORM ***************************************************/
/* Fetch texel from 1D, 2D or 3D argb2101010 texture, return 4 GLchans */
static void FETCH(f_argb2101010)( const struct swrast_texture_image *texImage,
@@ -686,7 +686,7 @@ static void FETCH(f_argb2101010)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_GR88 **********************************************************/
+/* MESA_FORMAT_R8G8_UNORM **********************************************************/
/* Fetch texel from 1D, 2D or 3D rg88 texture, return 4 GLchans */
static void FETCH(f_gr88)( const struct swrast_texture_image *texImage,
@@ -702,7 +702,7 @@ static void FETCH(f_gr88)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_RG88 ******************************************************/
+/* MESA_FORMAT_G8R8_UNORM ******************************************************/
/* Fetch texel from 1D, 2D or 3D rg88_rev texture, return 4 GLchans */
static void FETCH(f_rg88)( const struct swrast_texture_image *texImage,
@@ -718,7 +718,7 @@ static void FETCH(f_rg88)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_AL44 **********************************************************/
+/* MESA_FORMAT_L4A4_UNORM **********************************************************/
/* Fetch texel from 1D, 2D or 3D al44 texture, return 4 GLchans */
static void FETCH(f_al44)( const struct swrast_texture_image *texImage,
@@ -734,7 +734,7 @@ static void FETCH(f_al44)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_AL88 **********************************************************/
+/* MESA_FORMAT_L8A8_UNORM **********************************************************/
/* Fetch texel from 1D, 2D or 3D al88 texture, return 4 GLchans */
static void FETCH(f_al88)( const struct swrast_texture_image *texImage,
@@ -782,7 +782,7 @@ static void FETCH(f_r16)(const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_AL88_REV ******************************************************/
+/* MESA_FORMAT_A8L8_UNORM ******************************************************/
/* Fetch texel from 1D, 2D or 3D al88_rev texture, return 4 GLchans */
static void FETCH(f_al88_rev)( const struct swrast_texture_image *texImage,
@@ -798,7 +798,7 @@ static void FETCH(f_al88_rev)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_GR1616 ********************************************************/
+/* MESA_FORMAT_R16G16_UNORM ********************************************************/
/* Fetch texel from 1D, 2D or 3D rg1616 texture, return 4 GLchans */
static void FETCH(f_rg1616)( const struct swrast_texture_image *texImage,
@@ -814,7 +814,7 @@ static void FETCH(f_rg1616)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_RG1616 ****************************************************/
+/* MESA_FORMAT_G16R16_UNORM ****************************************************/
/* Fetch texel from 1D, 2D or 3D rg1616_rev texture, return 4 GLchans */
static void FETCH(f_rg1616_rev)( const struct swrast_texture_image *texImage,
@@ -830,7 +830,7 @@ static void FETCH(f_rg1616_rev)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_AL1616 ********************************************************/
+/* MESA_FORMAT_L16A16_UNORM ********************************************************/
/* Fetch texel from 1D, 2D or 3D al1616 texture, return 4 GLchans */
static void FETCH(f_al1616)( const struct swrast_texture_image *texImage,
@@ -846,7 +846,7 @@ static void FETCH(f_al1616)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_AL1616_REV ****************************************************/
+/* MESA_FORMAT_A16L16_UNORM ****************************************************/
/* Fetch texel from 1D, 2D or 3D al1616_rev texture, return 4 GLchans */
static void FETCH(f_al1616_rev)( const struct swrast_texture_image *texImage,
@@ -862,7 +862,7 @@ static void FETCH(f_al1616_rev)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_RGB332 ********************************************************/
+/* MESA_FORMAT_B2G3R3_UNORM ********************************************************/
/* Fetch texel from 1D, 2D or 3D rgb332 texture, return 4 GLchans */
static void FETCH(f_rgb332)( const struct swrast_texture_image *texImage,
@@ -1538,8 +1538,8 @@ static void FETCH(f_z24_s8)( const struct swrast_texture_image *texImage,
const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
texel[0] = (GLfloat) (((*src) >> 8) * scale);
- ASSERT(texImage->Base.TexFormat == MESA_FORMAT_Z24_S8 ||
- texImage->Base.TexFormat == MESA_FORMAT_Z24_X8);
+ ASSERT(texImage->Base.TexFormat == MESA_FORMAT_S8_UINT_Z24_UNORM ||
+ texImage->Base.TexFormat == MESA_FORMAT_X8Z24_UNORM);
ASSERT(texel[0] >= 0.0F);
ASSERT(texel[0] <= 1.0F);
}
@@ -1556,8 +1556,8 @@ static void FETCH(f_s8_z24)( const struct swrast_texture_image *texImage,
const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
texel[0] = (GLfloat) (((*src) & 0x00ffffff) * scale);
- ASSERT(texImage->Base.TexFormat == MESA_FORMAT_S8_Z24 ||
- texImage->Base.TexFormat == MESA_FORMAT_X8_Z24);
+ ASSERT(texImage->Base.TexFormat == MESA_FORMAT_Z24_UNORM_X8_UINT ||
+ texImage->Base.TexFormat == MESA_FORMAT_Z24_UNORM_S8_UINT);
ASSERT(texel[0] >= 0.0F);
ASSERT(texel[0] <= 1.0F);
}
@@ -1578,7 +1578,7 @@ static void FETCH(rgb9_e5)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_R11_G11_B10_FLOAT *********************************************/
+/* MESA_FORMAT_R11G11B10_FLOAT *********************************************/
static void FETCH(r11_g11_b10f)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
@@ -1591,7 +1591,7 @@ static void FETCH(r11_g11_b10f)( const struct swrast_texture_image *texImage,
-/* MESA_FORMAT_Z32_FLOAT_X24S8 ***********************************************/
+/* MESA_FORMAT_Z32_FLOAT_S8X24_UINT ***********************************************/
static void FETCH(z32f_x24s8)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel)