diff options
Diffstat (limited to 'src/mesa/swrast')
-rw-r--r-- | src/mesa/swrast/s_blit.c | 2 | ||||
-rw-r--r-- | src/mesa/swrast/s_depth.c | 30 | ||||
-rw-r--r-- | src/mesa/swrast/s_drawpix.c | 6 | ||||
-rw-r--r-- | src/mesa/swrast/s_renderbuffer.c | 4 | ||||
-rw-r--r-- | src/mesa/swrast/s_stencil.c | 4 | ||||
-rw-r--r-- | src/mesa/swrast/s_texfetch.c | 72 | ||||
-rw-r--r-- | src/mesa/swrast/s_texfetch_tmp.h | 48 |
7 files changed, 83 insertions, 83 deletions
diff --git a/src/mesa/swrast/s_blit.c b/src/mesa/swrast/s_blit.c index aadcd959109..1ba188c5f7a 100644 --- a/src/mesa/swrast/s_blit.c +++ b/src/mesa/swrast/s_blit.c @@ -167,7 +167,7 @@ blit_nearest(struct gl_context *ctx, * masking for things like DEPTH copies of Z24S8. */ if (readRb->Format == MESA_FORMAT_Z_FLOAT32 || - readRb->Format == MESA_FORMAT_Z32_FLOAT_X24S8) { + readRb->Format == MESA_FORMAT_Z32_FLOAT_S8X24_UINT) { mode = UNPACK_Z_FLOAT; } else { mode = UNPACK_Z_INT; diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c index b00b949abb2..93aaffc5746 100644 --- a/src/mesa/swrast/s_depth.c +++ b/src/mesa/swrast/s_depth.c @@ -552,10 +552,10 @@ _swrast_clear_depth_buffer(struct gl_context *ctx) height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin; mapMode = GL_MAP_WRITE_BIT; - if (rb->Format == MESA_FORMAT_S8_Z24 || - rb->Format == MESA_FORMAT_X8_Z24 || - rb->Format == MESA_FORMAT_Z24_S8 || - rb->Format == MESA_FORMAT_Z24_X8) { + if (rb->Format == MESA_FORMAT_Z24_UNORM_X8_UINT || + rb->Format == MESA_FORMAT_Z24_UNORM_S8_UINT || + rb->Format == MESA_FORMAT_S8_UINT_Z24_UNORM || + rb->Format == MESA_FORMAT_X8Z24_UNORM) { mapMode |= GL_MAP_READ_BIT; } @@ -602,17 +602,17 @@ _swrast_clear_depth_buffer(struct gl_context *ctx) } } break; - case MESA_FORMAT_S8_Z24: - case MESA_FORMAT_X8_Z24: - case MESA_FORMAT_Z24_S8: - case MESA_FORMAT_Z24_X8: + case MESA_FORMAT_Z24_UNORM_X8_UINT: + case MESA_FORMAT_Z24_UNORM_S8_UINT: + case MESA_FORMAT_S8_UINT_Z24_UNORM: + case MESA_FORMAT_X8Z24_UNORM: { GLfloat clear = (GLfloat) ctx->Depth.Clear; GLuint clearVal = 0; GLuint mask; - if (rb->Format == MESA_FORMAT_S8_Z24 || - rb->Format == MESA_FORMAT_X8_Z24) + if (rb->Format == MESA_FORMAT_Z24_UNORM_X8_UINT || + rb->Format == MESA_FORMAT_Z24_UNORM_S8_UINT) mask = 0xff000000; else mask = 0xff; @@ -628,7 +628,7 @@ _swrast_clear_depth_buffer(struct gl_context *ctx) } break; - case MESA_FORMAT_Z32_FLOAT_X24S8: + case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: /* XXX untested */ { GLfloat clearVal = (GLfloat) ctx->Depth.Clear; @@ -692,15 +692,15 @@ _swrast_clear_depth_stencil_buffer(struct gl_context *ctx) } switch (rb->Format) { - case MESA_FORMAT_S8_Z24: - case MESA_FORMAT_Z24_S8: + case MESA_FORMAT_Z24_UNORM_X8_UINT: + case MESA_FORMAT_S8_UINT_Z24_UNORM: { GLfloat zClear = (GLfloat) ctx->Depth.Clear; GLuint clear = 0, mask; _mesa_pack_float_z_row(rb->Format, 1, &zClear, &clear); - if (rb->Format == MESA_FORMAT_S8_Z24) { + if (rb->Format == MESA_FORMAT_Z24_UNORM_X8_UINT) { mask = ((~writeMask) & 0xff) << 24; clear |= (ctx->Stencil.Clear & writeMask & 0xff) << 24; } @@ -725,7 +725,7 @@ _swrast_clear_depth_stencil_buffer(struct gl_context *ctx) } } break; - case MESA_FORMAT_Z32_FLOAT_X24S8: + case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: /* XXX untested */ { const GLfloat zClear = (GLfloat) ctx->Depth.Clear; diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c index ce15f02e35b..ed4487f3ea4 100644 --- a/src/mesa/swrast/s_drawpix.c +++ b/src/mesa/swrast/s_drawpix.c @@ -500,7 +500,7 @@ draw_rgba_pixels( struct gl_context *ctx, GLint x, GLint y, /** - * Draw depth+stencil values into a MESA_FORAMT_Z24_S8 or MESA_FORMAT_S8_Z24 + * Draw depth+stencil values into a MESA_FORAMT_Z24_S8 or MESA_FORMAT_Z24_UNORM_X8_UINT * renderbuffer. No masking, zooming, scaling, etc. */ static void @@ -572,8 +572,8 @@ draw_depth_stencil_pixels(struct gl_context *ctx, GLint x, GLint y, ASSERT(stencilRb); if (depthRb == stencilRb && - (depthRb->Format == MESA_FORMAT_Z24_S8 || - depthRb->Format == MESA_FORMAT_S8_Z24) && + (depthRb->Format == MESA_FORMAT_S8_UINT_Z24_UNORM || + depthRb->Format == MESA_FORMAT_Z24_UNORM_X8_UINT) && type == GL_UNSIGNED_INT_24_8 && !scaleOrBias && !zoom && diff --git a/src/mesa/swrast/s_renderbuffer.c b/src/mesa/swrast/s_renderbuffer.c index 8638ea4a9d2..d008f5ca51d 100644 --- a/src/mesa/swrast/s_renderbuffer.c +++ b/src/mesa/swrast/s_renderbuffer.c @@ -102,14 +102,14 @@ soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, rb->Format = MESA_FORMAT_Z_UNORM16; break; case GL_DEPTH_COMPONENT24: - rb->Format = MESA_FORMAT_X8_Z24; + rb->Format = MESA_FORMAT_Z24_UNORM_S8_UINT; break; case GL_DEPTH_COMPONENT32: rb->Format = MESA_FORMAT_Z_UNORM32; break; case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: - rb->Format = MESA_FORMAT_Z24_S8; + rb->Format = MESA_FORMAT_S8_UINT_Z24_UNORM; break; default: /* unsupported format */ diff --git a/src/mesa/swrast/s_stencil.c b/src/mesa/swrast/s_stencil.c index 8b30469ad32..e7c35ff693a 100644 --- a/src/mesa/swrast/s_stencil.c +++ b/src/mesa/swrast/s_stencil.c @@ -614,7 +614,7 @@ _swrast_clear_stencil_buffer(struct gl_context *ctx) } } break; - case MESA_FORMAT_S8_Z24: + case MESA_FORMAT_Z24_UNORM_X8_UINT: { GLuint clear = (ctx->Stencil.Clear & writeMask & 0xff) << 24; GLuint mask = (((~writeMask) & 0xff) << 24) | 0xffffff; @@ -627,7 +627,7 @@ _swrast_clear_stencil_buffer(struct gl_context *ctx) } } break; - case MESA_FORMAT_Z24_S8: + case MESA_FORMAT_S8_UINT_Z24_UNORM: { GLuint clear = ctx->Stencil.Clear & writeMask & 0xff; GLuint mask = 0xffffff00 | ((~writeMask) & 0xff); diff --git a/src/mesa/swrast/s_texfetch.c b/src/mesa/swrast/s_texfetch.c index c481f6bdcab..cbc3dfe132e 100644 --- a/src/mesa/swrast/s_texfetch.c +++ b/src/mesa/swrast/s_texfetch.c @@ -209,79 +209,79 @@ texfetch_funcs[] = fetch_texel_3d_f_bgr888 }, { - MESA_FORMAT_RGB565, + MESA_FORMAT_B5G6R5_UNORM, fetch_texel_1d_f_rgb565, fetch_texel_2d_f_rgb565, fetch_texel_3d_f_rgb565 }, { - MESA_FORMAT_RGB565_REV, + MESA_FORMAT_R5G6B5_UNORM, fetch_texel_1d_f_rgb565_rev, fetch_texel_2d_f_rgb565_rev, fetch_texel_3d_f_rgb565_rev }, { - MESA_FORMAT_ARGB4444, + MESA_FORMAT_B4G4R4A4_UNORM, fetch_texel_1d_f_argb4444, fetch_texel_2d_f_argb4444, fetch_texel_3d_f_argb4444 }, { - MESA_FORMAT_ARGB4444_REV, + MESA_FORMAT_A4R4G4B4_UNORM, fetch_texel_1d_f_argb4444_rev, fetch_texel_2d_f_argb4444_rev, fetch_texel_3d_f_argb4444_rev }, { - MESA_FORMAT_RGBA5551, + MESA_FORMAT_A1B5G5R5_UNORM, fetch_texel_1d_f_rgba5551, fetch_texel_2d_f_rgba5551, fetch_texel_3d_f_rgba5551 }, { - MESA_FORMAT_ARGB1555, + MESA_FORMAT_B5G5R5A1_UNORM, fetch_texel_1d_f_argb1555, fetch_texel_2d_f_argb1555, fetch_texel_3d_f_argb1555 }, { - MESA_FORMAT_ARGB1555_REV, + MESA_FORMAT_A1R5G5B5_UNORM, fetch_texel_1d_f_argb1555_rev, fetch_texel_2d_f_argb1555_rev, fetch_texel_3d_f_argb1555_rev }, { - MESA_FORMAT_AL44, + MESA_FORMAT_L4A4_UNORM, fetch_texel_1d_f_al44, fetch_texel_2d_f_al44, fetch_texel_3d_f_al44 }, { - MESA_FORMAT_AL88, + MESA_FORMAT_L8A8_UNORM, fetch_texel_1d_f_al88, fetch_texel_2d_f_al88, fetch_texel_3d_f_al88 }, { - MESA_FORMAT_AL88_REV, + MESA_FORMAT_A8L8_UNORM, fetch_texel_1d_f_al88_rev, fetch_texel_2d_f_al88_rev, fetch_texel_3d_f_al88_rev }, { - MESA_FORMAT_AL1616, + MESA_FORMAT_L16A16_UNORM, fetch_texel_1d_f_al1616, fetch_texel_2d_f_al1616, fetch_texel_3d_f_al1616 }, { - MESA_FORMAT_AL1616_REV, + MESA_FORMAT_A16L16_UNORM, fetch_texel_1d_f_al1616_rev, fetch_texel_2d_f_al1616_rev, fetch_texel_3d_f_al1616_rev }, { - MESA_FORMAT_RGB332, + MESA_FORMAT_B2G3R3_UNORM, fetch_texel_1d_f_rgb332, fetch_texel_2d_f_rgb332, fetch_texel_3d_f_rgb332 @@ -341,13 +341,13 @@ texfetch_funcs[] = fetch_texel_3d_f_r8 }, { - MESA_FORMAT_GR88, + MESA_FORMAT_R8G8_UNORM, fetch_texel_1d_f_gr88, fetch_texel_2d_f_gr88, fetch_texel_3d_f_gr88 }, { - MESA_FORMAT_RG88, + MESA_FORMAT_G8R8_UNORM, fetch_texel_1d_f_rg88, fetch_texel_2d_f_rg88, fetch_texel_3d_f_rg88 @@ -359,31 +359,31 @@ texfetch_funcs[] = fetch_texel_3d_f_r16 }, { - MESA_FORMAT_GR1616, + MESA_FORMAT_R16G16_UNORM, fetch_texel_1d_f_rg1616, fetch_texel_2d_f_rg1616, fetch_texel_3d_f_rg1616 }, { - MESA_FORMAT_RG1616, + MESA_FORMAT_G16R16_UNORM, fetch_texel_1d_f_rg1616_rev, fetch_texel_2d_f_rg1616_rev, fetch_texel_3d_f_rg1616_rev }, { - MESA_FORMAT_ARGB2101010, + MESA_FORMAT_B10G10R10A2_UNORM, fetch_texel_1d_f_argb2101010, fetch_texel_2d_f_argb2101010, fetch_texel_3d_f_argb2101010 }, { - MESA_FORMAT_Z24_S8, + MESA_FORMAT_S8_UINT_Z24_UNORM, fetch_texel_1d_f_z24_s8, fetch_texel_2d_f_z24_s8, fetch_texel_3d_f_z24_s8 }, { - MESA_FORMAT_S8_Z24, + MESA_FORMAT_Z24_UNORM_X8_UINT, fetch_texel_1d_f_s8_z24, fetch_texel_2d_f_s8_z24, fetch_texel_3d_f_s8_z24 @@ -395,13 +395,13 @@ texfetch_funcs[] = fetch_texel_3d_f_z16 }, { - MESA_FORMAT_X8_Z24, + MESA_FORMAT_Z24_UNORM_S8_UINT, fetch_texel_1d_f_s8_z24, fetch_texel_2d_f_s8_z24, fetch_texel_3d_f_s8_z24 }, { - MESA_FORMAT_Z24_X8, + MESA_FORMAT_X8Z24_UNORM, fetch_texel_1d_f_z24_s8, fetch_texel_2d_f_z24_s8, fetch_texel_3d_f_z24_s8 @@ -425,13 +425,13 @@ texfetch_funcs[] = fetch_texel_3d_srgb8 }, { - MESA_FORMAT_SRGBA8, + MESA_FORMAT_A8B8G8R8_SRGB, fetch_texel_1d_srgba8, fetch_texel_2d_srgba8, fetch_texel_3d_srgba8 }, { - MESA_FORMAT_SARGB8, + MESA_FORMAT_B8G8R8A8_SRGB, fetch_texel_1d_sargb8, fetch_texel_2d_sargb8, fetch_texel_3d_sargb8 @@ -443,7 +443,7 @@ texfetch_funcs[] = fetch_texel_3d_sl8 }, { - MESA_FORMAT_SLA8, + MESA_FORMAT_L8A8_SRGB, fetch_texel_1d_sla8, fetch_texel_2d_sla8, fetch_texel_3d_sla8 @@ -1161,13 +1161,13 @@ texfetch_funcs[] = fetch_texel_3d_signed_i16 }, { - MESA_FORMAT_RGB9_E5_FLOAT, + MESA_FORMAT_R9G9B9E5_FLOAT, fetch_texel_1d_rgb9_e5, fetch_texel_2d_rgb9_e5, fetch_texel_3d_rgb9_e5 }, { - MESA_FORMAT_R11_G11_B10_FLOAT, + MESA_FORMAT_R11G11B10_FLOAT, fetch_texel_1d_r11_g11_b10f, fetch_texel_2d_r11_g11_b10f, fetch_texel_3d_r11_g11_b10f @@ -1179,43 +1179,43 @@ texfetch_funcs[] = fetch_texel_3d_f_r_f32 }, { - MESA_FORMAT_Z32_FLOAT_X24S8, + MESA_FORMAT_Z32_FLOAT_S8X24_UINT, fetch_texel_1d_z32f_x24s8, fetch_texel_2d_z32f_x24s8, fetch_texel_3d_z32f_x24s8 }, { - MESA_FORMAT_ARGB2101010_UINT, + MESA_FORMAT_B10G10R10A2_UINT, NULL, NULL, NULL }, { - MESA_FORMAT_ABGR2101010_UINT, + MESA_FORMAT_R10G10B10A2_UINT, NULL, NULL, NULL }, { - MESA_FORMAT_XRGB4444_UNORM, + MESA_FORMAT_B4G4R4X4_UNORM, NULL, NULL, NULL }, { - MESA_FORMAT_XRGB1555_UNORM, + MESA_FORMAT_B5G5R5X1_UNORM, NULL, NULL, NULL }, { - MESA_FORMAT_XBGR8888_SNORM, + MESA_FORMAT_R8G8B8X8_SNORM, NULL, NULL, NULL }, { - MESA_FORMAT_XBGR8888_SRGB, + MESA_FORMAT_R8G8B8X8_SRGB, NULL, NULL, NULL @@ -1233,7 +1233,7 @@ texfetch_funcs[] = NULL }, { - MESA_FORMAT_XRGB2101010_UNORM, + MESA_FORMAT_B10G10R10X2_UNORM, NULL, NULL, NULL @@ -1287,7 +1287,7 @@ texfetch_funcs[] = NULL }, { - MESA_FORMAT_ABGR2101010, + MESA_FORMAT_R10G10B10A2_UNORM, NULL, NULL, NULL diff --git a/src/mesa/swrast/s_texfetch_tmp.h b/src/mesa/swrast/s_texfetch_tmp.h index 30fe1b8df09..1ac94e65f67 100644 --- a/src/mesa/swrast/s_texfetch_tmp.h +++ b/src/mesa/swrast/s_texfetch_tmp.h @@ -553,7 +553,7 @@ static void FETCH(f_bgr888)( const struct swrast_texture_image *texImage, /* use color expansion like (g << 2) | (g >> 4) (does somewhat random rounding) instead of slow (g << 2) * 255 / 252 (always rounds down) */ -/* MESA_FORMAT_RGB565 ********************************************************/ +/* MESA_FORMAT_B5G6R5_UNORM ********************************************************/ /* Fetch texel from 1D, 2D or 3D rgb565 texture, return 4 GLchans */ static void FETCH(f_rgb565)( const struct swrast_texture_image *texImage, @@ -570,7 +570,7 @@ static void FETCH(f_rgb565)( const struct swrast_texture_image *texImage, -/* MESA_FORMAT_RGB565_REV ****************************************************/ +/* MESA_FORMAT_R5G6B5_UNORM ****************************************************/ /* Fetch texel from 1D, 2D or 3D rgb565_rev texture, return 4 GLchans */ static void FETCH(f_rgb565_rev)( const struct swrast_texture_image *texImage, @@ -587,7 +587,7 @@ static void FETCH(f_rgb565_rev)( const struct swrast_texture_image *texImage, -/* MESA_FORMAT_ARGB4444 ******************************************************/ +/* MESA_FORMAT_B4G4R4A4_UNORM ******************************************************/ /* Fetch texel from 1D, 2D or 3D argb444 texture, return 4 GLchans */ static void FETCH(f_argb4444)( const struct swrast_texture_image *texImage, @@ -604,7 +604,7 @@ static void FETCH(f_argb4444)( const struct swrast_texture_image *texImage, -/* MESA_FORMAT_ARGB4444_REV **************************************************/ +/* MESA_FORMAT_A4R4G4B4_UNORM **************************************************/ /* Fetch texel from 1D, 2D or 3D argb4444_rev texture, return 4 GLchans */ static void FETCH(f_argb4444_rev)( const struct swrast_texture_image *texImage, @@ -619,7 +619,7 @@ static void FETCH(f_argb4444_rev)( const struct swrast_texture_image *texImage, -/* MESA_FORMAT_RGBA5551 ******************************************************/ +/* MESA_FORMAT_A1B5G5R5_UNORM ******************************************************/ /* Fetch texel from 1D, 2D or 3D argb1555 texture, return 4 GLchans */ static void FETCH(f_rgba5551)( const struct swrast_texture_image *texImage, @@ -635,7 +635,7 @@ static void FETCH(f_rgba5551)( const struct swrast_texture_image *texImage, -/* MESA_FORMAT_ARGB1555 ******************************************************/ +/* MESA_FORMAT_B5G5R5A1_UNORM ******************************************************/ /* Fetch texel from 1D, 2D or 3D argb1555 texture, return 4 GLchans */ static void FETCH(f_argb1555)( const struct swrast_texture_image *texImage, @@ -652,7 +652,7 @@ static void FETCH(f_argb1555)( const struct swrast_texture_image *texImage, -/* MESA_FORMAT_ARGB1555_REV **************************************************/ +/* MESA_FORMAT_A1R5G5B5_UNORM **************************************************/ /* Fetch texel from 1D, 2D or 3D argb1555_rev texture, return 4 GLchans */ static void FETCH(f_argb1555_rev)( const struct swrast_texture_image *texImage, @@ -669,7 +669,7 @@ static void FETCH(f_argb1555_rev)( const struct swrast_texture_image *texImage, -/* MESA_FORMAT_ARGB2101010 ***************************************************/ +/* MESA_FORMAT_B10G10R10A2_UNORM ***************************************************/ /* Fetch texel from 1D, 2D or 3D argb2101010 texture, return 4 GLchans */ static void FETCH(f_argb2101010)( const struct swrast_texture_image *texImage, @@ -686,7 +686,7 @@ static void FETCH(f_argb2101010)( const struct swrast_texture_image *texImage, -/* MESA_FORMAT_GR88 **********************************************************/ +/* MESA_FORMAT_R8G8_UNORM **********************************************************/ /* Fetch texel from 1D, 2D or 3D rg88 texture, return 4 GLchans */ static void FETCH(f_gr88)( const struct swrast_texture_image *texImage, @@ -702,7 +702,7 @@ static void FETCH(f_gr88)( const struct swrast_texture_image *texImage, -/* MESA_FORMAT_RG88 ******************************************************/ +/* MESA_FORMAT_G8R8_UNORM ******************************************************/ /* Fetch texel from 1D, 2D or 3D rg88_rev texture, return 4 GLchans */ static void FETCH(f_rg88)( const struct swrast_texture_image *texImage, @@ -718,7 +718,7 @@ static void FETCH(f_rg88)( const struct swrast_texture_image *texImage, -/* MESA_FORMAT_AL44 **********************************************************/ +/* MESA_FORMAT_L4A4_UNORM **********************************************************/ /* Fetch texel from 1D, 2D or 3D al44 texture, return 4 GLchans */ static void FETCH(f_al44)( const struct swrast_texture_image *texImage, @@ -734,7 +734,7 @@ static void FETCH(f_al44)( const struct swrast_texture_image *texImage, -/* MESA_FORMAT_AL88 **********************************************************/ +/* MESA_FORMAT_L8A8_UNORM **********************************************************/ /* Fetch texel from 1D, 2D or 3D al88 texture, return 4 GLchans */ static void FETCH(f_al88)( const struct swrast_texture_image *texImage, @@ -782,7 +782,7 @@ static void FETCH(f_r16)(const struct swrast_texture_image *texImage, -/* MESA_FORMAT_AL88_REV ******************************************************/ +/* MESA_FORMAT_A8L8_UNORM ******************************************************/ /* Fetch texel from 1D, 2D or 3D al88_rev texture, return 4 GLchans */ static void FETCH(f_al88_rev)( const struct swrast_texture_image *texImage, @@ -798,7 +798,7 @@ static void FETCH(f_al88_rev)( const struct swrast_texture_image *texImage, -/* MESA_FORMAT_GR1616 ********************************************************/ +/* MESA_FORMAT_R16G16_UNORM ********************************************************/ /* Fetch texel from 1D, 2D or 3D rg1616 texture, return 4 GLchans */ static void FETCH(f_rg1616)( const struct swrast_texture_image *texImage, @@ -814,7 +814,7 @@ static void FETCH(f_rg1616)( const struct swrast_texture_image *texImage, -/* MESA_FORMAT_RG1616 ****************************************************/ +/* MESA_FORMAT_G16R16_UNORM ****************************************************/ /* Fetch texel from 1D, 2D or 3D rg1616_rev texture, return 4 GLchans */ static void FETCH(f_rg1616_rev)( const struct swrast_texture_image *texImage, @@ -830,7 +830,7 @@ static void FETCH(f_rg1616_rev)( const struct swrast_texture_image *texImage, -/* MESA_FORMAT_AL1616 ********************************************************/ +/* MESA_FORMAT_L16A16_UNORM ********************************************************/ /* Fetch texel from 1D, 2D or 3D al1616 texture, return 4 GLchans */ static void FETCH(f_al1616)( const struct swrast_texture_image *texImage, @@ -846,7 +846,7 @@ static void FETCH(f_al1616)( const struct swrast_texture_image *texImage, -/* MESA_FORMAT_AL1616_REV ****************************************************/ +/* MESA_FORMAT_A16L16_UNORM ****************************************************/ /* Fetch texel from 1D, 2D or 3D al1616_rev texture, return 4 GLchans */ static void FETCH(f_al1616_rev)( const struct swrast_texture_image *texImage, @@ -862,7 +862,7 @@ static void FETCH(f_al1616_rev)( const struct swrast_texture_image *texImage, -/* MESA_FORMAT_RGB332 ********************************************************/ +/* MESA_FORMAT_B2G3R3_UNORM ********************************************************/ /* Fetch texel from 1D, 2D or 3D rgb332 texture, return 4 GLchans */ static void FETCH(f_rgb332)( const struct swrast_texture_image *texImage, @@ -1538,8 +1538,8 @@ static void FETCH(f_z24_s8)( const struct swrast_texture_image *texImage, const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); const GLdouble scale = 1.0 / (GLdouble) 0xffffff; texel[0] = (GLfloat) (((*src) >> 8) * scale); - ASSERT(texImage->Base.TexFormat == MESA_FORMAT_Z24_S8 || - texImage->Base.TexFormat == MESA_FORMAT_Z24_X8); + ASSERT(texImage->Base.TexFormat == MESA_FORMAT_S8_UINT_Z24_UNORM || + texImage->Base.TexFormat == MESA_FORMAT_X8Z24_UNORM); ASSERT(texel[0] >= 0.0F); ASSERT(texel[0] <= 1.0F); } @@ -1556,8 +1556,8 @@ static void FETCH(f_s8_z24)( const struct swrast_texture_image *texImage, const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); const GLdouble scale = 1.0 / (GLdouble) 0xffffff; texel[0] = (GLfloat) (((*src) & 0x00ffffff) * scale); - ASSERT(texImage->Base.TexFormat == MESA_FORMAT_S8_Z24 || - texImage->Base.TexFormat == MESA_FORMAT_X8_Z24); + ASSERT(texImage->Base.TexFormat == MESA_FORMAT_Z24_UNORM_X8_UINT || + texImage->Base.TexFormat == MESA_FORMAT_Z24_UNORM_S8_UINT); ASSERT(texel[0] >= 0.0F); ASSERT(texel[0] <= 1.0F); } @@ -1578,7 +1578,7 @@ static void FETCH(rgb9_e5)( const struct swrast_texture_image *texImage, -/* MESA_FORMAT_R11_G11_B10_FLOAT *********************************************/ +/* MESA_FORMAT_R11G11B10_FLOAT *********************************************/ static void FETCH(r11_g11_b10f)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) @@ -1591,7 +1591,7 @@ static void FETCH(r11_g11_b10f)( const struct swrast_texture_image *texImage, -/* MESA_FORMAT_Z32_FLOAT_X24S8 ***********************************************/ +/* MESA_FORMAT_Z32_FLOAT_S8X24_UINT ***********************************************/ static void FETCH(z32f_x24s8)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) |