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-rw-r--r--src/mesa/swrast/s_context.c6
-rw-r--r--src/mesa/swrast/s_context.h5
2 files changed, 1 insertions, 10 deletions
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index 98702f06817..924612578e2 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -597,7 +597,7 @@ _swrast_validate_derived( struct gl_context *ctx )
#define SWRAST_DEBUG 0
-/* Public entrypoints: See also s_accum.c, s_bitmap.c, etc.
+/* Public entrypoints: See also s_bitmap.c, etc.
*/
void
_swrast_Quad( struct gl_context *ctx,
@@ -755,10 +755,6 @@ _swrast_CreateContext( struct gl_context *ctx )
ctx->Driver.MapTexture = _swrast_map_texture;
ctx->Driver.UnmapTexture = _swrast_unmap_texture;
- /* Optimized Accum buffer */
- swrast->_IntegerAccumMode = GL_FALSE;
- swrast->_IntegerAccumScaler = 0.0;
-
for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++)
swrast->TextureSample[i] = NULL;
diff --git a/src/mesa/swrast/s_context.h b/src/mesa/swrast/s_context.h
index d3ba37819a9..446b990d990 100644
--- a/src/mesa/swrast/s_context.h
+++ b/src/mesa/swrast/s_context.h
@@ -203,11 +203,6 @@ typedef struct
/** Indicates how each attrib is to be interpolated (lines/tris) */
GLenum _InterpMode[FRAG_ATTRIB_MAX]; /* GL_FLAT or GL_SMOOTH (for now) */
- /* Accum buffer temporaries.
- */
- GLboolean _IntegerAccumMode; /**< Storing unscaled integers? */
- GLfloat _IntegerAccumScaler; /**< Implicit scale factor */
-
/* Working values:
*/
GLuint StippleCounter; /**< Line stipple counter */