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-rw-r--r--src/mesa/swrast/s_aalinetemp.h4
-rw-r--r--src/mesa/swrast/s_lines.c22
-rw-r--r--src/mesa/swrast/s_points.c8
-rw-r--r--src/mesa/swrast/s_span.c2
4 files changed, 22 insertions, 14 deletions
diff --git a/src/mesa/swrast/s_aalinetemp.h b/src/mesa/swrast/s_aalinetemp.h
index 69a1f0cd396..e7911fec3b5 100644
--- a/src/mesa/swrast/s_aalinetemp.h
+++ b/src/mesa/swrast/s_aalinetemp.h
@@ -132,7 +132,9 @@ NAME(line)(GLcontext *ctx, const SWvertex *v0, const SWvertex *v1)
line.dx = line.x1 - line.x0;
line.dy = line.y1 - line.y0;
line.len = SQRTF(line.dx * line.dx + line.dy * line.dy);
- line.halfWidth = 0.5F * ctx->Line._Width;
+ line.halfWidth = 0.5F * CLAMP(ctx->Line.Width,
+ ctx->Const.MinLineWidthAA,
+ ctx->Const.MaxLineWidthAA);
if (line.len == 0.0 || IS_INF_OR_NAN(line.len))
return;
diff --git a/src/mesa/swrast/s_lines.c b/src/mesa/swrast/s_lines.c
index 781146e67f9..3de438760b5 100644
--- a/src/mesa/swrast/s_lines.c
+++ b/src/mesa/swrast/s_lines.c
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5.3
+ * Version: 7.1
*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
@@ -63,12 +63,13 @@ compute_stipple_mask( GLcontext *ctx, GLuint len, GLubyte mask[] )
static void
draw_wide_line( GLcontext *ctx, SWspan *span, GLboolean xMajor )
{
- GLint width, start;
+ const GLint width = (GLint) CLAMP(ctx->Line.Width,
+ ctx->Const.MinLineWidth,
+ ctx->Const.MaxLineWidth);
+ GLint start;
ASSERT(span->end < MAX_WIDTH);
- width = (GLint) CLAMP( ctx->Line._Width, MIN_LINE_WIDTH, MAX_LINE_WIDTH );
-
if (width & 1)
start = width / 2;
else
@@ -143,7 +144,7 @@ draw_wide_line( GLcontext *ctx, SWspan *span, GLboolean xMajor )
span.arrayMask |= SPAN_MASK; \
compute_stipple_mask(ctx, span.end, span.array->mask); \
} \
- if (ctx->Line._Width > 1.0) { \
+ if (ctx->Line.Width > 1.0) { \
draw_wide_line(ctx, &span, (GLboolean)(dx > dy)); \
} \
else { \
@@ -161,7 +162,7 @@ draw_wide_line( GLcontext *ctx, SWspan *span, GLboolean xMajor )
span.arrayMask |= SPAN_MASK; \
compute_stipple_mask(ctx, span.end, span.array->mask); \
} \
- if (ctx->Line._Width > 1.0) { \
+ if (ctx->Line.Width > 1.0) { \
draw_wide_line(ctx, &span, (GLboolean)(dx > dy)); \
} \
else { \
@@ -180,7 +181,7 @@ draw_wide_line( GLcontext *ctx, SWspan *span, GLboolean xMajor )
span.arrayMask |= SPAN_MASK; \
compute_stipple_mask(ctx, span.end, span.array->mask); \
} \
- if (ctx->Line._Width > 1.0) { \
+ if (ctx->Line.Width > 1.0) { \
draw_wide_line(ctx, &span, (GLboolean)(dx > dy)); \
} \
else { \
@@ -274,16 +275,21 @@ _swrast_choose_line( GLcontext *ctx )
USE(general_line);
}
else if (ctx->Depth.Test
- || ctx->Line._Width != 1.0
+ || ctx->Line.Width != 1.0
|| ctx->Line.StippleFlag) {
/* no texture, but Z, fog, width>1, stipple, etc. */
if (rgbmode)
+#if CHAN_BITS == 32
+ USE(general_line);
+#else
USE(rgba_line);
+#endif
else
USE(ci_line);
}
else {
ASSERT(!ctx->Depth.Test);
+ ASSERT(ctx->Line.Width == 1.0);
/* simple lines */
if (rgbmode)
USE(simple_no_z_rgba_line);
diff --git a/src/mesa/swrast/s_points.c b/src/mesa/swrast/s_points.c
index 8eba53c8076..4768fbea972 100644
--- a/src/mesa/swrast/s_points.c
+++ b/src/mesa/swrast/s_points.c
@@ -76,7 +76,7 @@ sprite_point(GLcontext *ctx, const SWvertex *vert)
}
else {
/* use constant point size */
- size = ctx->Point._Size; /* already clamped to user range */
+ size = ctx->Point.Size;
}
/* clamp to non-AA implementation limits */
size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize);
@@ -227,7 +227,7 @@ smooth_point(GLcontext *ctx, const SWvertex *vert)
}
else {
/* use constant point size */
- size = ctx->Point._Size; /* this is already clamped */
+ size = ctx->Point.Size;
}
/* clamp to AA implementation limits */
size = CLAMP(size, ctx->Const.MinPointSizeAA, ctx->Const.MaxPointSizeAA);
@@ -361,7 +361,7 @@ large_point(GLcontext *ctx, const SWvertex *vert)
}
else {
/* use constant point size */
- size = ctx->Point._Size; /* already clamped to user range */
+ size = ctx->Point.Size;
}
/* clamp to non-AA implementation limits */
size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize);
@@ -550,7 +550,7 @@ _swrast_choose_point(GLcontext *ctx)
else if (ctx->Point.SmoothFlag) {
swrast->Point = smooth_point;
}
- else if (ctx->Point._Size > 1.0 ||
+ else if (ctx->Point.Size > 1.0 ||
ctx->Point._Attenuated ||
ctx->VertexProgram.PointSizeEnabled) {
swrast->Point = large_point;
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index f23272c2bee..cfc65bee87f 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -1358,7 +1358,7 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
#if CHAN_BITS == 32
if ((span->arrayAttribs & FRAG_BIT_COL0) == 0) {
- interpolate_int_colors(ctx, span);
+ interpolate_active_attribs(ctx, span, FRAG_BIT_COL0);
}
#else
if ((span->arrayMask & SPAN_RGBA) == 0) {