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-rw-r--r--src/mesa/swrast/s_aatritemp.h26
-rw-r--r--src/mesa/swrast/s_accum.c14
-rw-r--r--src/mesa/swrast/s_alpha.c4
-rw-r--r--src/mesa/swrast/s_alphabuf.c10
-rw-r--r--src/mesa/swrast/s_bitmap.c4
-rw-r--r--src/mesa/swrast/s_blend.c14
-rw-r--r--src/mesa/swrast/s_context.c4
-rw-r--r--src/mesa/swrast/s_copypix.c52
-rw-r--r--src/mesa/swrast/s_depth.c14
-rw-r--r--src/mesa/swrast/s_drawpix.c48
-rw-r--r--src/mesa/swrast/s_feedback.c32
-rw-r--r--src/mesa/swrast/s_feedback.h14
-rw-r--r--src/mesa/swrast/s_fog.c4
-rw-r--r--src/mesa/swrast/s_lines.c40
-rw-r--r--src/mesa/swrast/s_logic.c8
-rw-r--r--src/mesa/swrast/s_masking.c8
-rw-r--r--src/mesa/swrast/s_points.c6
-rw-r--r--src/mesa/swrast/s_readpix.c26
-rw-r--r--src/mesa/swrast/s_span.c18
-rw-r--r--src/mesa/swrast/s_span.h18
-rw-r--r--src/mesa/swrast/s_stencil.c12
-rw-r--r--src/mesa/swrast/s_texture.c56
-rw-r--r--src/mesa/swrast/s_triangle.c101
-rw-r--r--src/mesa/swrast/s_triangle.h4
-rw-r--r--src/mesa/swrast/s_zoom.c38
-rw-r--r--src/mesa/swrast/s_zoom.h32
26 files changed, 301 insertions, 306 deletions
diff --git a/src/mesa/swrast/s_aatritemp.h b/src/mesa/swrast/s_aatritemp.h
index c50680c0070..febc46f85d3 100644
--- a/src/mesa/swrast/s_aatritemp.h
+++ b/src/mesa/swrast/s_aatritemp.h
@@ -1,4 +1,4 @@
-/* $Id: s_aatritemp.h,v 1.5 2001/01/05 02:26:49 keithw Exp $ */
+/* $Id: s_aatritemp.h,v 1.6 2001/03/03 20:33:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -322,7 +322,7 @@
n = (GLuint) ix - (GLuint) startX;
#ifdef DO_MULTITEX
# ifdef DO_SPEC
- gl_write_multitexture_span(ctx, n, startX, iy, z, fog,
+ _mesa_write_multitexture_span(ctx, n, startX, iy, z, fog,
(const GLfloat (*)[MAX_WIDTH]) s,
(const GLfloat (*)[MAX_WIDTH]) t,
(const GLfloat (*)[MAX_WIDTH]) u,
@@ -330,7 +330,7 @@
rgba, (const GLchan (*)[4]) spec,
GL_POLYGON);
# else
- gl_write_multitexture_span(ctx, n, startX, iy, z, fog,
+ _mesa_write_multitexture_span(ctx, n, startX, iy, z, fog,
(const GLfloat (*)[MAX_WIDTH]) s,
(const GLfloat (*)[MAX_WIDTH]) t,
(const GLfloat (*)[MAX_WIDTH]) u,
@@ -338,18 +338,18 @@
# endif
#elif defined(DO_TEX)
# ifdef DO_SPEC
- gl_write_texture_span(ctx, n, startX, iy, z, fog,
+ _mesa_write_texture_span(ctx, n, startX, iy, z, fog,
s, t, u, lambda, rgba,
(const GLchan (*)[4]) spec, GL_POLYGON);
# else
- gl_write_texture_span(ctx, n, startX, iy, z, fog,
+ _mesa_write_texture_span(ctx, n, startX, iy, z, fog,
s, t, u, lambda,
rgba, NULL, GL_POLYGON);
# endif
#elif defined(DO_RGBA)
- gl_write_rgba_span(ctx, n, startX, iy, z, fog, rgba, GL_POLYGON);
+ _mesa_write_rgba_span(ctx, n, startX, iy, z, fog, rgba, GL_POLYGON);
#elif defined(DO_INDEX)
- gl_write_index_span(ctx, n, startX, iy, z, fog, index, GL_POLYGON);
+ _mesa_write_index_span(ctx, n, startX, iy, z, fog, index, GL_POLYGON);
#endif
}
}
@@ -447,7 +447,7 @@
}
}
# ifdef DO_SPEC
- gl_write_multitexture_span(ctx, n, left, iy, z + left, fog + left,
+ _mesa_write_multitexture_span(ctx, n, left, iy, z + left, fog + left,
(const GLfloat (*)[MAX_WIDTH]) s,
(const GLfloat (*)[MAX_WIDTH]) t,
(const GLfloat (*)[MAX_WIDTH]) u,
@@ -455,7 +455,7 @@
(const GLchan (*)[4]) (spec + left),
GL_POLYGON);
# else
- gl_write_multitexture_span(ctx, n, left, iy, z + left, fog + left,
+ _mesa_write_multitexture_span(ctx, n, left, iy, z + left, fog + left,
(const GLfloat (*)[MAX_WIDTH]) s,
(const GLfloat (*)[MAX_WIDTH]) t,
(const GLfloat (*)[MAX_WIDTH]) u,
@@ -464,22 +464,22 @@
# endif
#elif defined(DO_TEX)
# ifdef DO_SPEC
- gl_write_texture_span(ctx, n, left, iy, z + left, fog + left,
+ _mesa_write_texture_span(ctx, n, left, iy, z + left, fog + left,
s + left, t + left, u + left,
lambda + left, rgba + left,
(const GLchan (*)[4]) (spec + left),
GL_POLYGON);
# else
- gl_write_texture_span(ctx, n, left, iy, z + left, fog + left,
+ _mesa_write_texture_span(ctx, n, left, iy, z + left, fog + left,
s + left, t + left,
u + left, lambda + left,
rgba + left, NULL, GL_POLYGON);
# endif
#elif defined(DO_RGBA)
- gl_write_rgba_span(ctx, n, left, iy, z + left, fog + left,
+ _mesa_write_rgba_span(ctx, n, left, iy, z + left, fog + left,
rgba + left, GL_POLYGON);
#elif defined(DO_INDEX)
- gl_write_index_span(ctx, n, left, iy, z + left, fog + left,
+ _mesa_write_index_span(ctx, n, left, iy, z + left, fog + left,
index + left, GL_POLYGON);
#endif
}
diff --git a/src/mesa/swrast/s_accum.c b/src/mesa/swrast/s_accum.c
index a70cab0364a..d7f7dd9e0da 100644
--- a/src/mesa/swrast/s_accum.c
+++ b/src/mesa/swrast/s_accum.c
@@ -1,4 +1,4 @@
-/* $Id: s_accum.c,v 1.4 2001/01/23 23:39:37 brianp Exp $ */
+/* $Id: s_accum.c,v 1.5 2001/03/03 20:33:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -82,7 +82,7 @@ _mesa_alloc_accum_buffer( GLcontext *ctx )
ctx->DrawBuffer->Accum = (GLaccum *) MALLOC( n );
if (!ctx->DrawBuffer->Accum) {
/* unable to setup accumulation buffer */
- gl_error( ctx, GL_OUT_OF_MEMORY, "glAccum" );
+ _mesa_error( ctx, GL_OUT_OF_MEMORY, "glAccum" );
}
#ifdef USE_OPTIMIZED_ACCUM
swrast->_IntegerAccumMode = GL_TRUE;
@@ -332,7 +332,7 @@ _swrast_Accum( GLcontext *ctx, GLenum op, GLfloat value,
for (j = 0; j < height; j++) {
GLuint i, i4;
- gl_read_rgba_span(ctx, ctx->DrawBuffer, width, xpos, ypos, rgba);
+ _mesa_read_rgba_span(ctx, ctx->DrawBuffer, width, xpos, ypos, rgba);
for (i = i4 = 0; i < width; i++, i4+=4) {
acc[i4+0] += rgba[i][RCOMP];
acc[i4+1] += rgba[i][GCOMP];
@@ -353,7 +353,7 @@ _swrast_Accum( GLcontext *ctx, GLenum op, GLfloat value,
for (j=0;j<height;j++) {
GLaccum *acc = ctx->DrawBuffer->Accum + ypos * width4 + xpos * 4;
GLuint i;
- gl_read_rgba_span(ctx, ctx->DrawBuffer, width, xpos, ypos, rgba);
+ _mesa_read_rgba_span(ctx, ctx->DrawBuffer, width, xpos, ypos, rgba);
for (i=0;i<width;i++) {
*acc += (GLaccum) ( (GLfloat) rgba[i][RCOMP] * rscale ); acc++;
*acc += (GLaccum) ( (GLfloat) rgba[i][GCOMP] * gscale ); acc++;
@@ -396,7 +396,7 @@ _swrast_Accum( GLcontext *ctx, GLenum op, GLfloat value,
assert(swrast->_IntegerAccumScaler <= 1.0);
for (j = 0; j < height; j++) {
GLuint i, i4;
- gl_read_rgba_span(ctx, ctx->DrawBuffer, width, xpos, ypos, rgba);
+ _mesa_read_rgba_span(ctx, ctx->DrawBuffer, width, xpos, ypos, rgba);
for (i = i4 = 0; i < width; i++, i4 += 4) {
acc[i4+0] = rgba[i][RCOMP];
acc[i4+1] = rgba[i][GCOMP];
@@ -417,7 +417,7 @@ _swrast_Accum( GLcontext *ctx, GLenum op, GLfloat value,
GLuint i, j;
for (j = 0; j < height; j++) {
GLaccum *acc = ctx->DrawBuffer->Accum + ypos * width4 + xpos * 4;
- gl_read_rgba_span(ctx, ctx->DrawBuffer, width, xpos, ypos, rgba);
+ _mesa_read_rgba_span(ctx, ctx->DrawBuffer, width, xpos, ypos, rgba);
for (i=0;i<width;i++) {
*acc++ = (GLaccum) ((GLfloat) rgba[i][RCOMP] * rscale + d);
*acc++ = (GLaccum) ((GLfloat) rgba[i][GCOMP] * gscale + d);
@@ -517,6 +517,6 @@ _swrast_Accum( GLcontext *ctx, GLenum op, GLfloat value,
break;
default:
- gl_error( ctx, GL_INVALID_ENUM, "glAccum" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "glAccum" );
}
}
diff --git a/src/mesa/swrast/s_alpha.c b/src/mesa/swrast/s_alpha.c
index 6440ffb18fa..e6bd0c32489 100644
--- a/src/mesa/swrast/s_alpha.c
+++ b/src/mesa/swrast/s_alpha.c
@@ -1,4 +1,4 @@
-/* $Id: s_alpha.c,v 1.2 2000/11/13 20:02:57 keithw Exp $ */
+/* $Id: s_alpha.c,v 1.3 2001/03/03 20:33:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -90,7 +90,7 @@ _mesa_alpha_test( const GLcontext *ctx,
/* caller should check for zero! */
return 0;
default:
- gl_problem( ctx, "Invalid alpha test in gl_alpha_test" );
+ _mesa_problem( ctx, "Invalid alpha test in gl_alpha_test" );
return 0;
}
/* Never get here */
diff --git a/src/mesa/swrast/s_alphabuf.c b/src/mesa/swrast/s_alphabuf.c
index 9002d9099ac..5fbb6a36095 100644
--- a/src/mesa/swrast/s_alphabuf.c
+++ b/src/mesa/swrast/s_alphabuf.c
@@ -1,4 +1,4 @@
-/* $Id: s_alphabuf.c,v 1.4 2001/01/24 00:04:59 brianp Exp $ */
+/* $Id: s_alphabuf.c,v 1.5 2001/03/03 20:33:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -66,7 +66,7 @@ alloc_alpha_buffers( GLcontext *ctx, GLframebuffer *buf )
buf->FrontLeftAlpha = (GLchan *) MALLOC( bytes );
if (!buf->FrontLeftAlpha) {
/* out of memory */
- gl_error( ctx, GL_OUT_OF_MEMORY,
+ _mesa_error( ctx, GL_OUT_OF_MEMORY,
"Couldn't allocate front-left alpha buffer" );
}
@@ -77,7 +77,7 @@ alloc_alpha_buffers( GLcontext *ctx, GLframebuffer *buf )
buf->BackLeftAlpha = (GLchan *) MALLOC( bytes );
if (!buf->BackLeftAlpha) {
/* out of memory */
- gl_error( ctx, GL_OUT_OF_MEMORY,
+ _mesa_error( ctx, GL_OUT_OF_MEMORY,
"Couldn't allocate back-left alpha buffer" );
}
}
@@ -89,7 +89,7 @@ alloc_alpha_buffers( GLcontext *ctx, GLframebuffer *buf )
buf->FrontRightAlpha = (GLchan *) MALLOC( bytes );
if (!buf->FrontRightAlpha) {
/* out of memory */
- gl_error( ctx, GL_OUT_OF_MEMORY,
+ _mesa_error( ctx, GL_OUT_OF_MEMORY,
"Couldn't allocate front-right alpha buffer" );
}
@@ -100,7 +100,7 @@ alloc_alpha_buffers( GLcontext *ctx, GLframebuffer *buf )
buf->BackRightAlpha = (GLchan *) MALLOC( bytes );
if (!buf->BackRightAlpha) {
/* out of memory */
- gl_error( ctx, GL_OUT_OF_MEMORY,
+ _mesa_error( ctx, GL_OUT_OF_MEMORY,
"Couldn't allocate back-right alpha buffer" );
}
}
diff --git a/src/mesa/swrast/s_bitmap.c b/src/mesa/swrast/s_bitmap.c
index ffeb268e7eb..3a77004520c 100644
--- a/src/mesa/swrast/s_bitmap.c
+++ b/src/mesa/swrast/s_bitmap.c
@@ -1,4 +1,4 @@
-/* $Id: s_bitmap.c,v 1.4 2001/01/23 23:39:37 brianp Exp $ */
+/* $Id: s_bitmap.c,v 1.5 2001/03/03 20:33:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -123,7 +123,7 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py,
}
}
- gl_flush_pb(ctx);
+ _mesa_flush_pb(ctx);
}
diff --git a/src/mesa/swrast/s_blend.c b/src/mesa/swrast/s_blend.c
index 9b13a10903d..2c5d2889313 100644
--- a/src/mesa/swrast/s_blend.c
+++ b/src/mesa/swrast/s_blend.c
@@ -1,4 +1,4 @@
-/* $Id: s_blend.c,v 1.2 2000/11/05 18:24:40 keithw Exp $ */
+/* $Id: s_blend.c,v 1.3 2001/03/03 20:33:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -325,7 +325,7 @@ blend_general( GLcontext *ctx, GLuint n, const GLubyte mask[],
break;
default:
/* this should never happen */
- gl_problem(ctx, "Bad blend source RGB factor in do_blend");
+ _mesa_problem(ctx, "Bad blend source RGB factor in do_blend");
return;
}
@@ -379,7 +379,7 @@ blend_general( GLcontext *ctx, GLuint n, const GLubyte mask[],
default:
/* this should never happen */
sA = 0.0F;
- gl_problem(ctx, "Bad blend source A factor in do_blend");
+ _mesa_problem(ctx, "Bad blend source A factor in do_blend");
}
/* Dest RGB factor */
@@ -441,7 +441,7 @@ blend_general( GLcontext *ctx, GLuint n, const GLubyte mask[],
default:
/* this should never happen */
dR = dG = dB = 0.0F;
- gl_problem(ctx, "Bad blend dest RGB factor in do_blend");
+ _mesa_problem(ctx, "Bad blend dest RGB factor in do_blend");
}
/* Dest Alpha factor */
@@ -491,7 +491,7 @@ blend_general( GLcontext *ctx, GLuint n, const GLubyte mask[],
default:
/* this should never happen */
dA = 0.0F;
- gl_problem(ctx, "Bad blend dest A factor in do_blend");
+ _mesa_problem(ctx, "Bad blend dest A factor in do_blend");
return;
}
@@ -537,7 +537,7 @@ blend_general( GLcontext *ctx, GLuint n, const GLubyte mask[],
else {
/* should never get here */
r = g = b = a = 0.0F; /* silence uninitialized var warning */
- gl_problem(ctx, "unexpected BlendEquation in blend_general()");
+ _mesa_problem(ctx, "unexpected BlendEquation in blend_general()");
}
/* final clamping */
@@ -622,7 +622,7 @@ _mesa_blend_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
}
/* Read span of current frame buffer pixels */
- gl_read_rgba_span( ctx, ctx->DrawBuffer, n, x, y, dest );
+ _mesa_read_rgba_span( ctx, ctx->DrawBuffer, n, x, y, dest );
SWRAST_CONTEXT(ctx)->BlendFunc( ctx, n, mask, rgba,
(const GLchan (*)[4])dest );
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index 6f7ad2a4da4..a681ac6d119 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -1,4 +1,4 @@
-/* $Id: s_context.c,v 1.15 2001/02/24 18:25:52 keithw Exp $ */
+/* $Id: s_context.c,v 1.16 2001/03/03 20:33:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -422,7 +422,7 @@ _swrast_CreateContext( GLcontext *ctx )
if (!swrast)
return GL_FALSE;
- swrast->PB = gl_alloc_pb();
+ swrast->PB = _mesa_alloc_pb();
if (!swrast->PB) {
FREE(swrast);
return GL_FALSE;
diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c
index 46971b4654e..22fcd3c2a83 100644
--- a/src/mesa/swrast/s_copypix.c
+++ b/src/mesa/swrast/s_copypix.c
@@ -1,4 +1,4 @@
-/* $Id: s_copypix.c,v 1.12 2001/02/22 17:59:24 brianp Exp $ */
+/* $Id: s_copypix.c,v 1.13 2001/03/03 20:33:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -134,13 +134,13 @@ copy_conv_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
/* allocate space for GLfloat image */
tmpImage = (GLfloat *) MALLOC(width * height * 4 * sizeof(GLfloat));
if (!tmpImage) {
- gl_error(ctx, GL_OUT_OF_MEMORY, "glCopyPixels");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyPixels");
return;
}
convImage = (GLfloat *) MALLOC(width * height * 4 * sizeof(GLfloat));
if (!convImage) {
FREE(tmpImage);
- gl_error(ctx, GL_OUT_OF_MEMORY, "glCopyPixels");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyPixels");
return;
}
@@ -164,7 +164,7 @@ copy_conv_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
for (row = 0; row < height; row++) {
GLchan rgba[MAX_WIDTH][4];
GLint i;
- gl_read_rgba_span(ctx, ctx->ReadBuffer, width, srcx, srcy + row, rgba);
+ _mesa_read_rgba_span(ctx, ctx->ReadBuffer, width, srcx, srcy + row, rgba);
/* convert GLchan to GLfloat */
for (i = 0; i < width; i++) {
*dest++ = (GLfloat) rgba[i][RCOMP] * (1.0F / CHAN_MAXF);
@@ -281,11 +281,11 @@ copy_conv_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
(const GLchan (*)[4])rgba, NULL );
}
else if (zoom) {
- gl_write_zoomed_rgba_span( ctx, width, destx, dy, zspan, 0,
+ _mesa_write_zoomed_rgba_span( ctx, width, destx, dy, zspan, 0,
(const GLchan (*)[4])rgba, desty);
}
else {
- gl_write_rgba_span( ctx, width, destx, dy, zspan, 0, rgba, GL_BITMAP );
+ _mesa_write_rgba_span( ctx, width, destx, dy, zspan, 0, rgba, GL_BITMAP );
}
}
@@ -364,7 +364,7 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
GLint ssy = sy;
tmpImage = (GLchan *) MALLOC(width * height * sizeof(GLchan) * 4);
if (!tmpImage) {
- gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" );
+ _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" );
return;
}
p = tmpImage;
@@ -381,7 +381,7 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
ctx->ReadBuffer->Alpha = ctx->ReadBuffer->BackRightAlpha;
}
for (j = 0; j < height; j++, ssy += stepy) {
- gl_read_rgba_span( ctx, ctx->ReadBuffer, width, srcx, ssy,
+ _mesa_read_rgba_span( ctx, ctx->ReadBuffer, width, srcx, ssy,
(GLchan (*)[4]) p );
p += (width * sizeof(GLchan) * 4);
}
@@ -417,7 +417,7 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
ctx->ReadBuffer->Alpha = ctx->ReadBuffer->BackRightAlpha;
}
}
- gl_read_rgba_span( ctx, ctx->ReadBuffer, width, srcx, sy, rgba );
+ _mesa_read_rgba_span( ctx, ctx->ReadBuffer, width, srcx, sy, rgba );
}
if (changeBuffer) {
@@ -525,11 +525,11 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
(const GLchan (*)[4])rgba, NULL );
}
else if (zoom) {
- gl_write_zoomed_rgba_span( ctx, width, destx, dy, zspan, 0,
+ _mesa_write_zoomed_rgba_span( ctx, width, destx, dy, zspan, 0,
(const GLchan (*)[4])rgba, desty);
}
else {
- gl_write_rgba_span( ctx, width, destx, dy, zspan, 0, rgba, GL_BITMAP );
+ _mesa_write_rgba_span( ctx, width, destx, dy, zspan, 0, rgba, GL_BITMAP );
}
}
@@ -591,7 +591,7 @@ static void copy_ci_pixels( GLcontext *ctx,
GLint ssy = sy;
tmpImage = (GLuint *) MALLOC(width * height * sizeof(GLuint));
if (!tmpImage) {
- gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" );
+ _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" );
return;
}
p = tmpImage;
@@ -600,7 +600,7 @@ static void copy_ci_pixels( GLcontext *ctx,
ctx->Pixel.DriverReadBuffer );
}
for (j = 0; j < height; j++, ssy += stepy) {
- gl_read_index_span( ctx, ctx->ReadBuffer, width, srcx, ssy, p );
+ _mesa_read_index_span( ctx, ctx->ReadBuffer, width, srcx, ssy, p );
p += width;
}
p = tmpImage;
@@ -621,7 +621,7 @@ static void copy_ci_pixels( GLcontext *ctx,
(*ctx->Driver.SetReadBuffer)( ctx, ctx->ReadBuffer,
ctx->Pixel.DriverReadBuffer );
}
- gl_read_index_span( ctx, ctx->ReadBuffer, width, srcx, sy, indexes );
+ _mesa_read_index_span( ctx, ctx->ReadBuffer, width, srcx, sy, indexes );
}
if (changeBuffer) {
@@ -638,10 +638,10 @@ static void copy_ci_pixels( GLcontext *ctx,
}
if (zoom) {
- gl_write_zoomed_index_span( ctx, width, destx, dy, zspan, 0, indexes, desty );
+ _mesa_write_zoomed_index_span( ctx, width, destx, dy, zspan, 0, indexes, desty );
}
else {
- gl_write_index_span(ctx, width, destx, dy, zspan, 0, indexes, GL_BITMAP);
+ _mesa_write_index_span(ctx, width, destx, dy, zspan, 0, indexes, GL_BITMAP);
}
}
@@ -673,7 +673,7 @@ static void copy_depth_pixels( GLcontext *ctx, GLint srcx, GLint srcy,
GLint overlapping;
if (!ctx->Visual.depthBits) {
- gl_error( ctx, GL_INVALID_OPERATION, "glCopyPixels" );
+ _mesa_error( ctx, GL_INVALID_OPERATION, "glCopyPixels" );
return;
}
@@ -712,7 +712,7 @@ static void copy_depth_pixels( GLcontext *ctx, GLint srcx, GLint srcy,
GLint ssy = sy;
tmpImage = (GLfloat *) MALLOC(width * height * sizeof(GLfloat));
if (!tmpImage) {
- gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" );
+ _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" );
return;
}
p = tmpImage;
@@ -743,21 +743,21 @@ static void copy_depth_pixels( GLcontext *ctx, GLint srcx, GLint srcy,
if (ctx->Visual.rgbMode) {
if (zoom) {
- gl_write_zoomed_rgba_span( ctx, width, destx, dy, zspan, 0,
+ _mesa_write_zoomed_rgba_span( ctx, width, destx, dy, zspan, 0,
(const GLchan (*)[4])rgba, desty );
}
else {
- gl_write_rgba_span( ctx, width, destx, dy, zspan, 0,
+ _mesa_write_rgba_span( ctx, width, destx, dy, zspan, 0,
rgba, GL_BITMAP);
}
}
else {
if (zoom) {
- gl_write_zoomed_index_span( ctx, width, destx, dy,
+ _mesa_write_zoomed_index_span( ctx, width, destx, dy,
zspan, 0, indexes, desty );
}
else {
- gl_write_index_span( ctx, width, destx, dy,
+ _mesa_write_index_span( ctx, width, destx, dy,
zspan, 0, indexes, GL_BITMAP );
}
}
@@ -781,7 +781,7 @@ static void copy_stencil_pixels( GLcontext *ctx, GLint srcx, GLint srcy,
GLint overlapping;
if (!ctx->Visual.stencilBits) {
- gl_error( ctx, GL_INVALID_OPERATION, "glCopyPixels" );
+ _mesa_error( ctx, GL_INVALID_OPERATION, "glCopyPixels" );
return;
}
@@ -806,7 +806,7 @@ static void copy_stencil_pixels( GLcontext *ctx, GLint srcx, GLint srcy,
GLint ssy = sy;
tmpImage = (GLstencil *) MALLOC(width * height * sizeof(GLstencil));
if (!tmpImage) {
- gl_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" );
+ _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" );
return;
}
p = tmpImage;
@@ -840,7 +840,7 @@ static void copy_stencil_pixels( GLcontext *ctx, GLint srcx, GLint srcy,
}
if (zoom) {
- gl_write_zoomed_stencil_span( ctx, width, destx, dy, stencil, desty );
+ _mesa_write_zoomed_stencil_span( ctx, width, destx, dy, stencil, desty );
}
else {
_mesa_write_stencil_span( ctx, width, destx, dy, stencil );
@@ -876,6 +876,6 @@ _swrast_CopyPixels( GLcontext *ctx,
copy_stencil_pixels( ctx, srcx, srcy, width, height, destx, desty );
}
else {
- gl_error( ctx, GL_INVALID_ENUM, "glCopyPixels" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "glCopyPixels" );
}
}
diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c
index c5e1b45d101..1266d318487 100644
--- a/src/mesa/swrast/s_depth.c
+++ b/src/mesa/swrast/s_depth.c
@@ -1,4 +1,4 @@
-/* $Id: s_depth.c,v 1.5 2001/02/08 15:57:01 brianp Exp $ */
+/* $Id: s_depth.c,v 1.6 2001/03/03 20:33:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -294,7 +294,7 @@ depth_test_span16( GLcontext *ctx, GLuint n, GLint x, GLint y,
BZERO(mask, n * sizeof(GLubyte));
break;
default:
- gl_problem(ctx, "Bad depth func in depth_test_span16");
+ _mesa_problem(ctx, "Bad depth func in depth_test_span16");
}
return passed;
@@ -523,7 +523,7 @@ depth_test_span32( GLcontext *ctx, GLuint n, GLint x, GLint y,
BZERO(mask, n * sizeof(GLubyte));
break;
default:
- gl_problem(ctx, "Bad depth func in depth_test_span32");
+ _mesa_problem(ctx, "Bad depth func in depth_test_span32");
}
return passed;
@@ -806,7 +806,7 @@ software_depth_test_pixels16( GLcontext *ctx, GLuint n,
BZERO(mask, n * sizeof(GLubyte));
break;
default:
- gl_problem(ctx, "Bad depth func in software_depth_test_pixels");
+ _mesa_problem(ctx, "Bad depth func in software_depth_test_pixels");
}
}
@@ -1052,7 +1052,7 @@ software_depth_test_pixels32( GLcontext *ctx, GLuint n,
BZERO(mask, n * sizeof(GLubyte));
break;
default:
- gl_problem(ctx, "Bad depth func in software_depth_test_pixels");
+ _mesa_problem(ctx, "Bad depth func in software_depth_test_pixels");
}
}
@@ -1286,7 +1286,7 @@ hardware_depth_test_pixels( GLcontext *ctx, GLuint n, GLdepth zbuffer[],
BZERO(mask, n * sizeof(GLubyte));
break;
default:
- gl_problem(ctx, "Bad depth func in hardware_depth_test_pixels");
+ _mesa_problem(ctx, "Bad depth func in hardware_depth_test_pixels");
}
}
@@ -1507,7 +1507,7 @@ _mesa_alloc_depth_buffer( GLcontext *ctx )
/* out of memory */
ctx->Depth.Test = GL_FALSE;
ctx->NewState |= _NEW_DEPTH;
- gl_error( ctx, GL_OUT_OF_MEMORY, "Couldn't allocate depth buffer" );
+ _mesa_error( ctx, GL_OUT_OF_MEMORY, "Couldn't allocate depth buffer" );
}
}
}
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index 94d8d873a2a..68caa3a23ce 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -1,4 +1,4 @@
-/* $Id: s_drawpix.c,v 1.10 2001/02/20 16:42:26 brianp Exp $ */
+/* $Id: s_drawpix.c,v 1.11 2001/03/03 20:33:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -130,7 +130,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
rowLength = width;
/* If we're not using pixel zoom then do all clipping calculations
- * now. Otherwise, we'll let the gl_write_zoomed_*_span() functions
+ * now. Otherwise, we'll let the _mesa_write_zoomed_*_span() functions
* handle the clipping.
*/
if (ctx->Pixel.ZoomX==1.0F && ctx->Pixel.ZoomY==1.0F) {
@@ -230,7 +230,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
/* with zooming */
GLint row;
for (row=0; row<drawHeight; row++) {
- gl_write_zoomed_rgba_span(ctx, drawWidth, destX, destY,
+ _mesa_write_zoomed_rgba_span(ctx, drawWidth, destX, destY,
zSpan, 0, (void *) src, zoomY0);
src += rowLength * 4;
destY++;
@@ -267,7 +267,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
/* with zooming */
GLint row;
for (row=0; row<drawHeight; row++) {
- gl_write_zoomed_rgb_span(ctx, drawWidth, destX, destY,
+ _mesa_write_zoomed_rgb_span(ctx, drawWidth, destX, destY,
zSpan, 0, (void *) src, zoomY0);
src += rowLength * 3;
destY++;
@@ -326,7 +326,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
rgb[i][1] = src[i];
rgb[i][2] = src[i];
}
- gl_write_zoomed_rgb_span(ctx, drawWidth, destX, destY,
+ _mesa_write_zoomed_rgb_span(ctx, drawWidth, destX, destY,
zSpan, 0, (void *) rgb, zoomY0);
src += rowLength;
destY++;
@@ -391,7 +391,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
rgba[i][2] = *ptr++;
rgba[i][3] = *ptr++;
}
- gl_write_zoomed_rgba_span(ctx, drawWidth, destX, destY,
+ _mesa_write_zoomed_rgba_span(ctx, drawWidth, destX, destY,
zSpan, 0, (void *) rgba, zoomY0);
src += rowLength*2;
destY++;
@@ -438,7 +438,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
for (row=0; row<drawHeight; row++) {
ASSERT(drawWidth < MAX_WIDTH);
_mesa_map_ci8_to_rgba(ctx, drawWidth, src, rgba);
- gl_write_zoomed_rgba_span(ctx, drawWidth, destX, destY,
+ _mesa_write_zoomed_rgba_span(ctx, drawWidth, destX, destY,
zSpan, 0, (void *) rgba, zoomY0);
src += rowLength;
destY++;
@@ -512,10 +512,10 @@ draw_index_pixels( GLcontext *ctx, GLint x, GLint y,
type, source, &ctx->Unpack,
ctx->_ImageTransferState);
if (zoom) {
- gl_write_zoomed_index_span(ctx, drawWidth, x, y, zspan, 0, indexes, desty);
+ _mesa_write_zoomed_index_span(ctx, drawWidth, x, y, zspan, 0, indexes, desty);
}
else {
- gl_write_index_span(ctx, drawWidth, x, y, zspan, 0, indexes, GL_BITMAP);
+ _mesa_write_index_span(ctx, drawWidth, x, y, zspan, 0, indexes, GL_BITMAP);
}
}
}
@@ -543,7 +543,7 @@ draw_stencil_pixels( GLcontext *ctx, GLint x, GLint y,
type != GL_UNSIGNED_INT &&
type != GL_FLOAT &&
type != GL_BITMAP) {
- gl_error( ctx, GL_INVALID_ENUM, "glDrawPixels(stencil type)");
+ _mesa_error( ctx, GL_INVALID_ENUM, "glDrawPixels(stencil type)");
return;
}
@@ -566,7 +566,7 @@ draw_stencil_pixels( GLcontext *ctx, GLint x, GLint y,
}
if (zoom) {
- gl_write_zoomed_stencil_span( ctx, (GLuint) drawWidth, x, y,
+ _mesa_write_zoomed_stencil_span( ctx, (GLuint) drawWidth, x, y,
values, desty );
}
else {
@@ -599,7 +599,7 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y,
&& type != GL_INT
&& type != GL_UNSIGNED_INT
&& type != GL_FLOAT) {
- gl_error(ctx, GL_INVALID_ENUM, "glDrawPixels(type)");
+ _mesa_error(ctx, GL_INVALID_ENUM, "glDrawPixels(type)");
return;
}
@@ -636,7 +636,7 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y,
GLint i;
for (i = 0; i < width; i++)
zspan[i] = zptr[i];
- gl_write_rgba_span( ctx, width, x, y, zspan, 0, rgba, GL_BITMAP );
+ _mesa_write_rgba_span( ctx, width, x, y, zspan, 0, rgba, GL_BITMAP );
}
}
else if (type==GL_UNSIGNED_INT && ctx->Visual.depthBits == 32
@@ -646,7 +646,7 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y,
for (row = 0; row < height; row++, y++) {
const GLuint *zptr = _mesa_image_address(&ctx->Unpack,
pixels, width, height, GL_DEPTH_COMPONENT, type, 0, row, 0);
- gl_write_rgba_span( ctx, width, x, y, zptr, 0, rgba, GL_BITMAP );
+ _mesa_write_rgba_span( ctx, width, x, y, zptr, 0, rgba, GL_BITMAP );
}
}
else {
@@ -670,20 +670,20 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y,
if (ctx->Visual.rgbMode) {
if (zoom) {
- gl_write_zoomed_rgba_span(ctx, width, x, y, zspan, 0,
+ _mesa_write_zoomed_rgba_span(ctx, width, x, y, zspan, 0,
(const GLchan (*)[4]) rgba, desty);
}
else {
- gl_write_rgba_span(ctx, width, x, y, zspan, 0, rgba, GL_BITMAP);
+ _mesa_write_rgba_span(ctx, width, x, y, zspan, 0, rgba, GL_BITMAP);
}
}
else {
if (zoom) {
- gl_write_zoomed_index_span(ctx, width, x, y, zspan, 0,
+ _mesa_write_zoomed_index_span(ctx, width, x, y, zspan, 0,
ispan, GL_BITMAP);
}
else {
- gl_write_index_span(ctx, width, x, y, zspan, 0,
+ _mesa_write_index_span(ctx, width, x, y, zspan, 0,
ispan, GL_BITMAP);
}
}
@@ -710,7 +710,7 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
GLuint transferOps = ctx->_ImageTransferState;
if (!_mesa_is_legal_format_and_type(format, type)) {
- gl_error(ctx, GL_INVALID_ENUM, "glDrawPixels(format or type)");
+ _mesa_error(ctx, GL_INVALID_ENUM, "glDrawPixels(format or type)");
return;
}
@@ -750,13 +750,13 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
tmpImage = (GLfloat *) MALLOC(width * height * 4 * sizeof(GLfloat));
if (!tmpImage) {
- gl_error(ctx, GL_OUT_OF_MEMORY, "glDrawPixels");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glDrawPixels");
return;
}
convImage = (GLfloat *) MALLOC(width * height * 4 * sizeof(GLfloat));
if (!convImage) {
FREE(tmpImage);
- gl_error(ctx, GL_OUT_OF_MEMORY, "glDrawPixels");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glDrawPixels");
return;
}
@@ -832,11 +832,11 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
(CONST GLchan (*)[]) rgba, NULL);
}
else if (zoom) {
- gl_write_zoomed_rgba_span( ctx, width, x, y, zspan, 0,
+ _mesa_write_zoomed_rgba_span( ctx, width, x, y, zspan, 0,
(CONST GLchan (*)[]) rgba, desty );
}
else {
- gl_write_rgba_span( ctx, (GLuint) width, x, y, zspan, 0,
+ _mesa_write_rgba_span( ctx, (GLuint) width, x, y, zspan, 0,
rgba, GL_BITMAP);
}
}
@@ -892,7 +892,7 @@ _swrast_DrawPixels( GLcontext *ctx,
draw_rgba_pixels(ctx, x, y, width, height, format, type, pixels);
break;
default:
- gl_error( ctx, GL_INVALID_ENUM, "glDrawPixels(format)" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "glDrawPixels(format)" );
}
}
diff --git a/src/mesa/swrast/s_feedback.c b/src/mesa/swrast/s_feedback.c
index fa670d16397..2bb9f301e80 100644
--- a/src/mesa/swrast/s_feedback.c
+++ b/src/mesa/swrast/s_feedback.c
@@ -1,4 +1,4 @@
-/* $Id: s_feedback.c,v 1.5 2001/01/23 23:39:37 brianp Exp $ */
+/* $Id: s_feedback.c,v 1.6 2001/03/03 20:33:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -79,19 +79,19 @@ static void feedback_vertex( GLcontext *ctx,
index = v->index;
- gl_feedback_vertex( ctx, win, color, index, tc );
+ _mesa_feedback_vertex( ctx, win, color, index, tc );
}
/*
* Put triangle in feedback buffer.
*/
-void gl_feedback_triangle( GLcontext *ctx,
+void _mesa_feedback_triangle( GLcontext *ctx,
const SWvertex *v0,
const SWvertex *v1,
const SWvertex *v2)
{
- if (gl_cull_triangle( ctx, v0, v1, v2 )) {
+ if (_mesa_cull_triangle( ctx, v0, v1, v2 )) {
FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_POLYGON_TOKEN );
FEEDBACK_TOKEN( ctx, (GLfloat) 3 ); /* three vertices */
@@ -108,7 +108,7 @@ void gl_feedback_triangle( GLcontext *ctx,
}
-void gl_feedback_line( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1 )
+void _mesa_feedback_line( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1 )
{
GLenum token = GL_LINE_TOKEN;
SWcontext *swrast = SWRAST_CONTEXT(ctx);
@@ -130,40 +130,40 @@ void gl_feedback_line( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1 )
}
-void gl_feedback_point( GLcontext *ctx, const SWvertex *v )
+void _mesa_feedback_point( GLcontext *ctx, const SWvertex *v )
{
FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_POINT_TOKEN );
feedback_vertex( ctx, v, v );
}
-void gl_select_triangle( GLcontext *ctx,
+void _mesa_select_triangle( GLcontext *ctx,
const SWvertex *v0,
const SWvertex *v1,
const SWvertex *v2)
{
- if (gl_cull_triangle( ctx, v0, v1, v2 )) {
+ if (_mesa_cull_triangle( ctx, v0, v1, v2 )) {
const GLfloat zs = 1.0F / ctx->DepthMaxF;
- gl_update_hitflag( ctx, v0->win[2] * zs );
- gl_update_hitflag( ctx, v1->win[2] * zs );
- gl_update_hitflag( ctx, v2->win[2] * zs );
+ _mesa_update_hitflag( ctx, v0->win[2] * zs );
+ _mesa_update_hitflag( ctx, v1->win[2] * zs );
+ _mesa_update_hitflag( ctx, v2->win[2] * zs );
}
}
-void gl_select_line( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1 )
+void _mesa_select_line( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1 )
{
const GLfloat zs = 1.0F / ctx->DepthMaxF;
- gl_update_hitflag( ctx, v0->win[2] * zs );
- gl_update_hitflag( ctx, v1->win[2] * zs );
+ _mesa_update_hitflag( ctx, v0->win[2] * zs );
+ _mesa_update_hitflag( ctx, v1->win[2] * zs );
}
-void gl_select_point( GLcontext *ctx, const SWvertex *v )
+void _mesa_select_point( GLcontext *ctx, const SWvertex *v )
{
const GLfloat zs = 1.0F / ctx->DepthMaxF;
- gl_update_hitflag( ctx, v->win[2] * zs );
+ _mesa_update_hitflag( ctx, v->win[2] * zs );
}
diff --git a/src/mesa/swrast/s_feedback.h b/src/mesa/swrast/s_feedback.h
index b0a1d04ee63..bd84f0dc8ab 100644
--- a/src/mesa/swrast/s_feedback.h
+++ b/src/mesa/swrast/s_feedback.h
@@ -1,4 +1,4 @@
-/* $Id: s_feedback.h,v 1.3 2000/11/22 07:32:18 joukj Exp $ */
+/* $Id: s_feedback.h,v 1.4 2001/03/03 20:33:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -33,20 +33,20 @@
#include "swrast.h"
-extern void gl_feedback_point( GLcontext *ctx, const SWvertex *v );
+extern void _mesa_feedback_point( GLcontext *ctx, const SWvertex *v );
-extern void gl_feedback_line( GLcontext *ctx,
+extern void _mesa_feedback_line( GLcontext *ctx,
const SWvertex *v1, const SWvertex *v2 );
-extern void gl_feedback_triangle( GLcontext *ctx, const SWvertex *v0,
+extern void _mesa_feedback_triangle( GLcontext *ctx, const SWvertex *v0,
const SWvertex *v1, const SWvertex *v2 );
-extern void gl_select_point( GLcontext *ctx, const SWvertex *v );
+extern void _mesa_select_point( GLcontext *ctx, const SWvertex *v );
-extern void gl_select_line( GLcontext *ctx,
+extern void _mesa_select_line( GLcontext *ctx,
const SWvertex *v1, const SWvertex *v2 );
-extern void gl_select_triangle( GLcontext *ctx, const SWvertex *v0,
+extern void _mesa_select_triangle( GLcontext *ctx, const SWvertex *v0,
const SWvertex *v1, const SWvertex *v2 );
#endif
diff --git a/src/mesa/swrast/s_fog.c b/src/mesa/swrast/s_fog.c
index f103bdb02d4..7c2d519173b 100644
--- a/src/mesa/swrast/s_fog.c
+++ b/src/mesa/swrast/s_fog.c
@@ -1,4 +1,4 @@
-/* $Id: s_fog.c,v 1.8 2001/01/03 22:55:26 brianp Exp $ */
+/* $Id: s_fog.c,v 1.9 2001/03/03 20:33:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -234,7 +234,7 @@ _mesa_win_fog_coords_from_z( const GLcontext *ctx,
}
break;
default:
- gl_problem(ctx, "Bad fog mode in _mesa_win_fog_coords_from_z");
+ _mesa_problem(ctx, "Bad fog mode in _mesa_win_fog_coords_from_z");
return;
}
}
diff --git a/src/mesa/swrast/s_lines.c b/src/mesa/swrast/s_lines.c
index af62dba3d99..114ddeb320b 100644
--- a/src/mesa/swrast/s_lines.c
+++ b/src/mesa/swrast/s_lines.c
@@ -1,4 +1,4 @@
-/* $Id: s_lines.c,v 1.11 2001/02/16 18:14:41 keithw Exp $ */
+/* $Id: s_lines.c,v 1.12 2001/03/03 20:33:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -67,7 +67,7 @@ static void flat_ci_line( GLcontext *ctx,
#include "s_linetemp.h"
- gl_flush_pb(ctx);
+ _mesa_flush_pb(ctx);
}
@@ -86,7 +86,7 @@ static void flat_ci_z_line( GLcontext *ctx,
#include "s_linetemp.h"
- gl_flush_pb(ctx);
+ _mesa_flush_pb(ctx);
}
@@ -105,7 +105,7 @@ static void flat_rgba_line( GLcontext *ctx,
#include "s_linetemp.h"
- gl_flush_pb(ctx);
+ _mesa_flush_pb(ctx);
}
@@ -125,7 +125,7 @@ static void flat_rgba_z_line( GLcontext *ctx,
#include "s_linetemp.h"
- gl_flush_pb(ctx);
+ _mesa_flush_pb(ctx);
}
@@ -155,7 +155,7 @@ static void smooth_ci_line( GLcontext *ctx,
#include "s_linetemp.h"
PB->count = count;
- gl_flush_pb(ctx);
+ _mesa_flush_pb(ctx);
}
@@ -188,7 +188,7 @@ static void smooth_ci_z_line( GLcontext *ctx,
#include "s_linetemp.h"
PB->count = count;
- gl_flush_pb(ctx);
+ _mesa_flush_pb(ctx);
}
@@ -222,7 +222,7 @@ static void smooth_rgba_line( GLcontext *ctx,
#include "s_linetemp.h"
PB->count = count;
- gl_flush_pb(ctx);
+ _mesa_flush_pb(ctx);
}
@@ -262,14 +262,14 @@ static void smooth_rgba_z_line( GLcontext *ctx,
#include "s_linetemp.h"
PB->count = count;
- gl_flush_pb(ctx);
+ _mesa_flush_pb(ctx);
}
#define CHECK_FULL(count) \
if (count >= PB_SIZE-MAX_WIDTH) { \
PB->count = count; \
- gl_flush_pb(ctx); \
+ _mesa_flush_pb(ctx); \
count = PB->count; \
}
@@ -351,7 +351,7 @@ static void general_smooth_ci_line( GLcontext *ctx,
}
PB->count = count;
- gl_flush_pb(ctx);
+ _mesa_flush_pb(ctx);
}
@@ -423,7 +423,7 @@ static void general_flat_ci_line( GLcontext *ctx,
}
PB->count = count;
- gl_flush_pb(ctx);
+ _mesa_flush_pb(ctx);
}
@@ -526,7 +526,7 @@ static void general_smooth_rgba_line( GLcontext *ctx,
}
PB->count = count;
- gl_flush_pb(ctx);
+ _mesa_flush_pb(ctx);
}
@@ -569,7 +569,7 @@ static void general_flat_rgba_line( GLcontext *ctx,
}
}
- gl_flush_pb(ctx);
+ _mesa_flush_pb(ctx);
}
@@ -634,7 +634,7 @@ static void flat_textured_line( GLcontext *ctx,
}
PB->count = count;
- gl_flush_pb(ctx);
+ _mesa_flush_pb(ctx);
}
@@ -712,7 +712,7 @@ static void smooth_textured_line( GLcontext *ctx,
}
PB->count = count;
- gl_flush_pb(ctx);
+ _mesa_flush_pb(ctx);
}
@@ -809,7 +809,7 @@ static void smooth_multitextured_line( GLcontext *ctx,
}
PB->count = count;
- gl_flush_pb(ctx);
+ _mesa_flush_pb(ctx);
}
@@ -906,7 +906,7 @@ static void flat_multitextured_line( GLcontext *ctx,
}
PB->count = count;
- gl_flush_pb(ctx);
+ _mesa_flush_pb(ctx);
}
@@ -1060,11 +1060,11 @@ _swrast_choose_line( GLcontext *ctx )
}
}
else if (ctx->RenderMode==GL_FEEDBACK) {
- swrast->Line = gl_feedback_line;
+ swrast->Line = _mesa_feedback_line;
}
else {
/* GL_SELECT mode */
- swrast->Line = gl_select_line;
+ swrast->Line = _mesa_select_line;
}
/*_mesa_print_line_function(ctx);*/
diff --git a/src/mesa/swrast/s_logic.c b/src/mesa/swrast/s_logic.c
index 10a4654b8ac..c16a4b63a9f 100644
--- a/src/mesa/swrast/s_logic.c
+++ b/src/mesa/swrast/s_logic.c
@@ -1,4 +1,4 @@
-/* $Id: s_logic.c,v 1.3 2001/02/13 23:50:25 brianp Exp $ */
+/* $Id: s_logic.c,v 1.4 2001/03/03 20:33:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -155,7 +155,7 @@ static void index_logicop( GLcontext *ctx, GLuint n,
}
break;
default:
- gl_problem(ctx, "bad mode in index_logic()");
+ _mesa_problem(ctx, "bad mode in index_logic()");
}
}
@@ -321,7 +321,7 @@ static void rgba_logicop( const GLcontext *ctx, GLuint n,
break;
default:
/* should never happen */
- gl_problem(ctx, "Bad function in rgba_logicop");
+ _mesa_problem(ctx, "Bad function in rgba_logicop");
}
}
@@ -337,7 +337,7 @@ _mesa_logicop_rgba_span( GLcontext *ctx,
GLchan rgba[][4], const GLubyte mask[] )
{
GLchan dest[MAX_WIDTH][4];
- gl_read_rgba_span( ctx, ctx->DrawBuffer, n, x, y, dest );
+ _mesa_read_rgba_span( ctx, ctx->DrawBuffer, n, x, y, dest );
rgba_logicop( ctx, n, mask, (GLuint *) rgba, (const GLuint *) dest );
}
diff --git a/src/mesa/swrast/s_masking.c b/src/mesa/swrast/s_masking.c
index b246da2053c..a2d763067d6 100644
--- a/src/mesa/swrast/s_masking.c
+++ b/src/mesa/swrast/s_masking.c
@@ -1,4 +1,4 @@
-/* $Id: s_masking.c,v 1.2 2000/11/05 18:24:40 keithw Exp $ */
+/* $Id: s_masking.c,v 1.3 2001/03/03 20:33:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -58,7 +58,7 @@ _mesa_mask_rgba_span( GLcontext *ctx,
GLuint *rgba32 = (GLuint *) rgba;
GLuint *dest32 = (GLuint *) dest;
- gl_read_rgba_span( ctx, ctx->DrawBuffer, n, x, y, dest );
+ _mesa_read_rgba_span( ctx, ctx->DrawBuffer, n, x, y, dest );
for (i = 0; i < n; i++) {
rgba32[i] = (rgba32[i] & srcMask) | (dest32[i] & dstMask);
}
@@ -70,7 +70,7 @@ _mesa_mask_rgba_span( GLcontext *ctx,
const GLint bMask = ctx->Color.ColorMask[BCOMP];
const GLint aMask = ctx->Color.ColorMask[ACOMP];
- gl_read_rgba_span( ctx, ctx->DrawBuffer, n, x, y, dest );
+ _mesa_read_rgba_span( ctx, ctx->DrawBuffer, n, x, y, dest );
for (i = 0; i < n; i++) {
if (!rMask) rgba[i][RCOMP] = dest[i][RCOMP];
if (!gMask) rgba[i][GCOMP] = dest[i][GCOMP];
@@ -145,7 +145,7 @@ _mesa_mask_index_span( GLcontext *ctx,
GLuint fbindexes[MAX_WIDTH];
GLuint msrc, mdest;
- gl_read_index_span( ctx, ctx->DrawBuffer, n, x, y, fbindexes );
+ _mesa_read_index_span( ctx, ctx->DrawBuffer, n, x, y, fbindexes );
msrc = ctx->Color.IndexMask;
mdest = ~msrc;
diff --git a/src/mesa/swrast/s_points.c b/src/mesa/swrast/s_points.c
index 85001291e4d..70ff376df88 100644
--- a/src/mesa/swrast/s_points.c
+++ b/src/mesa/swrast/s_points.c
@@ -1,4 +1,4 @@
-/* $Id: s_points.c,v 1.13 2001/02/16 18:14:41 keithw Exp $ */
+/* $Id: s_points.c,v 1.14 2001/03/03 20:33:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -269,11 +269,11 @@ _swrast_choose_point( GLcontext *ctx )
}
}
else if (ctx->RenderMode==GL_FEEDBACK) {
- USE(gl_feedback_point);
+ USE(_mesa_feedback_point);
}
else {
/* GL_SELECT mode */
- USE(gl_select_point);
+ USE(_mesa_select_point);
}
}
diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c
index 8514b5a1f93..4ca5af4c8f2 100644
--- a/src/mesa/swrast/s_readpix.c
+++ b/src/mesa/swrast/s_readpix.c
@@ -1,4 +1,4 @@
-/* $Id: s_readpix.c,v 1.7 2001/02/16 23:29:14 brianp Exp $ */
+/* $Id: s_readpix.c,v 1.8 2001/03/03 20:33:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -57,7 +57,7 @@ read_index_pixels( GLcontext *ctx,
/* error checking */
if (ctx->Visual.rgbMode) {
- gl_error( ctx, GL_INVALID_OPERATION, "glReadPixels" );
+ _mesa_error( ctx, GL_INVALID_OPERATION, "glReadPixels" );
return;
}
@@ -100,7 +100,7 @@ read_depth_pixels( GLcontext *ctx,
/* Error checking */
if (ctx->Visual.depthBits <= 0) {
/* No depth buffer */
- gl_error( ctx, GL_INVALID_OPERATION, "glReadPixels" );
+ _mesa_error( ctx, GL_INVALID_OPERATION, "glReadPixels" );
return;
}
@@ -113,7 +113,7 @@ read_depth_pixels( GLcontext *ctx,
type != GL_INT &&
type != GL_UNSIGNED_INT &&
type != GL_FLOAT) {
- gl_error( ctx, GL_INVALID_OPERATION, "glReadPixels(depth type)");
+ _mesa_error( ctx, GL_INVALID_OPERATION, "glReadPixels(depth type)");
return;
}
@@ -179,7 +179,7 @@ read_stencil_pixels( GLcontext *ctx,
type != GL_UNSIGNED_INT &&
type != GL_FLOAT &&
type != GL_BITMAP) {
- gl_error( ctx, GL_INVALID_OPERATION, "glReadPixels(stencil type)");
+ _mesa_error( ctx, GL_INVALID_OPERATION, "glReadPixels(stencil type)");
return;
}
@@ -187,7 +187,7 @@ read_stencil_pixels( GLcontext *ctx,
if (ctx->Visual.stencilBits <= 0) {
/* No stencil buffer */
- gl_error( ctx, GL_INVALID_OPERATION, "glReadPixels" );
+ _mesa_error( ctx, GL_INVALID_OPERATION, "glReadPixels" );
return;
}
@@ -350,13 +350,13 @@ read_rgba_pixels( GLcontext *ctx,
/* valid pixel type */
break;
default:
- gl_error( ctx, GL_INVALID_ENUM, "glReadPixels(type)" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "glReadPixels(type)" );
return;
}
if (!_mesa_is_legal_format_and_type(format, type) ||
format == GL_INTENSITY) {
- gl_error(ctx, GL_INVALID_OPERATION, "glReadPixels(format or type)");
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(format or type)");
return;
}
@@ -367,13 +367,13 @@ read_rgba_pixels( GLcontext *ctx,
tmpImage = (GLfloat *) MALLOC(width * height * 4 * sizeof(GLfloat));
if (!tmpImage) {
- gl_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels");
return;
}
convImage = (GLfloat *) MALLOC(width * height * 4 * sizeof(GLfloat));
if (!convImage) {
FREE(tmpImage);
- gl_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels");
return;
}
@@ -382,7 +382,7 @@ read_rgba_pixels( GLcontext *ctx,
for (row = 0; row < height; row++, y++) {
GLchan rgba[MAX_WIDTH][4];
if (ctx->Visual.rgbMode) {
- gl_read_rgba_span(ctx, ctx->ReadBuffer, readWidth, x, y, rgba);
+ _mesa_read_rgba_span(ctx, ctx->ReadBuffer, readWidth, x, y, rgba);
}
else {
GLuint index[MAX_WIDTH];
@@ -428,7 +428,7 @@ read_rgba_pixels( GLcontext *ctx,
GLchan rgba[MAX_WIDTH][4];
GLvoid *dst;
if (ctx->Visual.rgbMode) {
- gl_read_rgba_span(ctx, ctx->ReadBuffer, readWidth, x, y, rgba);
+ _mesa_read_rgba_span(ctx, ctx->ReadBuffer, readWidth, x, y, rgba);
}
else {
GLuint index[MAX_WIDTH];
@@ -506,6 +506,6 @@ _swrast_ReadPixels( GLcontext *ctx,
format, type, pixels, &ctx->Pack);
break;
default:
- gl_error( ctx, GL_INVALID_ENUM, "glReadPixels(format)" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "glReadPixels(format)" );
}
}
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index cb62a8a10bf..4197167e2d0 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -1,4 +1,4 @@
-/* $Id: s_span.c,v 1.9 2001/02/20 16:42:26 brianp Exp $ */
+/* $Id: s_span.c,v 1.10 2001/03/03 20:33:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -177,7 +177,7 @@ static void multi_write_index_span( GLcontext *ctx, GLuint n,
* index - array of [n] color indexes
* primitive - either GL_POINT, GL_LINE, GL_POLYGON, or GL_BITMAP
*/
-void gl_write_index_span( GLcontext *ctx,
+void _mesa_write_index_span( GLcontext *ctx,
GLuint n, GLint x, GLint y, const GLdepth z[],
const GLfixed fog[],
GLuint indexIn[], GLenum primitive )
@@ -268,7 +268,7 @@ void gl_write_index_span( GLcontext *ctx,
-void gl_write_monoindex_span( GLcontext *ctx,
+void _mesa_write_monoindex_span( GLcontext *ctx,
GLuint n, GLint x, GLint y,
const GLdepth z[],
const GLfixed fog[],
@@ -441,7 +441,7 @@ static void multi_write_rgba_span( GLcontext *ctx, GLuint n,
-void gl_write_rgba_span( GLcontext *ctx,
+void _mesa_write_rgba_span( GLcontext *ctx,
GLuint n, GLint x, GLint y, const GLdepth z[],
const GLfixed *fog,
GLchan rgbaIn[][4],
@@ -577,7 +577,7 @@ void gl_write_rgba_span( GLcontext *ctx,
* r, g, b, a - the color of the pixels
* primitive - either GL_POINT, GL_LINE, GL_POLYGON or GL_BITMAP.
*/
-void gl_write_monocolor_span( GLcontext *ctx,
+void _mesa_write_monocolor_span( GLcontext *ctx,
GLuint n, GLint x, GLint y, const GLdepth z[],
const GLfixed fog[],
const GLchan color[4],
@@ -760,7 +760,7 @@ static void add_colors(GLuint n, GLchan rgba[][4], CONST GLchan specular[][4] )
* rgba - array of [n] color components
* primitive - either GL_POINT, GL_LINE, GL_POLYGON or GL_BITMAP.
*/
-void gl_write_texture_span( GLcontext *ctx,
+void _mesa_write_texture_span( GLcontext *ctx,
GLuint n, GLint x, GLint y, const GLdepth z[],
const GLfixed fog[],
const GLfloat s[], const GLfloat t[],
@@ -902,7 +902,7 @@ void gl_write_texture_span( GLcontext *ctx,
* As above but perform multiple stages of texture application.
*/
void
-gl_write_multitexture_span( GLcontext *ctx,
+_mesa_write_multitexture_span( GLcontext *ctx,
GLuint n, GLint x, GLint y,
const GLdepth z[],
const GLfixed fog[],
@@ -1057,7 +1057,7 @@ gl_write_multitexture_span( GLcontext *ctx,
* Read RGBA pixels from frame buffer. Clipping will be done to prevent
* reading ouside the buffer's boundaries.
*/
-void gl_read_rgba_span( GLcontext *ctx, GLframebuffer *buffer,
+void _mesa_read_rgba_span( GLcontext *ctx, GLframebuffer *buffer,
GLuint n, GLint x, GLint y,
GLchan rgba[][4] )
{
@@ -1110,7 +1110,7 @@ void gl_read_rgba_span( GLcontext *ctx, GLframebuffer *buffer,
* Read CI pixels from frame buffer. Clipping will be done to prevent
* reading ouside the buffer's boundaries.
*/
-void gl_read_index_span( GLcontext *ctx, GLframebuffer *buffer,
+void _mesa_read_index_span( GLcontext *ctx, GLframebuffer *buffer,
GLuint n, GLint x, GLint y, GLuint indx[] )
{
if (y < 0 || y >= buffer->Height
diff --git a/src/mesa/swrast/s_span.h b/src/mesa/swrast/s_span.h
index eb866d66ff6..d4c77715c34 100644
--- a/src/mesa/swrast/s_span.h
+++ b/src/mesa/swrast/s_span.h
@@ -1,4 +1,4 @@
-/* $Id: s_span.h,v 1.2 2000/11/22 07:32:18 joukj Exp $ */
+/* $Id: s_span.h,v 1.3 2001/03/03 20:33:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -36,26 +36,26 @@
#include "swrast.h"
-extern void gl_write_index_span( GLcontext *ctx,
+extern void _mesa_write_index_span( GLcontext *ctx,
GLuint n, GLint x, GLint y, const GLdepth z[],
const GLfixed fog[],
GLuint index[], GLenum primitive );
-extern void gl_write_monoindex_span( GLcontext *ctx,
+extern void _mesa_write_monoindex_span( GLcontext *ctx,
GLuint n, GLint x, GLint y,
const GLdepth z[],
const GLfixed fog[],
GLuint index, GLenum primitive );
-extern void gl_write_rgba_span( GLcontext *ctx,
+extern void _mesa_write_rgba_span( GLcontext *ctx,
GLuint n, GLint x, GLint y, const GLdepth z[],
const GLfixed fog[],
GLchan rgba[][4], GLenum primitive );
-extern void gl_write_monocolor_span( GLcontext *ctx,
+extern void _mesa_write_monocolor_span( GLcontext *ctx,
GLuint n, GLint x, GLint y,
const GLdepth z[],
const GLfixed fog[],
@@ -63,7 +63,7 @@ extern void gl_write_monocolor_span( GLcontext *ctx,
GLenum primitive );
-extern void gl_write_texture_span( GLcontext *ctx,
+extern void _mesa_write_texture_span( GLcontext *ctx,
GLuint n, GLint x, GLint y,
const GLdepth z[],
const GLfixed fog[],
@@ -74,7 +74,7 @@ extern void gl_write_texture_span( GLcontext *ctx,
extern void
-gl_write_multitexture_span( GLcontext *ctx,
+_mesa_write_multitexture_span( GLcontext *ctx,
GLuint n, GLint x, GLint y,
const GLdepth z[],
const GLfixed fog[],
@@ -87,12 +87,12 @@ gl_write_multitexture_span( GLcontext *ctx,
GLenum primitive );
-extern void gl_read_rgba_span( GLcontext *ctx, GLframebuffer *buffer,
+extern void _mesa_read_rgba_span( GLcontext *ctx, GLframebuffer *buffer,
GLuint n, GLint x, GLint y,
GLchan rgba[][4] );
-extern void gl_read_index_span( GLcontext *ctx, GLframebuffer *buffer,
+extern void _mesa_read_index_span( GLcontext *ctx, GLframebuffer *buffer,
GLuint n, GLint x, GLint y, GLuint indx[] );
diff --git a/src/mesa/swrast/s_stencil.c b/src/mesa/swrast/s_stencil.c
index dd17acfd2bd..a69bd3c96c4 100644
--- a/src/mesa/swrast/s_stencil.c
+++ b/src/mesa/swrast/s_stencil.c
@@ -1,4 +1,4 @@
-/* $Id: s_stencil.c,v 1.7 2001/02/23 23:14:11 brianp Exp $ */
+/* $Id: s_stencil.c,v 1.8 2001/03/03 20:33:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -219,7 +219,7 @@ static void apply_stencil_op( const GLcontext *ctx, GLenum oper,
}
break;
default:
- gl_problem(ctx, "Bad stencil op in apply_stencil_op");
+ _mesa_problem(ctx, "Bad stencil op in apply_stencil_op");
}
}
@@ -391,7 +391,7 @@ do_stencil_test( GLcontext *ctx, GLuint n, GLstencil stencil[],
}
break;
default:
- gl_problem(ctx, "Bad stencil func in gl_stencil_span");
+ _mesa_problem(ctx, "Bad stencil func in gl_stencil_span");
return 0;
}
@@ -697,7 +697,7 @@ apply_stencil_op_to_pixels( const GLcontext *ctx,
}
break;
default:
- gl_problem(ctx, "Bad stencilop in apply_stencil_op_to_pixels");
+ _mesa_problem(ctx, "Bad stencilop in apply_stencil_op_to_pixels");
}
}
@@ -875,7 +875,7 @@ stencil_test_pixels( GLcontext *ctx, GLuint n,
}
break;
default:
- gl_problem(ctx, "Bad stencil func in gl_stencil_pixels");
+ _mesa_problem(ctx, "Bad stencil func in gl_stencil_pixels");
return 0;
}
@@ -1118,7 +1118,7 @@ _mesa_alloc_stencil_buffer( GLcontext *ctx )
if (!ctx->DrawBuffer->Stencil) {
/* out of memory */
/* _mesa_set_enable( ctx, GL_STENCIL_TEST, GL_FALSE ); */
- gl_error( ctx, GL_OUT_OF_MEMORY, "_mesa_alloc_stencil_buffer" );
+ _mesa_error( ctx, GL_OUT_OF_MEMORY, "_mesa_alloc_stencil_buffer" );
}
}
diff --git a/src/mesa/swrast/s_texture.c b/src/mesa/swrast/s_texture.c
index 9c60c695c30..7b1b4e94e3f 100644
--- a/src/mesa/swrast/s_texture.c
+++ b/src/mesa/swrast/s_texture.c
@@ -1,4 +1,4 @@
-/* $Id: s_texture.c,v 1.13 2001/02/26 18:24:37 brianp Exp $ */
+/* $Id: s_texture.c,v 1.14 2001/03/03 20:33:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -208,7 +208,7 @@ palette_sample(const GLcontext *ctx,
rgba[ACOMP] = palette[(index << 2) + 3];
return;
default:
- gl_problem(ctx, "Bad palette format in palette_sample");
+ _mesa_problem(ctx, "Bad palette format in palette_sample");
}
}
@@ -467,7 +467,7 @@ sample_lambda_1d( GLcontext *ctx, GLuint texUnit,
rgba[i]);
break;
default:
- gl_problem(NULL, "Bad min filter in sample_1d_texture");
+ _mesa_problem(NULL, "Bad min filter in sample_1d_texture");
return;
}
}
@@ -483,7 +483,7 @@ sample_lambda_1d( GLcontext *ctx, GLuint texUnit,
s[i], rgba[i]);
break;
default:
- gl_problem(NULL, "Bad mag filter in sample_1d_texture");
+ _mesa_problem(NULL, "Bad mag filter in sample_1d_texture");
return;
}
}
@@ -767,7 +767,7 @@ sample_lambda_2d( GLcontext *ctx, GLuint texUnit,
s[i], t[i], rgba[i] );
break;
default:
- gl_problem(NULL, "Bad mag filter in sample_2d_texture");
+ _mesa_problem(NULL, "Bad mag filter in sample_2d_texture");
}
}
else {
@@ -800,7 +800,7 @@ sample_lambda_2d( GLcontext *ctx, GLuint texUnit,
lambda[i], rgba[i] );
break;
default:
- gl_problem(NULL, "Bad min filter in sample_2d_texture");
+ _mesa_problem(NULL, "Bad min filter in sample_2d_texture");
return;
}
}
@@ -816,7 +816,7 @@ sample_lambda_2d( GLcontext *ctx, GLuint texUnit,
s[i], t[i], rgba[i] );
break;
default:
- gl_problem(NULL, "Bad mag filter in sample_2d_texture");
+ _mesa_problem(NULL, "Bad mag filter in sample_2d_texture");
}
}
}
@@ -1249,7 +1249,7 @@ sample_lambda_3d( GLcontext *ctx, GLuint texUnit,
lambda[i], rgba[i]);
break;
default:
- gl_problem(NULL, "Bad min filterin sample_3d_texture");
+ _mesa_problem(NULL, "Bad min filterin sample_3d_texture");
}
}
else {
@@ -1264,7 +1264,7 @@ sample_lambda_3d( GLcontext *ctx, GLuint texUnit,
s[i], t[i], u[i], rgba[i]);
break;
default:
- gl_problem(NULL, "Bad mag filter in sample_3d_texture");
+ _mesa_problem(NULL, "Bad mag filter in sample_3d_texture");
}
}
}
@@ -1532,7 +1532,7 @@ sample_lambda_cube( GLcontext *ctx, GLuint texUnit,
lambda[i], rgba[i]);
break;
default:
- gl_problem(NULL, "Bad min filter in sample_lambda_cube");
+ _mesa_problem(NULL, "Bad min filter in sample_lambda_cube");
}
}
else {
@@ -1551,7 +1551,7 @@ sample_lambda_cube( GLcontext *ctx, GLuint texUnit,
newS, newT, rgba[i]);
break;
default:
- gl_problem(NULL, "Bad mag filter in sample_lambda_cube");
+ _mesa_problem(NULL, "Bad mag filter in sample_lambda_cube");
}
}
}
@@ -1664,7 +1664,7 @@ _swrast_choose_texture_sample_func( GLcontext *ctx, GLuint texUnit,
}
break;
default:
- gl_problem(NULL, "invalid dimensions in _mesa_set_texture_sampler");
+ _mesa_problem(NULL, "invalid dimensions in _mesa_set_texture_sampler");
}
}
}
@@ -1711,7 +1711,7 @@ texture_combine(const GLcontext *ctx,
}
break;
default:
- gl_problem(NULL, "invalid combine source");
+ _mesa_problem(NULL, "invalid combine source");
}
switch (textureUnit->CombineSourceRGB[j]) {
@@ -1740,7 +1740,7 @@ texture_combine(const GLcontext *ctx,
}
break;
default:
- gl_problem(NULL, "invalid combine source");
+ _mesa_problem(NULL, "invalid combine source");
}
if (textureUnit->CombineOperandRGB[j] != GL_SRC_COLOR) {
@@ -1909,7 +1909,7 @@ texture_combine(const GLcontext *ctx,
}
break;
default:
- gl_problem(NULL, "invalid combine mode");
+ _mesa_problem(NULL, "invalid combine mode");
}
switch (textureUnit->CombineModeA) {
@@ -1976,7 +1976,7 @@ texture_combine(const GLcontext *ctx,
}
break;
default:
- gl_problem(NULL, "invalid combine mode");
+ _mesa_problem(NULL, "invalid combine mode");
}
/* Fix the alpha component for GL_DOT3_RGBA_EXT combining.
@@ -2086,7 +2086,7 @@ apply_texture( const GLcontext *ctx,
}
break;
default:
- gl_problem(ctx, "Bad format (GL_REPLACE) in apply_texture");
+ _mesa_problem(ctx, "Bad format (GL_REPLACE) in apply_texture");
return;
}
break;
@@ -2152,7 +2152,7 @@ apply_texture( const GLcontext *ctx,
}
break;
default:
- gl_problem(ctx, "Bad format (GL_MODULATE) in apply_texture");
+ _mesa_problem(ctx, "Bad format (GL_MODULATE) in apply_texture");
return;
}
break;
@@ -2185,7 +2185,7 @@ apply_texture( const GLcontext *ctx,
}
break;
default:
- gl_problem(ctx, "Bad format (GL_DECAL) in apply_texture");
+ _mesa_problem(ctx, "Bad format (GL_DECAL) in apply_texture");
return;
}
break;
@@ -2255,7 +2255,7 @@ apply_texture( const GLcontext *ctx,
}
break;
default:
- gl_problem(ctx, "Bad format (GL_BLEND) in apply_texture");
+ _mesa_problem(ctx, "Bad format (GL_BLEND) in apply_texture");
return;
}
break;
@@ -2330,7 +2330,7 @@ apply_texture( const GLcontext *ctx,
}
break;
default:
- gl_problem(ctx, "Bad format (GL_ADD) in apply_texture");
+ _mesa_problem(ctx, "Bad format (GL_ADD) in apply_texture");
return;
}
break;
@@ -2340,7 +2340,7 @@ apply_texture( const GLcontext *ctx,
break;
default:
- gl_problem(ctx, "Bad env mode in apply_texture");
+ _mesa_problem(ctx, "Bad env mode in apply_texture");
return;
}
}
@@ -2371,12 +2371,12 @@ sample_depth_texture(const GLcontext *ctx,
GLboolean lequal, gequal;
if (texObj->Dimensions != 2) {
- gl_problem(ctx, "only 2-D depth textures supported at this time");
+ _mesa_problem(ctx, "only 2-D depth textures supported at this time");
return;
}
if (texObj->MinFilter != texObj->MagFilter) {
- gl_problem(ctx, "mipmapped depth textures not supported at this time");
+ _mesa_problem(ctx, "mipmapped depth textures not supported at this time");
return;
}
@@ -2385,7 +2385,7 @@ sample_depth_texture(const GLcontext *ctx,
* isn't a depth texture.
*/
if (texImage->Format != GL_DEPTH_COMPONENT) {
- gl_problem(ctx,"GL_TEXTURE_COMPARE_SGIX enabled with non-depth texture");
+ _mesa_problem(ctx,"GL_TEXTURE_COMPARE_SGIX enabled with non-depth texture");
return;
}
@@ -2548,12 +2548,12 @@ sample_depth_texture2(const GLcontext *ctx,
GLboolean lequal, gequal;
if (texObj->Dimensions != 2) {
- gl_problem(ctx, "only 2-D depth textures supported at this time");
+ _mesa_problem(ctx, "only 2-D depth textures supported at this time");
return;
}
if (texObj->MinFilter != texObj->MagFilter) {
- gl_problem(ctx, "mipmapped depth textures not supported at this time");
+ _mesa_problem(ctx, "mipmapped depth textures not supported at this time");
return;
}
@@ -2562,7 +2562,7 @@ sample_depth_texture2(const GLcontext *ctx,
* isn't a depth texture.
*/
if (texImage->Format != GL_DEPTH_COMPONENT) {
- gl_problem(ctx,"GL_TEXTURE_COMPARE_SGIX enabled with non-depth texture");
+ _mesa_problem(ctx,"GL_TEXTURE_COMPARE_SGIX enabled with non-depth texture");
return;
}
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c
index 3b5d57c5d4e..2baa2b5d29a 100644
--- a/src/mesa/swrast/s_triangle.c
+++ b/src/mesa/swrast/s_triangle.c
@@ -1,4 +1,4 @@
-/* $Id: s_triangle.c,v 1.14 2001/03/03 00:37:27 brianp Exp $ */
+/* $Id: s_triangle.c,v 1.15 2001/03/03 20:33:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -48,7 +48,7 @@
#include "s_span.h"
#include "s_triangle.h"
-GLboolean gl_cull_triangle( GLcontext *ctx,
+GLboolean _mesa_cull_triangle( GLcontext *ctx,
const SWvertex *v0,
const SWvertex *v1,
const SWvertex *v2 )
@@ -89,7 +89,7 @@ static void flat_ci_triangle( GLcontext *ctx,
fogspan[i] = fffog / 256; \
fffog += fdfogdx; \
} \
- gl_write_monoindex_span( ctx, n, LEFT, Y, zspan, \
+ _mesa_write_monoindex_span( ctx, n, LEFT, Y, zspan, \
fogspan, v0->index, GL_POLYGON ); \
} \
}
@@ -126,7 +126,7 @@ static void smooth_ci_triangle( GLcontext *ctx,
fogspan[i] = fffog / 256; \
fffog += fdfogdx; \
} \
- gl_write_index_span( ctx, n, LEFT, Y, zspan, fogspan, \
+ _mesa_write_index_span( ctx, n, LEFT, Y, zspan, fogspan, \
index, GL_POLYGON ); \
} \
}
@@ -160,7 +160,7 @@ static void flat_rgba_triangle( GLcontext *ctx,
fogspan[i] = fffog / 256; \
fffog += fdfogdx; \
} \
- gl_write_monocolor_span( ctx, n, LEFT, Y, zspan, \
+ _mesa_write_monocolor_span( ctx, n, LEFT, Y, zspan, \
fogspan, v2->color, \
GL_POLYGON ); \
} \
@@ -210,7 +210,7 @@ static void smooth_rgba_triangle( GLcontext *ctx,
ffb += fdbdx; \
ffa += fdadx; \
} \
- gl_write_rgba_span( ctx, n, LEFT, Y, \
+ _mesa_write_rgba_span( ctx, n, LEFT, Y, \
(CONST GLdepth *) zspan, \
fogspan, \
rgba, GL_POLYGON ); \
@@ -409,7 +409,7 @@ static void affine_textured_triangle( GLcontext *ctx,
comp = 4; \
break; \
default: \
- gl_problem(NULL, "Bad texture format in affine_texture_triangle");\
+ _mesa_problem(NULL, "Bad texture format in affine_texture_triangle");\
return; \
} \
tbytesline = obj->Image[b]->Width * comp; \
@@ -648,7 +648,7 @@ static void affine_textured_triangle( GLcontext *ctx,
} \
break; \
} \
- gl_write_rgba_span(ctx, n, LEFT, Y, zspan, \
+ _mesa_write_rgba_span(ctx, n, LEFT, Y, zspan, \
fogspan, \
rgba, GL_POLYGON); \
/* explicit kill of variables: */ \
@@ -1385,7 +1385,7 @@ static void near_persp_textured_triangle(GLcontext *ctx,
break; \
} \
} \
- gl_write_rgba_span( ctx, n, LEFT, Y, zspan, \
+ _mesa_write_rgba_span( ctx, n, LEFT, Y, zspan, \
fogspan, rgba, GL_POLYGON); \
ffr = ffg = ffb = ffa = 0; \
} \
@@ -1465,7 +1465,7 @@ static void lin_persp_textured_triangle( GLcontext *ctx,
comp = 4; \
break; \
default: \
- gl_problem(NULL, "Bad texture format in lin_persp_texture_triangle"); \
+ _mesa_problem(NULL, "Bad texture format in lin_persp_texture_triangle"); \
return; \
} \
sscale = FIXED_SCALE * twidth; \
@@ -1570,7 +1570,7 @@ static void lin_persp_textured_triangle( GLcontext *ctx,
abort(); \
} \
} \
- gl_write_rgba_span( ctx, n, LEFT, Y, zspan, \
+ _mesa_write_rgba_span( ctx, n, LEFT, Y, zspan, \
fogspan, \
rgba, GL_POLYGON ); \
ffr = ffg = ffb = ffa = 0; \
@@ -1661,7 +1661,7 @@ static void general_textured_triangle( GLcontext *ctx,
vv += dvdx; \
} \
} \
- gl_write_texture_span( ctx, n, LEFT, Y, zspan, fogspan, \
+ _mesa_write_texture_span( ctx, n, LEFT, Y, zspan, fogspan, \
s, t, u, NULL, \
rgba, \
NULL, GL_POLYGON ); \
@@ -1765,7 +1765,7 @@ static void general_textured_spec_triangle1( GLcontext *ctx,
vv += dvdx; \
} \
} \
- gl_write_texture_span( ctx, n, LEFT, Y, zspan, \
+ _mesa_write_texture_span( ctx, n, LEFT, Y, zspan, \
fogspan, \
s, t, u, NULL, rgba, \
(CONST GLchan (*)[4]) spec, \
@@ -1869,7 +1869,7 @@ static void lambda_textured_triangle1( GLcontext *ctx,
vv += dvdx; \
} \
} \
- gl_write_texture_span( ctx, n, LEFT, Y, zspan, fogspan, \
+ _mesa_write_texture_span( ctx, n, LEFT, Y, zspan, fogspan, \
s, t, u, lambda, \
rgba, NULL, GL_POLYGON ); \
} \
@@ -1986,7 +1986,7 @@ static void lambda_textured_spec_triangle1( GLcontext *ctx,
vv += dvdx; \
} \
} \
- gl_write_texture_span( ctx, n, LEFT, Y, zspan, fogspan, \
+ _mesa_write_texture_span( ctx, n, LEFT, Y, zspan, fogspan, \
s, t, u, lambda, \
rgba, (CONST GLchan (*)[4]) spec, \
GL_POLYGON ); \
@@ -2042,8 +2042,6 @@ lambda_multitextured_triangle1( GLcontext *ctx,
} \
}
-
-
#define INNER_LOOP( LEFT, RIGHT, Y ) \
{ \
GLint i; \
@@ -2054,6 +2052,7 @@ lambda_multitextured_triangle1( GLcontext *ctx,
if (n > 0) { \
if (flat_shade) { \
for (i=0;i<n;i++) { \
+ GLuint unit; \
zspan[i] = FixedToDepth(ffz); \
fogspan[i] = fffog / 256; \
fffog += fdfogdx; \
@@ -2062,26 +2061,24 @@ lambda_multitextured_triangle1( GLcontext *ctx,
rgba[i][GCOMP] = g; \
rgba[i][BCOMP] = b; \
rgba[i][ACOMP] = a; \
- { \
- GLuint unit; \
- for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) {\
- if (ctx->Texture.Unit[unit]._ReallyEnabled) { \
- GLdouble invQ = 1.0 / vv[unit]; \
- s[unit][i] = ss[unit] * invQ; \
- t[unit][i] = tt[unit] * invQ; \
- u[unit][i] = uu[unit] * invQ; \
- COMPUTE_MULTILAMBDA(lambda[unit][i], invQ, unit);\
- ss[unit] += dsdx[unit]; \
- tt[unit] += dtdx[unit]; \
- uu[unit] += dudx[unit]; \
- vv[unit] += dvdx[unit]; \
- } \
+ for (unit=0; unit < ctx->Const.MaxTextureUnits; unit++) {\
+ if (ctx->Texture.Unit[unit]._ReallyEnabled) { \
+ GLdouble invQ = 1.0 / vv[unit]; \
+ s[unit][i] = ss[unit] * invQ; \
+ t[unit][i] = tt[unit] * invQ; \
+ u[unit][i] = uu[unit] * invQ; \
+ COMPUTE_MULTILAMBDA(lambda[unit][i], invQ, unit); \
+ ss[unit] += dsdx[unit]; \
+ tt[unit] += dtdx[unit]; \
+ uu[unit] += dudx[unit]; \
+ vv[unit] += dvdx[unit]; \
} \
} \
} \
} \
else { /* smooth shade */ \
for (i=0;i<n;i++) { \
+ GLuint unit; \
zspan[i] = FixedToDepth(ffz); \
fogspan[i] = fffog / 256; \
ffz += fdzdx; \
@@ -2094,32 +2091,30 @@ lambda_multitextured_triangle1( GLcontext *ctx,
ffg += fdgdx; \
ffb += fdbdx; \
ffa += fdadx; \
- { \
- GLuint unit; \
- for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) {\
- if (ctx->Texture.Unit[unit]._ReallyEnabled) { \
- GLdouble invQ = 1.0 / vv[unit]; \
- s[unit][i] = ss[unit] * invQ; \
- t[unit][i] = tt[unit] * invQ; \
- u[unit][i] = uu[unit] * invQ; \
- COMPUTE_MULTILAMBDA(lambda[unit][i], invQ, unit); \
- ss[unit] += dsdx[unit]; \
- tt[unit] += dtdx[unit]; \
- uu[unit] += dudx[unit]; \
- vv[unit] += dvdx[unit]; \
- } \
+ for (unit=0; unit < ctx->Const.MaxTextureUnits; unit++) {\
+ if (ctx->Texture.Unit[unit]._ReallyEnabled) { \
+ GLdouble invQ = 1.0 / vv[unit]; \
+ s[unit][i] = ss[unit] * invQ; \
+ t[unit][i] = tt[unit] * invQ; \
+ u[unit][i] = uu[unit] * invQ; \
+ COMPUTE_MULTILAMBDA(lambda[unit][i], invQ, unit); \
+ ss[unit] += dsdx[unit]; \
+ tt[unit] += dtdx[unit]; \
+ uu[unit] += dudx[unit]; \
+ vv[unit] += dvdx[unit]; \
} \
} \
} \
} \
- gl_write_multitexture_span( ctx, n, LEFT, Y, zspan, fogspan, \
- (const GLfloat (*)[MAX_WIDTH]) s, \
- (const GLfloat (*)[MAX_WIDTH]) t, \
- (const GLfloat (*)[MAX_WIDTH]) u, \
- (GLfloat (*)[MAX_WIDTH]) lambda, \
- rgba, NULL, GL_POLYGON ); \
+ _mesa_write_multitexture_span(ctx, n, LEFT, Y, zspan, fogspan, \
+ (const GLfloat (*)[MAX_WIDTH]) s,\
+ (const GLfloat (*)[MAX_WIDTH]) t,\
+ (const GLfloat (*)[MAX_WIDTH]) u,\
+ (GLfloat (*)[MAX_WIDTH]) lambda, \
+ rgba, NULL, GL_POLYGON ); \
} \
}
+
#include "s_tritemp.h"
}
@@ -2406,10 +2401,10 @@ _swrast_choose_triangle( GLcontext *ctx )
}
}
else if (ctx->RenderMode==GL_FEEDBACK) {
- swrast->Triangle = gl_feedback_triangle;
+ swrast->Triangle = _mesa_feedback_triangle;
}
else {
/* GL_SELECT mode */
- swrast->Triangle = gl_select_triangle;
+ swrast->Triangle = _mesa_select_triangle;
}
}
diff --git a/src/mesa/swrast/s_triangle.h b/src/mesa/swrast/s_triangle.h
index 318b6a66716..8689441bea6 100644
--- a/src/mesa/swrast/s_triangle.h
+++ b/src/mesa/swrast/s_triangle.h
@@ -1,4 +1,4 @@
-/* $Id: s_triangle.h,v 1.5 2001/02/16 18:14:41 keithw Exp $ */
+/* $Id: s_triangle.h,v 1.6 2001/03/03 20:33:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -36,7 +36,7 @@
#include "swrast.h"
-GLboolean gl_cull_triangle( GLcontext *ctx,
+GLboolean _mesa_cull_triangle( GLcontext *ctx,
const SWvertex *v0,
const SWvertex *v1,
const SWvertex *v2);
diff --git a/src/mesa/swrast/s_zoom.c b/src/mesa/swrast/s_zoom.c
index 890adb1c613..b2ecbf2d902 100644
--- a/src/mesa/swrast/s_zoom.c
+++ b/src/mesa/swrast/s_zoom.c
@@ -1,4 +1,4 @@
-/* $Id: s_zoom.c,v 1.2 2000/11/05 18:24:41 keithw Exp $ */
+/* $Id: s_zoom.c,v 1.3 2001/03/03 20:33:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -44,10 +44,10 @@
* y0 - location of first row in the image we're drawing.
*/
void
-gl_write_zoomed_rgba_span( GLcontext *ctx,
- GLuint n, GLint x, GLint y, const GLdepth z[],
- const GLfixed *fog,
- CONST GLchan rgba[][4], GLint y0 )
+_mesa_write_zoomed_rgba_span( GLcontext *ctx,
+ GLuint n, GLint x, GLint y, const GLdepth z[],
+ const GLfixed *fog,
+ CONST GLchan rgba[][4], GLint y0 )
{
GLint m;
GLint r0, r1, row, r;
@@ -142,7 +142,7 @@ gl_write_zoomed_rgba_span( GLcontext *ctx,
/* write the span */
for (r=r0; r<r1; r++) {
- gl_write_rgba_span( ctx, m, x+skipcol, r, zdepth,
+ _mesa_write_rgba_span( ctx, m, x+skipcol, r, zdepth,
(fog ? zfog : 0),
zrgba, GL_BITMAP );
}
@@ -151,10 +151,10 @@ gl_write_zoomed_rgba_span( GLcontext *ctx,
void
-gl_write_zoomed_rgb_span( GLcontext *ctx,
- GLuint n, GLint x, GLint y, const GLdepth z[],
- const GLfixed *fog,
- CONST GLchan rgb[][3], GLint y0 )
+_mesa_write_zoomed_rgb_span( GLcontext *ctx,
+ GLuint n, GLint x, GLint y, const GLdepth z[],
+ const GLfixed *fog,
+ CONST GLchan rgb[][3], GLint y0 )
{
GLint m;
GLint r0, r1, row, r;
@@ -253,7 +253,7 @@ gl_write_zoomed_rgb_span( GLcontext *ctx,
/* write the span */
for (r=r0; r<r1; r++) {
- gl_write_rgba_span( ctx, m, x+skipcol, r, zdepth,
+ _mesa_write_rgba_span( ctx, m, x+skipcol, r, zdepth,
(fog ? zfog : 0), zrgba, GL_BITMAP );
}
}
@@ -264,10 +264,10 @@ gl_write_zoomed_rgb_span( GLcontext *ctx,
* As above, but write CI pixels.
*/
void
-gl_write_zoomed_index_span( GLcontext *ctx,
- GLuint n, GLint x, GLint y, const GLdepth z[],
- const GLfixed *fog,
- const GLuint indexes[], GLint y0 )
+_mesa_write_zoomed_index_span( GLcontext *ctx,
+ GLuint n, GLint x, GLint y, const GLdepth z[],
+ const GLfixed *fog,
+ const GLuint indexes[], GLint y0 )
{
GLint m;
GLint r0, r1, row, r;
@@ -360,7 +360,7 @@ gl_write_zoomed_index_span( GLcontext *ctx,
/* write the span */
for (r=r0; r<r1; r++) {
- gl_write_index_span( ctx, m, x+skipcol, r, zdepth,
+ _mesa_write_index_span( ctx, m, x+skipcol, r, zdepth,
(fog ? zfog : 0), zindexes, GL_BITMAP );
}
}
@@ -371,9 +371,9 @@ gl_write_zoomed_index_span( GLcontext *ctx,
* As above, but write stencil values.
*/
void
-gl_write_zoomed_stencil_span( GLcontext *ctx,
- GLuint n, GLint x, GLint y,
- const GLstencil stencil[], GLint y0 )
+_mesa_write_zoomed_stencil_span( GLcontext *ctx,
+ GLuint n, GLint x, GLint y,
+ const GLstencil stencil[], GLint y0 )
{
GLint m;
GLint r0, r1, row, r;
diff --git a/src/mesa/swrast/s_zoom.h b/src/mesa/swrast/s_zoom.h
index 07872c5b61b..4724edeb0ce 100644
--- a/src/mesa/swrast/s_zoom.h
+++ b/src/mesa/swrast/s_zoom.h
@@ -1,4 +1,4 @@
-/* $Id: s_zoom.h,v 1.2 2000/11/22 07:32:18 joukj Exp $ */
+/* $Id: s_zoom.h,v 1.3 2001/03/03 20:33:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -33,30 +33,30 @@
extern void
-gl_write_zoomed_rgba_span( GLcontext *ctx,
- GLuint n, GLint x, GLint y, const GLdepth z[],
- const GLfixed *fog,
- CONST GLchan rgba[][4], GLint y0 );
+_mesa_write_zoomed_rgba_span( GLcontext *ctx,
+ GLuint n, GLint x, GLint y, const GLdepth z[],
+ const GLfixed *fog,
+ CONST GLchan rgba[][4], GLint y0 );
extern void
-gl_write_zoomed_rgb_span( GLcontext *ctx,
- GLuint n, GLint x, GLint y, const GLdepth z[],
- const GLfixed *fog,
- CONST GLchan rgb[][3], GLint y0 );
+_mesa_write_zoomed_rgb_span( GLcontext *ctx,
+ GLuint n, GLint x, GLint y, const GLdepth z[],
+ const GLfixed *fog,
+ CONST GLchan rgb[][3], GLint y0 );
extern void
-gl_write_zoomed_index_span( GLcontext *ctx,
- GLuint n, GLint x, GLint y, const GLdepth z[],
- const GLfixed *fog,
- const GLuint indexes[], GLint y0 );
+_mesa_write_zoomed_index_span( GLcontext *ctx,
+ GLuint n, GLint x, GLint y, const GLdepth z[],
+ const GLfixed *fog,
+ const GLuint indexes[], GLint y0 );
extern void
-gl_write_zoomed_stencil_span( GLcontext *ctx,
- GLuint n, GLint x, GLint y,
- const GLstencil stencil[], GLint y0 );
+_mesa_write_zoomed_stencil_span( GLcontext *ctx,
+ GLuint n, GLint x, GLint y,
+ const GLstencil stencil[], GLint y0 );
#endif