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-rw-r--r--src/mesa/swrast/swrast.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mesa/swrast/swrast.h b/src/mesa/swrast/swrast.h
index e1220cff4e1..9447e998808 100644
--- a/src/mesa/swrast/swrast.h
+++ b/src/mesa/swrast/swrast.h
@@ -262,18 +262,18 @@ _swrast_copy_texsubimage3d(GLcontext *ctx,
*/
struct swrast_device_driver {
- void (*SetBuffer)( GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit);
+ void (*SetBuffer)(GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit);
/*
- * Specifies the current buffer for span/pixel writing/reading.
+ * Specifies the current color buffer for span/pixel writing/reading.
* buffer indicates which window to write to / read from. Normally,
* this'll be the buffer currently bound to the context, but it doesn't
* have to be!
- * bufferBit indicates which color buffer, one of:
- * FRONT_LEFT_BIT - this buffer always exists
- * BACK_LEFT_BIT - when double buffering
- * FRONT_RIGHT_BIT - when using stereo
- * BACK_RIGHT_BIT - when using stereo and double buffering
- * AUXn_BIT - if aux buffers are implemented
+ * bufferBit indicates which color buffer, exactly one of:
+ * DD_FRONT_LEFT_BIT - this buffer always exists
+ * DD_BACK_LEFT_BIT - when double buffering
+ * DD_FRONT_RIGHT_BIT - when using stereo
+ * DD_BACK_RIGHT_BIT - when using stereo and double buffering
+ * DD_AUXn_BIT - if aux buffers are implemented
*/