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Diffstat (limited to 'src/mesa/swrast/s_triangle.c')
-rw-r--r--src/mesa/swrast/s_triangle.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c
index 33080f83bba..b5d439609d6 100644
--- a/src/mesa/swrast/s_triangle.c
+++ b/src/mesa/swrast/s_triangle.c
@@ -1,4 +1,4 @@
-/* $Id: s_triangle.c,v 1.56 2002/03/25 17:24:43 brianp Exp $ */
+/* $Id: s_triangle.c,v 1.57 2002/04/12 15:39:59 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -85,7 +85,7 @@ static void flat_ci_triangle( GLcontext *ctx,
span.index = IntToFixed(v2->index); \
span.indexStep = 0;
-#define RENDER_SPAN( span ) _mesa_write_index_span(ctx, &span, GL_POLYGON )
+#define RENDER_SPAN( span ) _mesa_write_index_span(ctx, &span);
#include "s_tritemp.h"
}
@@ -104,7 +104,7 @@ static void smooth_ci_triangle( GLcontext *ctx,
#define INTERP_FOG 1
#define INTERP_INDEX 1
-#define RENDER_SPAN( span ) _mesa_write_index_span(ctx, &span, GL_POLYGON)
+#define RENDER_SPAN( span ) _mesa_write_index_span(ctx, &span);
#include "s_tritemp.h"
}
@@ -136,7 +136,7 @@ static void flat_rgba_triangle( GLcontext *ctx,
span.blueStep = 0; \
span.alphaStep = 0;
-#define RENDER_SPAN( span ) _mesa_write_rgba_span(ctx, &span, GL_POLYGON )
+#define RENDER_SPAN( span ) _mesa_write_rgba_span(ctx, &span);
#include "s_tritemp.h"
}
@@ -165,7 +165,7 @@ static void smooth_rgba_triangle( GLcontext *ctx,
ASSERT(ctx->Light.ShadeModel==GL_SMOOTH); \
}
-#define RENDER_SPAN( span ) _mesa_write_rgba_span(ctx, &span, GL_POLYGON)
+#define RENDER_SPAN( span ) _mesa_write_rgba_span(ctx, &span);
#include "s_tritemp.h"
@@ -550,7 +550,7 @@ affine_span(GLcontext *ctx, struct sw_span *span,
}
span->interpMask &= ~SPAN_RGBA;
ASSERT(span->arrayMask & SPAN_RGBA);
- _mesa_write_rgba_span(ctx, span, GL_POLYGON);
+ _mesa_write_rgba_span(ctx, span);
#undef SPAN_NEAREST
#undef SPAN_LINEAR
@@ -822,7 +822,7 @@ fast_persp_span(GLcontext *ctx, struct sw_span *span,
}
ASSERT(span->arrayMask & SPAN_RGBA);
- _mesa_write_rgba_span(ctx, span, GL_POLYGON);
+ _mesa_write_rgba_span(ctx, span);
#undef SPAN_NEAREST
@@ -926,7 +926,7 @@ static void general_textured_triangle( GLcontext *ctx,
#define INTERP_ALPHA 1
#define INTERP_TEX 1
-#define RENDER_SPAN( span ) _mesa_write_texture_span(ctx, &span, GL_POLYGON);
+#define RENDER_SPAN( span ) _mesa_write_texture_span(ctx, &span);
#include "s_tritemp.h"
}
@@ -953,7 +953,7 @@ multitextured_triangle( GLcontext *ctx,
#define INTERP_SPEC 1
#define INTERP_MULTITEX 1
-#define RENDER_SPAN( span ) _mesa_write_texture_span(ctx, &span, GL_POLYGON);
+#define RENDER_SPAN( span ) _mesa_write_texture_span(ctx, &span);
#include "s_tritemp.h"