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Diffstat (limited to 'src/mesa/swrast/s_texture.c')
-rw-r--r--src/mesa/swrast/s_texture.c9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/mesa/swrast/s_texture.c b/src/mesa/swrast/s_texture.c
index 0ed753e9678..882a6ad1789 100644
--- a/src/mesa/swrast/s_texture.c
+++ b/src/mesa/swrast/s_texture.c
@@ -1,4 +1,4 @@
-/* $Id: s_texture.c,v 1.48 2002/01/28 04:25:56 brianp Exp $ */
+/* $Id: s_texture.c,v 1.49 2002/02/02 21:40:34 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -35,7 +35,6 @@
#include "teximage.h"
#include "s_context.h"
-#include "s_pb.h"
#include "s_texture.h"
@@ -3043,7 +3042,7 @@ _swrast_texture_fragments( GLcontext *ctx, GLuint texUnit, GLuint n,
if (textureUnit->_Current) { /* XXX need this? */
const struct gl_texture_object *curObj = textureUnit->_Current;
- GLchan texel[PB_SIZE][4];
+ GLchan texel[MAX_WIDTH][4];
if (textureUnit->LodBias != 0.0F) {
/* apply LOD bias, but don't clamp yet */
@@ -3096,10 +3095,10 @@ _swrast_multitexture_fragments( GLcontext *ctx, struct sw_span *span )
{
if (ctx->Texture._ReallyEnabled & ~TEXTURE0_ANY) {
/* multitexture */
- GLchan primary_rgba[PB_SIZE][4];
+ GLchan primary_rgba[MAX_WIDTH][4];
GLuint unit;
- ASSERT(span->end < PB_SIZE);
+ ASSERT(span->end < MAX_WIDTH);
/* save copy of the span colors (the GL_PRIMARY_COLOR) */
MEMCPY(primary_rgba, span->color.rgba, 4 * span->end * sizeof(GLchan));