summaryrefslogtreecommitdiffstats
path: root/src/mesa/swrast/s_texture.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/mesa/swrast/s_texture.c')
-rw-r--r--src/mesa/swrast/s_texture.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mesa/swrast/s_texture.c b/src/mesa/swrast/s_texture.c
index a6ae844334e..6bbf4821197 100644
--- a/src/mesa/swrast/s_texture.c
+++ b/src/mesa/swrast/s_texture.c
@@ -1,4 +1,4 @@
-/* $Id: s_texture.c,v 1.16 2001/03/15 16:45:30 brianp Exp $ */
+/* $Id: s_texture.c,v 1.17 2001/03/21 16:04:49 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -2405,19 +2405,19 @@ sample_depth_texture(const GLcontext *ctx,
COMPUTE_NEAREST_TEXEL_LOCATION(texObj->WrapS, s[i], width, col);
COMPUTE_NEAREST_TEXEL_LOCATION(texObj->WrapT, t[i], height, row);
depthSample = *((const GLfloat *) texImage->Data + row * width + col);
- if ((depthSample <= r[i] && lequal) ||
- (depthSample >= r[i] && gequal)) {
- texel[i][RCOMP] = ambient;
- texel[i][GCOMP] = ambient;
- texel[i][BCOMP] = ambient;
- texel[i][ACOMP] = CHAN_MAX;
- }
- else {
+ if ((r[i] <= depthSample && lequal) ||
+ (r[i] >= depthSample && gequal)) {
texel[i][RCOMP] = CHAN_MAX;
texel[i][GCOMP] = CHAN_MAX;
texel[i][BCOMP] = CHAN_MAX;
texel[i][ACOMP] = CHAN_MAX;
}
+ else {
+ texel[i][RCOMP] = ambient;
+ texel[i][GCOMP] = ambient;
+ texel[i][BCOMP] = ambient;
+ texel[i][ACOMP] = CHAN_MAX;
+ }
}
}
else {