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path: root/src/mesa/swrast/s_texture.c
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Diffstat (limited to 'src/mesa/swrast/s_texture.c')
-rw-r--r--src/mesa/swrast/s_texture.c56
1 files changed, 28 insertions, 28 deletions
diff --git a/src/mesa/swrast/s_texture.c b/src/mesa/swrast/s_texture.c
index 9c60c695c30..7b1b4e94e3f 100644
--- a/src/mesa/swrast/s_texture.c
+++ b/src/mesa/swrast/s_texture.c
@@ -1,4 +1,4 @@
-/* $Id: s_texture.c,v 1.13 2001/02/26 18:24:37 brianp Exp $ */
+/* $Id: s_texture.c,v 1.14 2001/03/03 20:33:30 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -208,7 +208,7 @@ palette_sample(const GLcontext *ctx,
rgba[ACOMP] = palette[(index << 2) + 3];
return;
default:
- gl_problem(ctx, "Bad palette format in palette_sample");
+ _mesa_problem(ctx, "Bad palette format in palette_sample");
}
}
@@ -467,7 +467,7 @@ sample_lambda_1d( GLcontext *ctx, GLuint texUnit,
rgba[i]);
break;
default:
- gl_problem(NULL, "Bad min filter in sample_1d_texture");
+ _mesa_problem(NULL, "Bad min filter in sample_1d_texture");
return;
}
}
@@ -483,7 +483,7 @@ sample_lambda_1d( GLcontext *ctx, GLuint texUnit,
s[i], rgba[i]);
break;
default:
- gl_problem(NULL, "Bad mag filter in sample_1d_texture");
+ _mesa_problem(NULL, "Bad mag filter in sample_1d_texture");
return;
}
}
@@ -767,7 +767,7 @@ sample_lambda_2d( GLcontext *ctx, GLuint texUnit,
s[i], t[i], rgba[i] );
break;
default:
- gl_problem(NULL, "Bad mag filter in sample_2d_texture");
+ _mesa_problem(NULL, "Bad mag filter in sample_2d_texture");
}
}
else {
@@ -800,7 +800,7 @@ sample_lambda_2d( GLcontext *ctx, GLuint texUnit,
lambda[i], rgba[i] );
break;
default:
- gl_problem(NULL, "Bad min filter in sample_2d_texture");
+ _mesa_problem(NULL, "Bad min filter in sample_2d_texture");
return;
}
}
@@ -816,7 +816,7 @@ sample_lambda_2d( GLcontext *ctx, GLuint texUnit,
s[i], t[i], rgba[i] );
break;
default:
- gl_problem(NULL, "Bad mag filter in sample_2d_texture");
+ _mesa_problem(NULL, "Bad mag filter in sample_2d_texture");
}
}
}
@@ -1249,7 +1249,7 @@ sample_lambda_3d( GLcontext *ctx, GLuint texUnit,
lambda[i], rgba[i]);
break;
default:
- gl_problem(NULL, "Bad min filterin sample_3d_texture");
+ _mesa_problem(NULL, "Bad min filterin sample_3d_texture");
}
}
else {
@@ -1264,7 +1264,7 @@ sample_lambda_3d( GLcontext *ctx, GLuint texUnit,
s[i], t[i], u[i], rgba[i]);
break;
default:
- gl_problem(NULL, "Bad mag filter in sample_3d_texture");
+ _mesa_problem(NULL, "Bad mag filter in sample_3d_texture");
}
}
}
@@ -1532,7 +1532,7 @@ sample_lambda_cube( GLcontext *ctx, GLuint texUnit,
lambda[i], rgba[i]);
break;
default:
- gl_problem(NULL, "Bad min filter in sample_lambda_cube");
+ _mesa_problem(NULL, "Bad min filter in sample_lambda_cube");
}
}
else {
@@ -1551,7 +1551,7 @@ sample_lambda_cube( GLcontext *ctx, GLuint texUnit,
newS, newT, rgba[i]);
break;
default:
- gl_problem(NULL, "Bad mag filter in sample_lambda_cube");
+ _mesa_problem(NULL, "Bad mag filter in sample_lambda_cube");
}
}
}
@@ -1664,7 +1664,7 @@ _swrast_choose_texture_sample_func( GLcontext *ctx, GLuint texUnit,
}
break;
default:
- gl_problem(NULL, "invalid dimensions in _mesa_set_texture_sampler");
+ _mesa_problem(NULL, "invalid dimensions in _mesa_set_texture_sampler");
}
}
}
@@ -1711,7 +1711,7 @@ texture_combine(const GLcontext *ctx,
}
break;
default:
- gl_problem(NULL, "invalid combine source");
+ _mesa_problem(NULL, "invalid combine source");
}
switch (textureUnit->CombineSourceRGB[j]) {
@@ -1740,7 +1740,7 @@ texture_combine(const GLcontext *ctx,
}
break;
default:
- gl_problem(NULL, "invalid combine source");
+ _mesa_problem(NULL, "invalid combine source");
}
if (textureUnit->CombineOperandRGB[j] != GL_SRC_COLOR) {
@@ -1909,7 +1909,7 @@ texture_combine(const GLcontext *ctx,
}
break;
default:
- gl_problem(NULL, "invalid combine mode");
+ _mesa_problem(NULL, "invalid combine mode");
}
switch (textureUnit->CombineModeA) {
@@ -1976,7 +1976,7 @@ texture_combine(const GLcontext *ctx,
}
break;
default:
- gl_problem(NULL, "invalid combine mode");
+ _mesa_problem(NULL, "invalid combine mode");
}
/* Fix the alpha component for GL_DOT3_RGBA_EXT combining.
@@ -2086,7 +2086,7 @@ apply_texture( const GLcontext *ctx,
}
break;
default:
- gl_problem(ctx, "Bad format (GL_REPLACE) in apply_texture");
+ _mesa_problem(ctx, "Bad format (GL_REPLACE) in apply_texture");
return;
}
break;
@@ -2152,7 +2152,7 @@ apply_texture( const GLcontext *ctx,
}
break;
default:
- gl_problem(ctx, "Bad format (GL_MODULATE) in apply_texture");
+ _mesa_problem(ctx, "Bad format (GL_MODULATE) in apply_texture");
return;
}
break;
@@ -2185,7 +2185,7 @@ apply_texture( const GLcontext *ctx,
}
break;
default:
- gl_problem(ctx, "Bad format (GL_DECAL) in apply_texture");
+ _mesa_problem(ctx, "Bad format (GL_DECAL) in apply_texture");
return;
}
break;
@@ -2255,7 +2255,7 @@ apply_texture( const GLcontext *ctx,
}
break;
default:
- gl_problem(ctx, "Bad format (GL_BLEND) in apply_texture");
+ _mesa_problem(ctx, "Bad format (GL_BLEND) in apply_texture");
return;
}
break;
@@ -2330,7 +2330,7 @@ apply_texture( const GLcontext *ctx,
}
break;
default:
- gl_problem(ctx, "Bad format (GL_ADD) in apply_texture");
+ _mesa_problem(ctx, "Bad format (GL_ADD) in apply_texture");
return;
}
break;
@@ -2340,7 +2340,7 @@ apply_texture( const GLcontext *ctx,
break;
default:
- gl_problem(ctx, "Bad env mode in apply_texture");
+ _mesa_problem(ctx, "Bad env mode in apply_texture");
return;
}
}
@@ -2371,12 +2371,12 @@ sample_depth_texture(const GLcontext *ctx,
GLboolean lequal, gequal;
if (texObj->Dimensions != 2) {
- gl_problem(ctx, "only 2-D depth textures supported at this time");
+ _mesa_problem(ctx, "only 2-D depth textures supported at this time");
return;
}
if (texObj->MinFilter != texObj->MagFilter) {
- gl_problem(ctx, "mipmapped depth textures not supported at this time");
+ _mesa_problem(ctx, "mipmapped depth textures not supported at this time");
return;
}
@@ -2385,7 +2385,7 @@ sample_depth_texture(const GLcontext *ctx,
* isn't a depth texture.
*/
if (texImage->Format != GL_DEPTH_COMPONENT) {
- gl_problem(ctx,"GL_TEXTURE_COMPARE_SGIX enabled with non-depth texture");
+ _mesa_problem(ctx,"GL_TEXTURE_COMPARE_SGIX enabled with non-depth texture");
return;
}
@@ -2548,12 +2548,12 @@ sample_depth_texture2(const GLcontext *ctx,
GLboolean lequal, gequal;
if (texObj->Dimensions != 2) {
- gl_problem(ctx, "only 2-D depth textures supported at this time");
+ _mesa_problem(ctx, "only 2-D depth textures supported at this time");
return;
}
if (texObj->MinFilter != texObj->MagFilter) {
- gl_problem(ctx, "mipmapped depth textures not supported at this time");
+ _mesa_problem(ctx, "mipmapped depth textures not supported at this time");
return;
}
@@ -2562,7 +2562,7 @@ sample_depth_texture2(const GLcontext *ctx,
* isn't a depth texture.
*/
if (texImage->Format != GL_DEPTH_COMPONENT) {
- gl_problem(ctx,"GL_TEXTURE_COMPARE_SGIX enabled with non-depth texture");
+ _mesa_problem(ctx,"GL_TEXTURE_COMPARE_SGIX enabled with non-depth texture");
return;
}