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path: root/src/mesa/swrast/s_texstore.c
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Diffstat (limited to 'src/mesa/swrast/s_texstore.c')
-rw-r--r--src/mesa/swrast/s_texstore.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/swrast/s_texstore.c b/src/mesa/swrast/s_texstore.c
index ddaf7471f59..3f49b40d9c1 100644
--- a/src/mesa/swrast/s_texstore.c
+++ b/src/mesa/swrast/s_texstore.c
@@ -254,7 +254,7 @@ _swrast_copy_teximage1d( GLcontext *ctx, GLenum target, GLint level,
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
texObj = _mesa_select_tex_object(ctx, texUnit, target);
ASSERT(texObj);
- texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
+ texImage = _mesa_select_tex_image(ctx, texObj, target, level);
ASSERT(texImage);
ASSERT(ctx->Driver.TexImage1D);
@@ -331,7 +331,7 @@ _swrast_copy_teximage2d( GLcontext *ctx, GLenum target, GLint level,
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
texObj = _mesa_select_tex_object(ctx, texUnit, target);
ASSERT(texObj);
- texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
+ texImage = _mesa_select_tex_image(ctx, texObj, target, level);
ASSERT(texImage);
ASSERT(ctx->Driver.TexImage2D);
@@ -400,7 +400,7 @@ _swrast_copy_texsubimage1d( GLcontext *ctx, GLenum target, GLint level,
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
texObj = _mesa_select_tex_object(ctx, texUnit, target);
ASSERT(texObj);
- texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
+ texImage = _mesa_select_tex_image(ctx, texObj, target, level);
ASSERT(texImage);
ASSERT(ctx->Driver.TexImage1D);
@@ -474,7 +474,7 @@ _swrast_copy_texsubimage2d( GLcontext *ctx,
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
texObj = _mesa_select_tex_object(ctx, texUnit, target);
ASSERT(texObj);
- texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
+ texImage = _mesa_select_tex_image(ctx, texObj, target, level);
ASSERT(texImage);
ASSERT(ctx->Driver.TexImage2D);
@@ -547,7 +547,7 @@ _swrast_copy_texsubimage3d( GLcontext *ctx,
texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
texObj = _mesa_select_tex_object(ctx, texUnit, target);
ASSERT(texObj);
- texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
+ texImage = _mesa_select_tex_image(ctx, texObj, target, level);
ASSERT(texImage);
ASSERT(ctx->Driver.TexImage3D);