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Diffstat (limited to 'src/mesa/swrast/s_texfetch_tmp.h')
-rw-r--r--src/mesa/swrast/s_texfetch_tmp.h28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/mesa/swrast/s_texfetch_tmp.h b/src/mesa/swrast/s_texfetch_tmp.h
index 547951f7f2e..ea0d56a2c8a 100644
--- a/src/mesa/swrast/s_texfetch_tmp.h
+++ b/src/mesa/swrast/s_texfetch_tmp.h
@@ -1179,7 +1179,7 @@ static void FETCH(dudv8)(const struct swrast_texture_image *texImage,
/* MESA_FORMAT_R_SNORM8 ***********************************************/
-static void FETCH(signed_r8)( const struct swrast_texture_image *texImage,
+static void FETCH(R_SNORM8)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLbyte s = *TEXEL_ADDR(GLbyte, texImage, i, j, k, 1);
@@ -1194,7 +1194,7 @@ static void FETCH(signed_r8)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_A_SNORM8 ***********************************************/
-static void FETCH(signed_a8)( const struct swrast_texture_image *texImage,
+static void FETCH(A_SNORM8)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLbyte s = *TEXEL_ADDR(GLbyte, texImage, i, j, k, 1);
@@ -1209,7 +1209,7 @@ static void FETCH(signed_a8)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_L_SNORM8 ***********************************************/
-static void FETCH(signed_l8)( const struct swrast_texture_image *texImage,
+static void FETCH(L_SNORM8)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLbyte s = *TEXEL_ADDR(GLbyte, texImage, i, j, k, 1);
@@ -1224,7 +1224,7 @@ static void FETCH(signed_l8)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_I_SNORM8 ***********************************************/
-static void FETCH(signed_i8)( const struct swrast_texture_image *texImage,
+static void FETCH(I_SNORM8)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLbyte s = *TEXEL_ADDR(GLbyte, texImage, i, j, k, 1);
@@ -1239,7 +1239,7 @@ static void FETCH(signed_i8)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_R8G8_SNORM ***********************************************/
-static void FETCH(signed_rg88_rev)( const struct swrast_texture_image *texImage,
+static void FETCH(R8G8_SNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLushort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
@@ -1254,7 +1254,7 @@ static void FETCH(signed_rg88_rev)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_L8A8_SNORM ***********************************************/
-static void FETCH(signed_al88)( const struct swrast_texture_image *texImage,
+static void FETCH(L8A8_SNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLushort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
@@ -1313,7 +1313,7 @@ static void FETCH(R8G8B8A8_SNORM)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_R_SNORM16 ***********************************************/
static void
-FETCH(signed_r16)(const struct swrast_texture_image *texImage,
+FETCH(R_SNORM16)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLshort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
@@ -1329,7 +1329,7 @@ FETCH(signed_r16)(const struct swrast_texture_image *texImage,
/* MESA_FORMAT_A_SNORM16 ***********************************************/
static void
-FETCH(signed_a16)(const struct swrast_texture_image *texImage,
+FETCH(A_SNORM16)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLshort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
@@ -1345,7 +1345,7 @@ FETCH(signed_a16)(const struct swrast_texture_image *texImage,
/* MESA_FORMAT_L_SNORM16 ***********************************************/
static void
-FETCH(signed_l16)(const struct swrast_texture_image *texImage,
+FETCH(L_SNORM16)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLshort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
@@ -1361,7 +1361,7 @@ FETCH(signed_l16)(const struct swrast_texture_image *texImage,
/* MESA_FORMAT_I_SNORM16 ***********************************************/
static void
-FETCH(signed_i16)(const struct swrast_texture_image *texImage,
+FETCH(I_SNORM16)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLshort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
@@ -1377,7 +1377,7 @@ FETCH(signed_i16)(const struct swrast_texture_image *texImage,
/* MESA_FORMAT_G16R16_SNORM ***********************************************/
static void
-FETCH(signed_rg1616)(const struct swrast_texture_image *texImage,
+FETCH(R16G16_SNORM)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLshort *s = TEXEL_ADDR(GLshort, texImage, i, j, k, 2);
@@ -1393,7 +1393,7 @@ FETCH(signed_rg1616)(const struct swrast_texture_image *texImage,
/* MESA_FORMAT_LA_SNORM16 ***********************************************/
static void
-FETCH(signed_al1616)(const struct swrast_texture_image *texImage,
+FETCH(LA_SNORM16)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLshort *s = TEXEL_ADDR(GLshort, texImage, i, j, k, 2);
@@ -1409,7 +1409,7 @@ FETCH(signed_al1616)(const struct swrast_texture_image *texImage,
/* MESA_FORMAT_RGB_SNORM16 ***********************************************/
static void
-FETCH(signed_rgb_16)(const struct swrast_texture_image *texImage,
+FETCH(RGB_SNORM16)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLshort *s = TEXEL_ADDR(GLshort, texImage, i, j, k, 3);
@@ -1425,7 +1425,7 @@ FETCH(signed_rgb_16)(const struct swrast_texture_image *texImage,
/* MESA_FORMAT_RGBA_SNORM16 ***********************************************/
static void
-FETCH(signed_rgba_16)(const struct swrast_texture_image *texImage,
+FETCH(RGBA_SNORM16)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLshort *s = TEXEL_ADDR(GLshort, texImage, i, j, k, 4);