diff options
Diffstat (limited to 'src/mesa/swrast/s_stencil.c')
-rw-r--r-- | src/mesa/swrast/s_stencil.c | 37 |
1 files changed, 18 insertions, 19 deletions
diff --git a/src/mesa/swrast/s_stencil.c b/src/mesa/swrast/s_stencil.c index 809b1ee94cc..88bc60fb852 100644 --- a/src/mesa/swrast/s_stencil.c +++ b/src/mesa/swrast/s_stencil.c @@ -1,4 +1,4 @@ -/* $Id: s_stencil.c,v 1.18 2002/02/02 17:24:11 brianp Exp $ */ +/* $Id: s_stencil.c,v 1.19 2002/02/02 21:40:33 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -32,7 +32,6 @@ #include "s_context.h" #include "s_depth.h" -#include "s_pb.h" #include "s_stencil.h" @@ -236,12 +235,12 @@ static GLboolean do_stencil_test( GLcontext *ctx, GLuint n, GLstencil stencil[], GLubyte mask[] ) { - GLubyte fail[PB_SIZE]; + GLubyte fail[MAX_WIDTH]; GLboolean allfail = GL_FALSE; GLuint i; GLstencil r, s; - ASSERT(n <= PB_SIZE); + ASSERT(n <= MAX_WIDTH); /* * Perform stencil test. The results of this operation are stored @@ -420,7 +419,7 @@ stencil_and_ztest_span( GLcontext *ctx, GLuint n, GLint x, GLint y, GLubyte mask[] ) { ASSERT(ctx->Stencil.Enabled); - ASSERT(n <= PB_SIZE); + ASSERT(n <= MAX_WIDTH); /* * Apply the stencil test to the fragments. @@ -722,7 +721,7 @@ static GLboolean stencil_test_pixels( GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], GLubyte mask[] ) { - GLubyte fail[PB_SIZE]; + GLubyte fail[MAX_WIDTH]; GLstencil r, s; GLuint i; GLboolean allfail = GL_FALSE; @@ -910,19 +909,19 @@ stencil_test_pixels( GLcontext *ctx, GLuint n, * Return: GL_TRUE - all fragments failed the testing * GL_FALSE - one or more fragments passed the testing */ -GLboolean -_mesa_stencil_and_ztest_pixels( GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - const GLdepth z[], GLubyte mask[] ) +static GLboolean +stencil_and_ztest_pixels( GLcontext *ctx, + GLuint n, const GLint x[], const GLint y[], + const GLdepth z[], GLubyte mask[] ) { SWcontext *swrast = SWRAST_CONTEXT(ctx); ASSERT(ctx->Stencil.Enabled); - ASSERT(n <= PB_SIZE); + ASSERT(n <= MAX_WIDTH); if (swrast->Driver.WriteStencilPixels) { /*** Hardware stencil buffer ***/ - GLstencil stencil[PB_SIZE]; - GLubyte origMask[PB_SIZE]; + GLstencil stencil[MAX_WIDTH]; + GLubyte origMask[MAX_WIDTH]; ASSERT(swrast->Driver.ReadStencilPixels); (*swrast->Driver.ReadStencilPixels)(ctx, n, x, y, stencil); @@ -938,7 +937,7 @@ _mesa_stencil_and_ztest_pixels( GLcontext *ctx, _mesa_depth_test_pixels(ctx, n, x, y, z, mask); if (ctx->Stencil.ZFailFunc != GL_KEEP) { - GLubyte failmask[PB_SIZE]; + GLubyte failmask[MAX_WIDTH]; GLuint i; for (i = 0; i < n; i++) { ASSERT(mask[i] == 0 || mask[i] == 1); @@ -948,7 +947,7 @@ _mesa_stencil_and_ztest_pixels( GLcontext *ctx, n, stencil, failmask); } if (ctx->Stencil.ZPassFunc != GL_KEEP) { - GLubyte passmask[PB_SIZE]; + GLubyte passmask[MAX_WIDTH]; GLuint i; for (i = 0; i < n; i++) { ASSERT(mask[i] == 0 || mask[i] == 1); @@ -977,7 +976,7 @@ _mesa_stencil_and_ztest_pixels( GLcontext *ctx, ctx->Stencil.ZPassFunc, mask); } else { - GLubyte passmask[PB_SIZE], failmask[PB_SIZE], oldmask[PB_SIZE]; + GLubyte passmask[MAX_WIDTH], failmask[MAX_WIDTH], oldmask[MAX_WIDTH]; GLuint i; MEMCPY(oldmask, mask, n * sizeof(GLubyte)); @@ -1010,9 +1009,9 @@ GLboolean _mesa_stencil_and_ztest_span(GLcontext *ctx, struct sw_span *span) { if (span->arrayMask & SPAN_XY) { - return _mesa_stencil_and_ztest_pixels(ctx, span->end, - span->xArray, span->yArray, - span->zArray, span->mask); + return stencil_and_ztest_pixels(ctx, span->end, + span->xArray, span->yArray, + span->zArray, span->mask); } else { return stencil_and_ztest_span2(ctx, span); |