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Diffstat (limited to 'src/mesa/swrast/s_stencil.c')
-rw-r--r--src/mesa/swrast/s_stencil.c20
1 files changed, 9 insertions, 11 deletions
diff --git a/src/mesa/swrast/s_stencil.c b/src/mesa/swrast/s_stencil.c
index dd438e8dcba..6d62b65fd56 100644
--- a/src/mesa/swrast/s_stencil.c
+++ b/src/mesa/swrast/s_stencil.c
@@ -1,4 +1,4 @@
-/* $Id: s_stencil.c,v 1.20 2002/02/04 15:59:30 brianp Exp $ */
+/* $Id: s_stencil.c,v 1.21 2002/03/16 00:53:15 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -1112,22 +1112,20 @@ _mesa_write_stencil_span( GLcontext *ctx, GLint n, GLint x, GLint y,
* deallocated first. The new stencil buffer will be uninitialized.
*/
void
-_mesa_alloc_stencil_buffer( GLcontext *ctx )
+_mesa_alloc_stencil_buffer( GLframebuffer *buffer )
{
- GLuint buffersize = ctx->DrawBuffer->Width * ctx->DrawBuffer->Height;
-
/* deallocate current stencil buffer if present */
- if (ctx->DrawBuffer->Stencil) {
- FREE(ctx->DrawBuffer->Stencil);
- ctx->DrawBuffer->Stencil = NULL;
+ if (buffer->Stencil) {
+ FREE(buffer->Stencil);
+ buffer->Stencil = NULL;
}
/* allocate new stencil buffer */
- ctx->DrawBuffer->Stencil = (GLstencil *) MALLOC(buffersize * sizeof(GLstencil));
- if (!ctx->DrawBuffer->Stencil) {
+ buffer->Stencil = (GLstencil *) MALLOC(buffer->Width * buffer->Height
+ * sizeof(GLstencil));
+ if (!buffer->Stencil) {
/* out of memory */
-/* _mesa_set_enable( ctx, GL_STENCIL_TEST, GL_FALSE ); */
- _mesa_error( ctx, GL_OUT_OF_MEMORY, "_mesa_alloc_stencil_buffer" );
+ _mesa_error( NULL, GL_OUT_OF_MEMORY, "_mesa_alloc_stencil_buffer" );
}
}