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Diffstat (limited to 'src/mesa/swrast/s_span.c')
-rw-r--r--src/mesa/swrast/s_span.c49
1 files changed, 9 insertions, 40 deletions
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index 4ed37c66040..90de11b86a3 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -1,4 +1,4 @@
-/* $Id: s_span.c,v 1.35 2002/02/17 01:49:31 brianp Exp $ */
+/* $Id: s_span.c,v 1.36 2002/02/17 17:30:57 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -235,8 +235,8 @@ interpolate_specular(GLcontext *ctx, struct sw_span *span)
/* Fill in the span.zArray array from the interpolation values */
-static void
-interpolate_z(GLcontext *ctx, struct sw_span *span)
+void
+_mesa_span_interpolate_z( const GLcontext *ctx, struct sw_span *span )
{
const GLuint n = span->end;
GLuint i;
@@ -784,7 +784,7 @@ _mesa_write_index_span( GLcontext *ctx, struct sw_span *span,
/* Depth test and stencil */
if (ctx->Depth.Test || ctx->Stencil.Enabled) {
if (span->interpMask & SPAN_Z)
- interpolate_z(ctx, span);
+ _mesa_span_interpolate_z(ctx, span);
if (ctx->Stencil.Enabled) {
if (!_mesa_stencil_and_ztest_span(ctx, span)) {
@@ -819,15 +819,8 @@ _mesa_write_index_span( GLcontext *ctx, struct sw_span *span,
}
/* Fog */
- /* XXX try to simplify the fog code! */
if (ctx->Fog.Enabled) {
- if ((span->arrayMask & SPAN_FOG) && !swrast->_PreferPixelFog)
- _mesa_fog_ci_pixels_with_array( ctx, span, span->fogArray,
- span->color.index);
- else if ((span->interpMask & SPAN_FOG) && !swrast->_PreferPixelFog)
- _mesa_fog_ci_pixels( ctx, span, span->color.index);
- else
- _mesa_depth_fog_ci_pixels( ctx, span, span->color.index);
+ _mesa_fog_ci_span(ctx, span);
}
/* Antialias coverage application */
@@ -972,7 +965,7 @@ _mesa_write_rgba_span( GLcontext *ctx, struct sw_span *span,
/* Stencil and Z testing */
if (ctx->Stencil.Enabled || ctx->Depth.Test) {
if (span->interpMask & SPAN_Z)
- interpolate_z(ctx, span);
+ _mesa_span_interpolate_z(ctx, span);
if (ctx->Stencil.Enabled) {
if (!_mesa_stencil_and_ztest_span(ctx, span)) {
@@ -1011,20 +1004,8 @@ _mesa_write_rgba_span( GLcontext *ctx, struct sw_span *span,
}
/* Fog */
- /* XXX try to simplify the fog code! */
if (ctx->Fog.Enabled) {
- if ((span->arrayMask & SPAN_FOG) && !swrast->_PreferPixelFog) {
- _mesa_fog_rgba_pixels_with_array(ctx, span, span->fogArray,
- span->color.rgba);
- }
- else if ((span->interpMask & SPAN_FOG) && !swrast->_PreferPixelFog) {
- _mesa_fog_rgba_pixels(ctx, span, span->color.rgba);
- }
- else {
- if ((span->interpMask & SPAN_Z) && (span->arrayMask & SPAN_Z) == 0)
- interpolate_z(ctx, span);
- _mesa_depth_fog_rgba_pixels(ctx, span, span->color.rgba);
- }
+ _mesa_fog_rgba_span(ctx, span);
monoColor = GL_FALSE;
}
@@ -1213,7 +1194,7 @@ _mesa_write_texture_span( GLcontext *ctx, struct sw_span *span,
/* Stencil and Z testing */
if (ctx->Stencil.Enabled || ctx->Depth.Test) {
if (span->interpMask & SPAN_Z)
- interpolate_z(ctx, span);
+ _mesa_span_interpolate_z(ctx, span);
if (ctx->Stencil.Enabled) {
if (!_mesa_stencil_and_ztest_span(ctx, span)) {
@@ -1267,20 +1248,8 @@ _mesa_write_texture_span( GLcontext *ctx, struct sw_span *span,
}
/* Fog */
- /* XXX try to simplify the fog code! */
if (ctx->Fog.Enabled) {
- if ((span->arrayMask & SPAN_FOG) && !swrast->_PreferPixelFog) {
- _mesa_fog_rgba_pixels_with_array( ctx, span, span->fogArray,
- span->color.rgba);
- }
- else if ((span->interpMask & SPAN_FOG) && !swrast->_PreferPixelFog) {
- _mesa_fog_rgba_pixels( ctx, span, span->color.rgba );
- }
- else {
- if ((span->interpMask & SPAN_Z) && (span->arrayMask & SPAN_Z) == 0)
- interpolate_z(ctx, span);
- _mesa_depth_fog_rgba_pixels(ctx, span, span->color.rgba);
- }
+ _mesa_fog_rgba_span(ctx, span);
}
/* Antialias coverage application */