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Diffstat (limited to 'src/mesa/swrast/s_span.c')
-rw-r--r--src/mesa/swrast/s_span.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index c4a725fa197..02901a7ed94 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -1084,7 +1084,7 @@ _swrast_write_rgba_span( GLcontext *ctx, struct sw_span *span)
const GLbitfield origArrayMask = span->arrayMask;
const GLboolean deferredTexture = !(ctx->Color.AlphaEnabled ||
ctx->FragmentProgram._Active ||
- ctx->ShaderObjects.CurrentProgram);
+ ctx->ShaderObjects._FragmentShaderPresent);
ASSERT(span->primitive == GL_POINT || span->primitive == GL_LINE ||
span->primitive == GL_POLYGON || span->primitive == GL_BITMAP);
@@ -1156,7 +1156,7 @@ _swrast_write_rgba_span( GLcontext *ctx, struct sw_span *span)
interpolate_fog(ctx, span);
/* Compute fragment colors with fragment program or texture lookups */
- if (ctx->ShaderObjects.CurrentProgram != NULL) {
+ if (ctx->ShaderObjects._FragmentShaderPresent) {
if (span->interpMask & SPAN_Z)
_swrast_span_interpolate_z (ctx, span);
_swrast_exec_arbshader (ctx, span);
@@ -1240,7 +1240,7 @@ _swrast_write_rgba_span( GLcontext *ctx, struct sw_span *span)
if (span->interpMask & SPAN_FOG)
interpolate_fog(ctx, span);
- if (ctx->ShaderObjects.CurrentProgram != NULL) {
+ if (ctx->ShaderObjects._FragmentShaderPresent) {
if (span->interpMask & SPAN_Z)
_swrast_span_interpolate_z (ctx, span);
_swrast_exec_arbshader (ctx, span);