diff options
Diffstat (limited to 'src/mesa/swrast/s_readpix.c')
-rw-r--r-- | src/mesa/swrast/s_readpix.c | 765 |
1 files changed, 765 insertions, 0 deletions
diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c new file mode 100644 index 00000000000..74a4d682661 --- /dev/null +++ b/src/mesa/swrast/s_readpix.c @@ -0,0 +1,765 @@ +/* $Id: s_readpix.c,v 1.1 2000/10/31 18:00:04 keithw Exp $ */ + +/* + * Mesa 3-D graphics library + * Version: 3.5 + * + * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include "glheader.h" +#include "colormac.h" +#include "convolve.h" +#include "context.h" +#include "feedback.h" +#include "image.h" +#include "macros.h" +#include "mem.h" +#include "pixel.h" + +#include "s_alphabuf.h" +#include "s_depth.h" +#include "s_span.h" +#include "s_stencil.h" + + + +/* + * Read a block of color index pixels. + */ +static void read_index_pixels( GLcontext *ctx, + GLint x, GLint y, + GLsizei width, GLsizei height, + GLenum type, GLvoid *pixels, + const struct gl_pixelstore_attrib *packing ) +{ + GLint i, j, readWidth; + + /* error checking */ + if (ctx->Visual.RGBAflag) { + gl_error( ctx, GL_INVALID_OPERATION, "glReadPixels" ); + return; + } + + ASSERT(ctx->Driver.SetReadBuffer); + (*ctx->Driver.SetReadBuffer)(ctx, ctx->ReadBuffer, ctx->Pixel.DriverReadBuffer); + + readWidth = (width > MAX_WIDTH) ? MAX_WIDTH : width; + + /* process image row by row */ + for (j=0;j<height;j++,y++) { + GLuint index[MAX_WIDTH]; + GLvoid *dest; + + (*ctx->Driver.ReadCI32Span)( ctx, readWidth, x, y, index ); + + if (ctx->Pixel.IndexShift!=0 || ctx->Pixel.IndexOffset!=0) { + _mesa_shift_and_offset_ci( ctx, readWidth, index); + } + + if (ctx->Pixel.MapColorFlag) { + _mesa_map_ci(ctx, readWidth, index); + } + + dest = _mesa_image_address(packing, pixels, + width, height, GL_COLOR_INDEX, type, 0, j, 0); + + switch (type) { + case GL_UNSIGNED_BYTE: + { + GLubyte *dst = (GLubyte *) dest; + for (i=0;i<readWidth;i++) { + *dst++ = (GLubyte) index[i]; + } + } + break; + case GL_BYTE: + { + GLbyte *dst = (GLbyte *) dest; + for (i=0;i<readWidth;i++) { + dst[i] = (GLbyte) index[i]; + } + } + break; + case GL_UNSIGNED_SHORT: + { + GLushort *dst = (GLushort *) dest; + for (i=0;i<readWidth;i++) { + dst[i] = (GLushort) index[i]; + } + if (packing->SwapBytes) { + _mesa_swap2( (GLushort *) dst, readWidth ); + } + } + break; + case GL_SHORT: + { + GLshort *dst = (GLshort *) dest; + for (i=0;i<readWidth;i++) { + dst[i] = (GLshort) index[i]; + } + if (packing->SwapBytes) { + _mesa_swap2( (GLushort *) dst, readWidth ); + } + } + break; + case GL_UNSIGNED_INT: + { + GLuint *dst = (GLuint *) dest; + for (i=0;i<readWidth;i++) { + dst[i] = (GLuint) index[i]; + } + if (packing->SwapBytes) { + _mesa_swap4( (GLuint *) dst, readWidth ); + } + } + break; + case GL_INT: + { + GLint *dst = (GLint *) dest; + for (i=0;i<readWidth;i++) { + dst[i] = (GLint) index[i]; + } + if (packing->SwapBytes) { + _mesa_swap4( (GLuint *) dst, readWidth ); + } + } + break; + case GL_FLOAT: + { + GLfloat *dst = (GLfloat *) dest; + for (i=0;i<readWidth;i++) { + dst[i] = (GLfloat) index[i]; + } + if (packing->SwapBytes) { + _mesa_swap4( (GLuint *) dst, readWidth ); + } + } + break; + default: + gl_error( ctx, GL_INVALID_ENUM, "glReadPixels(type)" ); + j = height + 1; /* exit loop */ + } + } + + (*ctx->Driver.SetReadBuffer)(ctx, ctx->DrawBuffer, ctx->Color.DriverDrawBuffer); +} + + + +static void read_depth_pixels( GLcontext *ctx, + GLint x, GLint y, + GLsizei width, GLsizei height, + GLenum type, GLvoid *pixels, + const struct gl_pixelstore_attrib *packing ) +{ + GLint i, j, readWidth; + GLboolean bias_or_scale; + + /* Error checking */ + if (ctx->Visual.DepthBits <= 0) { + /* No depth buffer */ + gl_error( ctx, GL_INVALID_OPERATION, "glReadPixels" ); + return; + } + + readWidth = (width > MAX_WIDTH) ? MAX_WIDTH : width; + + if (type != GL_BYTE && + type != GL_UNSIGNED_BYTE && + type != GL_SHORT && + type != GL_UNSIGNED_SHORT && + type != GL_INT && + type != GL_UNSIGNED_INT && + type != GL_FLOAT) { + gl_error( ctx, GL_INVALID_OPERATION, "glReadPixels(depth type)"); + return; + } + + bias_or_scale = ctx->Pixel.DepthBias!=0.0 || ctx->Pixel.DepthScale!=1.0; + + if (type==GL_UNSIGNED_SHORT && ctx->Visual.DepthBits == 16 + && !bias_or_scale && !packing->SwapBytes) { + /* Special case: directly read 16-bit unsigned depth values. */ + for (j=0;j<height;j++,y++) { + GLdepth depth[MAX_WIDTH]; + GLushort *dst = (GLushort*) _mesa_image_address( packing, pixels, + width, height, GL_DEPTH_COMPONENT, type, 0, j, 0 ); + GLint i; + _mesa_read_depth_span(ctx, width, x, y, depth); + for (i = 0; i < width; i++) + dst[i] = depth[i]; + } + } + else if (type==GL_UNSIGNED_INT && ctx->Visual.DepthBits == 32 + && !bias_or_scale && !packing->SwapBytes) { + /* Special case: directly read 32-bit unsigned depth values. */ + for (j=0;j<height;j++,y++) { + GLdepth *dst = (GLdepth *) _mesa_image_address( packing, pixels, + width, height, GL_DEPTH_COMPONENT, type, 0, j, 0 ); + _mesa_read_depth_span(ctx, width, x, y, dst); + } + } + else { + /* General case (slower) */ + for (j=0;j<height;j++,y++) { + GLfloat depth[MAX_WIDTH]; + GLvoid *dest; + + _mesa_read_depth_span_float(ctx, readWidth, x, y, depth); + + if (bias_or_scale) { + for (i=0;i<readWidth;i++) { + GLfloat d; + d = depth[i] * ctx->Pixel.DepthScale + ctx->Pixel.DepthBias; + depth[i] = CLAMP( d, 0.0F, 1.0F ); + } + } + + dest = _mesa_image_address(packing, pixels, + width, height, GL_DEPTH_COMPONENT, type, 0, j, 0); + + switch (type) { + case GL_UNSIGNED_BYTE: + { + GLubyte *dst = (GLubyte *) dest; + for (i=0;i<readWidth;i++) { + dst[i] = FLOAT_TO_UBYTE( depth[i] ); + } + } + break; + case GL_BYTE: + { + GLbyte *dst = (GLbyte *) dest; + for (i=0;i<readWidth;i++) { + dst[i] = FLOAT_TO_BYTE( depth[i] ); + } + } + break; + case GL_UNSIGNED_SHORT: + { + GLushort *dst = (GLushort *) dest; + for (i=0;i<readWidth;i++) { + dst[i] = FLOAT_TO_USHORT( depth[i] ); + } + if (packing->SwapBytes) { + _mesa_swap2( (GLushort *) dst, readWidth ); + } + } + break; + case GL_SHORT: + { + GLshort *dst = (GLshort *) dest; + for (i=0;i<readWidth;i++) { + dst[i] = FLOAT_TO_SHORT( depth[i] ); + } + if (packing->SwapBytes) { + _mesa_swap2( (GLushort *) dst, readWidth ); + } + } + break; + case GL_UNSIGNED_INT: + { + GLuint *dst = (GLuint *) dest; + for (i=0;i<readWidth;i++) { + dst[i] = FLOAT_TO_UINT( depth[i] ); + } + if (packing->SwapBytes) { + _mesa_swap4( (GLuint *) dst, readWidth ); + } + } + break; + case GL_INT: + { + GLint *dst = (GLint *) dest; + for (i=0;i<readWidth;i++) { + dst[i] = FLOAT_TO_INT( depth[i] ); + } + if (packing->SwapBytes) { + _mesa_swap4( (GLuint *) dst, readWidth ); + } + } + break; + case GL_FLOAT: + { + GLfloat *dst = (GLfloat *) dest; + for (i=0;i<readWidth;i++) { + dst[i] = depth[i]; + } + if (packing->SwapBytes) { + _mesa_swap4( (GLuint *) dst, readWidth ); + } + } + break; + default: + gl_error( ctx, GL_INVALID_ENUM, "glReadPixels(type)" ); + } + } + } +} + + + +static void read_stencil_pixels( GLcontext *ctx, + GLint x, GLint y, + GLsizei width, GLsizei height, + GLenum type, GLvoid *pixels, + const struct gl_pixelstore_attrib *packing ) +{ + GLboolean shift_or_offset; + GLint i, j, readWidth; + + if (type != GL_BYTE && + type != GL_UNSIGNED_BYTE && + type != GL_SHORT && + type != GL_UNSIGNED_SHORT && + type != GL_INT && + type != GL_UNSIGNED_INT && + type != GL_FLOAT && + type != GL_BITMAP) { + gl_error( ctx, GL_INVALID_OPERATION, "glReadPixels(stencil type)"); + return; + } + + readWidth = (width > MAX_WIDTH) ? MAX_WIDTH : width; + + if (ctx->Visual.StencilBits<=0) { + /* No stencil buffer */ + gl_error( ctx, GL_INVALID_OPERATION, "glReadPixels" ); + return; + } + + shift_or_offset = ctx->Pixel.IndexShift!=0 || ctx->Pixel.IndexOffset!=0; + + /* process image row by row */ + for (j=0;j<height;j++,y++) { + GLvoid *dest; + GLstencil stencil[MAX_WIDTH]; + + _mesa_read_stencil_span( ctx, readWidth, x, y, stencil ); + + if (shift_or_offset) { + _mesa_shift_and_offset_stencil( ctx, readWidth, stencil ); + } + + if (ctx->Pixel.MapStencilFlag) { + _mesa_map_stencil( ctx, readWidth, stencil ); + } + + dest = _mesa_image_address( packing, pixels, + width, height, GL_STENCIL_INDEX, type, 0, j, 0 ); + + switch (type) { + case GL_UNSIGNED_BYTE: + if (sizeof(GLstencil) == 8) { + MEMCPY( dest, stencil, readWidth ); + } + else { + GLubyte *dst = (GLubyte *) dest; + for (i=0;i<readWidth;i++) { + dst[i] = (GLubyte) stencil[i]; + } + } + break; + case GL_BYTE: + if (sizeof(GLstencil) == 8) { + MEMCPY( dest, stencil, readWidth ); + } + else { + GLbyte *dst = (GLbyte *) dest; + for (i=0;i<readWidth;i++) { + dst[i] = (GLbyte) stencil[i]; + } + } + break; + case GL_UNSIGNED_SHORT: + { + GLushort *dst = (GLushort *) dest; + for (i=0;i<readWidth;i++) { + dst[i] = (GLushort) stencil[i]; + } + if (packing->SwapBytes) { + _mesa_swap2( (GLushort *) dst, readWidth ); + } + } + break; + case GL_SHORT: + { + GLshort *dst = (GLshort *) dest; + for (i=0;i<readWidth;i++) { + dst[i] = (GLshort) stencil[i]; + } + if (packing->SwapBytes) { + _mesa_swap2( (GLushort *) dst, readWidth ); + } + } + break; + case GL_UNSIGNED_INT: + { + GLuint *dst = (GLuint *) dest; + for (i=0;i<readWidth;i++) { + dst[i] = (GLuint) stencil[i]; + } + if (packing->SwapBytes) { + _mesa_swap4( (GLuint *) dst, readWidth ); + } + } + break; + case GL_INT: + { + GLint *dst = (GLint *) dest; + for (i=0;i<readWidth;i++) { + *dst++ = (GLint) stencil[i]; + } + if (packing->SwapBytes) { + _mesa_swap4( (GLuint *) dst, readWidth ); + } + } + break; + case GL_FLOAT: + { + GLfloat *dst = (GLfloat *) dest; + for (i=0;i<readWidth;i++) { + dst[i] = (GLfloat) stencil[i]; + } + if (packing->SwapBytes) { + _mesa_swap4( (GLuint *) dst, readWidth ); + } + } + break; + case GL_BITMAP: + if (packing->LsbFirst) { + GLubyte *dst = (GLubyte*) dest; + GLint shift = 0; + for (i = 0; i < readWidth; i++) { + if (shift == 0) + *dst = 0; + *dst |= ((stencil != 0) << shift); + shift++; + if (shift == 8) { + shift = 0; + dst++; + } + } + } + else { + GLubyte *dst = (GLubyte*) dest; + GLint shift = 7; + for (i = 0; i < readWidth; i++) { + if (shift == 7) + *dst = 0; + *dst |= ((stencil != 0) << shift); + shift--; + if (shift < 0) { + shift = 7; + dst++; + } + } + } + break; + default: + gl_error( ctx, GL_INVALID_ENUM, "glReadPixels(type)" ); + } + } +} + + + +/* + * Optimized glReadPixels for particular pixel formats: + * GL_UNSIGNED_BYTE, GL_RGBA + * when pixel scaling, biasing and mapping are disabled. + */ +static GLboolean +read_fast_rgba_pixels( GLcontext *ctx, + GLint x, GLint y, + GLsizei width, GLsizei height, + GLenum format, GLenum type, + GLvoid *pixels, + const struct gl_pixelstore_attrib *packing ) +{ + /* can't do scale, bias, mapping, etc */ + if (ctx->ImageTransferState) + return GL_FALSE; + + /* can't do fancy pixel packing */ + if (packing->Alignment != 1 || packing->SwapBytes || packing->LsbFirst) + return GL_FALSE; + + { + GLint srcX = x; + GLint srcY = y; + GLint readWidth = width; /* actual width read */ + GLint readHeight = height; /* actual height read */ + GLint skipPixels = packing->SkipPixels; + GLint skipRows = packing->SkipRows; + GLint rowLength; + + if (packing->RowLength > 0) + rowLength = packing->RowLength; + else + rowLength = width; + + /* horizontal clipping */ + if (srcX < ctx->ReadBuffer->Xmin) { + skipPixels += (ctx->ReadBuffer->Xmin - srcX); + readWidth -= (ctx->ReadBuffer->Xmin - srcX); + srcX = ctx->ReadBuffer->Xmin; + } + if (srcX + readWidth > ctx->ReadBuffer->Xmax) + readWidth -= (srcX + readWidth - ctx->ReadBuffer->Xmax); + if (readWidth <= 0) + return GL_TRUE; + + /* vertical clipping */ + if (srcY < ctx->ReadBuffer->Ymin) { + skipRows += (ctx->ReadBuffer->Ymin - srcY); + readHeight -= (ctx->ReadBuffer->Ymin - srcY); + srcY = ctx->ReadBuffer->Ymin; + } + if (srcY + readHeight > ctx->ReadBuffer->Ymax) + readHeight -= (srcY + readHeight - ctx->ReadBuffer->Ymax); + if (readHeight <= 0) + return GL_TRUE; + + /* + * Ready to read! + * The window region at (destX, destY) of size (readWidth, readHeight) + * will be read back. + * We'll write pixel data to buffer pointed to by "pixels" but we'll + * skip "skipRows" rows and skip "skipPixels" pixels/row. + */ +#if CHAN_BITS == 8 + if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) { +#elif CHAN_BITS == 16 + if (format == GL_RGBA && type == GL_UNSIGNED_SHORT) { +#else + if (0) { +#endif + GLchan *dest = (GLchan *) pixels + + (skipRows * rowLength + skipPixels) * 4; + GLint row; + for (row=0; row<readHeight; row++) { + (*ctx->Driver.ReadRGBASpan)(ctx, readWidth, srcX, srcY, + (GLchan (*)[4]) dest); + if (ctx->DrawBuffer->UseSoftwareAlphaBuffers) { + _mesa_read_alpha_span(ctx, readWidth, srcX, srcY, + (GLchan (*)[4]) dest); + } + dest += rowLength * 4; + srcY++; + } + return GL_TRUE; + } + else { + /* can't do this format/type combination */ + return GL_FALSE; + } + } +} + + + +/* + * Read R, G, B, A, RGB, L, or LA pixels. + */ +static void read_rgba_pixels( GLcontext *ctx, + GLint x, GLint y, + GLsizei width, GLsizei height, + GLenum format, GLenum type, GLvoid *pixels, + const struct gl_pixelstore_attrib *packing ) +{ + GLint readWidth; + + (*ctx->Driver.SetReadBuffer)(ctx, ctx->ReadBuffer, ctx->Pixel.DriverReadBuffer); + + /* Try optimized path first */ + if (read_fast_rgba_pixels( ctx, x, y, width, height, + format, type, pixels, packing )) { + + (*ctx->Driver.SetReadBuffer)(ctx, ctx->DrawBuffer, ctx->Color.DriverDrawBuffer); + return; /* done! */ + } + + readWidth = (width > MAX_WIDTH) ? MAX_WIDTH : width; + + /* do error checking on pixel type, format was already checked by caller */ + switch (type) { + case GL_UNSIGNED_BYTE: + case GL_BYTE: + case GL_UNSIGNED_SHORT: + case GL_SHORT: + case GL_UNSIGNED_INT: + case GL_INT: + case GL_FLOAT: + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + /* valid pixel type */ + break; + default: + gl_error( ctx, GL_INVALID_ENUM, "glReadPixels(type)" ); + return; + } + + if (!_mesa_is_legal_format_and_type(format, type) || + format == GL_INTENSITY) { + gl_error(ctx, GL_INVALID_OPERATION, "glReadPixels(format or type)"); + return; + } + + if (ctx->Pixel.Convolution2DEnabled || ctx->Pixel.Separable2DEnabled) { + const GLuint transferOps = ctx->ImageTransferState; + GLfloat *dest, *src, *tmpImage, *convImage; + GLint row; + + tmpImage = (GLfloat *) MALLOC(width * height * 4 * sizeof(GLfloat)); + if (!tmpImage) { + gl_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels"); + return; + } + convImage = (GLfloat *) MALLOC(width * height * 4 * sizeof(GLfloat)); + if (!convImage) { + FREE(tmpImage); + gl_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels"); + return; + } + + /* read full RGBA, FLOAT image */ + dest = tmpImage; + for (row = 0; row < height; row++, y++) { + GLchan rgba[MAX_WIDTH][4]; + if (ctx->Visual.RGBAflag) { + gl_read_rgba_span(ctx, ctx->ReadBuffer, readWidth, x, y, rgba); + } + else { + GLuint index[MAX_WIDTH]; + (*ctx->Driver.ReadCI32Span)(ctx, readWidth, x, y, index); + if (ctx->Pixel.IndexShift != 0 || ctx->Pixel.IndexOffset !=0 ) { + _mesa_map_ci(ctx, readWidth, index); + } + _mesa_map_ci_to_rgba_chan(ctx, readWidth, index, rgba); + } + _mesa_pack_rgba_span(ctx, readWidth, (const GLchan (*)[4]) rgba, + GL_RGBA, GL_FLOAT, dest, &_mesa_native_packing, + transferOps & IMAGE_PRE_CONVOLUTION_BITS); + dest += width * 4; + } + + /* do convolution */ + if (ctx->Pixel.Convolution2DEnabled) { + _mesa_convolve_2d_image(ctx, &readWidth, &height, tmpImage, convImage); + } + else { + ASSERT(ctx->Pixel.Separable2DEnabled); + _mesa_convolve_sep_image(ctx, &readWidth, &height, tmpImage, convImage); + } + FREE(tmpImage); + + /* finish transfer ops and pack the resulting image */ + src = convImage; + for (row = 0; row < height; row++) { + GLvoid *dest; + dest = _mesa_image_address(packing, pixels, width, height, + format, type, 0, row, 0); + _mesa_pack_float_rgba_span(ctx, readWidth, + (const GLfloat (*)[4]) src, + format, type, dest, packing, + transferOps & IMAGE_POST_CONVOLUTION_BITS); + src += readWidth * 4; + } + } + else { + /* no convolution */ + GLint row; + for (row = 0; row < height; row++, y++) { + GLchan rgba[MAX_WIDTH][4]; + GLvoid *dst; + if (ctx->Visual.RGBAflag) { + gl_read_rgba_span(ctx, ctx->ReadBuffer, readWidth, x, y, rgba); + } + else { + GLuint index[MAX_WIDTH]; + (*ctx->Driver.ReadCI32Span)(ctx, readWidth, x, y, index); + if (ctx->Pixel.IndexShift != 0 || ctx->Pixel.IndexOffset != 0) { + _mesa_map_ci(ctx, readWidth, index); + } + _mesa_map_ci_to_rgba_chan(ctx, readWidth, index, rgba); + } + dst = _mesa_image_address(packing, pixels, width, height, + format, type, 0, row, 0); + _mesa_pack_rgba_span(ctx, readWidth, (const GLchan (*)[4]) rgba, + format, type, dst, packing, + ctx->ImageTransferState); + } + } + + (*ctx->Driver.SetReadBuffer)(ctx, ctx->DrawBuffer, ctx->Color.DriverDrawBuffer); +} + + + +void +_swrast_ReadPixels( GLcontext *ctx, + GLint x, GLint y, GLsizei width, GLsizei height, + GLenum format, GLenum type, + const struct gl_pixelstore_attrib *pack, + GLvoid *pixels ) +{ + (void) pack; + + switch (format) { + case GL_COLOR_INDEX: + read_index_pixels(ctx, x, y, width, height, type, pixels, &ctx->Pack); + break; + case GL_STENCIL_INDEX: + read_stencil_pixels(ctx, x,y, width,height, type, pixels, &ctx->Pack); + break; + case GL_DEPTH_COMPONENT: + read_depth_pixels(ctx, x, y, width, height, type, pixels, &ctx->Pack); + break; + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_RGB: + case GL_LUMINANCE: + case GL_LUMINANCE_ALPHA: + case GL_RGBA: + case GL_BGR: + case GL_BGRA: + case GL_ABGR_EXT: + read_rgba_pixels(ctx, x, y, width, height, + format, type, pixels, &ctx->Pack); + break; + default: + gl_error( ctx, GL_INVALID_ENUM, "glReadPixels(format)" ); + } +} |