summaryrefslogtreecommitdiffstats
path: root/src/mesa/swrast/s_readpix.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/mesa/swrast/s_readpix.c')
-rw-r--r--src/mesa/swrast/s_readpix.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c
index 4cc3dbd6181..2dc739a103e 100644
--- a/src/mesa/swrast/s_readpix.c
+++ b/src/mesa/swrast/s_readpix.c
@@ -1,10 +1,10 @@
-/* $Id: s_readpix.c,v 1.5 2000/12/13 00:46:22 brianp Exp $ */
+/* $Id: s_readpix.c,v 1.6 2001/01/23 23:39:37 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
*
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -55,7 +55,7 @@ static void read_index_pixels( GLcontext *ctx,
GLint i, j, readWidth;
/* error checking */
- if (ctx->Visual.RGBAflag) {
+ if (ctx->Visual.rgbMode) {
gl_error( ctx, GL_INVALID_OPERATION, "glReadPixels" );
return;
}
@@ -176,7 +176,7 @@ static void read_depth_pixels( GLcontext *ctx,
GLboolean bias_or_scale;
/* Error checking */
- if (ctx->Visual.DepthBits <= 0) {
+ if (ctx->Visual.depthBits <= 0) {
/* No depth buffer */
gl_error( ctx, GL_INVALID_OPERATION, "glReadPixels" );
return;
@@ -197,7 +197,7 @@ static void read_depth_pixels( GLcontext *ctx,
bias_or_scale = ctx->Pixel.DepthBias!=0.0 || ctx->Pixel.DepthScale!=1.0;
- if (type==GL_UNSIGNED_SHORT && ctx->Visual.DepthBits == 16
+ if (type==GL_UNSIGNED_SHORT && ctx->Visual.depthBits == 16
&& !bias_or_scale && !packing->SwapBytes) {
/* Special case: directly read 16-bit unsigned depth values. */
for (j=0;j<height;j++,y++) {
@@ -210,7 +210,7 @@ static void read_depth_pixels( GLcontext *ctx,
dst[i] = depth[i];
}
}
- else if (type==GL_UNSIGNED_INT && ctx->Visual.DepthBits == 32
+ else if (type==GL_UNSIGNED_INT && ctx->Visual.depthBits == 32
&& !bias_or_scale && !packing->SwapBytes) {
/* Special case: directly read 32-bit unsigned depth values. */
for (j=0;j<height;j++,y++) {
@@ -342,7 +342,7 @@ static void read_stencil_pixels( GLcontext *ctx,
readWidth = (width > MAX_WIDTH) ? MAX_WIDTH : width;
- if (ctx->Visual.StencilBits<=0) {
+ if (ctx->Visual.stencilBits <= 0) {
/* No stencil buffer */
gl_error( ctx, GL_INVALID_OPERATION, "glReadPixels" );
return;
@@ -657,7 +657,7 @@ static void read_rgba_pixels( GLcontext *ctx,
dest = tmpImage;
for (row = 0; row < height; row++, y++) {
GLchan rgba[MAX_WIDTH][4];
- if (ctx->Visual.RGBAflag) {
+ if (ctx->Visual.rgbMode) {
gl_read_rgba_span(ctx, ctx->ReadBuffer, readWidth, x, y, rgba);
}
else {
@@ -703,7 +703,7 @@ static void read_rgba_pixels( GLcontext *ctx,
for (row = 0; row < height; row++, y++) {
GLchan rgba[MAX_WIDTH][4];
GLvoid *dst;
- if (ctx->Visual.RGBAflag) {
+ if (ctx->Visual.rgbMode) {
gl_read_rgba_span(ctx, ctx->ReadBuffer, readWidth, x, y, rgba);
}
else {
@@ -716,9 +716,9 @@ static void read_rgba_pixels( GLcontext *ctx,
}
dst = _mesa_image_address(packing, pixels, width, height,
format, type, 0, row, 0);
- if (ctx->Visual.RedBits < CHAN_BITS ||
- ctx->Visual.GreenBits < CHAN_BITS ||
- ctx->Visual.BlueBits < CHAN_BITS) {
+ if (ctx->Visual.redBits < CHAN_BITS ||
+ ctx->Visual.greenBits < CHAN_BITS ||
+ ctx->Visual.blueBits < CHAN_BITS) {
/* Requantize the color values into floating point and go from
* there. This fixes conformance failures with 16-bit color
* buffers, for example.