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-rw-r--r--src/mesa/swrast/s_pointtemp.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mesa/swrast/s_pointtemp.h b/src/mesa/swrast/s_pointtemp.h
index 8fa608f8242..29bf3e3baff 100644
--- a/src/mesa/swrast/s_pointtemp.h
+++ b/src/mesa/swrast/s_pointtemp.h
@@ -1,4 +1,4 @@
-/* $Id: s_pointtemp.h,v 1.13 2002/03/16 18:02:08 brianp Exp $ */
+/* $Id: s_pointtemp.h,v 1.14 2002/04/12 15:39:59 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -87,10 +87,10 @@ NAME ( GLcontext *ctx, const SWvertex *vert )
return;
}
- INIT_SPAN(span);
+ INIT_SPAN(span, GL_POINT, 0, SPAN_FOG, SPAN_XY | SPAN_Z);
- span.arrayMask |= (SPAN_XY | SPAN_Z);
- span.interpMask |= SPAN_FOG;
+ /*span.arrayMask |= (SPAN_XY | SPAN_Z);
+ span.interpMask |= SPAN_FOG;*/
span.fog = vert->fog;
span.fogStep = 0.0;
@@ -314,13 +314,13 @@ NAME ( GLcontext *ctx, const SWvertex *vert )
#if FLAGS & TEXTURE
if (ctx->Texture._ReallyEnabled)
- _mesa_write_texture_span(ctx, &span, GL_POINT);
+ _mesa_write_texture_span(ctx, &span);
else
- _mesa_write_rgba_span(ctx, &span, GL_POINT);
+ _mesa_write_rgba_span(ctx, &span);
#elif FLAGS & RGBA
- _mesa_write_rgba_span(ctx, &span, GL_POINT);
+ _mesa_write_rgba_span(ctx, &span);
#else
- _mesa_write_index_span(ctx, &span, GL_POINT);
+ _mesa_write_index_span(ctx, &span);
#endif
}