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Diffstat (limited to 'src/mesa/swrast/s_points.c')
-rw-r--r--src/mesa/swrast/s_points.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/swrast/s_points.c b/src/mesa/swrast/s_points.c
index 12431662c47..06c6ef4ef7a 100644
--- a/src/mesa/swrast/s_points.c
+++ b/src/mesa/swrast/s_points.c
@@ -52,7 +52,7 @@
* Must also clamp to user-defined range and implmentation limits.
*/
static INLINE GLfloat
-get_size(const GLcontext *ctx, const SWvertex *vert, GLboolean smoothed)
+get_size(const struct gl_context *ctx, const SWvertex *vert, GLboolean smoothed)
{
GLfloat size;
@@ -80,7 +80,7 @@ get_size(const GLcontext *ctx, const SWvertex *vert, GLboolean smoothed)
* Draw a point sprite
*/
static void
-sprite_point(GLcontext *ctx, const SWvertex *vert)
+sprite_point(struct gl_context *ctx, const SWvertex *vert)
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
SWspan span;
@@ -240,7 +240,7 @@ sprite_point(GLcontext *ctx, const SWvertex *vert)
* Draw smooth/antialiased point. RGB or CI mode.
*/
static void
-smooth_point(GLcontext *ctx, const SWvertex *vert)
+smooth_point(struct gl_context *ctx, const SWvertex *vert)
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
SWspan span;
@@ -360,7 +360,7 @@ smooth_point(GLcontext *ctx, const SWvertex *vert)
* Draw large (size >= 1) non-AA point. RGB or CI mode.
*/
static void
-large_point(GLcontext *ctx, const SWvertex *vert)
+large_point(struct gl_context *ctx, const SWvertex *vert)
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
SWspan span;
@@ -449,7 +449,7 @@ large_point(GLcontext *ctx, const SWvertex *vert)
* Draw size=1, single-pixel point
*/
static void
-pixel_point(GLcontext *ctx, const SWvertex *vert)
+pixel_point(struct gl_context *ctx, const SWvertex *vert)
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
/*
@@ -513,7 +513,7 @@ pixel_point(GLcontext *ctx, const SWvertex *vert)
* primary color.
*/
void
-_swrast_add_spec_terms_point(GLcontext *ctx, const SWvertex *v0)
+_swrast_add_spec_terms_point(struct gl_context *ctx, const SWvertex *v0)
{
SWvertex *ncv0 = (SWvertex *) v0; /* cast away const */
GLfloat rSum, gSum, bSum;
@@ -539,7 +539,7 @@ _swrast_add_spec_terms_point(GLcontext *ctx, const SWvertex *v0)
* Examine current state to determine which point drawing function to use.
*/
void
-_swrast_choose_point(GLcontext *ctx)
+_swrast_choose_point(struct gl_context *ctx)
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
const GLfloat size = CLAMP(ctx->Point.Size,