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-rw-r--r--src/mesa/swrast/s_fragprog.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c
index 175915a5a0b..4fbf66b9db7 100644
--- a/src/mesa/swrast/s_fragprog.c
+++ b/src/mesa/swrast/s_fragprog.c
@@ -243,9 +243,9 @@ run_program(struct gl_context *ctx, SWspan *span, GLuint start, GLuint end)
/* Store result depth/z */
if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
const GLfloat depth = machine->Outputs[FRAG_RESULT_DEPTH][2];
- if (depth <= 0.0)
+ if (depth <= 0.0F)
span->array->z[i] = 0;
- else if (depth >= 1.0)
+ else if (depth >= 1.0F)
span->array->z[i] = ctx->DrawBuffer->_DepthMax;
else
span->array->z[i] =