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path: root/src/mesa/swrast/s_fragprog.c
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Diffstat (limited to 'src/mesa/swrast/s_fragprog.c')
-rw-r--r--src/mesa/swrast/s_fragprog.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c
index 9facb44d9bf..e421d218d79 100644
--- a/src/mesa/swrast/s_fragprog.c
+++ b/src/mesa/swrast/s_fragprog.c
@@ -62,7 +62,7 @@ swizzle_texel(const GLfloat texel[4], GLfloat colorOut[4], GLuint swizzle)
* Called via machine->FetchTexelLod()
*/
static void
-fetch_texel_lod( GLcontext *ctx, const GLfloat texcoord[4], GLfloat lambda,
+fetch_texel_lod( struct gl_context *ctx, const GLfloat texcoord[4], GLfloat lambda,
GLuint unit, GLfloat color[4] )
{
const struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current;
@@ -92,7 +92,7 @@ fetch_texel_lod( GLcontext *ctx, const GLfloat texcoord[4], GLfloat lambda,
* otherwise zero.
*/
static void
-fetch_texel_deriv( GLcontext *ctx, const GLfloat texcoord[4],
+fetch_texel_deriv( struct gl_context *ctx, const GLfloat texcoord[4],
const GLfloat texdx[4], const GLfloat texdy[4],
GLfloat lodBias, GLuint unit, GLfloat color[4] )
{
@@ -140,7 +140,7 @@ fetch_texel_deriv( GLcontext *ctx, const GLfloat texcoord[4],
* \param col which element (column) of the span we'll operate on
*/
static void
-init_machine(GLcontext *ctx, struct gl_program_machine *machine,
+init_machine(struct gl_context *ctx, struct gl_program_machine *machine,
const struct gl_fragment_program *program,
const SWspan *span, GLuint col)
{
@@ -194,7 +194,7 @@ init_machine(GLcontext *ctx, struct gl_program_machine *machine,
* Run fragment program on the pixels in span from 'start' to 'end' - 1.
*/
static void
-run_program(GLcontext *ctx, SWspan *span, GLuint start, GLuint end)
+run_program(struct gl_context *ctx, SWspan *span, GLuint start, GLuint end)
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
const struct gl_fragment_program *program = ctx->FragmentProgram._Current;
@@ -253,7 +253,7 @@ run_program(GLcontext *ctx, SWspan *span, GLuint start, GLuint end)
* in the given span.
*/
void
-_swrast_exec_fragment_program( GLcontext *ctx, SWspan *span )
+_swrast_exec_fragment_program( struct gl_context *ctx, SWspan *span )
{
const struct gl_fragment_program *program = ctx->FragmentProgram._Current;