diff options
Diffstat (limited to 'src/mesa/swrast/s_feedback.c')
-rw-r--r-- | src/mesa/swrast/s_feedback.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mesa/swrast/s_feedback.c b/src/mesa/swrast/s_feedback.c index 614820cc4c7..f0264ac7741 100644 --- a/src/mesa/swrast/s_feedback.c +++ b/src/mesa/swrast/s_feedback.c @@ -1,4 +1,4 @@ -/* $Id: s_feedback.c,v 1.10 2003/03/01 01:50:25 brianp Exp $ */ +/* $Id: s_feedback.c,v 1.11 2003/03/25 02:23:46 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -85,12 +85,12 @@ static void feedback_vertex( GLcontext *ctx, /* * Put triangle in feedback buffer. */ -void _mesa_feedback_triangle( GLcontext *ctx, +void _swrast_feedback_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2) { - if (_mesa_cull_triangle( ctx, v0, v1, v2 )) { + if (_swrast_culltriangle( ctx, v0, v1, v2 )) { FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_POLYGON_TOKEN ); FEEDBACK_TOKEN( ctx, (GLfloat) 3 ); /* three vertices */ @@ -107,7 +107,7 @@ void _mesa_feedback_triangle( GLcontext *ctx, } -void _mesa_feedback_line( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1 ) +void _swrast_feedback_line( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1 ) { GLenum token = GL_LINE_TOKEN; SWcontext *swrast = SWRAST_CONTEXT(ctx); @@ -129,19 +129,19 @@ void _mesa_feedback_line( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1 } -void _mesa_feedback_point( GLcontext *ctx, const SWvertex *v ) +void _swrast_feedback_point( GLcontext *ctx, const SWvertex *v ) { FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_POINT_TOKEN ); feedback_vertex( ctx, v, v ); } -void _mesa_select_triangle( GLcontext *ctx, +void _swrast_select_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2) { - if (_mesa_cull_triangle( ctx, v0, v1, v2 )) { + if (_swrast_culltriangle( ctx, v0, v1, v2 )) { const GLfloat zs = 1.0F / ctx->DepthMaxF; _mesa_update_hitflag( ctx, v0->win[2] * zs ); @@ -151,7 +151,7 @@ void _mesa_select_triangle( GLcontext *ctx, } -void _mesa_select_line( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1 ) +void _swrast_select_line( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1 ) { const GLfloat zs = 1.0F / ctx->DepthMaxF; _mesa_update_hitflag( ctx, v0->win[2] * zs ); @@ -159,7 +159,7 @@ void _mesa_select_line( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1 ) } -void _mesa_select_point( GLcontext *ctx, const SWvertex *v ) +void _swrast_select_point( GLcontext *ctx, const SWvertex *v ) { const GLfloat zs = 1.0F / ctx->DepthMaxF; _mesa_update_hitflag( ctx, v->win[2] * zs ); |