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Diffstat (limited to 'src/mesa/swrast/s_feedback.c')
-rw-r--r--src/mesa/swrast/s_feedback.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/mesa/swrast/s_feedback.c b/src/mesa/swrast/s_feedback.c
index 00f92d463c3..00467e54f71 100644
--- a/src/mesa/swrast/s_feedback.c
+++ b/src/mesa/swrast/s_feedback.c
@@ -37,13 +37,13 @@ static void
feedback_vertex(struct gl_context * ctx, const SWvertex * v, const SWvertex * pv)
{
GLfloat win[4];
- const GLfloat *vtc = v->attrib[FRAG_ATTRIB_TEX0];
- const GLfloat *color = v->attrib[FRAG_ATTRIB_COL0];
+ const GLfloat *vtc = v->attrib[VARYING_SLOT_TEX0];
+ const GLfloat *color = v->attrib[VARYING_SLOT_COL0];
- win[0] = v->attrib[FRAG_ATTRIB_WPOS][0];
- win[1] = v->attrib[FRAG_ATTRIB_WPOS][1];
- win[2] = v->attrib[FRAG_ATTRIB_WPOS][2] / ctx->DrawBuffer->_DepthMaxF;
- win[3] = 1.0F / v->attrib[FRAG_ATTRIB_WPOS][3];
+ win[0] = v->attrib[VARYING_SLOT_POS][0];
+ win[1] = v->attrib[VARYING_SLOT_POS][1];
+ win[2] = v->attrib[VARYING_SLOT_POS][2] / ctx->DrawBuffer->_DepthMaxF;
+ win[3] = 1.0F / v->attrib[VARYING_SLOT_POS][3];
_mesa_feedback_vertex(ctx, win, color, vtc);
}
@@ -114,9 +114,9 @@ _swrast_select_triangle(struct gl_context *ctx, const SWvertex *v0,
if (!_swrast_culltriangle(ctx, v0, v1, v2)) {
const GLfloat zs = 1.0F / ctx->DrawBuffer->_DepthMaxF;
- _mesa_update_hitflag( ctx, v0->attrib[FRAG_ATTRIB_WPOS][2] * zs );
- _mesa_update_hitflag( ctx, v1->attrib[FRAG_ATTRIB_WPOS][2] * zs );
- _mesa_update_hitflag( ctx, v2->attrib[FRAG_ATTRIB_WPOS][2] * zs );
+ _mesa_update_hitflag( ctx, v0->attrib[VARYING_SLOT_POS][2] * zs );
+ _mesa_update_hitflag( ctx, v1->attrib[VARYING_SLOT_POS][2] * zs );
+ _mesa_update_hitflag( ctx, v2->attrib[VARYING_SLOT_POS][2] * zs );
}
}
@@ -125,8 +125,8 @@ void
_swrast_select_line(struct gl_context *ctx, const SWvertex *v0, const SWvertex *v1)
{
const GLfloat zs = 1.0F / ctx->DrawBuffer->_DepthMaxF;
- _mesa_update_hitflag( ctx, v0->attrib[FRAG_ATTRIB_WPOS][2] * zs );
- _mesa_update_hitflag( ctx, v1->attrib[FRAG_ATTRIB_WPOS][2] * zs );
+ _mesa_update_hitflag( ctx, v0->attrib[VARYING_SLOT_POS][2] * zs );
+ _mesa_update_hitflag( ctx, v1->attrib[VARYING_SLOT_POS][2] * zs );
}
@@ -134,5 +134,5 @@ void
_swrast_select_point(struct gl_context *ctx, const SWvertex *v)
{
const GLfloat zs = 1.0F / ctx->DrawBuffer->_DepthMaxF;
- _mesa_update_hitflag( ctx, v->attrib[FRAG_ATTRIB_WPOS][2] * zs );
+ _mesa_update_hitflag( ctx, v->attrib[VARYING_SLOT_POS][2] * zs );
}