diff options
Diffstat (limited to 'src/mesa/swrast/s_drawpix.c')
-rw-r--r-- | src/mesa/swrast/s_drawpix.c | 36 |
1 files changed, 20 insertions, 16 deletions
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c index ba6ea07e540..4d119eff1e3 100644 --- a/src/mesa/swrast/s_drawpix.c +++ b/src/mesa/swrast/s_drawpix.c @@ -1,4 +1,4 @@ -/* $Id: s_drawpix.c,v 1.1 2000/10/31 18:00:04 keithw Exp $ */ +/* $Id: s_drawpix.c,v 1.2 2000/11/05 18:24:40 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -35,6 +35,7 @@ #include "mmath.h" #include "pixel.h" +#include "s_context.h" #include "s_pixeltex.h" #include "s_span.h" #include "s_stencil.h" @@ -110,8 +111,8 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, return GL_TRUE; /* no-op */ } - if ((ctx->RasterMask&(~(SCISSOR_BIT|WINCLIP_BIT)))==0 - && ctx->Texture.ReallyEnabled == 0 + if ((SWRAST_CONTEXT(ctx)->_RasterMask&(~(SCISSOR_BIT|WINCLIP_BIT)))==0 + && ctx->Texture._ReallyEnabled == 0 && unpack->Alignment == 1 && !unpack->SwapBytes && !unpack->LsbFirst) { @@ -204,7 +205,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, */ if (format == GL_RGBA && type == CHAN_TYPE - && ctx->ImageTransferState==0) { + && ctx->_ImageTransferState==0) { if (ctx->Visual.RGBAflag) { GLchan *src = (GLchan *) pixels + (skipRows * rowLength + skipPixels) * 4; @@ -242,7 +243,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, return GL_TRUE; } else if (format == GL_RGB && type == CHAN_TYPE - && ctx->ImageTransferState == 0) { + && ctx->_ImageTransferState == 0) { if (ctx->Visual.RGBAflag) { GLchan *src = (GLchan *) pixels + (skipRows * rowLength + skipPixels) * 3; @@ -279,7 +280,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, return GL_TRUE; } else if (format == GL_LUMINANCE && type == CHAN_TYPE - && ctx->ImageTransferState==0) { + && ctx->_ImageTransferState==0) { if (ctx->Visual.RGBAflag) { GLchan *src = (GLchan *) pixels + (skipRows * rowLength + skipPixels); @@ -338,7 +339,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, return GL_TRUE; } else if (format == GL_LUMINANCE_ALPHA && type == CHAN_TYPE - && ctx->ImageTransferState == 0) { + && ctx->_ImageTransferState == 0) { if (ctx->Visual.RGBAflag) { GLchan *src = (GLchan *) pixels + (skipRows * rowLength + skipPixels)*2; @@ -448,7 +449,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, return GL_TRUE; } } - else if (ctx->ImageTransferState==0) { + else if (ctx->_ImageTransferState==0) { /* write CI data to CI frame buffer */ GLint row; if (ctx->Pixel.ZoomX==1.0F && ctx->Pixel.ZoomY==1.0F) { @@ -512,7 +513,7 @@ draw_index_pixels( GLcontext *ctx, GLint x, GLint y, pixels, width, height, GL_COLOR_INDEX, type, 0, row, 0); _mesa_unpack_index_span(ctx, drawWidth, GL_UNSIGNED_INT, indexes, type, source, &ctx->Unpack, - ctx->ImageTransferState); + ctx->_ImageTransferState); if (zoom) { gl_write_zoomed_index_span(ctx, drawWidth, x, y, zspan, 0, indexes, desty); } @@ -559,8 +560,8 @@ draw_stencil_pixels( GLcontext *ctx, GLint x, GLint y, pixels, width, height, GL_COLOR_INDEX, type, 0, row, 0); _mesa_unpack_index_span(ctx, drawWidth, destType, values, type, source, &ctx->Unpack, - ctx->ImageTransferState); - if (ctx->ImageTransferState & IMAGE_SHIFT_OFFSET_BIT) { + ctx->_ImageTransferState); + if (ctx->_ImageTransferState & IMAGE_SHIFT_OFFSET_BIT) { _mesa_shift_and_offset_stencil( ctx, drawWidth, values ); } if (ctx->Pixel.MapStencilFlag) { @@ -658,7 +659,7 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y, const GLvoid *src = _mesa_image_address(&ctx->Unpack, pixels, width, height, GL_DEPTH_COMPONENT, type, 0, row, 0); _mesa_unpack_depth_span( ctx, drawWidth, zspan, type, src, - &ctx->Unpack, ctx->ImageTransferState ); + &ctx->Unpack, ctx->_ImageTransferState ); if (ctx->Visual.RGBAflag) { if (zoom) { gl_write_zoomed_rgba_span(ctx, width, x, y, zspan, 0, @@ -698,7 +699,7 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, GLdepth zspan[MAX_WIDTH]; GLboolean quickDraw; GLfloat *convImage = NULL; - GLuint transferOps = ctx->ImageTransferState; + GLuint transferOps = ctx->_ImageTransferState; if (!_mesa_is_legal_format_and_type(format, type)) { gl_error(ctx, GL_INVALID_ENUM, "glDrawPixels(format or type)"); @@ -720,7 +721,7 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, } - if (ctx->RasterMask == 0 && !zoom && x >= 0 && y >= 0 + if (SWRAST_CONTEXT(ctx)->_RasterMask == 0 && !zoom && x >= 0 && y >= 0 && x + width <= ctx->DrawBuffer->Width && y + height <= ctx->DrawBuffer->Height) { quickDraw = GL_TRUE; @@ -799,7 +800,7 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, (ctx->Pixel.HistogramEnabled && ctx->Histogram.Sink)) continue; - if (ctx->Texture.ReallyEnabled && ctx->Pixel.PixelTextureEnabled) { + if (ctx->Texture._ReallyEnabled && ctx->Pixel.PixelTextureEnabled) { GLfloat s[MAX_WIDTH], t[MAX_WIDTH], r[MAX_WIDTH], q[MAX_WIDTH]; GLchan primary_rgba[MAX_WIDTH][4]; GLuint unit; @@ -808,7 +809,7 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, MEMCPY(primary_rgba, rgba, 4 * width * sizeof(GLchan)); for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) { - if (ctx->Texture.Unit[unit].ReallyEnabled) { + if (ctx->Texture.Unit[unit]._ReallyEnabled) { _mesa_pixeltexgen(ctx, width, (const GLchan (*)[4]) rgba, s, t, r, q); gl_texture_pixels(ctx, unit, width, s, t, r, NULL, @@ -852,6 +853,9 @@ _swrast_DrawPixels( GLcontext *ctx, { (void) unpack; + if (SWRAST_CONTEXT(ctx)->NewState) + _swrast_validate_derived( ctx ); + switch (format) { case GL_STENCIL_INDEX: draw_stencil_pixels( ctx, x, y, width, height, type, pixels ); 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