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Diffstat (limited to 'src/mesa/swrast/s_drawpix.c')
-rw-r--r--src/mesa/swrast/s_drawpix.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index 1c9f64b275e..0cf425e1c62 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -484,7 +484,7 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y,
}
else {
/* General case */
- const GLfloat depthMax = ctx->DrawBuffer->_DepthMaxF;
+ const GLuint depthMax = ctx->DrawBuffer->_DepthMax;
GLint skipPixels = 0;
/* in case width > MAX_WIDTH do the copy in chunks */
@@ -695,7 +695,7 @@ draw_depth_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
const GLint imgX = x, imgY = y;
const GLboolean scaleOrBias
= ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0;
- const GLfloat depthScale = ctx->DrawBuffer->_DepthMaxF;
+ const GLuint depthMax = ctx->DrawBuffer->_DepthMax;
const GLuint stencilMask = ctx->Stencil.WriteMask[0];
const GLuint stencilType = (STENCIL_BITS == 8) ?
GL_UNSIGNED_BYTE : GL_UNSIGNED_SHORT;
@@ -783,7 +783,7 @@ draw_depth_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
/* general case */
GLuint zValues[MAX_WIDTH]; /* 16 or 32-bit Z value storage */
_mesa_unpack_depth_span(ctx, width,
- depthRb->DataType, zValues, depthScale,
+ depthRb->DataType, zValues, depthMax,
type, depthStencilSrc, &clippedUnpack);
if (zoom) {
_swrast_write_zoomed_z_span(ctx, imgX, imgY, width, x,