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Diffstat (limited to 'src/mesa/swrast/s_drawpix.c')
-rw-r--r--src/mesa/swrast/s_drawpix.c104
1 files changed, 21 insertions, 83 deletions
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index 3cec3a7a2ba..4e7cd9414fd 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -27,7 +27,6 @@
#include "main/bufferobj.h"
#include "main/condrender.h"
#include "main/context.h"
-#include "main/convolve.h"
#include "main/image.h"
#include "main/macros.h"
#include "main/imports.h"
@@ -45,7 +44,7 @@
* Return: GL_TRUE if success, GL_FALSE if slow path must be used instead
*/
static GLboolean
-fast_draw_rgba_pixels(GLcontext *ctx, GLint x, GLint y,
+fast_draw_rgba_pixels(struct gl_context *ctx, GLint x, GLint y,
GLsizei width, GLsizei height,
GLenum format, GLenum type,
const struct gl_pixelstore_attrib *userUnpack,
@@ -311,7 +310,7 @@ fast_draw_rgba_pixels(GLcontext *ctx, GLint x, GLint y,
* Draw stencil image.
*/
static void
-draw_stencil_pixels( GLcontext *ctx, GLint x, GLint y,
+draw_stencil_pixels( struct gl_context *ctx, GLint x, GLint y,
GLsizei width, GLsizei height,
GLenum type,
const struct gl_pixelstore_attrib *unpack,
@@ -355,7 +354,7 @@ draw_stencil_pixels( GLcontext *ctx, GLint x, GLint y,
* Draw depth image.
*/
static void
-draw_depth_pixels( GLcontext *ctx, GLint x, GLint y,
+draw_depth_pixels( struct gl_context *ctx, GLint x, GLint y,
GLsizei width, GLsizei height,
GLenum type,
const struct gl_pixelstore_attrib *unpack,
@@ -461,7 +460,7 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y,
* Draw RGBA image.
*/
static void
-draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
+draw_rgba_pixels( struct gl_context *ctx, GLint x, GLint y,
GLsizei width, GLsizei height,
GLenum format, GLenum type,
const struct gl_pixelstore_attrib *unpack,
@@ -484,62 +483,6 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
span.arrayMask = SPAN_RGBA;
span.arrayAttribs = FRAG_BIT_COL0; /* we're fill in COL0 attrib values */
- if (ctx->Pixel.Convolution2DEnabled || ctx->Pixel.Separable2DEnabled) {
- /* Convolution has to be handled specially. We'll create an
- * intermediate image, applying all pixel transfer operations
- * up to convolution. Then we'll convolve the image. Then
- * we'll proceed with the rest of the transfer operations and
- * rasterize the image.
- */
- GLint row;
- GLfloat *dest, *tmpImage;
-
- tmpImage = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
- if (!tmpImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glDrawPixels");
- return;
- }
- convImage = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
- if (!convImage) {
- free(tmpImage);
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glDrawPixels");
- return;
- }
-
- /* Unpack the image and apply transfer ops up to convolution */
- dest = tmpImage;
- for (row = 0; row < height; row++) {
- const GLvoid *source = _mesa_image_address2d(unpack,
- pixels, width, height, format, type, row, 0);
- _mesa_unpack_color_span_float(ctx, width, GL_RGBA, (GLfloat *) dest,
- format, type, source, unpack,
- transferOps & IMAGE_PRE_CONVOLUTION_BITS);
- dest += width * 4;
- }
-
- /* do convolution */
- if (ctx->Pixel.Convolution2DEnabled) {
- _mesa_convolve_2d_image(ctx, &width, &height, tmpImage, convImage);
- }
- else {
- ASSERT(ctx->Pixel.Separable2DEnabled);
- _mesa_convolve_sep_image(ctx, &width, &height, tmpImage, convImage);
- }
- free(tmpImage);
-
- /* continue transfer ops and draw the convolved image */
- unpack = &ctx->DefaultPacking;
- pixels = convImage;
- format = GL_RGBA;
- type = GL_FLOAT;
- transferOps &= IMAGE_POST_CONVOLUTION_BITS;
- }
- else if (ctx->Pixel.Convolution1DEnabled) {
- /* we only want to apply 1D convolution to glTexImage1D */
- transferOps &= ~(IMAGE_CONVOLUTION_BIT |
- IMAGE_POST_CONVOLUTION_SCALE_BIAS);
- }
-
if (ctx->DrawBuffer->_NumColorDrawBuffers > 0 &&
ctx->DrawBuffer->_ColorDrawBuffers[0]->DataType != GL_FLOAT &&
ctx->Color.ClampFragmentColor != GL_FALSE) {
@@ -551,8 +494,6 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
* General solution
*/
{
- const GLboolean sink = (ctx->Pixel.MinMaxEnabled && ctx->MinMax.Sink)
- || (ctx->Pixel.HistogramEnabled && ctx->Histogram.Sink);
const GLbitfield interpMask = span.interpMask;
const GLbitfield arrayMask = span.arrayMask;
const GLint srcStride
@@ -575,24 +516,21 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
_mesa_unpack_color_span_float(ctx, spanWidth, GL_RGBA, rgba,
format, type, source, unpack,
transferOps);
- /* draw the span */
- if (!sink) {
- /* Set these for each row since the _swrast_write_* functions
- * may change them while clipping/rendering.
- */
- span.array->ChanType = GL_FLOAT;
- span.x = x + skipPixels;
- span.y = y + row;
- span.end = spanWidth;
- span.arrayMask = arrayMask;
- span.interpMask = interpMask;
- if (zoom) {
- _swrast_write_zoomed_rgba_span(ctx, imgX, imgY, &span, rgba);
- }
- else {
- _swrast_write_rgba_span(ctx, &span);
- }
- }
+ /* Set these for each row since the _swrast_write_* functions
+ * may change them while clipping/rendering.
+ */
+ span.array->ChanType = GL_FLOAT;
+ span.x = x + skipPixels;
+ span.y = y + row;
+ span.end = spanWidth;
+ span.arrayMask = arrayMask;
+ span.interpMask = interpMask;
+ if (zoom) {
+ _swrast_write_zoomed_rgba_span(ctx, imgX, imgY, &span, rgba);
+ }
+ else {
+ _swrast_write_rgba_span(ctx, &span);
+ }
source += srcStride;
} /* for row */
@@ -619,7 +557,7 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
* color buffer(s).
*/
static void
-draw_depth_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
+draw_depth_stencil_pixels(struct gl_context *ctx, GLint x, GLint y,
GLsizei width, GLsizei height, GLenum type,
const struct gl_pixelstore_attrib *unpack,
const GLvoid *pixels)
@@ -749,7 +687,7 @@ draw_depth_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
* By time we get here, all error checking will have been done.
*/
void
-_swrast_DrawPixels( GLcontext *ctx,
+_swrast_DrawPixels( struct gl_context *ctx,
GLint x, GLint y,
GLsizei width, GLsizei height,
GLenum format, GLenum type,