diff options
Diffstat (limited to 'src/mesa/swrast/s_copypix.c')
-rw-r--r-- | src/mesa/swrast/s_copypix.c | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c index b69be50f519..3f37c027e4a 100644 --- a/src/mesa/swrast/s_copypix.c +++ b/src/mesa/swrast/s_copypix.c @@ -114,14 +114,14 @@ copy_conv_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, span.arrayAttribs = FRAG_BIT_COL0; /* allocate space for GLfloat image */ - tmpImage = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); + tmpImage = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); if (!tmpImage) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyPixels"); return; } - convImage = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); + convImage = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); if (!convImage) { - _mesa_free(tmpImage); + free(tmpImage); _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyPixels"); return; } @@ -150,7 +150,7 @@ copy_conv_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, ASSERT(ctx->Pixel.Separable2DEnabled); _mesa_convolve_sep_image(ctx, &width, &height, tmpImage, convImage); } - _mesa_free(tmpImage); + free(tmpImage); /* do remaining post-convolution image transfer ops */ for (row = 0; row < height; row++) { @@ -185,7 +185,7 @@ copy_conv_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, span.array->ChanType = CHAN_TYPE; } - _mesa_free(convImage); + free(convImage); } @@ -246,7 +246,7 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, span.arrayAttribs = FRAG_BIT_COL0; /* we'll fill in COL0 attrib values */ if (overlapping) { - tmpImage = (GLfloat *) _mesa_malloc(width * height * sizeof(GLfloat) * 4); + tmpImage = (GLfloat *) malloc(width * height * sizeof(GLfloat) * 4); if (!tmpImage) { _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" ); return; @@ -303,7 +303,7 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, span.array->ChanType = CHAN_TYPE; /* restore */ if (overlapping) - _mesa_free(tmpImage); + free(tmpImage); } @@ -352,7 +352,7 @@ copy_ci_pixels( GLcontext *ctx, GLint srcx, GLint srcy, if (overlapping) { GLint ssy = sy; - tmpImage = (GLuint *) _mesa_malloc(width * height * sizeof(GLuint)); + tmpImage = (GLuint *) malloc(width * height * sizeof(GLuint)); if (!tmpImage) { _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" ); return; @@ -397,7 +397,7 @@ copy_ci_pixels( GLcontext *ctx, GLint srcx, GLint srcy, } if (overlapping) - _mesa_free(tmpImage); + free(tmpImage); } @@ -487,7 +487,7 @@ copy_depth_pixels( GLcontext *ctx, GLint srcx, GLint srcy, if (overlapping) { GLint ssy = sy; - tmpImage = (GLfloat *) _mesa_malloc(width * height * sizeof(GLfloat)); + tmpImage = (GLfloat *) malloc(width * height * sizeof(GLfloat)); if (!tmpImage) { _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" ); return; @@ -537,7 +537,7 @@ copy_depth_pixels( GLcontext *ctx, GLint srcx, GLint srcy, } if (overlapping) - _mesa_free(tmpImage); + free(tmpImage); } @@ -584,7 +584,7 @@ copy_stencil_pixels( GLcontext *ctx, GLint srcx, GLint srcy, if (overlapping) { GLint ssy = sy; - tmpImage = (GLstencil *) _mesa_malloc(width * height * sizeof(GLstencil)); + tmpImage = (GLstencil *) malloc(width * height * sizeof(GLstencil)); if (!tmpImage) { _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" ); return; @@ -626,7 +626,7 @@ copy_stencil_pixels( GLcontext *ctx, GLint srcx, GLint srcy, } if (overlapping) - _mesa_free(tmpImage); + free(tmpImage); } @@ -688,7 +688,7 @@ copy_depth_stencil_pixels(GLcontext *ctx, if (stencilMask != 0x0) { tempStencilImage - = (GLstencil *) _mesa_malloc(width * height * sizeof(GLstencil)); + = (GLstencil *) malloc(width * height * sizeof(GLstencil)); if (!tempStencilImage) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyPixels"); return; @@ -706,10 +706,10 @@ copy_depth_stencil_pixels(GLcontext *ctx, if (ctx->Depth.Mask) { tempDepthImage - = (GLfloat *) _mesa_malloc(width * height * sizeof(GLfloat)); + = (GLfloat *) malloc(width * height * sizeof(GLfloat)); if (!tempDepthImage) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyPixels"); - _mesa_free(tempStencilImage); + free(tempStencilImage); return; } @@ -799,10 +799,10 @@ copy_depth_stencil_pixels(GLcontext *ctx, } if (tempStencilImage) - _mesa_free(tempStencilImage); + free(tempStencilImage); if (tempDepthImage) - _mesa_free(tempDepthImage); + free(tempDepthImage); } |