diff options
Diffstat (limited to 'src/mesa/swrast/s_copypix.c')
-rw-r--r-- | src/mesa/swrast/s_copypix.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c index c35494e3857..46d63792822 100644 --- a/src/mesa/swrast/s_copypix.c +++ b/src/mesa/swrast/s_copypix.c @@ -27,8 +27,8 @@ #include "main/context.h" #include "main/colormac.h" #include "main/condrender.h" -#include "main/image.h" #include "main/macros.h" +#include "main/pixeltransfer.h" #include "main/imports.h" #include "s_context.h" @@ -96,7 +96,7 @@ regions_overlap(GLint srcx, GLint srcy, * RGBA copypixels */ static void -copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, +copy_rgba_pixels(struct gl_context *ctx, GLint srcx, GLint srcy, GLint width, GLint height, GLint destx, GLint desty) { GLfloat *tmpImage, *p; @@ -205,7 +205,7 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, * Z scale and bias. */ static void -scale_and_bias_z(GLcontext *ctx, GLuint width, +scale_and_bias_z(struct gl_context *ctx, GLuint width, const GLfloat depth[], GLuint z[]) { const GLuint depthMax = ctx->DrawBuffer->_DepthMax; @@ -240,7 +240,7 @@ scale_and_bias_z(GLcontext *ctx, GLuint width, * TODO: Optimize!!!! */ static void -copy_depth_pixels( GLcontext *ctx, GLint srcx, GLint srcy, +copy_depth_pixels( struct gl_context *ctx, GLint srcx, GLint srcy, GLint width, GLint height, GLint destx, GLint desty ) { @@ -334,7 +334,7 @@ copy_depth_pixels( GLcontext *ctx, GLint srcx, GLint srcy, static void -copy_stencil_pixels( GLcontext *ctx, GLint srcx, GLint srcy, +copy_stencil_pixels( struct gl_context *ctx, GLint srcx, GLint srcy, GLint width, GLint height, GLint destx, GLint desty ) { @@ -427,7 +427,7 @@ copy_stencil_pixels( GLcontext *ctx, GLint srcx, GLint srcy, * CopyPixels function. */ static void -copy_depth_stencil_pixels(GLcontext *ctx, +copy_depth_stencil_pixels(struct gl_context *ctx, const GLint srcX, const GLint srcY, const GLint width, const GLint height, const GLint destX, const GLint destY) @@ -602,7 +602,7 @@ copy_depth_stencil_pixels(GLcontext *ctx, * Try to do a fast copy pixels. */ static GLboolean -fast_copy_pixels(GLcontext *ctx, +fast_copy_pixels(struct gl_context *ctx, GLint srcX, GLint srcY, GLsizei width, GLsizei height, GLint dstX, GLint dstY, GLenum type) { @@ -684,7 +684,7 @@ fast_copy_pixels(GLcontext *ctx, * By time we get here, all parameters will have been error-checked. */ void -_swrast_CopyPixels( GLcontext *ctx, +_swrast_CopyPixels( struct gl_context *ctx, GLint srcx, GLint srcy, GLsizei width, GLsizei height, GLint destx, GLint desty, GLenum type ) { |