diff options
Diffstat (limited to 'src/mesa/swrast/s_copypix.c')
-rw-r--r-- | src/mesa/swrast/s_copypix.c | 331 |
1 files changed, 161 insertions, 170 deletions
diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c index 88fd445132b..761ab724e91 100644 --- a/src/mesa/swrast/s_copypix.c +++ b/src/mesa/swrast/s_copypix.c @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 6.5.1 + * Version: 6.5.2 * * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * @@ -41,11 +41,12 @@ -/* +/** * Determine if there's overlap in an image copy. * This test also compensates for the fact that copies are done from * bottom to top and overlaps can sometimes be handled correctly * without making a temporary image copy. + * \return GL_TRUE if the regions overlap, GL_FALSE otherwise. */ static GLboolean regions_overlap(GLint srcx, GLint srcy, @@ -87,41 +88,6 @@ regions_overlap(GLint srcx, GLint srcy, /** - * Convert GLfloat[n][4] colors to GLchan[n][4]. - * XXX maybe move into image.c - */ -static void -float_span_to_chan(GLuint n, CONST GLfloat in[][4], GLchan out[][4]) -{ - GLuint i; - for (i = 0; i < n; i++) { - UNCLAMPED_FLOAT_TO_CHAN(out[i][RCOMP], in[i][RCOMP]); - UNCLAMPED_FLOAT_TO_CHAN(out[i][GCOMP], in[i][GCOMP]); - UNCLAMPED_FLOAT_TO_CHAN(out[i][BCOMP], in[i][BCOMP]); - UNCLAMPED_FLOAT_TO_CHAN(out[i][ACOMP], in[i][ACOMP]); - } -} - - -/** - * Convert GLchan[n][4] colors to GLfloat[n][4]. - * XXX maybe move into image.c - */ -static void -chan_span_to_float(GLuint n, CONST GLchan in[][4], GLfloat out[][4]) -{ - GLuint i; - for (i = 0; i < n; i++) { - out[i][RCOMP] = CHAN_TO_FLOAT(in[i][RCOMP]); - out[i][GCOMP] = CHAN_TO_FLOAT(in[i][GCOMP]); - out[i][BCOMP] = CHAN_TO_FLOAT(in[i][BCOMP]); - out[i][ACOMP] = CHAN_TO_FLOAT(in[i][ACOMP]); - } -} - - - -/* * RGBA copypixels with convolution. */ static void @@ -129,13 +95,13 @@ copy_conv_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, GLint width, GLint height, GLint destx, GLint desty) { SWcontext *swrast = SWRAST_CONTEXT(ctx); - struct gl_renderbuffer *drawRb = NULL; - GLboolean quick_draw; GLint row; const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F; - const GLuint transferOps = ctx->_ImageTransferState; + const GLbitfield transferOps = ctx->_ImageTransferState; + const GLboolean sink = (ctx->Pixel.MinMaxEnabled && ctx->MinMax.Sink) + || (ctx->Pixel.HistogramEnabled && ctx->Histogram.Sink); GLfloat *dest, *tmpImage, *convImage; - struct sw_span span; + SWspan span; INIT_SPAN(span, GL_BITMAP, 0, 0, SPAN_RGBA); @@ -145,17 +111,6 @@ copy_conv_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, _swrast_span_default_fog(ctx, &span); - if (SWRAST_CONTEXT(ctx)->_RasterMask == 0 - && !zoom - && destx >= 0 - && destx + width <= (GLint) ctx->DrawBuffer->Width) { - quick_draw = GL_TRUE; - drawRb = ctx->DrawBuffer->_ColorDrawBuffers[0][0]; - } - else { - quick_draw = GL_FALSE; - } - /* allocate space for GLfloat image */ tmpImage = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); if (!tmpImage) { @@ -169,15 +124,11 @@ copy_conv_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, return; } - /* read source image */ + /* read source image as float/RGBA */ dest = tmpImage; for (row = 0; row < height; row++) { - GLchan rgba[MAX_WIDTH][4]; - /* Read GLchan and convert to GLfloat */ _swrast_read_rgba_span(ctx, ctx->ReadBuffer->_ColorReadBuffer, - width, srcx, srcy + row, rgba); - chan_span_to_float(width, (CONST GLchan (*)[4]) rgba, - (GLfloat (*)[4]) dest); + width, srcx, srcy + row, GL_FLOAT, dest); dest += 4 * width; } @@ -207,38 +158,36 @@ copy_conv_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, width, rgba); } - /* write the new image */ - for (row = 0; row < height; row++) { - const GLfloat *src = convImage + row * width * 4; - GLint dy; + if (!sink) { + /* write the new image */ + for (row = 0; row < height; row++) { + const GLfloat *src = convImage + row * width * 4; + GLvoid *rgba = span.array->color.sz1.rgba; /* row storage */ - /* convert floats back to chan */ - float_span_to_chan(width, (const GLfloat (*)[4]) src, span.array->rgba); + /* copy convolved colors into span array */ + _mesa_memcpy(rgba, src, width * 4 * sizeof(GLfloat)); - /* write row to framebuffer */ - dy = desty + row; - if (quick_draw && dy >= 0 && dy < (GLint) ctx->DrawBuffer->Height) { - drawRb->PutRow(ctx, drawRb, width, destx, dy, span.array->rgba, NULL); - } - else { + /* write span */ span.x = destx; - span.y = dy; + span.y = desty + row; span.end = width; + span.array->ChanType = GL_FLOAT; if (zoom) { - _swrast_write_zoomed_rgba_span(ctx, destx, desty, &span, - (CONST GLchan (*)[4])span.array->rgba); + _swrast_write_zoomed_rgba_span(ctx, destx, desty, &span, rgba); } else { _swrast_write_rgba_span(ctx, &span); } } + /* restore this */ + span.array->ChanType = CHAN_TYPE; } _mesa_free(convImage); } -/* +/** * RGBA copypixels */ static void @@ -246,22 +195,18 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, GLint width, GLint height, GLint destx, GLint desty) { SWcontext *swrast = SWRAST_CONTEXT(ctx); - struct gl_renderbuffer *drawRb; - GLchan *tmpImage,*p; - GLboolean quick_draw; - GLint sy, dy, stepy, j; + GLfloat *tmpImage, *p; + GLint sy, dy, stepy, row; const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F; GLint overlapping; const GLuint transferOps = ctx->_ImageTransferState; - struct sw_span span; + SWspan span; if (!ctx->ReadBuffer->_ColorReadBuffer) { /* no readbuffer - OK */ return; } - INIT_SPAN(span, GL_BITMAP, 0, 0, SPAN_RGBA); - if (ctx->Pixel.Convolution2DEnabled || ctx->Pixel.Separable2DEnabled) { copy_conv_rgba_pixels(ctx, srcx, srcy, width, height, destx, desty); return; @@ -289,35 +234,23 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, overlapping = GL_FALSE; } + INIT_SPAN(span, GL_BITMAP, 0, 0, SPAN_RGBA); if (ctx->Depth.Test) _swrast_span_default_z(ctx, &span); if (swrast->_FogEnabled) _swrast_span_default_fog(ctx, &span); - if (SWRAST_CONTEXT(ctx)->_RasterMask == 0 - && !zoom - && destx >= 0 - && destx + width <= (GLint) ctx->DrawBuffer->Width) { - quick_draw = GL_TRUE; - drawRb = ctx->DrawBuffer->_ColorDrawBuffers[0][0]; - } - else { - quick_draw = GL_FALSE; - drawRb = NULL; - } - if (overlapping) { - GLint ssy = sy; - tmpImage = (GLchan *) _mesa_malloc(width * height * sizeof(GLchan) * 4); + tmpImage = (GLfloat *) _mesa_malloc(width * height * sizeof(GLfloat) * 4); if (!tmpImage) { _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" ); return; } - /* read the source image */ + /* read the source image as RGBA/float */ p = tmpImage; - for (j = 0; j < height; j++, ssy += stepy) { + for (row = 0; row < height; row++) { _swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer, - width, srcx, ssy, (GLchan (*)[4]) p ); + width, srcx, sy + row, GL_FLOAT, p ); p += width * 4; } p = tmpImage; @@ -327,49 +260,43 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, p = NULL; } - for (j = 0; j < height; j++, sy += stepy, dy += stepy) { - /* Get source pixels */ + ASSERT(width < MAX_WIDTH); + + for (row = 0; row < height; row++, sy += stepy, dy += stepy) { + GLvoid *rgba = span.array->color.sz4.rgba; + + /* Get row/span of source pixels */ if (overlapping) { /* get from buffered image */ - ASSERT(width < MAX_WIDTH); - _mesa_memcpy(span.array->rgba, p, width * sizeof(GLchan) * 4); + _mesa_memcpy(rgba, p, width * sizeof(GLfloat) * 4); p += width * 4; } else { /* get from framebuffer */ - ASSERT(width < MAX_WIDTH); _swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer, - width, srcx, sy, span.array->rgba ); + width, srcx, sy, GL_FLOAT, rgba ); } if (transferOps) { - GLfloat rgbaFloat[MAX_WIDTH][4]; - /* convert to float, transfer, convert back to chan */ - chan_span_to_float(width, (CONST GLchan (*)[4]) span.array->rgba, - rgbaFloat); - _mesa_apply_rgba_transfer_ops(ctx, transferOps, width, rgbaFloat); - float_span_to_chan(width, (CONST GLfloat (*)[4]) rgbaFloat, - span.array->rgba); + _mesa_apply_rgba_transfer_ops(ctx, transferOps, width, + (GLfloat (*)[4]) rgba); } /* Write color span */ - if (quick_draw && dy >= 0 && dy < (GLint) ctx->DrawBuffer->Height) { - drawRb->PutRow(ctx, drawRb, width, destx, dy, span.array->rgba, NULL); + span.x = destx; + span.y = dy; + span.end = width; + span.array->ChanType = GL_FLOAT; + if (zoom) { + _swrast_write_zoomed_rgba_span(ctx, destx, desty, &span, rgba); } else { - span.x = destx; - span.y = dy; - span.end = width; - if (zoom) { - _swrast_write_zoomed_rgba_span(ctx, destx, desty, &span, - (CONST GLchan (*)[4]) span.array->rgba); - } - else { - _swrast_write_rgba_span(ctx, &span); - } + _swrast_write_rgba_span(ctx, &span); } } + span.array->ChanType = CHAN_TYPE; /* restore */ + if (overlapping) _mesa_free(tmpImage); } @@ -385,9 +312,8 @@ copy_ci_pixels( GLcontext *ctx, GLint srcx, GLint srcy, GLint sy, dy, stepy; GLint j; const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F; - const GLboolean shift_or_offset = ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset; GLint overlapping; - struct sw_span span; + SWspan span; if (!ctx->ReadBuffer->_ColorReadBuffer) { /* no readbuffer - OK */ @@ -455,13 +381,9 @@ copy_ci_pixels( GLcontext *ctx, GLint srcx, GLint srcy, width, srcx, sy, span.array->index ); } - /* Apply shift, offset, look-up table */ - if (shift_or_offset) { - _mesa_shift_and_offset_ci( ctx, width, span.array->index ); - } - if (ctx->Pixel.MapColorFlag) { - _mesa_map_ci( ctx, width, span.array->index ); - } + if (ctx->_ImageTransferState) + _mesa_apply_ci_transfer_ops(ctx, ctx->_ImageTransferState, + width, span.array->index); /* write color indexes */ span.x = destx; @@ -530,7 +452,7 @@ copy_depth_pixels( GLcontext *ctx, GLint srcx, GLint srcy, GLint j; const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F; GLint overlapping; - struct sw_span span; + SWspan span; if (!readRb) { /* no readbuffer - OK */ @@ -605,7 +527,7 @@ copy_depth_pixels( GLcontext *ctx, GLint srcx, GLint srcy, if (fb->Visual.rgbMode) { if (zoom) _swrast_write_zoomed_rgba_span(ctx, destx, desty, &span, - (const GLchan (*)[4]) span.array->rgba); + span.array->rgba); else _swrast_write_rgba_span(ctx, &span); } @@ -634,7 +556,6 @@ copy_stencil_pixels( GLcontext *ctx, GLint srcx, GLint srcy, GLint j; GLstencil *p, *tmpImage; const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F; - const GLboolean shift_or_offset = ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset; GLint overlapping; if (!rb) { @@ -695,13 +616,7 @@ copy_stencil_pixels( GLcontext *ctx, GLint srcx, GLint srcy, _swrast_read_stencil_span( ctx, rb, width, srcx, sy, stencil ); } - /* Apply shift, offset, look-up table */ - if (shift_or_offset) { - _mesa_shift_and_offset_stencil( ctx, width, stencil ); - } - if (ctx->Pixel.MapStencilFlag) { - _mesa_map_stencil( ctx, width, stencil ); - } + _mesa_apply_stencil_transfer_ops(ctx, width, stencil); /* Write stencil values */ if (zoom) { @@ -737,8 +652,6 @@ copy_depth_stencil_pixels(GLcontext *ctx, const GLfloat depthScale = ctx->DrawBuffer->_DepthMaxF; const GLuint stencilMask = ctx->Stencil.WriteMask[0]; const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F; - const GLboolean shiftOrOffset - = ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset; const GLboolean scaleOrBias = ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0; GLint overlapping; @@ -828,13 +741,7 @@ copy_depth_stencil_pixels(GLcontext *ctx, width, srcX, sy, stencil); } - /* Apply shift, offset, look-up table */ - if (shiftOrOffset) { - _mesa_shift_and_offset_stencil(ctx, width, stencil); - } - if (ctx->Pixel.MapStencilFlag) { - _mesa_map_stencil(ctx, width, stencil); - } + _mesa_apply_stencil_transfer_ops(ctx, width, stencil); /* Write values */ if (zoom) { @@ -902,6 +809,88 @@ copy_depth_stencil_pixels(GLcontext *ctx, } + +/** + * Try to do a fast copy pixels. + */ +static GLboolean +fast_copy_pixels(GLcontext *ctx, + GLint srcX, GLint srcY, GLsizei width, GLsizei height, + GLint dstX, GLint dstY, GLenum type) +{ + struct gl_framebuffer *srcFb = ctx->ReadBuffer; + struct gl_framebuffer *dstFb = ctx->DrawBuffer; + struct gl_renderbuffer *srcRb, *dstRb; + GLint row, yStep; + + if (SWRAST_CONTEXT(ctx)->_RasterMask != 0x0 || + ctx->Pixel.ZoomX != 1.0F || + ctx->Pixel.ZoomY != 1.0F || + ctx->_ImageTransferState) { + /* can't handle these */ + return GL_FALSE; + } + + if (type == GL_COLOR) { + if (dstFb->_NumColorDrawBuffers[0] != 1) + return GL_FALSE; + srcRb = srcFb->_ColorReadBuffer; + dstRb = dstFb->_ColorDrawBuffers[0][0]; + } + else if (type == GL_STENCIL) { + srcRb = srcFb->_StencilBuffer; + dstRb = dstFb->_StencilBuffer; + } + else if (type == GL_DEPTH) { + srcRb = srcFb->_DepthBuffer; + dstRb = dstFb->_DepthBuffer; + } + else { + ASSERT(type == GL_DEPTH_STENCIL_EXT); + /* XXX correct? */ + srcRb = srcFb->Attachment[BUFFER_DEPTH].Renderbuffer; + dstRb = dstFb->Attachment[BUFFER_DEPTH].Renderbuffer; + } + + /* src and dst renderbuffers must be same format and type */ + if (!srcRb || !dstRb || + srcRb->DataType != dstRb->DataType || + srcRb->_BaseFormat != dstRb->_BaseFormat) { + return GL_FALSE; + } + + /* clipping not supported */ + if (srcX < 0 || srcX + width > srcFb->Width || + srcY < 0 || srcY + height > srcFb->Height || + dstX < dstFb->_Xmin || dstX + width > dstFb->_Xmax || + dstY < dstFb->_Ymin || dstY + height > dstFb->_Ymax) { + return GL_FALSE; + } + + /* overlapping src/dst doesn't matter, just determine Y direction */ + if (srcY < dstY) { + /* top-down max-to-min */ + srcY = srcY + height - 1; + dstY = dstY + height - 1; + yStep = -1; + } + else { + /* bottom-up min-to-max */ + yStep = 1; + } + + for (row = 0; row < height; row++) { + GLuint temp[MAX_WIDTH][4]; + srcRb->GetRow(ctx, srcRb, width, srcX, srcY, temp); + dstRb->PutRow(ctx, dstRb, width, dstX, dstY, temp, NULL); + srcY += yStep; + dstY += yStep; + } + + return GL_TRUE; +} + + /** * Do software-based glCopyPixels. * By time we get here, all parameters will have been error-checked. @@ -917,26 +906,28 @@ _swrast_CopyPixels( GLcontext *ctx, if (swrast->NewState) _swrast_validate_derived( ctx ); - switch (type) { - case GL_COLOR: - if (ctx->Visual.rgbMode) { - copy_rgba_pixels( ctx, srcx, srcy, width, height, destx, desty ); + if (!fast_copy_pixels(ctx, srcx, srcy, width, height, destx, desty, type)) { + switch (type) { + case GL_COLOR: + if (ctx->Visual.rgbMode) { + copy_rgba_pixels( ctx, srcx, srcy, width, height, destx, desty ); + } + else { + copy_ci_pixels( ctx, srcx, srcy, width, height, destx, desty ); + } + break; + case GL_DEPTH: + copy_depth_pixels( ctx, srcx, srcy, width, height, destx, desty ); + break; + case GL_STENCIL: + copy_stencil_pixels( ctx, srcx, srcy, width, height, destx, desty ); + break; + case GL_DEPTH_STENCIL_EXT: + copy_depth_stencil_pixels(ctx, srcx, srcy, width, height, destx, desty); + break; + default: + _mesa_problem(ctx, "unexpected type in _swrast_CopyPixels"); } - else { - copy_ci_pixels( ctx, srcx, srcy, width, height, destx, desty ); - } - break; - case GL_DEPTH: - copy_depth_pixels( ctx, srcx, srcy, width, height, destx, desty ); - break; - case GL_STENCIL: - copy_stencil_pixels( ctx, srcx, srcy, width, height, destx, desty ); - break; - case GL_DEPTH_STENCIL_EXT: - copy_depth_stencil_pixels(ctx, srcx, srcy, width, height, destx, desty); - break; - default: - _mesa_problem(ctx, "unexpected type in _swrast_CopyPixels"); } RENDER_FINISH(swrast,ctx); |