diff options
Diffstat (limited to 'src/mesa/swrast/s_context.c')
-rw-r--r-- | src/mesa/swrast/s_context.c | 74 |
1 files changed, 72 insertions, 2 deletions
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index ca6b05c4869..f1dfef3cc4c 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -1,4 +1,4 @@ -/* $Id: s_context.c,v 1.3 2000/11/10 17:45:16 brianp Exp $ */ +/* $Id: s_context.c,v 1.4 2000/11/13 20:02:57 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -114,6 +114,44 @@ _swrast_update_rasterflags( GLcontext *ctx ) } +static void +_swrast_update_polygon( GLcontext *ctx ) +{ + GLfloat backface_sign = 1; + + if (ctx->Polygon.CullFlag) { + backface_sign = 1; + switch(ctx->Polygon.CullFaceMode) { + case GL_BACK: + if(ctx->Polygon.FrontFace==GL_CCW) + backface_sign = -1; + break; + case GL_FRONT: + if(ctx->Polygon.FrontFace!=GL_CCW) + backface_sign = -1; + break; + default: + case GL_FRONT_AND_BACK: + backface_sign = 0; + break; + } + } + else { + backface_sign = 0; + } + + SWRAST_CONTEXT(ctx)->_backface_sign = backface_sign; +} + + +static void +_swrast_update_hint( GLcontext *ctx ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + swrast->_PreferPixelFog = (!swrast->AllowVertexFog || + (ctx->Hint.Fog == GL_NICEST && + swrast->AllowPixelFog)); +} #define _SWRAST_NEW_TRIANGLE (_NEW_RENDERMODE| \ _NEW_POLYGON| \ @@ -282,7 +320,17 @@ _swrast_validate_derived( GLcontext *ctx ) if (swrast->NewState) { if (swrast->NewState & _SWRAST_NEW_RASTERMASK) - _swrast_update_rasterflags( ctx ); + _swrast_update_rasterflags( ctx ); + + if (swrast->NewState & _NEW_TEXTURE) + swrast->_MultiTextureEnabled = (ctx->Texture._ReallyEnabled & + ~ENABLE_TEX0); + + if (swrast->NewState & _NEW_POLYGON) + _swrast_update_polygon( ctx ); + + if (swrast->NewState & _NEW_HINT) + _swrast_update_hint( ctx ); swrast->NewState = 0; swrast->StateChanges = 0; @@ -332,6 +380,20 @@ _swrast_get_stipple_counter_ref( GLcontext *ctx ) return &SWRAST_CONTEXT(ctx)->StippleCounter; } +void +_swrast_allow_vertex_fog( GLcontext *ctx, GLboolean value ) +{ + SWRAST_CONTEXT(ctx)->InvalidateState( ctx, _NEW_HINT ); + SWRAST_CONTEXT(ctx)->AllowVertexFog = value; +} + +void +_swrast_allow_pixel_fog( GLcontext *ctx, GLboolean value ) +{ + SWRAST_CONTEXT(ctx)->InvalidateState( ctx, _NEW_HINT ); + SWRAST_CONTEXT(ctx)->AllowPixelFog = value; +} + GLboolean _swrast_CreateContext( GLcontext *ctx ) @@ -366,6 +428,14 @@ _swrast_CreateContext( GLcontext *ctx ) swrast->InvalidateState = _swrast_sleep; swrast->BlendFunc = _swrast_validate_blend_func; + swrast->AllowVertexFog = GL_TRUE; + swrast->AllowPixelFog = GL_TRUE; + + /* Optimized Accum buffer */ + swrast->_IntegerAccumMode = GL_TRUE; + swrast->_IntegerAccumScaler = 0.0; + + for (i = 0 ; i < MAX_TEXTURE_UNITS ; i++) swrast->TextureSample[i] = _swrast_validate_texture_sample; |