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-rw-r--r--src/mesa/swrast/s_context.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index 62857ddeb0d..297940adbd6 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -533,6 +533,9 @@ _swrast_update_texture_samplers(GLcontext *ctx)
SWcontext *swrast = SWRAST_CONTEXT(ctx);
GLuint u;
+ if (!swrast)
+ return; /* pipe hack */
+
for (u = 0; u < ctx->Const.MaxTextureImageUnits; u++) {
const struct gl_texture_object *tObj = ctx->Texture.Unit[u]._Current;
/* Note: If tObj is NULL, the sample function will be a simple