diff options
Diffstat (limited to 'src/mesa/swrast/s_clear.c')
-rw-r--r-- | src/mesa/swrast/s_clear.c | 54 |
1 files changed, 20 insertions, 34 deletions
diff --git a/src/mesa/swrast/s_clear.c b/src/mesa/swrast/s_clear.c index 002718ded85..21167a64b3d 100644 --- a/src/mesa/swrast/s_clear.c +++ b/src/mesa/swrast/s_clear.c @@ -24,6 +24,7 @@ #include "main/glheader.h" #include "main/colormac.h" +#include "main/condrender.h" #include "main/formats.h" #include "main/macros.h" #include "main/imports.h" @@ -40,7 +41,8 @@ * Clear the color buffer when glColorMask is in effect. */ static void -clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb) +clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint buf) { const GLint x = ctx->DrawBuffer->_Xmin; const GLint y = ctx->DrawBuffer->_Ymin; @@ -95,7 +97,7 @@ clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb) for (i = 0; i < height; i++) { span.x = x; span.y = y + i; - _swrast_mask_rgba_span(ctx, rb, &span); + _swrast_mask_rgba_span(ctx, rb, &span, buf); /* write masked row */ rb->PutRow(ctx, rb, width, x, y + i, span.array->rgba, NULL); } @@ -145,7 +147,7 @@ clear_ci_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb) * Clear an rgba color buffer without channel masking. */ static void -clear_rgba_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) +clear_rgba_buffer(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint buf) { const GLint x = ctx->DrawBuffer->_Xmin; const GLint y = ctx->DrawBuffer->_Ymin; @@ -158,10 +160,10 @@ clear_rgba_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) ASSERT(ctx->Visual.rgbMode); - ASSERT(ctx->Color.ColorMask[0] && - ctx->Color.ColorMask[1] && - ctx->Color.ColorMask[2] && - ctx->Color.ColorMask[3]); + ASSERT(ctx->Color.ColorMask[buf][0] && + ctx->Color.ColorMask[buf][1] && + ctx->Color.ColorMask[buf][2] && + ctx->Color.ColorMask[buf][3]); ASSERT(rb->PutMonoRow); @@ -246,43 +248,24 @@ clear_ci_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) static void clear_color_buffers(GLcontext *ctx) { - GLboolean masking; GLuint buf; - if (ctx->Visual.rgbMode) { - if (ctx->Color.ColorMask[0] && - ctx->Color.ColorMask[1] && - ctx->Color.ColorMask[2] && - ctx->Color.ColorMask[3]) { - masking = GL_FALSE; - } - else { - masking = GL_TRUE; - } - } - else { - struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; - const GLuint indexMask = (1 << _mesa_get_format_bits(rb->Format, GL_INDEX_BITS)) - 1; - if ((ctx->Color.IndexMask & indexMask) == indexMask) { - masking = GL_FALSE; - } - else { - masking = GL_TRUE; - } - } - for (buf = 0; buf < ctx->DrawBuffer->_NumColorDrawBuffers; buf++) { struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[buf]; if (ctx->Visual.rgbMode) { - if (masking) { - clear_rgba_buffer_with_masking(ctx, rb); + if (ctx->Color.ColorMask[buf][0] == 0 || + ctx->Color.ColorMask[buf][1] == 0 || + ctx->Color.ColorMask[buf][2] == 0 || + ctx->Color.ColorMask[buf][3] == 0) { + clear_rgba_buffer_with_masking(ctx, rb, buf); } else { - clear_rgba_buffer(ctx, rb); + clear_rgba_buffer(ctx, rb, buf); } } else { - if (masking) { + const GLuint indexMask = (1 << _mesa_get_format_bits(rb->Format, GL_INDEX_BITS)) - 1; + if ((ctx->Color.IndexMask & indexMask) != indexMask) { clear_ci_buffer_with_masking(ctx, rb); } else { @@ -318,6 +301,9 @@ _swrast_Clear(GLcontext *ctx, GLbitfield buffers) } #endif + if (!_mesa_check_conditional_render(ctx)) + return; /* don't clear */ + swrast_render_start(ctx); /* do software clearing here */ |