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Diffstat (limited to 'src/mesa/swrast/s_buffers.c')
-rw-r--r--src/mesa/swrast/s_buffers.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/mesa/swrast/s_buffers.c b/src/mesa/swrast/s_buffers.c
index cdb665fc18e..1ee8030cd9d 100644
--- a/src/mesa/swrast/s_buffers.c
+++ b/src/mesa/swrast/s_buffers.c
@@ -1,4 +1,4 @@
-/* $Id: s_buffers.c,v 1.16 2002/11/13 16:46:19 brianp Exp $ */
+/* $Id: s_buffers.c,v 1.17 2003/03/25 02:23:45 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -66,7 +66,7 @@ clear_color_buffer_with_masking( GLcontext *ctx )
for (j = 0; j < width; j++) {
COPY_CHAN4(rgba[j], clearColor);
}
- _mesa_mask_rgba_array( ctx, width, x, y + i, rgba );
+ _swrast_mask_rgba_array( ctx, width, x, y + i, rgba );
(*swrast->Driver.WriteRGBASpan)( ctx, width, x, y + i,
(CONST GLchan (*)[4]) rgba, NULL );
}
@@ -81,7 +81,7 @@ clear_color_buffer_with_masking( GLcontext *ctx )
for (j=0;j<width;j++) {
span[j] = ctx->Color.ClearIndex;
}
- _mesa_mask_index_array( ctx, width, x, y + i, span );
+ _swrast_mask_index_array( ctx, width, x, y + i, span );
(*swrast->Driver.WriteCI32Span)( ctx, width, x, y + i, span, mask );
}
}
@@ -190,16 +190,16 @@ _swrast_Clear( GLcontext *ctx, GLbitfield mask,
/* do software clearing here */
if (mask) {
if (mask & ctx->Color._DrawDestMask) clear_color_buffers(ctx);
- if (mask & GL_DEPTH_BUFFER_BIT) _mesa_clear_depth_buffer(ctx);
- if (mask & GL_ACCUM_BUFFER_BIT) _mesa_clear_accum_buffer(ctx);
- if (mask & GL_STENCIL_BUFFER_BIT) _mesa_clear_stencil_buffer(ctx);
+ if (mask & GL_DEPTH_BUFFER_BIT) _swrast_clear_depth_buffer(ctx);
+ if (mask & GL_ACCUM_BUFFER_BIT) _swarst_clear_accum_buffer(ctx);
+ if (mask & GL_STENCIL_BUFFER_BIT) _swrast_clear_stencil_buffer(ctx);
}
/* clear software-based alpha buffer(s) */
if ( (mask & GL_COLOR_BUFFER_BIT)
&& ctx->DrawBuffer->UseSoftwareAlphaBuffers
&& ctx->Color.ColorMask[ACOMP]) {
- _mesa_clear_alpha_buffers( ctx );
+ _swrast_clear_alpha_buffers( ctx );
}
RENDER_FINISH(swrast,ctx);
@@ -211,16 +211,16 @@ _swrast_alloc_buffers( GLframebuffer *buffer )
{
/* Reallocate other buffers if needed. */
if (buffer->UseSoftwareDepthBuffer) {
- _mesa_alloc_depth_buffer( buffer );
+ _swrast_alloc_depth_buffer( buffer );
}
if (buffer->UseSoftwareStencilBuffer) {
- _mesa_alloc_stencil_buffer( buffer );
+ _swrast_alloc_stencil_buffer( buffer );
}
if (buffer->UseSoftwareAccumBuffer) {
- _mesa_alloc_accum_buffer( buffer );
+ _swrast_alloc_accum_buffer( buffer );
}
if (buffer->UseSoftwareAlphaBuffers) {
- _mesa_alloc_alpha_buffers( buffer );
+ _swrast_alloc_alpha_buffers( buffer );
}
}