diff options
Diffstat (limited to 'src/mesa/swrast/s_buffers.c')
-rw-r--r-- | src/mesa/swrast/s_buffers.c | 100 |
1 files changed, 67 insertions, 33 deletions
diff --git a/src/mesa/swrast/s_buffers.c b/src/mesa/swrast/s_buffers.c index 57f23ee829b..284ea2b5178 100644 --- a/src/mesa/swrast/s_buffers.c +++ b/src/mesa/swrast/s_buffers.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5 + * Version: 6.5.2 * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -47,25 +47,53 @@ clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb) const GLint y = ctx->DrawBuffer->_Ymin; const GLint height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin; const GLint width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin; - GLchan clearColor[4]; + SWspan span; GLint i; ASSERT(ctx->Visual.rgbMode); ASSERT(rb->PutRow); - CLAMPED_FLOAT_TO_CHAN(clearColor[RCOMP], ctx->Color.ClearColor[0]); - CLAMPED_FLOAT_TO_CHAN(clearColor[GCOMP], ctx->Color.ClearColor[1]); - CLAMPED_FLOAT_TO_CHAN(clearColor[BCOMP], ctx->Color.ClearColor[2]); - CLAMPED_FLOAT_TO_CHAN(clearColor[ACOMP], ctx->Color.ClearColor[3]); + /* Initialize color span with clear color */ + /* XXX optimize for clearcolor == black/zero (bzero) */ + INIT_SPAN(span, GL_BITMAP, width, 0, SPAN_RGBA); + span.array->ChanType = rb->DataType; + if (span.array->ChanType == GL_UNSIGNED_BYTE) { + GLubyte clearColor[4]; + UNCLAMPED_FLOAT_TO_UBYTE(clearColor[RCOMP], ctx->Color.ClearColor[0]); + UNCLAMPED_FLOAT_TO_UBYTE(clearColor[GCOMP], ctx->Color.ClearColor[1]); + UNCLAMPED_FLOAT_TO_UBYTE(clearColor[BCOMP], ctx->Color.ClearColor[2]); + UNCLAMPED_FLOAT_TO_UBYTE(clearColor[ACOMP], ctx->Color.ClearColor[3]); + for (i = 0; i < width; i++) { + COPY_4UBV(span.array->rgba[i], clearColor); + } + } + else if (span.array->ChanType == GL_UNSIGNED_SHORT) { + GLushort clearColor[4]; + UNCLAMPED_FLOAT_TO_USHORT(clearColor[RCOMP], ctx->Color.ClearColor[0]); + UNCLAMPED_FLOAT_TO_USHORT(clearColor[GCOMP], ctx->Color.ClearColor[1]); + UNCLAMPED_FLOAT_TO_USHORT(clearColor[BCOMP], ctx->Color.ClearColor[2]); + UNCLAMPED_FLOAT_TO_USHORT(clearColor[ACOMP], ctx->Color.ClearColor[3]); + for (i = 0; i < width; i++) { + COPY_4V(span.array->rgba[i], clearColor); + } + } + else { + ASSERT(span.array->ChanType == GL_FLOAT); + for (i = 0; i < width; i++) { + COPY_4V(span.array->rgba[i], ctx->Color.ClearColor); + } + } + /* Note that masking will change the color values, but only the + * channels for which the write mask is GL_FALSE. The channels + * which which are write-enabled won't get modified. + */ for (i = 0; i < height; i++) { - GLchan rgba[MAX_WIDTH][4]; - GLint j; - for (j = 0; j < width; j++) { - COPY_CHAN4(rgba[j], clearColor); - } - _swrast_mask_rgba_array( ctx, rb, width, x, y + i, rgba ); - rb->PutRow(ctx, rb, width, x, y + i, rgba, NULL); + span.x = x; + span.y = y + i; + _swrast_mask_rgba_span(ctx, rb, &span); + /* write masked row */ + rb->PutRow(ctx, rb, width, x, y + i, span.array->rgba, NULL); } } @@ -80,20 +108,29 @@ clear_ci_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb) const GLint y = ctx->DrawBuffer->_Ymin; const GLint height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin; const GLint width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin; + SWspan span; GLint i; ASSERT(!ctx->Visual.rgbMode); ASSERT(rb->PutRow); ASSERT(rb->DataType == GL_UNSIGNED_INT); + /* Initialize index span with clear index */ + INIT_SPAN(span, GL_BITMAP, width, 0, SPAN_RGBA); + for (i = 0; i < width;i++) { + span.array->index[i] = ctx->Color.ClearIndex; + } + + /* Note that masking will change the color indexes, but only the + * bits for which the write mask is GL_FALSE. The bits + * which are write-enabled won't get modified. + */ for (i = 0; i < height;i++) { - GLuint span[MAX_WIDTH]; - GLint j; - for (j = 0; j < width;j++) { - span[j] = ctx->Color.ClearIndex; - } - _swrast_mask_ci_array(ctx, rb, width, x, y + i, span); - rb->PutRow(ctx, rb, width, x, y + i, span, NULL); + span.x = x; + span.y = y + i; + _swrast_mask_ci_span(ctx, rb, &span); + /* write masked row */ + rb->PutRow(ctx, rb, width, x, y + i, span.array->index, NULL); } } @@ -256,18 +293,15 @@ clear_color_buffers(GLcontext *ctx) /** * Called via the device driver's ctx->Driver.Clear() function if the * device driver can't clear one or more of the buffers itself. - * \param mask bitfield of BUFER_BIT_* values indicating which renderbuffers - * are to be cleared. + * \param buffers bitfield of BUFFER_BIT_* values indicating which + * renderbuffers are to be cleared. * \param all if GL_TRUE, clear whole buffer, else clear specified region. */ void -_swrast_Clear(GLcontext *ctx, GLbitfield mask, - GLboolean all, GLint x, GLint y, GLint width, GLint height) +_swrast_Clear(GLcontext *ctx, GLbitfield buffers) { SWcontext *swrast = SWRAST_CONTEXT(ctx); - (void) all; (void) x; (void) y; (void) width; (void) height; - #ifdef DEBUG_FOO { const GLbitfield legalBits = @@ -282,25 +316,25 @@ _swrast_Clear(GLcontext *ctx, GLbitfield mask, BUFFER_BIT_AUX1 | BUFFER_BIT_AUX2 | BUFFER_BIT_AUX3; - assert((mask & (~legalBits)) == 0); + assert((buffers & (~legalBits)) == 0); } #endif RENDER_START(swrast,ctx); /* do software clearing here */ - if (mask) { - if (mask & ctx->DrawBuffer->_ColorDrawBufferMask[0]) { + if (buffers) { + if (buffers & ctx->DrawBuffer->_ColorDrawBufferMask[0]) { clear_color_buffers(ctx); } - if (mask & BUFFER_BIT_DEPTH) { + if (buffers & BUFFER_BIT_DEPTH) { _swrast_clear_depth_buffer(ctx, ctx->DrawBuffer->_DepthBuffer); } - if (mask & BUFFER_BIT_ACCUM) { + if (buffers & BUFFER_BIT_ACCUM) { _swrast_clear_accum_buffer(ctx, ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer); } - if (mask & BUFFER_BIT_STENCIL) { + if (buffers & BUFFER_BIT_STENCIL) { _swrast_clear_stencil_buffer(ctx, ctx->DrawBuffer->_StencilBuffer); } } |