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-rw-r--r--src/mesa/swrast/s_blend.c31
1 files changed, 1 insertions, 30 deletions
diff --git a/src/mesa/swrast/s_blend.c b/src/mesa/swrast/s_blend.c
index 8541b9a0ef8..c1f207d32b8 100644
--- a/src/mesa/swrast/s_blend.c
+++ b/src/mesa/swrast/s_blend.c
@@ -1,4 +1,4 @@
-/* $Id: s_blend.c,v 1.11 2002/02/02 17:24:11 brianp Exp $ */
+/* $Id: s_blend.c,v 1.12 2002/02/02 21:40:33 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -33,7 +33,6 @@
#include "s_alphabuf.h"
#include "s_blend.h"
#include "s_context.h"
-#include "s_pb.h"
#include "s_span.h"
@@ -702,31 +701,3 @@ _mesa_blend_span( GLcontext *ctx, const struct sw_span *span,
SWRAST_CONTEXT(ctx)->BlendFunc( ctx, span->end, span->mask, rgba,
(const GLchan (*)[4]) framebuffer );
}
-
-
-
-/*
- * Apply the blending operator to an array of pixels.
- * Input: n - number of pixels in span
- * x, y - array of pixel locations
- * mask - boolean mask indicating which pixels to blend.
- * In/Out: rgba - pixel values
- */
-void
-_mesa_blend_pixels( GLcontext *ctx,
- GLuint n, const GLint x[], const GLint y[],
- GLchan rgba[][4], const GLubyte mask[] )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- GLchan dest[PB_SIZE][4];
-
- ASSERT(!ctx->Color.ColorLogicOpEnabled);
-
- /* Read pixels from current color buffer */
- (*swrast->Driver.ReadRGBAPixels)( ctx, n, x, y, dest, mask );
- if (swrast->_RasterMask & ALPHABUF_BIT) {
- _mesa_read_alpha_pixels( ctx, n, x, y, dest, mask );
- }
-
- swrast->BlendFunc( ctx, n, mask, rgba, (const GLchan (*)[4])dest );
-}