diff options
Diffstat (limited to 'src/mesa/swrast/s_auxbuffer.c')
-rw-r--r-- | src/mesa/swrast/s_auxbuffer.c | 121 |
1 files changed, 121 insertions, 0 deletions
diff --git a/src/mesa/swrast/s_auxbuffer.c b/src/mesa/swrast/s_auxbuffer.c new file mode 100644 index 00000000000..ca36d90ded8 --- /dev/null +++ b/src/mesa/swrast/s_auxbuffer.c @@ -0,0 +1,121 @@ +/* + * Mesa 3-D graphics library + * Version: 6.1 + * + * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include "glheader.h" +#include "imports.h" + +#include "s_auxbuffer.h" +#include "s_context.h" + + + +void +_swrast_alloc_aux_buffers( GLframebuffer *buffer ) +{ + GLuint i; + + for (i = 0; i < buffer->Visual.numAuxBuffers; i++) { + if (buffer->AuxBuffers[i]) { + _mesa_free(buffer->AuxBuffers[i]); + buffer->AuxBuffers[i] = NULL; + } + + buffer->AuxBuffers[i] = _mesa_malloc(buffer->Width * buffer->Height + * 4 * sizeof(GLchan)); + } +} + + + +/* RGBA */ +#define NAME(PREFIX) PREFIX##_aux +#define SPAN_VARS \ + const SWcontext *swrast = SWRAST_CONTEXT(ctx); +#define INIT_PIXEL_PTR(P, X, Y) \ + GLchan *P = swrast->CurAuxBuffer + ((Y) * ctx->DrawBuffer->Width + (X)) * 4; \ + assert(swrast->CurAuxBuffer); + +#define INC_PIXEL_PTR(P) P += 4 +#if CHAN_TYPE == GL_FLOAT +#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \ + P[0] = MAX2((R), 0.0F); \ + P[1] = MAX2((G), 0.0F); \ + P[2] = MAX2((B), 0.0F); \ + P[3] = CHAN_MAXF +#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \ + P[0] = MAX2((R), 0.0F); \ + P[1] = MAX2((G), 0.0F); \ + P[2] = MAX2((B), 0.0F); \ + P[3] = CLAMP((A), 0.0F, CHAN_MAXF) +#else +#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \ + P[0] = R; P[1] = G; P[2] = B; P[3] = CHAN_MAX +#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \ + P[0] = R; P[1] = G; P[2] = B; P[3] = A +#endif +#define FETCH_RGBA_PIXEL(R, G, B, A, P) \ + R = P[0]; G = P[1]; B = P[2]; A = P[3] +#include "swrast/s_spantemp.h" + + + +/** + * Called from driver's SetBuffer() function to choose an aux buffer. + */ +void +_swrast_use_aux_buffer(GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + + switch (bufferBit) { + case DD_AUX0_BIT: + ASSERT(buffer->Visual.numAuxBuffers >= 1); + swrast->CurAuxBuffer = ctx->DrawBuffer->AuxBuffers[0]; + break; + case DD_AUX1_BIT: + ASSERT(buffer->Visual.numAuxBuffers >= 2); + swrast->CurAuxBuffer = ctx->DrawBuffer->AuxBuffers[1]; + break; + case DD_AUX2_BIT: + ASSERT(buffer->Visual.numAuxBuffers >= 3); + swrast->CurAuxBuffer = ctx->DrawBuffer->AuxBuffers[2]; + break; + case DD_AUX3_BIT: + ASSERT(buffer->Visual.numAuxBuffers >= 4); + swrast->CurAuxBuffer = ctx->DrawBuffer->AuxBuffers[3]; + break; + default: + swrast->CurAuxBuffer = NULL; + } + + swrast->Driver.WriteRGBASpan = write_rgba_span_aux; + swrast->Driver.WriteRGBSpan = write_rgb_span_aux; + swrast->Driver.WriteMonoRGBASpan = write_monorgba_span_aux; + swrast->Driver.WriteRGBAPixels = write_rgba_pixels_aux; + swrast->Driver.WriteMonoRGBAPixels = write_monorgba_pixels_aux; + swrast->Driver.ReadRGBASpan = read_rgba_span_aux; + swrast->Driver.ReadRGBAPixels = read_rgba_pixels_aux; +} + |