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-rw-r--r--src/mesa/swrast/s_auxbuffer.c129
1 files changed, 0 insertions, 129 deletions
diff --git a/src/mesa/swrast/s_auxbuffer.c b/src/mesa/swrast/s_auxbuffer.c
deleted file mode 100644
index b2224c8884b..00000000000
--- a/src/mesa/swrast/s_auxbuffer.c
+++ /dev/null
@@ -1,129 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.1
- *
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#include "glheader.h"
-#include "imports.h"
-
-#include "s_auxbuffer.h"
-#include "s_context.h"
-
-
-
-/**
- * Allocate memory for the software auxillary buffers associated with
- * the given GLframebuffer. Free any currently allocated aux buffers
- * first.
- */
-void
-_swrast_alloc_aux_buffers( GLframebuffer *buffer )
-{
- GLint i;
-
- ASSERT(buffer->UseSoftwareAuxBuffers);
-
- for (i = 0; i < buffer->Visual.numAuxBuffers; i++) {
- if (buffer->AuxBuffers[i]) {
- _mesa_free(buffer->AuxBuffers[i]);
- buffer->AuxBuffers[i] = NULL;
- }
-
- buffer->AuxBuffers[i] = (GLchan *) _mesa_malloc(buffer->Width
- * buffer->Height * 4 * sizeof(GLchan));
- }
-}
-
-
-
-/* RGBA */
-#define NAME(PREFIX) PREFIX##_aux
-#define SPAN_VARS \
- const SWcontext *swrast = SWRAST_CONTEXT(ctx);
-#define INIT_PIXEL_PTR(P, X, Y) \
- GLchan *P = swrast->CurAuxBuffer + ((Y) * ctx->DrawBuffer->Width + (X)) * 4; \
- assert(swrast->CurAuxBuffer);
-
-#define INC_PIXEL_PTR(P) P += 4
-#if CHAN_TYPE == GL_FLOAT
-#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \
- P[0] = MAX2((R), 0.0F); \
- P[1] = MAX2((G), 0.0F); \
- P[2] = MAX2((B), 0.0F); \
- P[3] = CHAN_MAXF
-#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \
- P[0] = MAX2((R), 0.0F); \
- P[1] = MAX2((G), 0.0F); \
- P[2] = MAX2((B), 0.0F); \
- P[3] = CLAMP((A), 0.0F, CHAN_MAXF)
-#else
-#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \
- P[0] = R; P[1] = G; P[2] = B; P[3] = CHAN_MAX
-#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \
- P[0] = R; P[1] = G; P[2] = B; P[3] = A
-#endif
-#define FETCH_RGBA_PIXEL(R, G, B, A, P) \
- R = P[0]; G = P[1]; B = P[2]; A = P[3]
-#include "swrast/s_spantemp.h"
-
-
-
-/**
- * Called from driver's SetBuffer() function to choose an aux buffer.
- */
-void
-_swrast_use_aux_buffer(GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit)
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- (void) buffer;
-
- switch (bufferBit) {
- case DD_AUX0_BIT:
- ASSERT(buffer->Visual.numAuxBuffers >= 1);
- swrast->CurAuxBuffer = ctx->DrawBuffer->AuxBuffers[0];
- break;
- case DD_AUX1_BIT:
- ASSERT(buffer->Visual.numAuxBuffers >= 2);
- swrast->CurAuxBuffer = ctx->DrawBuffer->AuxBuffers[1];
- break;
- case DD_AUX2_BIT:
- ASSERT(buffer->Visual.numAuxBuffers >= 3);
- swrast->CurAuxBuffer = ctx->DrawBuffer->AuxBuffers[2];
- break;
- case DD_AUX3_BIT:
- ASSERT(buffer->Visual.numAuxBuffers >= 4);
- swrast->CurAuxBuffer = ctx->DrawBuffer->AuxBuffers[3];
- break;
- default:
- swrast->CurAuxBuffer = NULL;
- }
-
- swrast->Driver.WriteRGBASpan = write_rgba_span_aux;
- swrast->Driver.WriteRGBSpan = write_rgb_span_aux;
- swrast->Driver.WriteMonoRGBASpan = write_monorgba_span_aux;
- swrast->Driver.WriteRGBAPixels = write_rgba_pixels_aux;
- swrast->Driver.WriteMonoRGBAPixels = write_monorgba_pixels_aux;
- swrast->Driver.ReadRGBASpan = read_rgba_span_aux;
- swrast->Driver.ReadRGBAPixels = read_rgba_pixels_aux;
-}
-