diff options
Diffstat (limited to 'src/mesa/swrast/s_alphabuf.c')
-rw-r--r-- | src/mesa/swrast/s_alphabuf.c | 313 |
1 files changed, 313 insertions, 0 deletions
diff --git a/src/mesa/swrast/s_alphabuf.c b/src/mesa/swrast/s_alphabuf.c new file mode 100644 index 00000000000..ed7b9cbded1 --- /dev/null +++ b/src/mesa/swrast/s_alphabuf.c @@ -0,0 +1,313 @@ + +/* + * Mesa 3-D graphics library + * Version: 3.5 + * + * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/* + * Software alpha planes. Many frame buffers don't have alpha bits so + * we simulate them in software. + */ + + +#include "glheader.h" +#include "context.h" +#include "mem.h" + +#include "s_alphabuf.h" + + + + +#define ALPHA_DRAW_ADDR(X,Y) \ + (ctx->DrawBuffer->Alpha + (Y) * ctx->DrawBuffer->Width + (X)) + +#define ALPHA_READ_ADDR(X,Y) \ + (ctx->ReadBuffer->Alpha + (Y) * ctx->ReadBuffer->Width + (X)) + + + +/* + * Allocate new front/back/left/right alpha buffers. + * Input: ctx - the context + * + */ +static void +alloc_alpha_buffers( GLcontext *ctx, GLframebuffer *buf ) +{ + GLint bytes = buf->Width * buf->Height * sizeof(GLchan); + + ASSERT(ctx->DrawBuffer->UseSoftwareAlphaBuffers); + + if (buf->FrontLeftAlpha) { + FREE( buf->FrontLeftAlpha ); + } + buf->FrontLeftAlpha = (GLchan *) MALLOC( bytes ); + if (!buf->FrontLeftAlpha) { + /* out of memory */ + gl_error( ctx, GL_OUT_OF_MEMORY, + "Couldn't allocate front-left alpha buffer" ); + } + + if (ctx->Visual.DBflag) { + if (buf->BackLeftAlpha) { + FREE( buf->BackLeftAlpha ); + } + buf->BackLeftAlpha = (GLchan *) MALLOC( bytes ); + if (!buf->BackLeftAlpha) { + /* out of memory */ + gl_error( ctx, GL_OUT_OF_MEMORY, + "Couldn't allocate back-left alpha buffer" ); + } + } + + if (ctx->Visual.StereoFlag) { + if (buf->FrontRightAlpha) { + FREE( buf->FrontRightAlpha ); + } + buf->FrontRightAlpha = (GLchan *) MALLOC( bytes ); + if (!buf->FrontRightAlpha) { + /* out of memory */ + gl_error( ctx, GL_OUT_OF_MEMORY, + "Couldn't allocate front-right alpha buffer" ); + } + + if (ctx->Visual.DBflag) { + if (buf->BackRightAlpha) { + FREE( buf->BackRightAlpha ); + } + buf->BackRightAlpha = (GLchan *) MALLOC( bytes ); + if (!buf->BackRightAlpha) { + /* out of memory */ + gl_error( ctx, GL_OUT_OF_MEMORY, + "Couldn't allocate back-right alpha buffer" ); + } + } + } + + if (ctx->Color.DriverDrawBuffer == GL_FRONT_LEFT) + buf->Alpha = buf->FrontLeftAlpha; + else if (ctx->Color.DriverDrawBuffer == GL_BACK_LEFT) + buf->Alpha = buf->BackLeftAlpha; + else if (ctx->Color.DriverDrawBuffer == GL_FRONT_RIGHT) + buf->Alpha = buf->FrontRightAlpha; + else if (ctx->Color.DriverDrawBuffer == GL_BACK_RIGHT) + buf->Alpha = buf->BackRightAlpha; +} + + +/* + * Allocate a new front and back alpha buffer. + */ +void +_mesa_alloc_alpha_buffers( GLcontext *ctx ) +{ + alloc_alpha_buffers( ctx, ctx->DrawBuffer ); + if (ctx->ReadBuffer != ctx->DrawBuffer) { + alloc_alpha_buffers( ctx, ctx->ReadBuffer ); + } +} + + +/* + * Clear all the alpha buffers + */ +void +_mesa_clear_alpha_buffers( GLcontext *ctx ) +{ + const GLchan aclear = (GLint) (ctx->Color.ClearColor[3] * CHAN_MAXF); + GLuint bufferBit; + + ASSERT(ctx->DrawBuffer->UseSoftwareAlphaBuffers); + ASSERT(ctx->Color.ColorMask[ACOMP]); + + /* loop over four possible alpha buffers */ + for (bufferBit = 1; bufferBit <= 8; bufferBit = bufferBit << 1) { + if (bufferBit & ctx->Color.DrawDestMask) { + GLchan *buffer; + if (bufferBit == FRONT_LEFT_BIT) { + buffer = ctx->DrawBuffer->FrontLeftAlpha; + } + else if (bufferBit == FRONT_RIGHT_BIT) { + buffer = ctx->DrawBuffer->FrontRightAlpha; + } + else if (bufferBit == BACK_LEFT_BIT) { + buffer = ctx->DrawBuffer->BackLeftAlpha; + } + else { + buffer = ctx->DrawBuffer->BackRightAlpha; + } + + if (ctx->Scissor.Enabled) { + /* clear scissor region */ + GLint j; + GLint rowLen = ctx->DrawBuffer->Xmax - ctx->DrawBuffer->Xmin + 1; + GLint rows = ctx->DrawBuffer->Ymax - ctx->DrawBuffer->Ymin + 1; + GLchan *aptr = buffer + + ctx->DrawBuffer->Ymin * ctx->DrawBuffer->Width + + ctx->DrawBuffer->Xmin; + for (j = 0; j < rows; j++) { +#if CHAN_BITS == 8 + MEMSET( aptr, aclear, rowLen ); +#elif CHAN_BITS == 16 + MEMSET16( aptr, aclear, rowLen ); +#else +#error unexpected CHAN_BITS value +#endif + aptr += rowLen; + } + } + else { + /* clear whole buffer */ + GLuint bytes = ctx->DrawBuffer->Width * ctx->DrawBuffer->Height; + MEMSET( buffer, aclear, bytes ); + } + } + } +} + + + +void +_mesa_write_alpha_span( GLcontext *ctx, GLuint n, GLint x, GLint y, + CONST GLchan rgba[][4], const GLubyte mask[] ) +{ + GLchan *aptr = ALPHA_DRAW_ADDR( x, y ); + GLuint i; + + if (mask) { + for (i=0;i<n;i++) { + if (mask[i]) { + *aptr = rgba[i][ACOMP]; + } + aptr++; + } + } + else { + for (i=0;i<n;i++) { + *aptr++ = rgba[i][ACOMP]; + } + } +} + + +void +_mesa_write_mono_alpha_span( GLcontext *ctx, GLuint n, GLint x, GLint y, + GLchan alpha, const GLubyte mask[] ) +{ + GLchan *aptr = ALPHA_DRAW_ADDR( x, y ); + GLuint i; + + if (mask) { + for (i=0;i<n;i++) { + if (mask[i]) { + *aptr = alpha; + } + aptr++; + } + } + else { + for (i=0;i<n;i++) { + *aptr++ = alpha; + } + } +} + + +void +_mesa_write_alpha_pixels( GLcontext *ctx, + GLuint n, const GLint x[], const GLint y[], + CONST GLchan rgba[][4], const GLubyte mask[] ) +{ + GLuint i; + + if (mask) { + for (i=0;i<n;i++) { + if (mask[i]) { + GLchan *aptr = ALPHA_DRAW_ADDR( x[i], y[i] ); + *aptr = rgba[i][ACOMP]; + } + } + } + else { + for (i=0;i<n;i++) { + GLchan *aptr = ALPHA_DRAW_ADDR( x[i], y[i] ); + *aptr = rgba[i][ACOMP]; + } + } +} + + +void +_mesa_write_mono_alpha_pixels( GLcontext *ctx, + GLuint n, const GLint x[], const GLint y[], + GLchan alpha, const GLubyte mask[] ) +{ + GLuint i; + + if (mask) { + for (i=0;i<n;i++) { + if (mask[i]) { + GLchan *aptr = ALPHA_DRAW_ADDR( x[i], y[i] ); + *aptr = alpha; + } + } + } + else { + for (i=0;i<n;i++) { + GLchan *aptr = ALPHA_DRAW_ADDR( x[i], y[i] ); + *aptr = alpha; + } + } +} + + + +void +_mesa_read_alpha_span( GLcontext *ctx, + GLuint n, GLint x, GLint y, GLchan rgba[][4] ) +{ + GLchan *aptr = ALPHA_READ_ADDR( x, y ); + GLuint i; + for (i=0;i<n;i++) { + rgba[i][ACOMP] = *aptr++; + } +} + + +void +_mesa_read_alpha_pixels( GLcontext *ctx, + GLuint n, const GLint x[], const GLint y[], + GLchan rgba[][4], const GLubyte mask[] ) +{ + GLuint i; + for (i=0;i<n;i++) { + if (mask[i]) { + GLchan *aptr = ALPHA_READ_ADDR( x[i], y[i] ); + rgba[i][ACOMP] = *aptr; + } + } +} + + + |