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-rw-r--r--src/mesa/swrast/s_aatritemp.h111
1 files changed, 62 insertions, 49 deletions
diff --git a/src/mesa/swrast/s_aatritemp.h b/src/mesa/swrast/s_aatritemp.h
index 354dd48abe2..9f6695ce33e 100644
--- a/src/mesa/swrast/s_aatritemp.h
+++ b/src/mesa/swrast/s_aatritemp.h
@@ -1,4 +1,4 @@
-/* $Id: s_aatritemp.h,v 1.14 2001/05/15 16:18:13 brianp Exp $ */
+/* $Id: s_aatritemp.h,v 1.15 2001/05/15 21:30:27 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -70,6 +70,9 @@
#ifdef DO_INDEX
GLfloat iPlane[4]; /* color index */
GLuint index[MAX_WIDTH];
+ GLint icoverageSpan[MAX_WIDTH];
+#else
+ GLfloat coverageSpan[MAX_WIDTH];
#endif
#ifdef DO_SPEC
GLfloat srPlane[4], sgPlane[4], sbPlane[4]; /* spec color */
@@ -283,6 +286,11 @@
while (coverage > 0.0F) {
/* (cx,cy) = center of fragment */
const GLfloat cx = ix + 0.5F, cy = iy + 0.5F;
+#ifdef DO_INDEX
+ icoverageSpan[count] = compute_coveragei(pMin, pMid, pMax, ix, iy);
+#else
+ coverageSpan[count] = coverage;
+#endif
#ifdef DO_Z
z[count] = (GLdepth) solve_plane(cx, cy, zPlane);
#endif
@@ -293,14 +301,10 @@
rgba[count][RCOMP] = solve_plane_chan(cx, cy, rPlane);
rgba[count][GCOMP] = solve_plane_chan(cx, cy, gPlane);
rgba[count][BCOMP] = solve_plane_chan(cx, cy, bPlane);
- rgba[count][ACOMP] = (GLchan) (solve_plane_chan(cx, cy, aPlane) * coverage);
+ rgba[count][ACOMP] = solve_plane_chan(cx, cy, aPlane);
#endif
#ifdef DO_INDEX
- {
- GLint frac = compute_coveragei(pMin, pMid, pMax, ix, iy);
- GLint indx = (GLint) solve_plane(cx, cy, iPlane);
- index[count] = (indx & ~0xf) | frac;
- }
+ index[count] = (GLint) solve_plane(cx, cy, iPlane);
#endif
#ifdef DO_SPEC
spec[count][RCOMP] = solve_plane_chan(cx, cy, srPlane);
@@ -344,33 +348,37 @@
#ifdef DO_MULTITEX
# ifdef DO_SPEC
_mesa_write_multitexture_span(ctx, n, startX, iy, z, fog,
- (const GLfloat (*)[MAX_WIDTH]) s,
- (const GLfloat (*)[MAX_WIDTH]) t,
- (const GLfloat (*)[MAX_WIDTH]) u,
- (GLfloat (*)[MAX_WIDTH]) lambda,
- rgba, (const GLchan (*)[4]) spec,
- GL_POLYGON);
+ (const GLfloat (*)[MAX_WIDTH]) s,
+ (const GLfloat (*)[MAX_WIDTH]) t,
+ (const GLfloat (*)[MAX_WIDTH]) u,
+ (GLfloat (*)[MAX_WIDTH]) lambda,
+ rgba, (const GLchan (*)[4]) spec,
+ coverageSpan, GL_POLYGON);
# else
_mesa_write_multitexture_span(ctx, n, startX, iy, z, fog,
- (const GLfloat (*)[MAX_WIDTH]) s,
- (const GLfloat (*)[MAX_WIDTH]) t,
- (const GLfloat (*)[MAX_WIDTH]) u,
- lambda, rgba, NULL, GL_POLYGON);
+ (const GLfloat (*)[MAX_WIDTH]) s,
+ (const GLfloat (*)[MAX_WIDTH]) t,
+ (const GLfloat (*)[MAX_WIDTH]) u,
+ lambda, rgba, NULL, coverageSpan,
+ GL_POLYGON);
# endif
#elif defined(DO_TEX)
# ifdef DO_SPEC
_mesa_write_texture_span(ctx, n, startX, iy, z, fog,
- s, t, u, lambda, rgba,
- (const GLchan (*)[4]) spec, GL_POLYGON);
+ s, t, u, lambda, rgba,
+ (const GLchan (*)[4]) spec,
+ coverageSpan, GL_POLYGON);
# else
_mesa_write_texture_span(ctx, n, startX, iy, z, fog,
- s, t, u, lambda,
- rgba, NULL, GL_POLYGON);
+ s, t, u, lambda,
+ rgba, NULL, coverageSpan, GL_POLYGON);
# endif
#elif defined(DO_RGBA)
- _mesa_write_rgba_span(ctx, n, startX, iy, z, fog, rgba, GL_POLYGON);
+ _mesa_write_rgba_span(ctx, n, startX, iy, z, fog, rgba,
+ coverageSpan, GL_POLYGON);
#elif defined(DO_INDEX)
- _mesa_write_index_span(ctx, n, startX, iy, z, fog, index, GL_POLYGON);
+ _mesa_write_index_span(ctx, n, startX, iy, z, fog, index,
+ icoverageSpan, GL_POLYGON);
#endif
}
}
@@ -407,6 +415,11 @@
while (coverage > 0.0F) {
/* (cx,cy) = center of fragment */
const GLfloat cx = ix + 0.5F, cy = iy + 0.5F;
+#ifdef DO_INDEX
+ icoverageSpan[ix] = compute_coveragei(pMin, pMid, pMax, ix, iy);
+#else
+ coverageSpan[ix] = coverage;
+#endif
#ifdef DO_Z
z[ix] = (GLdepth) solve_plane(cx, cy, zPlane);
#endif
@@ -417,14 +430,10 @@
rgba[ix][RCOMP] = solve_plane_chan(cx, cy, rPlane);
rgba[ix][GCOMP] = solve_plane_chan(cx, cy, gPlane);
rgba[ix][BCOMP] = solve_plane_chan(cx, cy, bPlane);
- rgba[ix][ACOMP] = (GLchan) (solve_plane_chan(cx, cy, aPlane) * coverage);
+ rgba[ix][ACOMP] = solve_plane_chan(cx, cy, aPlane);
#endif
#ifdef DO_INDEX
- {
- GLint frac = compute_coveragei(pMin, pMax, pMid, ix, iy);
- GLint indx = (GLint) solve_plane(cx, cy, iPlane);
- index[ix] = (indx & ~0xf) | frac;
- }
+ index[ix] = (GLint) solve_plane(cx, cy, iPlane);
#endif
#ifdef DO_SPEC
spec[ix][RCOMP] = solve_plane_chan(cx, cy, srPlane);
@@ -483,39 +492,43 @@
}
# ifdef DO_SPEC
_mesa_write_multitexture_span(ctx, n, left, iy, z + left, fog + left,
- (const GLfloat (*)[MAX_WIDTH]) s,
- (const GLfloat (*)[MAX_WIDTH]) t,
- (const GLfloat (*)[MAX_WIDTH]) u,
- lambda, rgba + left,
- (const GLchan (*)[4]) (spec + left),
- GL_POLYGON);
+ (const GLfloat (*)[MAX_WIDTH]) s,
+ (const GLfloat (*)[MAX_WIDTH]) t,
+ (const GLfloat (*)[MAX_WIDTH]) u,
+ lambda, rgba + left,
+ (const GLchan (*)[4]) (spec + left),
+ coverageSpan + left,
+ GL_POLYGON);
# else
_mesa_write_multitexture_span(ctx, n, left, iy, z + left, fog + left,
- (const GLfloat (*)[MAX_WIDTH]) s,
- (const GLfloat (*)[MAX_WIDTH]) t,
- (const GLfloat (*)[MAX_WIDTH]) u,
- lambda,
- rgba + left, NULL, GL_POLYGON);
+ (const GLfloat (*)[MAX_WIDTH]) s,
+ (const GLfloat (*)[MAX_WIDTH]) t,
+ (const GLfloat (*)[MAX_WIDTH]) u,
+ lambda,
+ rgba + left, NULL, coverageSpan + left,
+ GL_POLYGON);
# endif
#elif defined(DO_TEX)
# ifdef DO_SPEC
_mesa_write_texture_span(ctx, n, left, iy, z + left, fog + left,
- s + left, t + left, u + left,
- lambda + left, rgba + left,
- (const GLchan (*)[4]) (spec + left),
- GL_POLYGON);
+ s + left, t + left, u + left,
+ lambda + left, rgba + left,
+ (const GLchan (*)[4]) (spec + left),
+ coverageSpan + left,
+ GL_POLYGON);
# else
_mesa_write_texture_span(ctx, n, left, iy, z + left, fog + left,
- s + left, t + left,
- u + left, lambda + left,
- rgba + left, NULL, GL_POLYGON);
+ s + left, t + left,
+ u + left, lambda + left,
+ rgba + left, NULL,
+ coverageSpan + left, GL_POLYGON);
# endif
#elif defined(DO_RGBA)
_mesa_write_rgba_span(ctx, n, left, iy, z + left, fog + left,
- rgba + left, GL_POLYGON);
+ rgba + left, coverageSpan + left, GL_POLYGON);
#elif defined(DO_INDEX)
_mesa_write_index_span(ctx, n, left, iy, z + left, fog + left,
- index + left, GL_POLYGON);
+ index + left, icoverageSpan + left, GL_POLYGON);
#endif
}
}