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-rw-r--r--src/mesa/swrast/s_aalinetemp.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/swrast/s_aalinetemp.h b/src/mesa/swrast/s_aalinetemp.h
index 66d127e2ddd..3a68e528a73 100644
--- a/src/mesa/swrast/s_aalinetemp.h
+++ b/src/mesa/swrast/s_aalinetemp.h
@@ -200,7 +200,7 @@ NAME(line)(GLcontext *ctx, const SWvertex *v0, const SWvertex *v1)
#ifdef DO_TEX
{
const struct gl_texture_object *obj = ctx->Texture.Unit[0]._Current;
- const struct gl_texture_image *texImage = obj->Image[obj->BaseLevel];
+ const struct gl_texture_image *texImage = obj->Image[0][obj->BaseLevel];
const GLfloat invW0 = v0->win[3];
const GLfloat invW1 = v1->win[3];
const GLfloat s0 = v0->texcoord[0][0] * invW0;
@@ -226,7 +226,7 @@ NAME(line)(GLcontext *ctx, const SWvertex *v0, const SWvertex *v1)
for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
if (ctx->Texture.Unit[u]._ReallyEnabled) {
const struct gl_texture_object *obj = ctx->Texture.Unit[u]._Current;
- const struct gl_texture_image *texImage = obj->Image[obj->BaseLevel];
+ const struct gl_texture_image *texImage = obj->Image[0][obj->BaseLevel];
const GLfloat invW0 = v0->win[3];
const GLfloat invW1 = v1->win[3];
const GLfloat s0 = v0->texcoord[u][0] * invW0;