diff options
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_atom_sampler.c | 6 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_atom_texture.c | 8 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 2 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_mesa_to_tgsi.c | 2 |
4 files changed, 9 insertions, 9 deletions
diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c index 57670ce259b..cb5369bed53 100644 --- a/src/mesa/state_tracker/st_atom_sampler.c +++ b/src/mesa/state_tracker/st_atom_sampler.c @@ -279,14 +279,14 @@ update_samplers(struct st_context *st) update_shader_samplers(st, PIPE_SHADER_FRAGMENT, &ctx->FragmentProgram._Current->Base, - ctx->Const.FragmentProgram.MaxTextureImageUnits, + ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits, st->state.samplers[PIPE_SHADER_FRAGMENT], &st->state.num_samplers[PIPE_SHADER_FRAGMENT]); update_shader_samplers(st, PIPE_SHADER_VERTEX, &ctx->VertexProgram._Current->Base, - ctx->Const.VertexProgram.MaxTextureImageUnits, + ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits, st->state.samplers[PIPE_SHADER_VERTEX], &st->state.num_samplers[PIPE_SHADER_VERTEX]); @@ -294,7 +294,7 @@ update_samplers(struct st_context *st) update_shader_samplers(st, PIPE_SHADER_GEOMETRY, &ctx->GeometryProgram._Current->Base, - ctx->Const.GeometryProgram.MaxTextureImageUnits, + ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits, st->state.samplers[PIPE_SHADER_GEOMETRY], &st->state.num_samplers[PIPE_SHADER_GEOMETRY]); } diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c index bd0a22dde42..7604202baf6 100644 --- a/src/mesa/state_tracker/st_atom_texture.c +++ b/src/mesa/state_tracker/st_atom_texture.c @@ -326,11 +326,11 @@ update_vertex_textures(struct st_context *st) { const struct gl_context *ctx = st->ctx; - if (ctx->Const.VertexProgram.MaxTextureImageUnits > 0) { + if (ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits > 0) { update_textures(st, PIPE_SHADER_VERTEX, &ctx->VertexProgram._Current->Base, - ctx->Const.VertexProgram.MaxTextureImageUnits, + ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits, st->state.sampler_views[PIPE_SHADER_VERTEX], &st->state.num_sampler_views[PIPE_SHADER_VERTEX]); } @@ -345,7 +345,7 @@ update_fragment_textures(struct st_context *st) update_textures(st, PIPE_SHADER_FRAGMENT, &ctx->FragmentProgram._Current->Base, - ctx->Const.FragmentProgram.MaxTextureImageUnits, + ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits, st->state.sampler_views[PIPE_SHADER_FRAGMENT], &st->state.num_sampler_views[PIPE_SHADER_FRAGMENT]); } @@ -360,7 +360,7 @@ update_geometry_textures(struct st_context *st) update_textures(st, PIPE_SHADER_GEOMETRY, &ctx->GeometryProgram._Current->Base, - ctx->Const.FragmentProgram.MaxTextureImageUnits, + ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits, st->state.sampler_views[PIPE_SHADER_GEOMETRY], &st->state.num_sampler_views[PIPE_SHADER_GEOMETRY]); } diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index c4dc77f3e8c..4b6fd2d4bae 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -4970,7 +4970,7 @@ st_translate_program( assert(i == program->num_immediates); /* texture samplers */ - for (i = 0; i < ctx->Const.FragmentProgram.MaxTextureImageUnits; i++) { + for (i = 0; i < ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; i++) { if (program->samplers_used & (1 << i)) { t->samplers[i] = ureg_DECL_sampler(ureg, i); } diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c index 1c2abc1224f..aa9ec1359c5 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.c +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c @@ -1225,7 +1225,7 @@ st_translate_mesa_program( } /* texture samplers */ - for (i = 0; i < ctx->Const.FragmentProgram.MaxTextureImageUnits; i++) { + for (i = 0; i < ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; i++) { if (program->SamplersUsed & (1 << i)) { t->samplers[i] = ureg_DECL_sampler( ureg, i ); } |