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-rw-r--r--src/mesa/state_tracker/st_atom_sampler.c6
-rw-r--r--src/mesa/state_tracker/st_atom_texture.c8
-rw-r--r--src/mesa/state_tracker/st_glsl_to_tgsi.cpp2
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.c2
4 files changed, 9 insertions, 9 deletions
diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c
index 57670ce259b..cb5369bed53 100644
--- a/src/mesa/state_tracker/st_atom_sampler.c
+++ b/src/mesa/state_tracker/st_atom_sampler.c
@@ -279,14 +279,14 @@ update_samplers(struct st_context *st)
update_shader_samplers(st,
PIPE_SHADER_FRAGMENT,
&ctx->FragmentProgram._Current->Base,
- ctx->Const.FragmentProgram.MaxTextureImageUnits,
+ ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits,
st->state.samplers[PIPE_SHADER_FRAGMENT],
&st->state.num_samplers[PIPE_SHADER_FRAGMENT]);
update_shader_samplers(st,
PIPE_SHADER_VERTEX,
&ctx->VertexProgram._Current->Base,
- ctx->Const.VertexProgram.MaxTextureImageUnits,
+ ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits,
st->state.samplers[PIPE_SHADER_VERTEX],
&st->state.num_samplers[PIPE_SHADER_VERTEX]);
@@ -294,7 +294,7 @@ update_samplers(struct st_context *st)
update_shader_samplers(st,
PIPE_SHADER_GEOMETRY,
&ctx->GeometryProgram._Current->Base,
- ctx->Const.GeometryProgram.MaxTextureImageUnits,
+ ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits,
st->state.samplers[PIPE_SHADER_GEOMETRY],
&st->state.num_samplers[PIPE_SHADER_GEOMETRY]);
}
diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c
index bd0a22dde42..7604202baf6 100644
--- a/src/mesa/state_tracker/st_atom_texture.c
+++ b/src/mesa/state_tracker/st_atom_texture.c
@@ -326,11 +326,11 @@ update_vertex_textures(struct st_context *st)
{
const struct gl_context *ctx = st->ctx;
- if (ctx->Const.VertexProgram.MaxTextureImageUnits > 0) {
+ if (ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits > 0) {
update_textures(st,
PIPE_SHADER_VERTEX,
&ctx->VertexProgram._Current->Base,
- ctx->Const.VertexProgram.MaxTextureImageUnits,
+ ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits,
st->state.sampler_views[PIPE_SHADER_VERTEX],
&st->state.num_sampler_views[PIPE_SHADER_VERTEX]);
}
@@ -345,7 +345,7 @@ update_fragment_textures(struct st_context *st)
update_textures(st,
PIPE_SHADER_FRAGMENT,
&ctx->FragmentProgram._Current->Base,
- ctx->Const.FragmentProgram.MaxTextureImageUnits,
+ ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits,
st->state.sampler_views[PIPE_SHADER_FRAGMENT],
&st->state.num_sampler_views[PIPE_SHADER_FRAGMENT]);
}
@@ -360,7 +360,7 @@ update_geometry_textures(struct st_context *st)
update_textures(st,
PIPE_SHADER_GEOMETRY,
&ctx->GeometryProgram._Current->Base,
- ctx->Const.FragmentProgram.MaxTextureImageUnits,
+ ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits,
st->state.sampler_views[PIPE_SHADER_GEOMETRY],
&st->state.num_sampler_views[PIPE_SHADER_GEOMETRY]);
}
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index c4dc77f3e8c..4b6fd2d4bae 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -4970,7 +4970,7 @@ st_translate_program(
assert(i == program->num_immediates);
/* texture samplers */
- for (i = 0; i < ctx->Const.FragmentProgram.MaxTextureImageUnits; i++) {
+ for (i = 0; i < ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; i++) {
if (program->samplers_used & (1 << i)) {
t->samplers[i] = ureg_DECL_sampler(ureg, i);
}
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c
index 1c2abc1224f..aa9ec1359c5 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -1225,7 +1225,7 @@ st_translate_mesa_program(
}
/* texture samplers */
- for (i = 0; i < ctx->Const.FragmentProgram.MaxTextureImageUnits; i++) {
+ for (i = 0; i < ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; i++) {
if (program->SamplersUsed & (1 << i)) {
t->samplers[i] = ureg_DECL_sampler( ureg, i );
}