diff options
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_atom.c | 6 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_atom.h | 6 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_atom_image.c | 222 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_context.c | 1 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_context.h | 1 |
5 files changed, 236 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c index 8a04d747b13..622621bdcbb 100644 --- a/src/mesa/state_tracker/st_atom.c +++ b/src/mesa/state_tracker/st_atom.c @@ -85,6 +85,11 @@ static const struct st_tracked_state *render_atoms[] = &st_bind_tes_ssbos, &st_bind_fs_ssbos, &st_bind_gs_ssbos, + &st_bind_vs_images, + &st_bind_tcs_images, + &st_bind_tes_images, + &st_bind_gs_images, + &st_bind_fs_images, &st_update_pixel_transfer, &st_update_tess, @@ -105,6 +110,7 @@ static const struct st_tracked_state *compute_atoms[] = &st_bind_cs_ubos, &st_bind_cs_atomics, &st_bind_cs_ssbos, + &st_bind_cs_images, }; diff --git a/src/mesa/state_tracker/st_atom.h b/src/mesa/state_tracker/st_atom.h index ac1aae8e6c2..31bb2dd98bf 100644 --- a/src/mesa/state_tracker/st_atom.h +++ b/src/mesa/state_tracker/st_atom.h @@ -97,6 +97,12 @@ extern const struct st_tracked_state st_bind_gs_ssbos; extern const struct st_tracked_state st_bind_tcs_ssbos; extern const struct st_tracked_state st_bind_tes_ssbos; extern const struct st_tracked_state st_bind_cs_ssbos; +extern const struct st_tracked_state st_bind_fs_images; +extern const struct st_tracked_state st_bind_vs_images; +extern const struct st_tracked_state st_bind_gs_images; +extern const struct st_tracked_state st_bind_tcs_images; +extern const struct st_tracked_state st_bind_tes_images; +extern const struct st_tracked_state st_bind_cs_images; extern const struct st_tracked_state st_update_pixel_transfer; extern const struct st_tracked_state st_update_tess; diff --git a/src/mesa/state_tracker/st_atom_image.c b/src/mesa/state_tracker/st_atom_image.c new file mode 100644 index 00000000000..1025725235c --- /dev/null +++ b/src/mesa/state_tracker/st_atom_image.c @@ -0,0 +1,222 @@ +/************************************************************************** + * + * Copyright 2016 Ilia Mirkin. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "main/imports.h" +#include "program/prog_parameter.h" +#include "program/prog_print.h" +#include "compiler/glsl/ir_uniform.h" + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "util/u_inlines.h" +#include "util/u_surface.h" + +#include "st_debug.h" +#include "st_texture.h" +#include "st_context.h" +#include "st_atom.h" +#include "st_program.h" +#include "st_format.h" + +static void +st_bind_images(struct st_context *st, struct gl_shader *shader, + unsigned shader_type) +{ + unsigned i; + struct pipe_image_view images[MAX_IMAGE_UNIFORMS]; + struct gl_program_constants *c = &st->ctx->Const.Program[shader->Stage]; + + if (!shader || !st->pipe->set_shader_images) + return; + + for (i = 0; i < shader->NumImages; i++) { + struct gl_image_unit *u = &st->ctx->ImageUnits[shader->ImageUnits[i]]; + struct st_texture_object *stObj = st_texture_object(u->TexObj); + struct pipe_image_view *img = &images[i]; + + if (!stObj || !stObj->pt) { + memset(img, 0, sizeof(*img)); + continue; + } + img->resource = stObj->pt; + img->format = st_mesa_format_to_pipe_format(st, u->_ActualFormat); + if (stObj->pt->target == PIPE_BUFFER) { + unsigned base, size; + unsigned f, n; + const struct util_format_description *desc + = util_format_description(img->format); + + base = stObj->base.BufferOffset; + assert(base < stObj->pt->width0); + size = MIN2(stObj->pt->width0 - base, (unsigned)stObj->base.BufferSize); + + f = (base / (desc->block.bits / 8)) * desc->block.width; + n = (size / (desc->block.bits / 8)) * desc->block.width; + assert(n > 0); + img->u.buf.first_element = f; + img->u.buf.last_element = f + (n - 1); + } else { + img->u.tex.level = u->Level + stObj->base.MinLevel; + img->u.tex.first_layer = u->_Layer + stObj->base.MinLayer; + img->u.tex.last_layer = u->_Layer + stObj->base.MinLayer; + if (u->Layered && img->resource->array_size > 1) { + if (stObj->base.Immutable) + img->u.tex.last_layer += stObj->base.NumLayers - 1; + else + img->u.tex.last_layer += img->resource->array_size - 1; + } + } + } + st->pipe->set_shader_images(st->pipe, shader_type, 0, shader->NumImages, + images); + /* clear out any stale shader images */ + if (shader->NumImages < c->MaxImageUniforms) + st->pipe->set_shader_images( + st->pipe, shader_type, + shader->NumImages, + c->MaxImageUniforms - shader->NumImages, + NULL); +} + +static void bind_vs_images(struct st_context *st) +{ + struct gl_shader_program *prog = + st->ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX]; + + if (!prog) + return; + + st_bind_images(st, prog->_LinkedShaders[MESA_SHADER_VERTEX], PIPE_SHADER_VERTEX); +} + +const struct st_tracked_state st_bind_vs_images = { + "st_bind_vs_images", + { + 0, + ST_NEW_VERTEX_PROGRAM | ST_NEW_IMAGE_UNITS, + }, + bind_vs_images +}; + +static void bind_fs_images(struct st_context *st) +{ + struct gl_shader_program *prog = + st->ctx->_Shader->CurrentProgram[MESA_SHADER_FRAGMENT]; + + if (!prog) + return; + + st_bind_images(st, prog->_LinkedShaders[MESA_SHADER_FRAGMENT], PIPE_SHADER_FRAGMENT); +} + +const struct st_tracked_state st_bind_fs_images = { + "st_bind_fs_images", + { + 0, + ST_NEW_FRAGMENT_PROGRAM | ST_NEW_IMAGE_UNITS, + }, + bind_fs_images +}; + +static void bind_gs_images(struct st_context *st) +{ + struct gl_shader_program *prog = + st->ctx->_Shader->CurrentProgram[MESA_SHADER_GEOMETRY]; + + if (!prog) + return; + + st_bind_images(st, prog->_LinkedShaders[MESA_SHADER_GEOMETRY], PIPE_SHADER_GEOMETRY); +} + +const struct st_tracked_state st_bind_gs_images = { + "st_bind_gs_images", + { + 0, + ST_NEW_GEOMETRY_PROGRAM | ST_NEW_IMAGE_UNITS, + }, + bind_gs_images +}; + +static void bind_tcs_images(struct st_context *st) +{ + struct gl_shader_program *prog = + st->ctx->_Shader->CurrentProgram[MESA_SHADER_TESS_CTRL]; + + if (!prog) + return; + + st_bind_images(st, prog->_LinkedShaders[MESA_SHADER_TESS_CTRL], PIPE_SHADER_TESS_CTRL); +} + +const struct st_tracked_state st_bind_tcs_images = { + "st_bind_tcs_images", + { + 0, + ST_NEW_TESSCTRL_PROGRAM | ST_NEW_IMAGE_UNITS, + }, + bind_tcs_images +}; + +static void bind_tes_images(struct st_context *st) +{ + struct gl_shader_program *prog = + st->ctx->_Shader->CurrentProgram[MESA_SHADER_TESS_EVAL]; + + if (!prog) + return; + + st_bind_images(st, prog->_LinkedShaders[MESA_SHADER_TESS_EVAL], PIPE_SHADER_TESS_EVAL); +} + +const struct st_tracked_state st_bind_tes_images = { + "st_bind_tes_images", + { + 0, + ST_NEW_TESSEVAL_PROGRAM | ST_NEW_IMAGE_UNITS, + }, + bind_tes_images +}; + +static void bind_cs_images(struct st_context *st) +{ + struct gl_shader_program *prog = + st->ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE]; + + if (!prog) + return; + + st_bind_images(st, prog->_LinkedShaders[MESA_SHADER_COMPUTE], PIPE_SHADER_COMPUTE); +} + +const struct st_tracked_state st_bind_cs_images = { + "st_bind_cs_images", + { + 0, + ST_NEW_COMPUTE_PROGRAM | ST_NEW_IMAGE_UNITS, + }, + bind_cs_images +}; diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index e4697633ea0..cba7f74c3a3 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -384,6 +384,7 @@ static void st_init_driver_flags(struct gl_driver_flags *f) f->NewTextureBuffer = ST_NEW_SAMPLER_VIEWS; f->NewAtomicBuffer = ST_NEW_ATOMIC_BUFFER; f->NewShaderStorageBuffer = ST_NEW_STORAGE_BUFFER; + f->NewImageUnits = ST_NEW_IMAGE_UNITS; } struct st_context *st_create_context(gl_api api, struct pipe_context *pipe, diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index 3b86710fdd5..9ed5d1914f3 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -65,6 +65,7 @@ struct u_upload_mgr; #define ST_NEW_ATOMIC_BUFFER (1 << 12) #define ST_NEW_STORAGE_BUFFER (1 << 13) #define ST_NEW_COMPUTE_PROGRAM (1 << 14) +#define ST_NEW_IMAGE_UNITS (1 << 15) struct st_state_flags { |