diff options
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_cb_clear.c | 5 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_drawpixels.c | 7 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_fbo.c | 3 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_texture.c | 13 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_format.c | 78 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_texture.c | 3 |
6 files changed, 54 insertions, 55 deletions
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index e83b6c92efb..72b30e7c043 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -52,6 +52,7 @@ #include "pipe/p_inlines.h" #include "pipe/p_state.h" #include "pipe/p_defines.h" +#include "util/u_format.h" #include "util/u_pack_color.h" #include "util/u_simple_shaders.h" #include "util/u_draw_quad.h" @@ -341,7 +342,7 @@ static INLINE GLboolean check_clear_depth_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) { const struct st_renderbuffer *strb = st_renderbuffer(rb); - const GLboolean isDS = pf_is_depth_and_stencil(strb->surface->format); + const GLboolean isDS = util_format_is_depth_and_stencil(strb->surface->format); if (ctx->Scissor.Enabled && (ctx->Scissor.X != 0 || @@ -365,7 +366,7 @@ static INLINE GLboolean check_clear_stencil_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) { const struct st_renderbuffer *strb = st_renderbuffer(rb); - const GLboolean isDS = pf_is_depth_and_stencil(strb->surface->format); + const GLboolean isDS = util_format_is_depth_and_stencil(strb->surface->format); const GLuint stencilMax = 0xff; const GLboolean maskStencil = (ctx->Stencil.WriteMask[0] & stencilMax) != stencilMax; diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 1baff190409..c61c77479e0 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -63,6 +63,7 @@ #include "tgsi/tgsi_ureg.h" #include "util/u_tile.h" #include "util/u_draw_quad.h" +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_rect.h" #include "shader/prog_instruction.h" @@ -647,7 +648,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, } if(format != GL_DEPTH_STENCIL && - pf_get_component_bits( strb->format, PIPE_FORMAT_COMP_Z ) != 0) + util_format_get_component_bits(strb->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0) usage = PIPE_TRANSFER_READ_WRITE; else usage = PIPE_TRANSFER_WRITE; @@ -842,7 +843,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &ctx->DefaultPacking, buffer); - if(pf_get_component_bits( rbDraw->format, PIPE_FORMAT_COMP_Z ) != 0) + if(util_format_get_component_bits(rbDraw->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0) usage = PIPE_TRANSFER_READ_WRITE; else usage = PIPE_TRANSFER_WRITE; @@ -1083,7 +1084,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, if (ST_DEBUG & DEBUG_FALLBACK) debug_printf("%s: fallback processing\n", __FUNCTION__); - if (type == GL_DEPTH && pf_is_depth_and_stencil(pt->format)) + if (type == GL_DEPTH && util_format_is_depth_and_stencil(pt->format)) transfer_usage = PIPE_TRANSFER_READ_WRITE; else transfer_usage = PIPE_TRANSFER_WRITE; diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index ead8e228887..78aed07bf91 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -49,6 +49,7 @@ #include "st_public.h" #include "st_texture.h" +#include "util/u_format.h" #include "util/u_rect.h" @@ -130,7 +131,7 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, template.depth0 = 1; template.last_level = 0; template.nr_samples = rb->NumSamples; - if (pf_is_depth_stencil(format)) { + if (util_format_is_depth_or_stencil(format)) { template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL; } else { diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 6d136f5abf3..000e6eb2a5d 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -62,6 +62,7 @@ #include "pipe/p_shader_tokens.h" #include "util/u_tile.h" #include "util/u_blit.h" +#include "util/u_format.h" #include "util/u_surface.h" #include "util/u_math.h" @@ -204,7 +205,7 @@ static GLuint default_usage(enum pipe_format fmt) { GLuint usage = PIPE_TEXTURE_USAGE_SAMPLER; - if (pf_is_depth_stencil(fmt)) + if (util_format_is_depth_or_stencil(fmt)) usage |= PIPE_TEXTURE_USAGE_DEPTH_STENCIL; else usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET; @@ -633,7 +634,7 @@ st_TexImage(GLcontext * ctx, if (stImage->pt) { if (format == GL_DEPTH_COMPONENT && - pf_is_depth_and_stencil(stImage->pt->format)) + util_format_is_depth_and_stencil(stImage->pt->format)) transfer_usage = PIPE_TRANSFER_READ_WRITE; else transfer_usage = PIPE_TRANSFER_WRITE; @@ -832,7 +833,7 @@ decompress_with_blit(GLcontext * ctx, GLenum target, GLint level, /* copy/pack data into user buffer */ if (st_equal_formats(stImage->pt->format, format, type)) { /* memcpy */ - const uint bytesPerRow = width * pf_get_blocksize(stImage->pt->format); + const uint bytesPerRow = width * util_format_get_size(stImage->pt->format); ubyte *map = screen->transfer_map(screen, tex_xfer); GLuint row; for (row = 0; row < height; row++) { @@ -889,7 +890,7 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level, GLubyte *dest; if (stImage->pt && - pf_is_compressed(stImage->pt->format) && + util_format_is_compressed(stImage->pt->format) && !compressed_dst) { /* Need to decompress the texture. * We'll do this by rendering a textured quad. @@ -1040,7 +1041,7 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, unsigned face = _mesa_tex_target_to_face(target); if (format == GL_DEPTH_COMPONENT && - pf_is_depth_and_stencil(stImage->pt->format)) + util_format_is_depth_and_stencil(stImage->pt->format)) transfer_usage = PIPE_TRANSFER_READ_WRITE; else transfer_usage = PIPE_TRANSFER_WRITE; @@ -1264,7 +1265,7 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level, if ((baseFormat == GL_DEPTH_COMPONENT || baseFormat == GL_DEPTH_STENCIL) && - pf_is_depth_and_stencil(stImage->pt->format)) + util_format_is_depth_and_stencil(stImage->pt->format)) transfer_usage = PIPE_TRANSFER_READ_WRITE; else transfer_usage = PIPE_TRANSFER_WRITE; diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c index 93125afe9e1..a06621d2b73 100644 --- a/src/mesa/state_tracker/st_format.c +++ b/src/mesa/state_tracker/st_format.c @@ -42,42 +42,34 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_screen.h" +#include "util/u_format.h" #include "st_context.h" #include "st_format.h" -static GLuint -format_bits( - pipe_format_rgbazs_t info, - GLuint comp ) -{ - return pf_get_component_bits( (enum pipe_format) info, comp ); -} static GLuint -format_max_bits( - pipe_format_rgbazs_t info ) +format_max_bits(enum pipe_format format) { - GLuint size = format_bits( info, PIPE_FORMAT_COMP_R ); + GLuint size = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0); - size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_G ) ); - size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_B ) ); - size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_A ) ); - size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_Z ) ); - size = MAX2( size, format_bits( info, PIPE_FORMAT_COMP_S ) ); + size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 1)); + size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 2)); + size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3)); + size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0)); + size = MAX2(size, util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1)); return size; } static GLuint -format_size( - pipe_format_rgbazs_t info ) +format_size(enum pipe_format format) { return - format_bits( info, PIPE_FORMAT_COMP_R ) + - format_bits( info, PIPE_FORMAT_COMP_G ) + - format_bits( info, PIPE_FORMAT_COMP_B ) + - format_bits( info, PIPE_FORMAT_COMP_A ) + - format_bits( info, PIPE_FORMAT_COMP_Z ) + - format_bits( info, PIPE_FORMAT_COMP_S ); + util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0) + + util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 1) + + util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 2) + + util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3) + + util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0) + + util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1); } /* @@ -86,11 +78,13 @@ format_size( GLboolean st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo) { - if (pf_layout(format) == PIPE_FORMAT_LAYOUT_RGBAZS) { - pipe_format_rgbazs_t info; + const struct util_format_description *desc; - info = format; + desc = util_format_description(format); + assert(desc); + if (desc->layout == UTIL_FORMAT_LAYOUT_ARITH || + desc->layout == UTIL_FORMAT_LAYOUT_ARRAY) { #if 0 printf("%s\n", pf_name( format ) ); #endif @@ -103,22 +97,22 @@ st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo) pinfo->datatype = GL_UNSIGNED_INT_24_8; } else { - const GLuint size = format_max_bits( info ); + const GLuint size = format_max_bits(format); if (size == 8) { - if (pf_type(info) == PIPE_FORMAT_TYPE_UNORM) + if (desc->channel[0].type == UTIL_FORMAT_TYPE_UNSIGNED) pinfo->datatype = GL_UNSIGNED_BYTE; else pinfo->datatype = GL_BYTE; } else if (size == 16) { - if (pf_type(info) == PIPE_FORMAT_TYPE_UNORM) + if (desc->channel[0].type == UTIL_FORMAT_TYPE_UNSIGNED) pinfo->datatype = GL_UNSIGNED_SHORT; else pinfo->datatype = GL_SHORT; } else { assert( size <= 32 ); - if (pf_type(info) == PIPE_FORMAT_TYPE_UNORM) + if (desc->channel[0].type == UTIL_FORMAT_TYPE_UNSIGNED) pinfo->datatype = GL_UNSIGNED_INT; else pinfo->datatype = GL_INT; @@ -126,23 +120,23 @@ st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo) } /* Component bits */ - pinfo->red_bits = format_bits( info, PIPE_FORMAT_COMP_R ); - pinfo->green_bits = format_bits( info, PIPE_FORMAT_COMP_G ); - pinfo->blue_bits = format_bits( info, PIPE_FORMAT_COMP_B ); - pinfo->alpha_bits = format_bits( info, PIPE_FORMAT_COMP_A ); - pinfo->depth_bits = format_bits( info, PIPE_FORMAT_COMP_Z ); - pinfo->stencil_bits = format_bits( info, PIPE_FORMAT_COMP_S ); + pinfo->red_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0); + pinfo->green_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 1); + pinfo->blue_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 2); + pinfo->alpha_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3); + pinfo->depth_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0); + pinfo->stencil_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1); pinfo->luminance_bits = 0; pinfo->intensity_bits = 0; /* Format size */ - pinfo->size = format_size( info ) / 8; + pinfo->size = format_size(format) / 8; /* Luminance & Intensity bits */ - if( pf_swizzle_x(info) == PIPE_FORMAT_COMP_R && - pf_swizzle_y(info) == PIPE_FORMAT_COMP_R && - pf_swizzle_z(info) == PIPE_FORMAT_COMP_R ) { - if( pf_swizzle_w(info) == PIPE_FORMAT_COMP_R ) { + if (desc->swizzle[0] == UTIL_FORMAT_SWIZZLE_X && + desc->swizzle[1] == UTIL_FORMAT_SWIZZLE_X && + desc->swizzle[2] == UTIL_FORMAT_SWIZZLE_X) { + if (desc->swizzle[3] == UTIL_FORMAT_SWIZZLE_X) { pinfo->intensity_bits = pinfo->red_bits; } else { @@ -153,7 +147,7 @@ st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo) pinfo->mesa_format = st_pipe_format_to_mesa_format(format); } - else if (pf_layout(format) == PIPE_FORMAT_LAYOUT_YCBCR) { + else if (desc->layout == UTIL_FORMAT_LAYOUT_YUV) { pinfo->mesa_format = MESA_FORMAT_YCBCR; pinfo->datatype = GL_UNSIGNED_SHORT; pinfo->size = 2; /* two bytes per "texel" */ diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index 3035d78b611..8a3e4cd3ac3 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -43,6 +43,7 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "util/u_format.h" #include "util/u_rect.h" #include "util/u_math.h" @@ -405,7 +406,7 @@ st_bind_texture_surface(struct pipe_surface *ps, int target, int level, } /* map pipe format to base format for now */ - if (pf_get_component_bits(format, PIPE_FORMAT_COMP_A) > 0) + if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3) > 0) internalFormat = GL_RGBA; else internalFormat = GL_RGB; |