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-rw-r--r--src/mesa/state_tracker/st_glsl_to_tgsi.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 77aa0d17bae..1515fc16002 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -3505,10 +3505,15 @@ glsl_to_tgsi_visitor::eliminate_dead_code_advanced(void)
switch (inst->op) {
case TGSI_OPCODE_BGNLOOP:
case TGSI_OPCODE_ENDLOOP:
+ case TGSI_OPCODE_CONT:
+ case TGSI_OPCODE_BRK:
/* End of a basic block, clear the write array entirely.
- * FIXME: This keeps us from killing dead code when the writes are
+ *
+ * This keeps us from killing dead code when the writes are
* on either side of a loop, even when the register isn't touched
- * inside the loop.
+ * inside the loop. However, glsl_to_tgsi_visitor doesn't seem to emit
+ * dead code of this type, so it shouldn't make a difference as long as
+ * the dead code elimination pass in the GLSL compiler does its job.
*/
memset(writes, 0, sizeof(*writes) * this->next_temp * 4);
break;