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-rw-r--r--src/mesa/state_tracker/st_atom_constbuf.c5
-rw-r--r--src/mesa/state_tracker/st_atom_framebuffer.c18
-rw-r--r--src/mesa/state_tracker/st_atom_pixeltransfer.c4
-rw-r--r--src/mesa/state_tracker/st_atom_sampler.c12
-rw-r--r--src/mesa/state_tracker/st_cb_accum.c24
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.c14
-rw-r--r--src/mesa/state_tracker/st_cb_blit.c31
-rw-r--r--src/mesa/state_tracker/st_cb_bufferobjects.c36
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c45
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c32
-rw-r--r--src/mesa/state_tracker/st_cb_readpixels.c17
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c88
-rw-r--r--src/mesa/state_tracker/st_context.c9
-rw-r--r--src/mesa/state_tracker/st_extensions.c50
-rw-r--r--src/mesa/state_tracker/st_gen_mipmap.c41
-rw-r--r--src/mesa/state_tracker/st_manager.c23
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.c43
-rw-r--r--src/mesa/state_tracker/st_program.c2
-rw-r--r--src/mesa/state_tracker/st_texture.c54
19 files changed, 319 insertions, 229 deletions
diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c
index 8d1dc792bc8..f1d08a3e166 100644
--- a/src/mesa/state_tracker/st_atom_constbuf.c
+++ b/src/mesa/state_tracker/st_atom_constbuf.c
@@ -66,6 +66,11 @@ void st_upload_constants( struct st_context *st,
if (params && params->NumParameters) {
const uint paramBytes = params->NumParameters * sizeof(GLfloat) * 4;
+ /* Update the constants which come from fixed-function state, such as
+ * transformation matrices, fog factors, etc. The rest of the values in
+ * the parameters list are explicitly set by the user with glUniform,
+ * glProgramParameter(), etc.
+ */
_mesa_load_state_parameters(st->ctx, params);
/* We always need to get a new buffer, to keep the drivers simple and
diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c
index 036bc60049a..2843b7b1764 100644
--- a/src/mesa/state_tracker/st_atom_framebuffer.c
+++ b/src/mesa/state_tracker/st_atom_framebuffer.c
@@ -51,7 +51,7 @@ static void
update_renderbuffer_surface(struct st_context *st,
struct st_renderbuffer *strb)
{
- struct pipe_screen *screen = st->pipe->screen;
+ struct pipe_context *pipe = st->pipe;
struct pipe_resource *resource = strb->rtt->pt;
int rtt_width = strb->Base.Width;
int rtt_height = strb->Base.Height;
@@ -65,15 +65,19 @@ update_renderbuffer_surface(struct st_context *st,
for (level = 0; level <= resource->last_level; level++) {
if (u_minify(resource->width0, level) == rtt_width &&
u_minify(resource->height0, level) == rtt_height) {
+ struct pipe_surface surf_tmpl;
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ surf_tmpl.format = resource->format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = level;
+ surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice;
+ surf_tmpl.u.tex.last_layer = strb->rtt_face + strb->rtt_slice;
pipe_surface_reference(&strb->surface, NULL);
- strb->surface = screen->get_tex_surface(screen,
- resource,
- strb->rtt_face,
- level,
- strb->rtt_slice,
- PIPE_BIND_RENDER_TARGET);
+ strb->surface = pipe->create_surface(pipe,
+ resource,
+ &surf_tmpl);
#if 0
printf("-- alloc new surface %d x %d into tex %p\n",
strb->surface->width, strb->surface->height,
diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c
index 6be03376d01..378b30e57cc 100644
--- a/src/mesa/state_tracker/st_atom_pixeltransfer.c
+++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c
@@ -122,8 +122,8 @@ load_color_map_texture(struct gl_context *ctx, struct pipe_resource *pt)
uint i, j;
transfer = pipe_get_transfer(st_context(ctx)->pipe,
- pt, 0, 0, 0, PIPE_TRANSFER_WRITE,
- 0, 0, texSize, texSize);
+ pt, 0, 0, PIPE_TRANSFER_WRITE,
+ 0, 0, texSize, texSize);
dest = (uint *) pipe_transfer_map(pipe, transfer);
/* Pack four 1D maps into a 2D texture:
diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c
index f147d768084..b67068df373 100644
--- a/src/mesa/state_tracker/st_atom_sampler.c
+++ b/src/mesa/state_tracker/st_atom_sampler.c
@@ -121,6 +121,18 @@ static void
xlate_border_color(const GLfloat *colorIn, GLenum baseFormat, GLfloat *colorOut)
{
switch (baseFormat) {
+ case GL_RED:
+ colorOut[0] = colorIn[0];
+ colorOut[1] = 0.0F;
+ colorOut[2] = 0.0F;
+ colorOut[3] = 1.0F;
+ break;
+ case GL_RG:
+ colorOut[0] = colorIn[0];
+ colorOut[1] = colorIn[1];
+ colorOut[2] = 0.0F;
+ colorOut[3] = 1.0F;
+ break;
case GL_RGB:
colorOut[0] = colorIn[0];
colorOut[1] = colorIn[1];
diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c
index 6c5caf42e35..a76ae92dc3d 100644
--- a/src/mesa/state_tracker/st_cb_accum.c
+++ b/src/mesa/state_tracker/st_cb_accum.c
@@ -138,10 +138,10 @@ accum_accum(struct st_context *st, GLfloat value,
debug_printf("%s: fallback processing\n", __FUNCTION__);
color_trans = pipe_get_transfer(st->pipe,
- color_strb->texture,
- 0, 0, 0,
- PIPE_TRANSFER_READ, xpos, ypos,
- width, height);
+ color_strb->texture,
+ 0, 0,
+ PIPE_TRANSFER_READ, xpos, ypos,
+ width, height);
buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
@@ -187,9 +187,9 @@ accum_load(struct st_context *st, GLfloat value,
debug_printf("%s: fallback processing\n", __FUNCTION__);
color_trans = pipe_get_transfer(st->pipe, color_strb->texture,
- 0, 0, 0,
- PIPE_TRANSFER_READ, xpos, ypos,
- width, height);
+ 0, 0,
+ PIPE_TRANSFER_READ, xpos, ypos,
+ width, height);
buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
@@ -241,12 +241,12 @@ accum_return(struct gl_context *ctx, GLfloat value,
usage = PIPE_TRANSFER_READ_WRITE;
else
usage = PIPE_TRANSFER_WRITE;
-
+
color_trans = pipe_get_transfer(st_context(ctx)->pipe,
- color_strb->texture, 0, 0, 0,
- usage,
- xpos, ypos,
- width, height);
+ color_strb->texture, 0, 0,
+ usage,
+ xpos, ypos,
+ width, height);
if (usage & PIPE_TRANSFER_READ)
pipe_get_tile_rgba(pipe, color_trans, 0, 0, width, height, buf);
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index 3c0ee6c2883..f08697fe23b 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -283,9 +283,9 @@ make_bitmap_texture(struct gl_context *ctx, GLsizei width, GLsizei height,
return NULL;
}
- transfer = pipe_get_transfer(st->pipe, pt, 0, 0, 0,
- PIPE_TRANSFER_WRITE,
- 0, 0, width, height);
+ transfer = pipe_get_transfer(st->pipe, pt, 0, 0,
+ PIPE_TRANSFER_WRITE,
+ 0, 0, width, height);
dest = pipe_transfer_map(pipe, transfer);
@@ -585,10 +585,10 @@ create_cache_trans(struct st_context *st)
/* Map the texture transfer.
* Subsequent glBitmap calls will write into the texture image.
*/
- cache->trans = pipe_get_transfer(st->pipe, cache->texture, 0, 0, 0,
- PIPE_TRANSFER_WRITE, 0, 0,
- BITMAP_CACHE_WIDTH,
- BITMAP_CACHE_HEIGHT);
+ cache->trans = pipe_get_transfer(st->pipe, cache->texture, 0, 0,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ BITMAP_CACHE_WIDTH,
+ BITMAP_CACHE_HEIGHT);
cache->buffer = pipe_transfer_map(pipe, cache->trans);
/* init image to all 0xff */
diff --git a/src/mesa/state_tracker/st_cb_blit.c b/src/mesa/state_tracker/st_cb_blit.c
index af41835326a..06cee520b37 100644
--- a/src/mesa/state_tracker/st_cb_blit.c
+++ b/src/mesa/state_tracker/st_cb_blit.c
@@ -115,17 +115,14 @@ st_BlitFramebuffer(struct gl_context *ctx,
st_texture_object(srcAtt->Texture);
struct st_renderbuffer *dstRb =
st_renderbuffer(drawFB->_ColorDrawBuffers[0]);
- struct pipe_subresource srcSub;
struct pipe_surface *dstSurf = dstRb->surface;
if (!srcObj->pt)
return;
- srcSub.face = srcAtt->CubeMapFace;
- srcSub.level = srcAtt->TextureLevel;
-
- util_blit_pixels(st->blit, srcObj->pt, srcSub,
- srcX0, srcY0, srcX1, srcY1, srcAtt->Zoffset,
+ util_blit_pixels(st->blit, srcObj->pt, srcAtt->TextureLevel,
+ srcX0, srcY0, srcX1, srcY1,
+ srcAtt->Zoffset + srcAtt->CubeMapFace,
dstSurf, dstX0, dstY0, dstX1, dstY1,
0.0, pFilter);
}
@@ -136,14 +133,11 @@ st_BlitFramebuffer(struct gl_context *ctx,
st_renderbuffer(drawFB->_ColorDrawBuffers[0]);
struct pipe_surface *srcSurf = srcRb->surface;
struct pipe_surface *dstSurf = dstRb->surface;
- struct pipe_subresource srcSub;
-
- srcSub.face = srcSurf->face;
- srcSub.level = srcSurf->level;
util_blit_pixels(st->blit,
- srcRb->texture, srcSub, srcX0, srcY0, srcX1, srcY1,
- srcSurf->zslice,
+ srcRb->texture, srcSurf->u.tex.level,
+ srcX0, srcY0, srcX1, srcY1,
+ srcSurf->u.tex.first_layer,
dstSurf, dstX0, dstY0, dstX1, dstY1,
0.0, pFilter);
}
@@ -176,11 +170,11 @@ st_BlitFramebuffer(struct gl_context *ctx,
/* Blitting depth and stencil values between combined
* depth/stencil buffers. This is the ideal case for such buffers.
*/
- util_blit_pixels(st->blit, srcDepthRb->texture,
- u_subresource(srcDepthRb->surface->face,
- srcDepthRb->surface->level),
+ util_blit_pixels(st->blit,
+ srcDepthRb->texture,
+ srcDepthRb->surface->u.tex.level,
srcX0, srcY0, srcX1, srcY1,
- srcDepthRb->surface->zslice,
+ srcDepthRb->surface->u.tex.first_layer,
dstDepthSurf, dstX0, dstY0, dstX1, dstY1,
0.0, pFilter);
}
@@ -189,10 +183,9 @@ st_BlitFramebuffer(struct gl_context *ctx,
if (mask & GL_DEPTH_BUFFER_BIT) {
util_blit_pixels(st->blit, srcDepthRb->texture,
- u_subresource(srcDepthRb->surface->face,
- srcDepthRb->surface->level),
+ srcDepthRb->surface->u.tex.level,
srcX0, srcY0, srcX1, srcY1,
- srcDepthRb->surface->zslice,
+ srcDepthRb->surface->u.tex.first_layer,
dstDepthSurf, dstX0, dstY0, dstX1, dstY1,
0.0, pFilter);
}
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
index 27540c36ce7..8b60f9040d0 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -211,6 +211,13 @@ st_bufferobj_data(struct gl_context *ctx,
/**
+ * Dummy data whose's pointer is used for zero size buffers or ranges.
+ */
+static long st_bufferobj_zero_length = 0;
+
+
+
+/**
* Called via glMapBufferARB().
*/
static void *
@@ -233,10 +240,16 @@ st_bufferobj_map(struct gl_context *ctx, GLenum target, GLenum access,
break;
}
- obj->Pointer = pipe_buffer_map(st_context(ctx)->pipe,
- st_obj->buffer,
- flags,
- &st_obj->transfer);
+ /* Handle zero-size buffers here rather than in drivers */
+ if (obj->Size == 0) {
+ obj->Pointer = &st_bufferobj_zero_length;
+ }
+ else {
+ obj->Pointer = pipe_buffer_map(st_context(ctx)->pipe,
+ st_obj->buffer,
+ flags,
+ &st_obj->transfer);
+ }
if (obj->Pointer) {
obj->Offset = 0;
@@ -247,13 +260,6 @@ st_bufferobj_map(struct gl_context *ctx, GLenum target, GLenum access,
/**
- * Dummy data whose's pointer is used for zero length ranges.
- */
-static long
-st_bufferobj_zero_length_range = 0;
-
-
-/**
* Called via glMapBufferRange().
*/
static void *
@@ -273,6 +279,12 @@ st_bufferobj_map_range(struct gl_context *ctx, GLenum target,
if (access & GL_MAP_FLUSH_EXPLICIT_BIT)
flags |= PIPE_TRANSFER_FLUSH_EXPLICIT;
+
+ if (access & GL_MAP_INVALIDATE_RANGE_BIT)
+ flags |= PIPE_TRANSFER_DISCARD;
+
+ if (access & GL_MAP_INVALIDATE_BUFFER_BIT)
+ flags |= PIPE_TRANSFER_DISCARD;
if (access & GL_MAP_UNSYNCHRONIZED_BIT)
flags |= PIPE_TRANSFER_UNSYNCHRONIZED;
@@ -293,7 +305,7 @@ st_bufferobj_map_range(struct gl_context *ctx, GLenum target,
* length range from the pipe driver.
*/
if (!length) {
- obj->Pointer = &st_bufferobj_zero_length_range;
+ obj->Pointer = &st_bufferobj_zero_length;
}
else {
obj->Pointer = pipe_buffer_map_range(pipe,
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index d80c068ea81..c9786024575 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -427,9 +427,9 @@ make_texture(struct st_context *st,
/* we'll do pixel transfer in a fragment shader */
ctx->_ImageTransferState = 0x0;
- transfer = pipe_get_transfer(st->pipe, pt, 0, 0, 0,
- PIPE_TRANSFER_WRITE, 0, 0,
- width, height);
+ transfer = pipe_get_transfer(st->pipe, pt, 0, 0,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ width, height);
/* map texture transfer */
dest = pipe_transfer_map(pipe, transfer);
@@ -763,9 +763,9 @@ draw_stencil_pixels(struct gl_context *ctx, GLint x, GLint y,
else
usage = PIPE_TRANSFER_WRITE;
- pt = pipe_get_transfer(st_context(ctx)->pipe, strb->texture, 0, 0, 0,
- usage, x, y,
- width, height);
+ pt = pipe_get_transfer(st_context(ctx)->pipe, strb->texture, 0, 0,
+ usage, x, y,
+ width, height);
stmap = pipe_transfer_map(pipe, pt);
@@ -1025,15 +1025,15 @@ copy_stencil_pixels(struct gl_context *ctx, GLint srcx, GLint srcy,
usage = PIPE_TRANSFER_READ_WRITE;
else
usage = PIPE_TRANSFER_WRITE;
-
+
if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) {
dsty = rbDraw->Base.Height - dsty - height;
}
ptDraw = pipe_get_transfer(st_context(ctx)->pipe,
- rbDraw->texture, 0, 0, 0,
- usage, dstx, dsty,
- width, height);
+ rbDraw->texture, 0, 0,
+ usage, dstx, dsty,
+ width, height);
assert(util_format_get_blockwidth(ptDraw->resource->format) == 1);
assert(util_format_get_blockheight(ptDraw->resource->format) == 1);
@@ -1209,27 +1209,24 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
/* Make temporary texture which is a copy of the src region.
*/
if (srcFormat == texFormat) {
- struct pipe_subresource srcsub, dstsub;
- srcsub.face = 0;
- srcsub.level = 0;
- dstsub.face = 0;
- dstsub.level = 0;
- /* copy source framebuffer surface into mipmap/texture */
+ struct pipe_box src_box;
+ u_box_2d(readX, readY, readW, readH, &src_box);
+ /* copy source framebuffer surface into mipmap/texture */
pipe->resource_copy_region(pipe,
pt, /* dest tex */
- dstsub,
+ 0,
pack.SkipPixels, pack.SkipRows, 0, /* dest pos */
rbRead->texture, /* src tex */
- srcsub,
- readX, readY, 0, readW, readH); /* src region */
+ 0,
+ &src_box);
}
else {
/* CPU-based fallback/conversion */
struct pipe_transfer *ptRead =
- pipe_get_transfer(st->pipe, rbRead->texture, 0, 0, 0,
- PIPE_TRANSFER_READ,
- readX, readY, readW, readH);
+ pipe_get_transfer(st->pipe, rbRead->texture, 0, 0,
+ PIPE_TRANSFER_READ,
+ readX, readY, readW, readH);
struct pipe_transfer *ptTex;
enum pipe_transfer_usage transfer_usage;
@@ -1241,8 +1238,8 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
else
transfer_usage = PIPE_TRANSFER_WRITE;
- ptTex = pipe_get_transfer(st->pipe, pt, 0, 0, 0, transfer_usage,
- 0, 0, width, height);
+ ptTex = pipe_get_transfer(st->pipe, pt, 0, 0, transfer_usage,
+ 0, 0, width, height);
/* copy image from ptRead surface to ptTex surface */
if (type == GL_COLOR) {
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index 9425f07aee6..cd718a31a14 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -52,6 +52,7 @@
#include "util/u_format.h"
#include "util/u_inlines.h"
+#include "util/u_surface.h"
/**
@@ -65,9 +66,11 @@ st_renderbuffer_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *r
GLuint width, GLuint height)
{
struct st_context *st = st_context(ctx);
+ struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = st->pipe->screen;
struct st_renderbuffer *strb = st_renderbuffer(rb);
enum pipe_format format;
+ struct pipe_surface surf_tmpl;
if (strb->format != PIPE_FORMAT_NONE)
format = strb->format;
@@ -113,6 +116,7 @@ st_renderbuffer_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *r
template.width0 = width;
template.height0 = height;
template.depth0 = 1;
+ template.array_size = 1;
template.last_level = 0;
template.nr_samples = rb->NumSamples;
if (util_format_is_depth_or_stencil(format)) {
@@ -120,7 +124,7 @@ st_renderbuffer_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *r
}
else {
template.bind = (PIPE_BIND_DISPLAY_TARGET |
- PIPE_BIND_RENDER_TARGET);
+ PIPE_BIND_RENDER_TARGET);
}
strb->texture = screen->resource_create(screen, &template);
@@ -128,10 +132,11 @@ st_renderbuffer_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *r
if (!strb->texture)
return FALSE;
- strb->surface = screen->get_tex_surface(screen,
- strb->texture,
- 0, 0, 0,
- template.bind);
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ u_surface_default_template(&surf_tmpl, strb->texture, template.bind);
+ strb->surface = pipe->create_surface(pipe,
+ strb->texture,
+ &surf_tmpl);
if (strb->surface) {
assert(strb->surface->texture);
assert(strb->surface->format);
@@ -327,12 +332,12 @@ st_render_texture(struct gl_context *ctx,
{
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
- struct pipe_screen *screen = pipe->screen;
struct st_renderbuffer *strb;
struct gl_renderbuffer *rb;
struct pipe_resource *pt = st_get_texobj_resource(att->Texture);
struct st_texture_object *stObj;
const struct gl_texture_image *texImage;
+ struct pipe_surface surf_tmpl;
/* When would this fail? Perhaps assert? */
if (!pt)
@@ -381,12 +386,15 @@ st_render_texture(struct gl_context *ctx,
assert(strb->rtt_level <= strb->texture->last_level);
/* new surface for rendering into the texture */
- strb->surface = screen->get_tex_surface(screen,
- strb->texture,
- strb->rtt_face,
- strb->rtt_level,
- strb->rtt_slice,
- PIPE_BIND_RENDER_TARGET);
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ surf_tmpl.format = strb->texture->format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = strb->rtt_level;
+ surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice;
+ surf_tmpl.u.tex.last_layer = strb->rtt_face + strb->rtt_slice;
+ strb->surface = pipe->create_surface(pipe,
+ strb->texture,
+ &surf_tmpl);
strb->format = pt->format;
diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c
index bcd46ac9d54..0507be74578 100644
--- a/src/mesa/state_tracker/st_cb_readpixels.c
+++ b/src/mesa/state_tracker/st_cb_readpixels.c
@@ -80,7 +80,7 @@ st_read_stencil_pixels(struct gl_context *ctx, GLint x, GLint y,
/* Create a read transfer from the renderbuffer's texture */
pt = pipe_get_transfer(pipe, strb->texture,
- 0, 0, 0, /* face, level, zslice */
+ 0, 0,
PIPE_TRANSFER_READ,
x, y, width, height);
@@ -236,7 +236,7 @@ st_fast_readpixels(struct gl_context *ctx, struct st_renderbuffer *strb,
}
trans = pipe_get_transfer(pipe, strb->texture,
- 0, 0, 0, /* face, level, zslice */
+ 0, 0,
PIPE_TRANSFER_READ,
x, y, width, height);
if (!trans) {
@@ -328,7 +328,7 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei h
{
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
- GLfloat temp[MAX_WIDTH][4];
+ GLfloat (*temp)[4];
const GLbitfield transferOps = ctx->_ImageTransferState;
GLsizei i, j;
GLint yStep, dfStride;
@@ -381,6 +381,13 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei h
return;
}
+ /* allocate temp pixel row buffer */
+ temp = (GLfloat (*)[4]) malloc(4 * width * sizeof(GLfloat));
+ if (!temp) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels");
+ return;
+ }
+
if (format == GL_RGBA && type == GL_FLOAT) {
/* write tile(row) directly into user's buffer */
df = (GLfloat *) _mesa_image_address2d(&clippedPacking, dest, width,
@@ -400,7 +407,7 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei h
/* Create a read transfer from the renderbuffer's texture */
trans = pipe_get_transfer(pipe, strb->texture,
- 0, 0, 0, /* face, level, zslice */
+ 0, 0,
PIPE_TRANSFER_READ,
x, y, width, height);
@@ -533,6 +540,8 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei h
}
}
+ free(temp);
+
pipe->transfer_destroy(pipe, trans);
_mesa_unmap_pbo_dest(ctx, &clippedPacking);
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 15e69e1fa07..866426a7549 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -63,7 +63,7 @@
#include "util/u_surface.h"
#include "util/u_sampler.h"
#include "util/u_math.h"
-
+#include "util/u_box.h"
#define DBG if (0) printf
@@ -431,7 +431,7 @@ compress_with_blit(struct gl_context * ctx,
struct pipe_resource *src_tex;
struct pipe_sampler_view view_templ;
struct pipe_sampler_view *src_view;
- struct pipe_surface *dst_surface;
+ struct pipe_surface *dst_surface, surf_tmpl;
struct pipe_transfer *tex_xfer;
void *map;
@@ -441,9 +441,13 @@ compress_with_blit(struct gl_context * ctx,
}
/* get destination surface (in the compressed texture) */
- dst_surface = screen->get_tex_surface(screen, stImage->pt,
- stImage->face, stImage->level, 0,
- 0 /* flags */);
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ surf_tmpl.format = stImage->pt->format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = stImage->level;
+ surf_tmpl.u.tex.first_layer = stImage->face;
+ surf_tmpl.u.tex.last_layer = stImage->face;
+ dst_surface = pipe->create_surface(pipe, stImage->pt, &surf_tmpl);
if (!dst_surface) {
/* can't render into this format (or other problem) */
return GL_FALSE;
@@ -464,6 +468,7 @@ compress_with_blit(struct gl_context * ctx,
templ.width0 = width;
templ.height0 = height;
templ.depth0 = 1;
+ templ.array_size = 1;
templ.last_level = 0;
templ.usage = PIPE_USAGE_DEFAULT;
templ.bind = PIPE_BIND_SAMPLER_VIEW;
@@ -475,9 +480,9 @@ compress_with_blit(struct gl_context * ctx,
/* Put user's tex data into the temporary texture
*/
tex_xfer = pipe_get_transfer(st_context(ctx)->pipe, src_tex,
- 0, 0, 0, /* face, level are zero */
- PIPE_TRANSFER_WRITE,
- 0, 0, width, height); /* x, y, w, h */
+ 0, 0, /* layer, level are zero */
+ PIPE_TRANSFER_WRITE,
+ 0, 0, width, height); /* x, y, w, h */
map = pipe_transfer_map(pipe, tex_xfer);
_mesa_texstore(ctx, 2, GL_RGBA, mesa_format,
@@ -857,7 +862,6 @@ decompress_with_blit(struct gl_context * ctx, GLenum target, GLint level,
{
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
- struct pipe_screen *screen = pipe->screen;
struct st_texture_image *stImage = st_texture_image(texImage);
struct st_texture_object *stObj = st_texture_object(texObj);
struct pipe_sampler_view *src_view =
@@ -871,7 +875,7 @@ decompress_with_blit(struct gl_context * ctx, GLenum target, GLint level,
PIPE_BIND_TRANSFER_READ);
/* create temp / dest surface */
- if (!util_create_rgba_surface(screen, width, height, bind,
+ if (!util_create_rgba_surface(pipe, width, height, bind,
&dst_texture, &dst_surface)) {
_mesa_problem(ctx, "util_create_rgba_surface() failed "
"in decompress_with_blit()");
@@ -891,9 +895,9 @@ decompress_with_blit(struct gl_context * ctx, GLenum target, GLint level,
/* map the dst_surface so we can read from it */
tex_xfer = pipe_get_transfer(st_context(ctx)->pipe,
- dst_texture, 0, 0, 0,
- PIPE_TRANSFER_READ,
- 0, 0, width, height);
+ dst_texture, 0, 0,
+ PIPE_TRANSFER_READ,
+ 0, 0, width, height);
pixels = _mesa_map_pbo_dest(ctx, &ctx->Pack, pixels);
@@ -1310,7 +1314,7 @@ fallback_copy_texsubimage(struct gl_context *ctx, GLenum target, GLint level,
struct pipe_transfer *src_trans;
GLvoid *texDest;
enum pipe_transfer_usage transfer_usage;
-
+
if (ST_DEBUG & DEBUG_FALLBACK)
debug_printf("%s: fallback processing\n", __FUNCTION__);
@@ -1321,11 +1325,11 @@ fallback_copy_texsubimage(struct gl_context *ctx, GLenum target, GLint level,
}
src_trans = pipe_get_transfer(st_context(ctx)->pipe,
- strb->texture,
- 0, 0, 0,
- PIPE_TRANSFER_READ,
- srcX, srcY,
- width, height);
+ strb->texture,
+ 0, 0,
+ PIPE_TRANSFER_READ,
+ srcX, srcY,
+ width, height);
if ((baseFormat == GL_DEPTH_COMPONENT ||
baseFormat == GL_DEPTH_STENCIL) &&
@@ -1334,7 +1338,8 @@ fallback_copy_texsubimage(struct gl_context *ctx, GLenum target, GLint level,
else
transfer_usage = PIPE_TRANSFER_WRITE;
- texDest = st_texture_image_map(st, stImage, 0, transfer_usage,
+ /* XXX this used to ignore destZ param */
+ texDest = st_texture_image_map(st, stImage, destZ, transfer_usage,
destX, destY, width, height);
if (baseFormat == GL_DEPTH_COMPONENT ||
@@ -1592,27 +1597,23 @@ st_copy_texsubimage(struct gl_context *ctx,
if (matching_base_formats &&
src_format == dest_format &&
- !do_flip)
+ !do_flip)
{
/* use surface_copy() / blit */
- struct pipe_subresource subdst, subsrc;
- subdst.face = stImage->face;
- subdst.level = stImage->level;
- subsrc.face = strb->surface->face;
- subsrc.level = strb->surface->level;
+ struct pipe_box src_box;
+ u_box_2d_zslice(srcX, srcY, strb->surface->u.tex.first_layer,
+ width, height, &src_box);
/* for resource_copy_region(), y=0=top, always */
pipe->resource_copy_region(pipe,
/* dest */
stImage->pt,
- subdst,
- destX, destY, destZ,
+ stImage->level,
+ destX, destY, destZ + stImage->face,
/* src */
strb->texture,
- subsrc,
- srcX, srcY, strb->surface->zslice,
- /* size */
- width, height);
+ strb->surface->u.tex.level,
+ &src_box);
use_fallback = GL_FALSE;
}
else if (format_writemask &&
@@ -1628,12 +1629,16 @@ st_copy_texsubimage(struct gl_context *ctx,
0)) {
/* draw textured quad to do the copy */
GLint srcY0, srcY1;
- struct pipe_subresource subsrc;
+ struct pipe_surface surf_tmpl;
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ surf_tmpl.format = stImage->pt->format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = stImage->level;
+ surf_tmpl.u.tex.first_layer = stImage->face + destZ;
+ surf_tmpl.u.tex.last_layer = stImage->face + destZ;
- dest_surface = screen->get_tex_surface(screen, stImage->pt,
- stImage->face, stImage->level,
- destZ,
- PIPE_BIND_RENDER_TARGET);
+ dest_surface = pipe->create_surface(pipe, stImage->pt,
+ &surf_tmpl);
if (do_flip) {
srcY1 = strb->Base.Height - srcY - height;
@@ -1643,15 +1648,13 @@ st_copy_texsubimage(struct gl_context *ctx,
srcY0 = srcY;
srcY1 = srcY0 + height;
}
- subsrc.face = strb->surface->face;
- subsrc.level = strb->surface->level;
util_blit_pixels_writemask(st->blit,
strb->texture,
- subsrc,
+ strb->surface->u.tex.level,
srcX, srcY0,
srcX + width, srcY1,
- strb->surface->zslice,
+ strb->surface->u.tex.first_layer,
dest_surface,
destX, destY,
destX + width, destY + height,
@@ -1852,8 +1855,9 @@ st_finalize_texture(struct gl_context *ctx,
* will match.
*/
if (firstImage->pt &&
+ stObj->pt &&
firstImage->pt != stObj->pt &&
- firstImage->pt->last_level >= stObj->lastLevel) {
+ firstImage->pt->last_level >= stObj->pt->last_level) {
pipe_resource_reference(&stObj->pt, firstImage->pt);
pipe_sampler_view_reference(&stObj->sampler_view, NULL);
}
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index d0dcdd4e29b..6ec9c699a26 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -170,6 +170,11 @@ struct st_context *st_create_context(gl_api api, struct pipe_context *pipe,
struct gl_context *shareCtx = share ? share->ctx : NULL;
struct dd_function_table funcs;
+ /* Sanity checks */
+ assert(MESA_SHADER_VERTEX == PIPE_SHADER_VERTEX);
+ assert(MESA_SHADER_FRAGMENT == PIPE_SHADER_FRAGMENT);
+ assert(MESA_SHADER_GEOMETRY == PIPE_SHADER_GEOMETRY);
+
memset(&funcs, 0, sizeof(funcs));
st_init_driver_functions(&funcs);
@@ -239,8 +244,8 @@ void st_destroy_context( struct st_context *st )
pipe->set_index_buffer(pipe, NULL);
for (i = 0; i < PIPE_SHADER_TYPES; i++) {
- pipe->set_constant_buffer(pipe, PIPE_SHADER_VERTEX, 0, NULL);
- pipe_resource_reference(&st->state.constants[PIPE_SHADER_VERTEX], NULL);
+ pipe->set_constant_buffer(pipe, i, 0, NULL);
+ pipe_resource_reference(&st->state.constants[i], NULL);
}
_mesa_delete_program_cache(st->ctx, st->pixel_xfer.cache);
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 132749130af..930b60ade2d 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -67,7 +67,7 @@ void st_init_limits(struct st_context *st)
{
struct pipe_screen *screen = st->pipe->screen;
struct gl_constants *c = &st->ctx->Const;
- unsigned i;
+ gl_shader_type sh;
c->MaxTextureLevels
= _min(screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS),
@@ -137,11 +137,12 @@ void st_init_limits(struct st_context *st)
/* Quads always follow GL provoking rules. */
c->QuadsFollowProvokingVertexConvention = GL_FALSE;
- for(i = 0; i < MESA_SHADER_TYPES; ++i) {
- struct gl_shader_compiler_options *options = &st->ctx->ShaderCompilerOptions[i];
+ for (sh = 0; sh < MESA_SHADER_TYPES; ++sh) {
+ struct gl_shader_compiler_options *options =
+ &st->ctx->ShaderCompilerOptions[sh];
struct gl_program_constants *pc;
- switch(i)
- {
+
+ switch (sh) {
case PIPE_SHADER_FRAGMENT:
pc = &c->FragmentProgram;
break;
@@ -156,36 +157,37 @@ void st_init_limits(struct st_context *st)
continue;
}
- pc->MaxNativeInstructions = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_INSTRUCTIONS);
- pc->MaxNativeAluInstructions = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS);
- pc->MaxNativeTexInstructions = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS);
- pc->MaxNativeTexIndirections = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS);
- pc->MaxNativeAttribs = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_INPUTS);
- pc->MaxNativeTemps = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_TEMPS);
- pc->MaxNativeAddressRegs = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_ADDRS);
- pc->MaxNativeParameters = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_CONSTS);
+ pc->MaxNativeInstructions = screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_INSTRUCTIONS);
+ pc->MaxNativeAluInstructions = screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS);
+ pc->MaxNativeTexInstructions = screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS);
+ pc->MaxNativeTexIndirections = screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS);
+ pc->MaxNativeAttribs = screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_INPUTS);
+ pc->MaxNativeTemps = screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_TEMPS);
+ pc->MaxNativeAddressRegs = screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_ADDRS);
+ pc->MaxNativeParameters = screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_CONSTS);
+ pc->MaxUniformComponents = 4 * MIN2(pc->MaxNativeParameters, MAX_UNIFORMS);
options->EmitNoNoise = TRUE;
/* TODO: make these more fine-grained if anyone needs it */
- options->EmitNoIfs = !screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH);
- options->EmitNoFunctions = !screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH);
- options->EmitNoLoops = !screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH);
- options->EmitNoMainReturn = !screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH);
+ options->EmitNoIfs = !screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH);
+ options->EmitNoLoops = !screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH);
+ options->EmitNoFunctions = !screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_SUBROUTINES);
+ options->EmitNoMainReturn = !screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_SUBROUTINES);
- options->EmitNoCont = !screen->get_shader_param(screen, i, PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED);
+ options->EmitNoCont = !screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED);
- options->EmitNoIndirectInput = !screen->get_shader_param(screen, i,
+ options->EmitNoIndirectInput = !screen->get_shader_param(screen, sh,
PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR);
- options->EmitNoIndirectOutput = !screen->get_shader_param(screen, i,
+ options->EmitNoIndirectOutput = !screen->get_shader_param(screen, sh,
PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR);
- options->EmitNoIndirectTemp = !screen->get_shader_param(screen, i,
+ options->EmitNoIndirectTemp = !screen->get_shader_param(screen, sh,
PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR);
- options->EmitNoIndirectUniform = !screen->get_shader_param(screen, i,
+ options->EmitNoIndirectUniform = !screen->get_shader_param(screen, sh,
PIPE_SHADER_CAP_INDIRECT_CONST_ADDR);
if(options->EmitNoLoops)
- options->MaxUnrollIterations = MIN2(screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_INSTRUCTIONS), 65536);
+ options->MaxUnrollIterations = MIN2(screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_INSTRUCTIONS), 65536);
}
/* PIPE_CAP_MAX_FS_INPUTS specifies the number of COLORn + GENERICn inputs
@@ -298,6 +300,8 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.ARB_vertex_shader = GL_TRUE;
ctx->Extensions.ARB_shader_objects = GL_TRUE;
ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
+ ctx->Extensions.ARB_explicit_attrib_location = GL_TRUE;
+ ctx->Extensions.EXT_separate_shader_objects = GL_TRUE;
}
if (screen->get_param(screen, PIPE_CAP_TEXTURE_MIRROR_REPEAT) > 0) {
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c
index 1fc4f40488f..c5f6008a222 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/src/mesa/state_tracker/st_gen_mipmap.c
@@ -79,11 +79,15 @@ st_render_mipmap(struct st_context *st,
const uint face = _mesa_tex_target_to_face(target);
assert(psv->texture == stObj->pt);
- assert(target != GL_TEXTURE_3D); /* not done yet */
+#if 0
+ assert(target != GL_TEXTURE_3D); /* implemented but untested */
+#endif
/* check if we can render in the texture's format */
- if (!screen->is_format_supported(screen, psv->format, psv->texture->target, 0,
- PIPE_BIND_RENDER_TARGET, 0)) {
+ /* XXX should probably kill this and always use util_gen_mipmap
+ since this implements a sw fallback as well */
+ if (!screen->is_format_supported(screen, psv->format, psv->texture->target,
+ 0, PIPE_BIND_RENDER_TARGET, 0)) {
return FALSE;
}
@@ -161,12 +165,12 @@ fallback_generate_mipmap(struct gl_context *ctx, GLenum target,
struct pipe_resource *pt = st_get_texobj_resource(texObj);
const uint baseLevel = texObj->BaseLevel;
const uint lastLevel = pt->last_level;
- const uint face = _mesa_tex_target_to_face(target), zslice = 0;
+ const uint face = _mesa_tex_target_to_face(target);
uint dstLevel;
GLenum datatype;
GLuint comps;
GLboolean compressed;
-
+
if (ST_DEBUG & DEBUG_FALLBACK)
debug_printf("%s: fallback processing\n", __FUNCTION__);
@@ -198,16 +202,15 @@ fallback_generate_mipmap(struct gl_context *ctx, GLenum target,
ubyte *dstData;
int srcStride, dstStride;
- srcTrans = pipe_get_transfer(st_context(ctx)->pipe, pt, face,
- srcLevel, zslice,
- PIPE_TRANSFER_READ, 0, 0,
- srcWidth, srcHeight);
-
+ srcTrans = pipe_get_transfer(st_context(ctx)->pipe, pt, srcLevel,
+ face,
+ PIPE_TRANSFER_READ, 0, 0,
+ srcWidth, srcHeight);
- dstTrans = pipe_get_transfer(st_context(ctx)->pipe, pt, face,
- dstLevel, zslice,
- PIPE_TRANSFER_WRITE, 0, 0,
- dstWidth, dstHeight);
+ dstTrans = pipe_get_transfer(st_context(ctx)->pipe, pt, dstLevel,
+ face,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ dstWidth, dstHeight);
srcData = (ubyte *) pipe_transfer_map(pipe, srcTrans);
dstData = (ubyte *) pipe_transfer_map(pipe, dstTrans);
@@ -215,6 +218,8 @@ fallback_generate_mipmap(struct gl_context *ctx, GLenum target,
srcStride = srcTrans->stride / util_format_get_blocksize(srcTrans->resource->format);
dstStride = dstTrans->stride / util_format_get_blocksize(dstTrans->resource->format);
+ /* this cannot work correctly for 3d since it does
+ not respect layerStride. */
if (compressed) {
const enum pipe_format format = pt->format;
const uint bw = util_format_get_blockwidth(format);
@@ -365,6 +370,12 @@ st_generate_mipmap(struct gl_context *ctx, GLenum target,
pt = stObj->pt;
}
+ else {
+ /* Make sure that the base texture image data is present in the
+ * texture buffer.
+ */
+ st_finalize_texture(ctx, st->pipe, texObj);
+ }
assert(pt->last_level >= lastLevel);
@@ -372,6 +383,8 @@ st_generate_mipmap(struct gl_context *ctx, GLenum target,
* use the software fallback.
*/
if (!st_render_mipmap(st, target, stObj, baseLevel, lastLevel)) {
+ /* since the util code actually also has a fallback, should
+ probably make it never fail and kill this */
fallback_generate_mipmap(ctx, target, texObj);
}
diff --git a/src/mesa/state_tracker/st_manager.c b/src/mesa/state_tracker/st_manager.c
index 05733e818ea..0307b48978b 100644
--- a/src/mesa/state_tracker/st_manager.c
+++ b/src/mesa/state_tracker/st_manager.c
@@ -34,6 +34,7 @@
#include "util/u_pointer.h"
#include "util/u_inlines.h"
#include "util/u_atomic.h"
+#include "util/u_surface.h"
#include "main/mtypes.h"
#include "main/context.h"
@@ -142,7 +143,7 @@ buffer_index_to_attachment(gl_buffer_index index)
static void
st_framebuffer_validate(struct st_framebuffer *stfb, struct st_context *st)
{
- struct pipe_screen *screen = st->pipe->screen;
+ struct pipe_context *pipe = st->pipe;
struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
uint width, height;
unsigned i;
@@ -160,7 +161,7 @@ st_framebuffer_validate(struct st_framebuffer *stfb, struct st_context *st)
for (i = 0; i < stfb->num_statts; i++) {
struct st_renderbuffer *strb;
- struct pipe_surface *ps;
+ struct pipe_surface *ps, surf_tmpl;
gl_buffer_index idx;
if (!textures[i])
@@ -179,8 +180,10 @@ st_framebuffer_validate(struct st_framebuffer *stfb, struct st_context *st)
continue;
}
- ps = screen->get_tex_surface(screen, textures[i], 0, 0, 0,
- PIPE_BIND_RENDER_TARGET);
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ u_surface_default_template(&surf_tmpl, textures[i],
+ PIPE_BIND_RENDER_TARGET);
+ ps = pipe->create_surface(pipe, textures[i], &surf_tmpl);
if (ps) {
pipe_surface_reference(&strb->surface, ps);
pipe_resource_reference(&strb->texture, ps->texture);
@@ -813,6 +816,7 @@ st_manager_flush_frontbuffer(struct st_context *st)
/**
* Return the surface of an EGLImage.
+ * FIXME: I think this should operate on resources, not surfaces
*/
struct pipe_surface *
st_manager_get_egl_image_surface(struct st_context *st,
@@ -821,7 +825,7 @@ st_manager_get_egl_image_surface(struct st_context *st,
struct st_manager *smapi =
(struct st_manager *) st->iface.st_context_private;
struct st_egl_image stimg;
- struct pipe_surface *ps;
+ struct pipe_surface *ps, surf_tmpl;
if (!smapi || !smapi->get_egl_image)
return NULL;
@@ -830,8 +834,13 @@ st_manager_get_egl_image_surface(struct st_context *st,
if (!smapi->get_egl_image(smapi, eglimg, &stimg))
return NULL;
- ps = smapi->screen->get_tex_surface(smapi->screen,
- stimg.texture, stimg.face, stimg.level, stimg.zslice, usage);
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ surf_tmpl.format = stimg.texture->format;
+ surf_tmpl.usage = usage;
+ surf_tmpl.u.tex.level = stimg.level;
+ surf_tmpl.u.tex.first_layer = stimg.layer;
+ surf_tmpl.u.tex.last_layer = stimg.layer;
+ ps = st->pipe->create_surface(st->pipe, stimg.texture, &surf_tmpl);
pipe_resource_reference(&stimg.texture, NULL);
return ps;
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c
index c5c239b2c95..f848462310e 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -760,10 +760,13 @@ emit_adjusted_wpos( struct st_translate *t,
/**
* Emit the TGSI instructions for inverting the WPOS y coordinate.
+ * This code is unavoidable because it also depends on whether
+ * a FBO is bound (STATE_FB_WPOS_Y_TRANSFORM).
*/
static void
-emit_inverted_wpos( struct st_translate *t,
- const struct gl_program *program )
+emit_wpos_inversion( struct st_translate *t,
+ const struct gl_program *program,
+ boolean invert)
{
struct ureg_program *ureg = t->ureg;
@@ -771,17 +774,17 @@ emit_inverted_wpos( struct st_translate *t,
* Need to replace instances of INPUT[WPOS] with temp T
* where T = INPUT[WPOS] by y is inverted.
*/
- static const gl_state_index winSizeState[STATE_LENGTH]
- = { STATE_INTERNAL, STATE_FB_SIZE, 0, 0, 0 };
+ static const gl_state_index wposTransformState[STATE_LENGTH]
+ = { STATE_INTERNAL, STATE_FB_WPOS_Y_TRANSFORM, 0, 0, 0 };
/* XXX: note we are modifying the incoming shader here! Need to
* do this before emitting the constant decls below, or this
* will be missed:
*/
- unsigned winHeightConst = _mesa_add_state_reference(program->Parameters,
- winSizeState);
+ unsigned wposTransConst = _mesa_add_state_reference(program->Parameters,
+ wposTransformState);
- struct ureg_src winsize = ureg_DECL_constant( ureg, winHeightConst );
+ struct ureg_src wpostrans = ureg_DECL_constant( ureg, wposTransConst );
struct ureg_dst wpos_temp;
struct ureg_src wpos_input = t->inputs[t->inputMapping[FRAG_ATTRIB_WPOS]];
@@ -794,12 +797,23 @@ emit_inverted_wpos( struct st_translate *t,
ureg_MOV( ureg, wpos_temp, wpos_input );
}
- /* SUB wpos_temp.y, winsize_const, wpos_input
- */
- ureg_SUB( ureg,
- ureg_writemask(wpos_temp, TGSI_WRITEMASK_Y ),
- winsize,
- wpos_input);
+ if (invert) {
+ /* MAD wpos_temp.y, wpos_input, wpostrans.xxxx, wpostrans.yyyy
+ */
+ ureg_MAD( ureg,
+ ureg_writemask(wpos_temp, TGSI_WRITEMASK_Y ),
+ wpos_input,
+ ureg_scalar(wpostrans, 0),
+ ureg_scalar(wpostrans, 1));
+ } else {
+ /* MAD wpos_temp.y, wpos_input, wpostrans.zzzz, wpostrans.wwww
+ */
+ ureg_MAD( ureg,
+ ureg_writemask(wpos_temp, TGSI_WRITEMASK_Y ),
+ wpos_input,
+ ureg_scalar(wpostrans, 2),
+ ureg_scalar(wpostrans, 3));
+ }
/* Use wpos_temp as position input from here on:
*/
@@ -861,8 +875,7 @@ emit_wpos(struct st_context *st,
/* we invert after adjustment so that we avoid the MOV to temporary,
* and reuse the adjustment ADD instead */
- if (invert)
- emit_inverted_wpos(t, program);
+ emit_wpos_inversion(t, program, invert);
}
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 76799287fe1..aae2913c202 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -216,6 +216,8 @@ st_translate_vertex_program(struct st_context *st,
return NULL;
}
+ vpv->key = *key;
+
vpv->num_inputs = stvp->num_inputs;
num_outputs = stvp->num_outputs;
if (key->passthrough_edgeflags) {
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index c6cf2ba061b..155ea39f18c 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -84,6 +84,7 @@ st_texture_create(struct st_context *st,
pt.width0 = width0;
pt.height0 = height0;
pt.depth0 = depth0;
+ pt.array_size = (target == PIPE_TEXTURE_CUBE ? 6 : 1);
pt.usage = PIPE_USAGE_DEFAULT;
pt.bind = bind;
pt.flags = 0;
@@ -136,7 +137,7 @@ st_texture_match_image(const struct pipe_resource *pt,
*/
GLubyte *
st_texture_image_map(struct st_context *st, struct st_texture_image *stImage,
- GLuint zoffset, enum pipe_transfer_usage usage,
+ GLuint zoffset, enum pipe_transfer_usage usage,
GLuint x, GLuint y, GLuint w, GLuint h)
{
struct pipe_context *pipe = st->pipe;
@@ -144,9 +145,9 @@ st_texture_image_map(struct st_context *st, struct st_texture_image *stImage,
DBG("%s \n", __FUNCTION__);
- stImage->transfer = pipe_get_transfer(st->pipe, pt, stImage->face,
- stImage->level, zoffset,
- usage, x, y, w, h);
+ stImage->transfer = pipe_get_transfer(st->pipe, pt, stImage->level,
+ stImage->face + zoffset,
+ usage, x, y, w, h);
if (stImage->transfer)
return pipe_transfer_map(pipe, stImage->transfer);
@@ -219,10 +220,10 @@ st_texture_image_data(struct st_context *st,
DBG("%s\n", __FUNCTION__);
for (i = 0; i < depth; i++) {
- dst_transfer = pipe_get_transfer(st->pipe, dst, face, level, i,
- PIPE_TRANSFER_WRITE, 0, 0,
- u_minify(dst->width0, level),
- u_minify(dst->height0, level));
+ dst_transfer = pipe_get_transfer(st->pipe, dst, level, face + i,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ u_minify(dst->width0, level),
+ u_minify(dst->height0, level));
st_surface_data(pipe, dst_transfer,
0, 0, /* dstx, dsty */
@@ -230,7 +231,7 @@ st_texture_image_data(struct st_context *st,
src_row_stride,
0, 0, /* source x, y */
u_minify(dst->width0, level),
- u_minify(dst->height0, level)); /* width, height */
+ u_minify(dst->height0, level)); /* width, height */
pipe->transfer_destroy(pipe, dst_transfer);
@@ -245,14 +246,10 @@ st_texture_image_data(struct st_context *st,
static void
print_center_pixel(struct pipe_context *pipe, struct pipe_resource *src)
{
- struct pipe_subresource rect;
struct pipe_transfer *xfer;
struct pipe_box region;
ubyte *map;
- rect.face = 0;
- rect.level = 0;
-
region.x = src->width0 / 2;
region.y = src->height0 / 2;
region.z = 0;
@@ -260,7 +257,7 @@ print_center_pixel(struct pipe_context *pipe, struct pipe_resource *src)
region.height = 1;
region.depth = 1;
- xfer = pipe->get_transfer(pipe, src, rect, PIPE_TRANSFER_READ, &region);
+ xfer = pipe->get_transfer(pipe, src, 0, PIPE_TRANSFER_READ, &region);
map = pipe->transfer_map(pipe, xfer);
printf("center pixel: %d %d %d %d\n", map[0], map[1], map[2], map[3]);
@@ -282,22 +279,26 @@ st_texture_image_copy(struct pipe_context *pipe,
struct pipe_resource *src, GLuint srcLevel,
GLuint face)
{
- GLuint width = u_minify(dst->width0, dstLevel);
- GLuint height = u_minify(dst->height0, dstLevel);
- GLuint depth = u_minify(dst->depth0, dstLevel);
- struct pipe_subresource dstsub, srcsub;
+ GLuint width = u_minify(dst->width0, dstLevel);
+ GLuint height = u_minify(dst->height0, dstLevel);
+ GLuint depth = u_minify(dst->depth0, dstLevel);
+ struct pipe_box src_box;
GLuint i;
assert(u_minify(src->width0, srcLevel) == width);
assert(u_minify(src->height0, srcLevel) == height);
assert(u_minify(src->depth0, srcLevel) == depth);
- dstsub.face = face;
- dstsub.level = dstLevel;
- srcsub.face = face;
- srcsub.level = srcLevel;
+ src_box.x = 0;
+ src_box.y = 0;
+ src_box.width = width;
+ src_box.height = height;
+ src_box.depth = 1;
/* Loop over 3D image slices */
- for (i = 0; i < depth; i++) {
+ /* could (and probably should) use "true" 3d box here -
+ but drivers can't quite handle it yet */
+ for (i = face; i < face + depth; i++) {
+ src_box.z = i;
if (0) {
print_center_pixel(pipe, src);
@@ -305,12 +306,11 @@ st_texture_image_copy(struct pipe_context *pipe,
pipe->resource_copy_region(pipe,
dst,
- dstsub,
+ dstLevel,
0, 0, i,/* destX, Y, Z */
src,
- srcsub,
- 0, 0, i,/* srcX, Y, Z */
- width, height);
+ srcLevel,
+ &src_box);
}
}